Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:00:12 Player: Jimothy Jimone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3440) 3440 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 6812 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (10) --- Cooled Airjet Heat Sink Small Matter Pod (50) Advanced ECM Suite Particle Cannon Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Myomer Leg Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Core Analyzer Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Heat Sink Small Matter Pod Advanced ECM Suite Shield Generator Gatling Laser Particle Cannon Advanced Assault Cannon Gauss Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 79 | 7 4 5 9 17 35 2 Power 12 | 1 1 2 . 1 7 . Engine 4 | 1 1 2 . . . . Core 8 | . . . . 1 7 . Reactor . | . . . . . . . Propulsion 25 | 2 1 2 2 7 11 . Treads 8 | 2 1 . . 4 1 . Leg 10 | . . 2 2 . 6 . Wheel 3 | . . . . 3 . . Hover 2 | . . . . . 2 . Flight 2 | . . . . . 2 . Utility 15 | 1 1 1 2 1 8 1 Device 6 | . . . . 1 4 1 Storage 4 | 1 1 . 1 . 1 . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 27 | 3 1 . 5 8 9 1 Energy Gun 8 | 1 . . 2 4 1 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 9 | 2 . . 2 . 5 . Ballistic Cannon 5 | . 1 . . 2 1 1 Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 . Parts Lost 37 | . 1 3 2 11 7 13 Power 6 | . . 1 1 1 1 2 Propulsion 12 | . 1 1 . 3 2 5 Utility 6 | . . . . 1 2 3 Weapon 13 | . . 1 1 6 2 3 Highest Loss Streak 9 | . 1 2 1 9 2 7 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 7 7 6 6 7 8 Power . | . 1 . . . . . Propulsion 1 | 2 4 3 2 2 . 1 Utility 2 | . 1 3 2 3 2 3 Weapon 2 | . . 1 1 . 3 2 Tool/Special . | . . . . . . . Unused Backups 4 | . 2 . . . . 2 Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 90 91 93 67 93 71 Engine 3 | . 14 13 8 . . . Core 7 | . . . . 1 11 8 Treads 15 | . 27 16 . 10 16 . Leg 9 | . . 11 32 1 7 26 Hover 1 | . . . . . 2 . Device 7 | . . . . 3 10 9 Storage 10 | . 19 27 11 9 7 7 Processor 5 | . . . 11 9 6 1 Protection 2 | . . . 10 3 3 . Energy Gun 1 | . . . 11 1 . 7 Energy Cannon 1 | . . . . 2 3 . Ballistic Gun 12 | . 27 7 5 5 12 1 Ballistic Cannon 5 | . . 14 1 9 5 7 Peak Build Rating 49 | 6 7 7 11 19 49 45 Average Rating 25 | 4 6 6 9 12 34 34 On Entrance 12 | . 6 7 6 11 14 45 Avg Prop Armor Cover (%) 3 | . . 12 . . 3 . Naked Turns . | . . . . . . . Heaviest Build 42 | 14 16 16 18 21 42 40 Greatest Support 80 | 40 40 40 30 60 80 70 Greatest Overweight (x) 8 | 1 . 1 . 5 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 Most Carried 10 | 6 8 8 8 8 10 9 Average Carried 7 | 2 7 7 6 6 7 8 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 9 | 5 8 7 8 7 9 7 Class Distribution -------------------- 36% | Scavenger-Gunner 28% | Mutant 15% | Scavenger-Tank 10% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 2678 | 196 151 105 171 384 1540 131 Remotely . | . . . . . . . Salvage Created 2935 | . 187 142 452 415 1638 101 Parts 175 | . 13 8 33 20 94 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . . 1 . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 81 | . 8 4 17 9 39 4 Melee 2 | . 2 . . . . . Guns 39 | . 6 . 7 2 21 3 Cannons 21 | . . 4 1 3 12 1 AOE 19 | . . . 9 4 6 . Classes Destroyed 11 | . 2 . 3 2 4 . Worker 2 | . . . . . 2 . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . . 1 . Watcher 7 | . . . 2 1 4 . Swarmer 20 | . 3 . 7 . 7 3 Grunt 44 | . 5 4 9 4 21 1 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 1 1 . Sentry 5 | . . . 1 2 2 . Hunter 2 | . . . . 2 . . Programmer 7 | . . . . . 7 . Best Kill Streak 10 | . 5 2 10 2 8 2 Combat Bots Only 9 | . 5 2 9 2 7 2 Max Kills in Single Turn 7 | . 2 1 6 1 7 1 Gunslinging . | . . . . . . . Exploded 6 | . . . 6 1 5 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 609 | . 63 39 69 90 223 125 Missed 182 | . 15 9 24 27 64 43 Hits 427 | . 48 30 45 63 159 82 Melee 6 | . . . . . 6 . Projectile 421 | . 48 30 45 63 153 82 Critical Strikes 19 | . 3 . . 4 8 4 Damage Taken 6196 | . 527 410 525 1197 2296 1241 Core 1266 | . 109 27 138 283 285 424 Absorbed by Shields 347 | . . . . . 297 50 Redirected to Shielding 55 | . . . 30 25 . . Core Remaining (%) 64 | 100 . 45 65 48 . . Volleys Fired 232 | . 23 15 36 38 105 15 Largest 3 | . 2 2 2 3 3 3 Hottest 160 | . 40 50 80 150 142 160 Shots Fired 520 | . 46 21 53 74 292 34 Gun 358 | . 