Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 16:12:18 Player: Pimski Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (305) 1525 Value Destroyed (10185) 10185 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6159) 6159 TOTAL SCORE: 21989 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5215 Follower Combat Kills 654 Aligned with FarCom 300 Friendly Fire -510 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 438/590 System Corruption 7% Temperature Cool (0) Movement Core (1800) Ox35 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Battery Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (30) --- Light Neutrino Core Cooled Airjet Xenon Bombardment Thruster Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Long-range Sensor Array Experimental Sensor Array AS-neutralizer No. 17b Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Compact Battery Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Neutrino Core Light Treads Light Treads Cooled Airjet Xenon Bombardment Thruster Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Long-range Sensor Array Experimental Sensor Array AS-neutralizer No. 17b Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Plasma Cutter Great Axe [Rating: 54] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 191 | 1 16 6 20 2 20 5 22 18 81 Power 19 | . 2 2 2 . 3 1 . . 9 Engine 13 | . 2 1 2 . 1 . . . 7 Core 6 | . . 1 . . 2 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 44 | . 4 2 2 . 1 3 7 1 24 Treads 43 | . 4 2 2 . 1 3 7 1 23 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 43 | 1 3 . 8 . 8 . 5 2 16 Device 8 | . . . 1 . 4 . . . 3 Storage 17 | 1 3 . 6 . 2 . 3 . 2 Processor 2 | . . . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 16 | . . . 1 . 2 . 2 2 9 Artifact . | . . . . . . . . . . Weapon 85 | . 7 2 8 2 8 1 10 15 32 Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 52 | . 4 . 7 1 4 1 7 9 19 Ballistic Cannon . | . . . . . . . . . . Launcher 21 | . 1 1 . 1 2 . 3 2 11 Special Weapon 2 | . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 4 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 11 | . . . . . 5 . 2 . 4 Parts Lost 47 | . 4 5 . . 1 4 1 . 32 Power 5 | . 1 1 . . . . . . 3 Propulsion 19 | . . 2 . . . 3 . . 14 Utility 9 | . . . . . 1 . . . 8 Weapon 14 | . 3 2 . . . 1 1 . 7 Highest Loss Streak 6 | . 2 4 . . 1 2 1 . 6 Average Slot Usage (%) 98 | . 98 96 99 100 98 100 99 100 97 Engine 5 | . 13 5 11 11 10 . . . 3 Core 4 | . . 8 . . . 11 9 9 3 Treads 22 | . 26 28 22 22 22 22 18 18 22 Storage 38 | . 28 28 38 44 41 44 38 45 37 Protection 5 | . . . 4 . 1 . 15 9 12 Energy Gun 2 | . 15 6 . . . . . . . Ballistic Gun 17 | . 11 14 20 21 20 22 17 17 13 Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 15 55 55 94 94 107 108 128 131 138 Greatest Support 72 | 20 40 40 40 40 40 40 44 44 72 Greatest Overweight (x) 5 | . 1 1 2 2 2 2 3 2 5 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 1 Largest Inventory Capacity 36 | 8 18 18 30 30 30 30 36 36 36 Average Capacity 29 | 6 16 18 26 30 28 30 32 36 35 Most Carried 36 | 6 18 18 30 30 30 30 36 36 36 Average Carried 28 | 6 15 17 26 29 27 29 31 35 34 Final Capacity 36 | 8 18 18 30 30 30 30 36 36 30 Final Carried 36 | 6 18 18 30 30 30 30 36 36 21 Class Distribution -------------------- 76% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 5474 | 210 381 99 511 104 237 294 675 618 2345 Remotely . | . . . . . . . . . . Salvage Created 14508 | 79 839 118 988 110 147 754 1853 1411 8209 Parts 710 | 1 54 8 45 10 23 30 77 77 385 Haulers Intercepted 26 | . 