Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 21:08:28 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (1582) 1582 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 6602 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 292 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 850/850 Matter 136/300 Energy 100/100 System Corruption 0% Temperature Warning (384) Movement Core (100) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scanner Targeting Computer Targeting Computer > --- WEAPON (4) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Heat Sink Makeshift Heavy Armor Plating Layered Medium Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Targeting Computer Targeting Computer Thermal Shield > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Medium Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Battery High-capacity Matter Pod Improved Signal Interpreter Targeting Computer Improved Targeting Computer Improved Particle Charger Makeshift Heavy Armor Plating Layered Medium Armor Plating Focal Shield High-powered Tractor Beam Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reflective Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . 1 . Weapon 2 | . . . . . . . 2 . Parts Attached 89 | 7 19 3 32 . 4 9 13 2 Power 9 | 1 2 . 2 . 1 1 2 . Engine 7 | 1 2 . 2 . 1 1 . . Core . | . . . . . . . . . Reactor 2 | . . . . . . . 2 . Propulsion 25 | 2 6 3 5 . 3 4 2 . Treads 11 | 2 1 . . . 2 4 2 . Leg 4 | . 3 1 . . . . . . Wheel 10 | . 2 2 5 . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 5 . 12 . . 4 7 . Device 9 | . 2 . 1 . . 1 5 . Storage 5 | 1 2 . 1 . . 1 . . Processor 6 | . 1 . 4 . . . 1 . Hackware . | . . . . . . . . . Protection 9 | . . . 6 . . 2 1 . Artifact . | . . . . . . . . . Weapon 26 | 3 6 . 13 . . . 2 2 Energy Gun 5 | 2 1 . 2 . . . . . Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 14 | 1 4 . 9 . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 1 . Parts Lost 25 | . 4 1 13 . . . 1 6 Power 3 | . 1 . 2 . . . . . Propulsion 7 | . 1 1 3 . . . . 2 Utility 6 | . . . 4 . . . 1 1 Weapon 9 | . 2 . 4 . . . . 3 Highest Loss Streak 6 | . 2 1 3 . . . 1 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 100 99 100 99 100 97 97 Engine 11 | . 12 14 10 11 11 11 6 6 Treads 12 | . 9 . . . 16 22 26 23 Leg 2 | . 9 1 . . . . . . Wheel 9 | . 9 26 21 22 5 . . . Device 3 | . 10 . 1 . . . 8 13 Storage 11 | . 14 14 11 11 11 11 6 6 Processor 20 | . . 14 24 33 33 24 15 13 Protection 2 | . . . 6 . . 8 1 . Energy Gun 3 | . 12 . 4 . . . . . Energy Cannon 6 | . . . 1 11 11 11 13 12 Ballistic Gun 13 | . 14 28 15 11 11 11 6 6 Peak Build Rating 52 | 6 12 12 18 16 18 30 52 52 Average Rating 17 | 5 7 11 14 16 16 24 48 49 On Entrance 17 | . 6 12 12 16 16 18 25 52 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 12 54 53 57 54 54 64 90 83 Greatest Support 93 | 40 40 26 32 32 40 43 93 93 Greatest Overweight (x) 17 | 3 2 5 2 1 17 2 . . Average Overweight (x) 1 | . . 2 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 19 18 Average Carried 16 | 2 8 19 17 20 19 19 16 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 20 18 5 Class Distribution -------------------- 49% | Mutant 43% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Matter Collected 2186 | 286 449 233 1022 9 25 138 24 . Remotely . | . . . . . . . . . Salvage Created 2583 | 166 597 184 1490 31 . 91 24 . Parts 181 | 8 41 26 99 4 . 3 . . Haulers Intercepted 6 | . 2 . 4 . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented 8 | . . . . . . 8 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Combat Hostiles Destroyed 58 | . 14 9 31 2 . 1 1 . Guns 51 | . 11 9 30 . . 1 . . Cannons 4 | . . . 1 2 . . 1 . AOE 3 | . 3 . . . . . . . Classes Destroyed 11 | 2 6 . 2 . . 1 . . Worker 6 | 2 2 1 1 . . . . . Builder 1 | . 1 . . . . . . . Tunneler 7 | 5 1 1 . . . . . . Hauler 6 | . 2 . 4 . . . . . Recycler 3 | . 1 . 2 . . . . . Operator 3 | . 1 . 2 . . . . . Watcher 5 | . . . 5 . . . . . Swarmer 32 | . 7 9 14 2 . . . . Grunt 18 | . 7 . 11 . . . . . Sentry 7 | . . . 6 . . . 1 . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 6 | 3 3 6 6 2 . 1 1 . Combat Bots Only 6 | . 3 6 5 2 . 1 1 . Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Hostile Shots Fired 309 | . 89 35 147 7 . 23 3 5 Missed 95 | . 29 12 41 4 . 8 1 . Damage Taken 2771 | . 775 187 1157 23 . 286 127 216 Core 416 | . 171 32 164 . . 49 . . Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 45 | . . . . . . 26 19 . Regen/Repaired (Parts) 7 | . . . . . 7 . . . Core Remaining (%) 54 | 100 . 18 . . . 46 . . Volleys Fired 243 | 16 88 16 100 3 1 11 1 7 Largest 4 | 2 2 2 2 2 1 2 4 4 Hottest 200 | 60 85 46 124 91 68 91 200 200 Shots Fired 488 | 32 171 31 200 6 1 22 4 21 Gun 450 | 32 169 31 198 3 . 11 1 5 Cannon 36 | . . . 2 3 1 11 3 16 Launcher 2 | . 2 . . . . . . . Special . | . . . . . . . . . Kinetic 334 | 16 99 31 162 3 . 11 2 10 Thermal 152 | 16 70 . 38 3 1 11 2 11 Explosive 2 | . 2 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 5 13 4 26 9 . 