46 5 44 59 188 16 Cannon 153 | . . 16 6 9 104 18 Launcher 9 | . . . 3 6 . . Special . | . . . . . . . Kinetic 414 | . 46 21 10 60 257 20 Thermal 90 | . . . 40 1 35 14 Explosive 9 | . . . 3 6 . . Electromagnetic 7 | . . . . 7 . . Robot Hit Streak 9 | . 7 3 7 9 8 6 Robot Miss Streak 13 | . 2 2 5 7 10 13 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 298 | . 33 11 31 42 169 12 Core Hits 213 | . 20 6 32 25 123 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7197 | . 418 204 950 987 4376 262 Guns 3404 | . 363 36 326 505 2044 130 Cannons 1922 | . . 164 36 98 1492 132 Explosions 1779 | . . . 582 384 813 . Melee . | . . . . . . . Ramming 92 | . 55 4 6 . 27 . Kinetic 4247 | . 363 200 70 507 2975 132 Thermal 1004 | . . . 292 21 561 130 Explosive 1779 | . . . 582 384 813 . Electromagnetic 75 | . . . . 75 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 . 2 2 Average Corruption 1 | . 2 2 2 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . 5 7 . . 10 6 Message Errors 8 | . 3 2 . . 1 2 Matter Fused 4 | . 1 1 . . 1 1 Heat Flow Errors 5 | . 1 1 . . 2 1 Energy Discharges 3 | . . 1 . . 2 . Data Loss (minor) 4 | . . 1 . . 2 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . 1 . . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 101 | . . . 7 . 94 . Projectiles . | . . . . . . . Explosions 101 | . . . 7 . 94 . Melee . | . . . . . . . Knockbacks 14 | . . 2 1 2 8 1 Impact . | . . . . . . . Kinetic 14 | . . 2 1 2 8 1 Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . . . 10 83 . Shots 3 | . . . . 1 2 . Rammed 40 | . 39 1 . . . . Targets Rammed 49 | . 41 1 3 . 4 . Kicked 7 | . . . 3 . 4 . Crushed 2 | . 2 . . . . . Highest Temperature 680 | . 281 123 78 124 680 396 Average Temperature 121 | . 61 23 21 40 141 149 Received Heat Transfer 1953 | . 288 234 171 207 810 243 Effects 36 | . 1 . . . 33 2 Shutdowns 6 | . . . . . 6 . Energy Bleed 2 | . 1 . . . 1 . Interference 16 | . . . . . 14 2 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 8 | . . . . . 8 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1863 | . . . 675 37 851 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 2 | . . . 1 . 2 . Low Security (%) 83 | 100 100 100 78 100 75 . Level 1 1 | . . . 21 . . . Level 2 15 | . . . . . 24 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 635 | . 100 40 265 159 635 . Initial 96 | . . . . 96 37 . Average 128 | . 31 7 77 117 171 . Influence Increases 2335 | . 190 100 442 328 1140 135 Destroy 0b10 Robot/C 1620 | . 160 80 340 180 780 80 Destroy 0b10 Robot/NC 55 | . . . 15 5 35 . Destroy Leader 336 | . 30 20 56 62 158 10 Successful Hack 5 | . . . . . 5 . Disable Machine 135 | . . . . 15 120 . Destroy Structure 79 | . . . 16 36 27 . Lose Combat Pursuer 105 | . . . 15 30 15 45 Influence Decreases 2114 | . 190 100 213 473 595 543 Entered New Map 413 | . . . . 133 47 233 Time Decay 1351 | . 180 90 193 230 478 180 Lost Part 350 | . 10 10 20 110 70 130 Squads Dispatched 14 | . 1 . 2 2 9 . Investigation . | . . . . . . . Extermination 7 | . . . . . 7 . Reinforcement 6 | . 1 . 2 2 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 7 | . 2 . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 16 4 29 13 54 14 Peak Tracking Total 10 | . 4 2 10 7 8 6 Tactical Retreats 5 | . . . 1 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 7 | . 1 . 2 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 9 | . . . . 1 8 . Max in Single Turn 3 | . . . . 1 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 3 | . . . . . 3 . Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 4 | . . . . . 4 . Successful 1 | . . . . . 1 . Failed 3 | . . . . . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 41 | . . . . . 13 28 Traps 28 | . . . . . . 28 ECM 13 | . . . . . 13 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 6579 | 148 728 465 439 486 3938 375 Spaces Moved 3802 | 88 364 285 273 257 2278 257 Core 47 | 10 . . . 32 . 5 Treads 1992 | 78 364 138 . 124 1288 . Legs 1546 | . . 147 273 19 855 252 Wheels 82 | . . . . 82 . . Hover 12 | . . . . . 12 . Flight 123 | . . . . . 123 . Fastest Speed 50 | 50 160 120 120 90 111 122 Average Speed 145 | 150 160 140 120 135 150 126 Slowest Speed 450 | 160 160 190 120 300 260 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 56 70 30 33 44 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . . 22 37 24 4 Melee . | . . . . . . . Projectile 8 | . . . . . 4 4 AOE 79 | . . . 22 37 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 4406 | 101 445 327 330 319 2608 276 Wait 184 | . 4 21 . . 159 . Move 3796 | 87 363 284 272 256 2277 257 Hop . | . . . . . . . Pick Up 22 | 5 6 . 5 1 5 . Fast Attach 32 | 7 2 1 2 9 10 1 Attach 16 | . 1 1 3 6 3 2 Detach 7 | 1 . . 1 3 1 1 Swap 45 | . 1 3 5 6 30 . Drop 23 | 1 4 1 3 . 14 . Fire 232 | . 23 15 36 38 105 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . 3 . 4 . Crush 42 | . 41 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 6) 877 | -10/Materials | Entered Mines 884 | -10/Mines | Met a Derelict bent on vengeance 893 | -10/Mines | Learned location of Mines (-9) 1042 | -10/Mines | Learned location of Storage (-8) 1123 | -10/Mines | Core integrity fell below 50% 1261 | -10/Mines | Learned Materials emergency access door positions 1321 | -10/Mines | Discovered new exit (range 5) 1340 | -10/Mines | Identified exit to Materials 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -9/Materials | Destroyed 9 combat bots 1778 | -9/Materials | Discovered new exit (range 3) 1779 | -9/Materials | Identified exit to Materials 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2020 | -8/Materials | Lost 9 parts (1p2n1u5w) 2022 | -8/Materials | Core integrity fell below 50% 2233 | -8/Materials | Discovered new exit (range 16) 2263 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -7/Factory | Build established: Scavenger-Gunner 4961 | -7/Factory | Build established: Gunner 5277 | -7/Factory | Destroyed 7 combat bots 5527 | -7/Factory | Build established: Scavenger-Tank 5867 | -7/Factory | First assault squad dispatched 6197 | -7/Factory | Discovered new exit (range 5) 6205 | -7/Factory | Entered Lower Caves 6329 | -7/Lower Caves | Lost 4 parts (1p2u1w) 6502 | -7/Lower Caves | Core integrity fell below 50% 6573 | -7/Lower Caves | Core integrity fell below 20% 6580 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper destroyed. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. System corrupted: Component data lost. S-27 Virus destroyed. Aluminum Leg destroyed. Slug penetrates S-27 Virus. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. G-50 Soldier knocked back. Slug penetrates Wall. Mic. Nuclear Core destroyed. Myomer Leg destroyed. Trap Scanner destroyed. Imp. Titanium Leg destroyed. Autogun fries itself beyond repair. Adv. Assault Cannon destroyed. Gauss Cannon destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????##### #?????????????? | | ???????????????????????????### #?????????????? | | ???????????????????????????# ##?????#####??? | | ???????????????????????????## #????## ###? | | ????????????????????????????### #???## # ## | | ?????????????????????????????## %##### # | | ?????????????????????????????# # | | ????????????????????????????## #### | | ???????????????????????????## ggg######### #??? | | ???????????????????#??????## s ##?????# #??? | | ??????????????##???#$????## s % ## #?# #??? | | ??????????????# ### ??## s % #?# #??? | | ??????????????# ### #?# ##?? | | ??????????????# #?# ### | | ??????????????# ## ## ## | | ?????????????## #### ## ## ## | | ?????????????# ##??# #? ### ## | | ????????????# @ ##???# ? ### ## | | ?????????? #????# ## ### | | ?????????? #???# ## ### | | ??????????? #?? #### | | ??????????? # ##### #? "??## | | ???????????? ##?# ?????##### #? #??### | | ????????????????#???????????###? ## ???????## # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????? % ??????????######### # | | ?????????????????????? % % #"### # | | ?????????????????????? % % % ## | | ?????????????????????????????## % ##########? | | ??????????????????????????????# ##?????????? | | ???????????????????????????% ###??????????? | | ???????????????????????? %% #?????????????? | | ????????????????????????# #??????????????# | | ????????????????????????# ???????????????# | | ????????????????????????###### ????????????????# | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata More Dakka Please Quick And Dirty Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed CoolantChargeBroadsword Manual? 0 Play Time 01:50:09 Cumulative 5.5 hours Start 2025.11.02 @ 08:44:08 End 2025.11.02 @ 14:00:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d63bfe54-4b5e-4120-b7ee-613a959f58aa