2 . 5 . . . 6 6 7 Recyclers Shooed 24 | . . 1 5 . . . 12 1 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 205 | . 14 4 9 4 6 11 15 17 125 Guns 102 | . 9 2 9 1 . 11 6 13 51 Cannons 1 | . . . . . 1 . . . . AOE 84 | . 3 2 . 3 5 . 6 2 63 Classes Destroyed 18 | 1 8 . 1 . 1 2 1 1 3 Worker 14 | . 3 . 1 1 . 1 3 . 5 Builder 5 | . 1 . . . . . . 1 3 Tunneler 3 | . 1 . . . . 1 . . 1 Hauler 26 | . 2 . 5 . . . 6 6 7 Recycler 31 | 1 2 . 5 1 . 2 8 1 11 Carrier 1 | . . . . . . . . . 1 Mechanic 10 | . . . . . . . 1 2 7 Operator 5 | . 2 . 1 . . . . 2 . Watcher 9 | . 3 . 2 . . . 2 . 2 Swarmer 25 | . 6 2 6 4 . . . . 7 Grunt 96 | . 8 2 . . . 8 10 11 57 Brawler 8 | . . . . . . . . 1 7 Duelist 10 | . . . . . . 1 . 1 8 Protector 9 | . . . . . . . . . 9 Sentry 19 | . . . 3 . . . 5 4 7 Hunter 26 | . . . . . . 2 . . 24 Programmer 6 | . . . . . . . . . 6 Assembled 7 | . . . . . 7 . . . . Best Kill Streak 20 | 1 6 2 5 5 6 4 7 4 20 Combat Bots Only 17 | . 3 2 4 3 5 4 6 3 17 Max Kills in Single Turn 10 | 1 4 1 2 3 3 2 2 2 10 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 8 | . 1 1 . 2 3 . 2 2 8 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 11595 | . 482 687 238 92 768 839 490 914 7085 Core 1418 | . 91 158 35 30 91 136 24 135 718 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 49 | 100 . . . . . 27 . 71 . Volleys Fired 613 | 3 59 17 55 12 6 41 69 74 277 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 90 | 80 90 60 46 46 63 51 51 46 72 Shots Fired 1233 | 6 115 33 106 21 56 82 130 142 542 Gun 1143 | 6 111 32 106 18 45 82 122 136 485 Cannon . | . . . . . . . . . . Launcher 84 | . 4 1 . 3 5 . 8 6 57 Special 6 | . . . . . 6 . . . . Kinetic 1061 | . 43 24 106 18 45 82 122 136 485 Thermal 48 | . 34 8 . . 6 . . . . Explosive 13 | . 4 1 . 3 5 . . . . Electromagnetic 111 | 6 34 . . . . . 8 6 57 Robot Hit Streak 41 | 6 15 9 10 2 18 11 13 40 41 Robot Miss Streak 5 | . 2 2 3 2 3 2 2 1 5 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 17 | . 1 1 1 . . 6 . 2 6 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 1 Autonomous 92 | . . . . . 45 . . . 47 Shots Hit Robots 961 | 6 81 25 68 10 46 63 96 118 448 Core Hits 579 | 2 41 10 31 7 27 30 48 50 333 Critical Hits 8 | . . . 2 . 1 1 . 1 3 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . . 1 . 1 2 Melee Attacks 6 | . . . . . . . . 4 2 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . 4 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 27452 | 81 1273 242 1053 310 1764 1229 2324 2336 16840 Guns 14607 | 81 921 205 1036 121 1206 1175 1564 1714 6584 Cannons . | . . . . . . . . . . Explosions 12692 | . 350 37 . 189 493 . 756 611 10256 Melee . | . . . . . . . . . . Ramming 88 | . 2 . 17 . . 54 4 11 . Kinetic 13721 | . 167 154 1036 121 1206 1175 1564 1714 6584 Thermal 3340 | . 484 51 . . 65 . 24 . 2716 Explosive 2447 | . 227 37 . 189 493 . . . 1501 Electromagnetic 7856 | 81 393 . . . . . 732 611 6039 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 3 . . . . 2 2 7 Average Corruption 2 | . . 3 . . . . 2 2 4 Corruption Purged . | . . . . . . . . . . Effects 65 | . . 7 . . . . 2 20 36 Message Errors 15 | . . 2 . . . . 1 5 7 Matter Fused 5 | . . 1 . . . . . . 4 Heat Flow Errors 16 | . . 2 . . . . 1 8 5 Energy Discharges 9 | . . 1 . . . . . 2 6 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . 1 . . . . . 2 3 Data Loss (major) 3 | . . . . . . . . . 3 Targeting Errors 7 | . . . . . . . . 3 4 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 320 | . . . . 8 13 . . . 299 Projectiles . | . . . . . . . . . . Explosions 320 | . . . . 8 13 . . . 299 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 652 | . . 10 . 12 36 . . . 594 Shots 24 | . . 1 . 1 1 . . . 21 Rammed 14 | . 1 . 5 . . 5 1 2 . Targets Rammed 15 | . 1 . 5 . . 6 1 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 306 | 54 302 245 2 . 12 101 306 301 277 Average Temperature 60 | 29 68 46 2 . 6 33 70 71 45 Received Heat Transfer 2409 | . 204 69 36 . . 198 180 333 1389 Effects 3 | . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . 1 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 19 | . 3 . . . . . 3 2 11 Combat Hostiles 18 | . 2 . . . . . 3 2 11 Parts Fried 55 | 1 5 . . . . . 5 5 39 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 4040 | . 1236 125 . . 54 . . . 2625 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 24 | . 2 . . . . . 1 . 21 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 3782 | 5 200 96 241 205 . 145 364 795 3782 Initial 333 | . 3 46 . 75 . . 3 12 333 Average 463 | 3 77 27 99 50 . 42 145 398 1367 Maximum Alert Level 5 | . 1 . 1 1 . . 1 3 5 Low Security (%) 57 | 100 99 100 83 87 . 100 61 34 . Level 1 11 | . . . 16 12 . . 38 21 5 Level 2 7 | . . . . . . . . 19 17 Level 3 10 | . . . . . . . . 24 28 Level 4 5 | . . . . . . . . . 21 Level 5 2 | . . . . . . . . . 11 High Security 4 | . . . . . . . . . 16 Max Security . | . . . . . . . . . . Squads Dispatched 54 | . 2 . 2 . . . . 6 44 Investigation 7 | . 2 . . . . . . 2 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 13 | . . . 2 . . . . 3 8 Assault 27 | . . . . . . . . 1 26 Garrison 5 | . . . . . . . . . 5 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . . 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 14 | . 1 . 2 . . . 4 4 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 330 | . 23 7 28 5 6 11 29 36 185 Peak Tracking Total 14 | . 4 3 6 4 7 3 6 5 14 Tactical Retreats 18 | . 1 1 3 1 1 . 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 8 | . 1 . . . . . 1 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts 56 | . . . 56 . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . Reprogrammed 10 | . . . 4 . . . . 6 . Reused 8 | . . . . . 3 . . 5 . Traps Extracted 4 | . . . 4 . . . . . . Installed 4 | . . . . . 4 . . . . Triggered 6 | . . 1 . . . . . 5 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 54 | . 2 . . . 2 1 2 5 42 Max in Single Turn 6 | . 2 . . . 2 1 1 1 6 Garrison Access 4 | . . . . . . . . 1 3 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 46 | . 9 1 9 . 2 . 5 13 7 Terminals 31 | . 7 . 7 . . . 4 10 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 4 | . . . . . . . . 1 3 Total Hacks 127 | . 37 1 23 . 2 . 16 35 13 Successful 76 | . 21 1 16 . 2 . 8 22 6 Failed 50 | . 15 . 7 . . . 8 13 7 Catastrophic 7 | . 1 . 1 . . . 1 3 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 62 | . 17 . 10 . 1 . 8 22 4 Terminals 94 | . 25 . 17 . . . 13 31 8 Fabricators 1 | . . . . . . . . . 1 Repair Stations 13 | . 11 . 2 . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . Scanalyzers 7 | . . . 4 . . . 3 . . Garrison Access 6 | . . . . . . . . 2 4 Terminal Hacks 35 | . 7 1 7 . 2 . 6 11 1 Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 4 | . 2 . 1 . . . . 1 . Open Door 4 | . . 1 . . . . . 3 . Branch Access Points 2 | . . . 1 . . . 1 . . Alert Level 5 | . 1 . 1 . . . 1 1 1 Unreport Threat 5 | . 1 . . . . . 2 2 . Locate Traps 7 | . 2 . 3 . . . . 2 . Reprogram Traps 1 | . . . . . . . . 1 . Hauler Manifests 3 | . . . 1 . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 10 . 2 . . . . . . Scan Component 6 | . 5 . 1 . . . . . . Repair 6 | . 5 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . 1 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 22 | . 4 . 3 . . . 1 11 3 Terminals 17 | . 3 . 3 . . . 1 9 1 Track 4 | . 1 . 1 . . . . 2 . Botnet 11 | . 2 . 2 . . . 1 5 1 Disrupt 2 | . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . Tunnel 3 | . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 7 . 8 . . . 5 10 5 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 5 . 1 . . . . . . Time 162 | . 130 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 10 | . . . . . . . . 10 . Largest Group 10 | . . . . . . . . 10 . Highest-Rated Group 173 | . . . . . . . . 173 . Highest-Rated Ally 29 | . . . . . . . . 29 . Total Orders . | . . . . . . . . . . Ally Attacks 135 | . . . . . . . . 135 . Total Damage 1860 | . . . . . . . . 1860 . Kills 24 | . . . . . . . . 24 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 16809 | 24 1572 1612 2078 1129 1826 1188 1337 2067 3976 Spaces Moved 7169 | 12 721 657 865 527 851 510 477 921 1628 Core . | . . . . . . . . . . Treads 7101 | . 665 657 865 527 851 510 477 921 1628 Legs 68 | 12 56 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 200 180 200 185 185 170 Average Speed 186 | 120 162 180 192 200 198 200 206 185 178 Slowest Speed 260 | 120 180 180 200 200 200 200 220 185 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 2 93 87 87 97 69 98 38 98 50 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . . 1 . . 2 . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 27 | . . . . 6 . . . 1 20 Terrain Destroyed 295 | . 14 6 . 21 52 . 1 1 200 Melee 3 | . . . . . . . . 1 2 Projectile 39 | . . . . . 27 . 1 . 11 AOE 253 | . 14 6 . 21 25 . . . 187 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 9510 | 15 1014 1060 1191 582 989 590 711 1133 2225 Wait 1120 | . 183 370 108 38 35 25 106 100 155 Move 7160 | 11 720 656 864 526 850 509 476 920 1628 Hop . | . . . . . . . . . . Pick Up 163 | . 25 7 44 2 28 4 15 3 35 Fast Attach 39 | 1 2 1 3 . 12 1 4 . 15 Attach 60 | . 5 4 4 . 6 4 4 . 33 Detach 12 | . . . . . 6 . 3 . 3 Swap 92 | . 9 1 13 2 2 . 14 18 33 Drop 161 | . 10 4 39 2 40 . 19 7 40 Fire 613 | 3 59 17 55 12 6 41 69 74 277 Melee 6 | . . . . . . . . 4 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 15 | . 1 . 5 . . 6 1 2 . Escape Stasis 8 | . . . . . . . . 4 4 Rewire 1 | . . . . . . . . 1 . Trap 60 | . . . 56 . 4 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Central database locked down 122 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 14) 883 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Repaired Lgt. Treads 974 | -10/Materials | Repaired Lgt. Treads 1001 | -10/Materials | Repaired Lgt. Treads 1028 | -10/Materials | Repaired Lgt. Treads 1234 | -10/Materials | Discovered new exit (range 4) 1527 | -10/Materials | Repaired Lgt. Assault Rifle 1597 | -10/Materials | Entered Mines 1642 | -10/Mines | Learned Materials terminal intel 1693 | -10/Mines | Assembled infested the area 1698 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1907 | -10/Mines | Learned location of Storage (-8) 2086 | -10/Mines | Discovered new exit (range 14) 2132 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2597 | -10/Mines | Core integrity fell below 50% 2603 | -10/Mines | Core integrity fell below 20% 2851 | -10/Mines | Lost 4 parts (2n2w) 3209 | -10/Mines | Entered Materials 3209 | -9/Materials | Evolved 2 slots: Utility x2 3210 | -9/Materials | Loaded intel: 12 terminal locations 3507 | -9/Materials | Build established: Hauler-Mutant 3592 | -9/Materials | Discovered new exit (range 13) 3686 | -9/Materials | Discovered new exit (range 3) 3693 | -9/Materials | Identified exit to Mines 4487 | -9/Materials | Discovered new exit (range 12) 5246 | -9/Materials | Repaired Med. Armor Plating 5287 | -9/Materials | Entered Mines 5724 | -9/Mines | Discovered new exit (range 5) 5940 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5945 | -9/Mines | Found Prototype Device 6081 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6177 | -9/Mines | Discovered new exit (range 11) 6272 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6272 | -9/Mines | Discovered new exit (range 5) 6416 | -9/Mines | Entered Exiles 6464 | -9/Exiles | Met 8R-AWN 6518 | -9/Exiles | Discovered new exit (range 15) 6586 | -9/Exiles | Met EX-HEX 6664 | -9/Exiles | Met EX-DEC 6743 | -9/Exiles | Met EX-BIN 6838 | -9/Exiles | Learned location of Zion (-7) 7330 | -9/Exiles | Aligned with FarCom system 7332 | -9/Exiles | Given EX-Vault access code 7378 | -9/Exiles | Opened EX-Vault 7388 | -9/Exiles | Found Cloak of Protection 7391 | -9/Exiles | Found AWS/Gauss 7396 | -9/Exiles | Found Skeleton Box 7441 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7671 | -9/Exiles | Attacked by the Exiles 7676 | -9/Exiles | Destroyed EX-HEX 7739 | -9/Exiles | Destroyed 8R-AWN 7747 | -9/Exiles | Found Prototype Ballistic Gun 7747 | -9/Exiles | Identified 8R-AWN's Boregun 7755 | -9/Exiles | Found Prototype Device 7755 | -9/Exiles | Identified AS-neutralizer No. 17b 7909 | -9/Exiles | Found Prototype Processor 7912 | -9/Exiles | Found 8R-AWN's Boregun 8242 | -9/Exiles | Left Exiles lab with AWS/Gauss 8242 | -9/Exiles | Entered Mines 8351 | -8/Mines | Core integrity fell below 50% 8532 | -8/Mines | Discovered new exit (range 13) 8608 | -8/Mines | Discovered new exit (range 15) 9430 | -8/Mines | Entered Materials 9430 | -8/Materials | Evolved 2 slots: Utility x2 9431 | -8/Materials | Identified exit to Factory 10421 | -8/Materials | Identified exit to Storage 10767 | -8/Materials | Entered Storage 11260 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11560 | -8/Storage | Build established: Commander-Mutant 12046 | -8/Storage | Build established: Hauler-Mutant 12278 | -8/Storage | Discovered exit to Factory (range 15) 12834 | -8/Storage | Entered Factory 12834 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13557 | -7/Factory | Identified Exp. Sensor Array 13757 | -7/Factory | Discovered new exit (range 5) 14801 | -7/Factory | Garrison activated, responded to threat 15043 | -7/Factory | Discovered new exit (range 14) 15634 | -7/Factory | First assault squad dispatched 15653 | -7/Factory | Garrison activated, responded to threat 15806 | -7/Factory | Lost 3 parts (1n1u1w) 15834 | -7/Factory | Destroyed 9 combat bots 16130 | -7/Factory | Core integrity fell below 50% 16167 | -7/Factory | High security lockdown imminent 16180 | -7/Factory | Lost 4 parts (2n1u1w) 16208 | -7/Factory | Destroyed 14 combat bots 16247 | -7/Factory | High security lockdown engaged 16346 | -7/Factory | Destroyed 13 combat bots 16408 | -7/Factory | Lost 4 parts (1p1n1u1w) 16492 | -7/Factory | Destroyed 17 combat bots 16493 | -7/Factory | Lost 6 parts (1p1n2u2w) 16556 | -7/Factory | Core integrity fell below 20% 16605 | -7/Factory | Destroyed 11 combat bots 16646 | -7/Factory | Destroyed 7 combat bots 16671 | -7/Factory | Garrison activated, responded to threat 16787 | -7/Factory | Identified Exp. Targeting Computer 16810 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 16798_ Nuclear Reactor explodes. 16798_ Slug penetrates Wall. 16800_ Lgt. Treads destroyed. 16801_ Slug penetrates Wall. 16802_ H-55 Commando destroyed. 16802_ Slug penetrates Wall. 16803_ G-47 Trooper unfolds itself. 16804_ System corrupted: Energy discharge (-236). 16806_ Penetrated by Slug. 16806_ Lgt. Treads destroyed. 16807_ Slug penetrates H-55 Commando. 16807_ H-55 Commando suffers critical hit. 16807_ Destroyed Gauss Rifle. 16807_ Slug penetrates I-36 Angel. 16807_ Destroyed Com. Wheel. 16807_ Slug penetrates Wall. 16808_ Lgt. Treads destroyed. 16809_ Slug penetrates H-55 Commando. 16809_ H-55 Commando destroyed. 16810_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ """ #?????# # # # | | """ """ #######+########?# # | | ## #?# #? | | #### =!!""" """ ## """ #?# #? | | ???# !%!""" """ # """ !! ### #?? | | ???# *!!""" """ / """ [ + #?? | | ???# # ####### #??? | | ???# """ """ # #?????# #???#### | | ???## """ """ ##################### #??????? | | ????# """ """ #?????????# # #??????? | | ???? ?? #?????????# # #???#### | | ????# ?? ??????????# # #??? | | ????# ###??###+?#?????????# #=#?? | | ????### ##???????? ????????####+######!#?? | | ??????? #????????? ? ????????# #?##%## | | ??????? #?????????? ????????# ###*!!# | | ??????? ??????????? ????????# =[=T[+ | | ??????? ???????????? ????##### ###[ =# | | ??????? ????????????? #### #?##!## | | ??????#?????????????? # ##??#!## | | ??#####+#######??????? # ##?# + | | ?+ " ######### #?# ## | | ?# """"%""" # ### #???#### | | ???""""""""" # ## #??????? | | ????""" """"!=# ##"######## | | ????""" """"%!#% @ % = | | #" %!%[i/%! #!% | | ???"""" ""*!*h#[[ # !% * | | ????""" "" " !# # | | ?????"" """" # # | | ??????" """" # ## % | | ????? ### ### ## | | ?????? #?# #?############### | | ???????#####"##?# #???????????????# = | | ??????????? ???# #???????????????# | | ??????????? ???# #???????????????# | | ??????????? ???# #???????????????# | | ???????????" ???# ##########??????############ | | ???????????" ???# # #????????????# | | ???????????? ???# # #????????????# | | ????????????"???# # #????????????# | | ????????????????# # #????????????# | | ????????????????# # = #????????????# | | ????????????????# # #????????????# | | ????????????????# # % #????????????# | | ????????????????# + = #????????????# | | ????????????????# # #????????????# | | ????????????????# + """" #????????????# | | ????????????????+ # """" #????????????# | | ????????????????# # """" #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Adv. Sensor Array | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearWeldingDissipator Manual? 0 Play Time 02:03:00 Cumulative 778.4 hours Start 2020.12.31 @ 17:27:22 End 2021.01.10 @ 16:12:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 503 Rogue 503 Adventurer 0 Explorer 0 Win Type - Total 113 Types 77/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b24d8f97-4a4c-4e36-9342-a8e8489c74a0