8 2 17 Robot Miss Streak 5 | 3 5 2 3 1 . 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 5 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 312 | 18 95 18 139 3 . 19 2 18 Core Hits 128 | 9 41 11 56 2 . 6 1 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 3 | . . . 3 . . . . . Burn 1 | . . . 1 . . . . . Destroy 2 | . . . 2 . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4664 | 172 1041 294 2258 61 . 399 48 391 Guns 3866 | 172 928 294 2224 16 . 159 . 73 Cannons 674 | . . . 23 45 . 240 48 318 Explosions 101 | . 101 . . . . . . . Melee . | . . . . . . . . . Ramming 23 | . 12 . 11 . . . . . Kinetic 3033 | 84 461 294 1860 16 . 159 . 159 Thermal 1507 | 88 467 . 387 45 . 240 48 232 Explosive 101 | . 101 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . . Average Corruption 2 | . 2 5 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . 20 10 . . . . . . Message Errors 13 | . 10 3 . . . . . . Matter Fused 10 | . 6 4 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 3 | . 2 1 . . . . . . Weapon Failures 3 | . 2 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . 2 . 5 . . . . . Shots . | . . . . . . . . . Rammed 3 | . 2 . 1 . . . . . Targets Rammed 4 | . 3 . 1 . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 402 | 40 96 16 152 72 24 324 144 402 Average Temperature 46 | 15 25 8 35 37 12 135 78 281 Received Heat Transfer 603 | . 252 . 267 . . 48 36 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 3062 | 200 1049 . 888 74 . 407 74 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Peak Influence 434 | 35 353 321 434 290 . . 30 18 Initial 96 | . 22 96 46 83 . . . . Average 169 | 17 170 233 230 191 . . 14 4 Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 55 | 100 50 45 39 65 . . 100 100 Level 1 41 | . 49 54 53 34 . . . . Level 2 2 | . . . 7 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 4 1 . . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 3 . . . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Distress Signals 7 | . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 41 9 47 4 . 6 1 3 Peak Tracking Total 6 | . 6 6 6 3 . 3 1 2 Tactical Retreats 7 | . 3 . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Traps Triggered 8 | . 5 . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Machines Accessed 16 | . 7 . 8 . . . 1 . Terminals 13 | . 6 . 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 22 . 35 . . . 5 . Successful 39 | . 13 . 23 . . . 3 . Failed 22 | . 9 . 11 . . . 2 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 35 | . 10 . 23 . . . 2 . Terminals 48 | . 21 . 27 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 13 | . . . 8 . . . 5 . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 7 . 10 . . . . . Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 3 | . . . 3 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 3 | . 2 . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 11 | . . . 8 . . . 3 . Insert Component 6 | . . . 4 . . . 2 . Analyze 5 | . . . 4 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . . . Terminals 10 | . 5 . 5 . . . . . Botnet 10 | . 5 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 6 . 8 . . . 1 . Full Trace Events 5 | . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . 14 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . Part Schematics Acquired 4 | . . . 3 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Total Allies 12 | . . . . 3 9 . . . Largest Group 10 | . . . . 3 10 10 1 . Highest-Rated Group 341 | . . . . 80 341 341 39 . Highest-Rated Ally 51 | . . . . 31 51 51 39 . Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . 18 . 33 2 . Total Damage 1465 | . . . . 289 . 1106 70 . Kills 9 | . . . . 5 . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 8 | . . 2 . 2 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . 10 . Items 10 | . . . . . . . 10 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Turns Passed 7666 | 275 1589 451 1365 186 1917 1386 402 95 Spaces Moved 4230 | 135 1001 345 812 146 991 551 215 34 Core 19 | 18 . . . . 1 . . . Treads 1713 | 117 191 . . . 605 551 215 34 Legs 390 | . 386 4 . . . . . . Wheels 2108 | . 424 341 812 146 385 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 110 110 115 115 240 162 162 Average Speed 155 | 157 123 115 114 115 192 240 162 162 Slowest Speed 900 | 200 160 470 120 115 900 320 162 162 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 6 96 68 66 34 88 75 7 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . 1 . 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . Scrap Searched 5 | . . 1 . . . 4 . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 21 | . 15 . . . . . 1 5 Melee 5 | . . . . . . . . 5 Projectile 1 | . . . . . . . 1 . AOE 15 | . 15 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Total 4890 | 167 1202 371 1079 158 1005 595 265 48 Wait 191 | . 48 3 101 10 . . 29 . Move 4223 | 134 1000 344 811 145 990 550 215 34 Hop . | . . . . . . . . . Pick Up 75 | 7 25 3 21 . 3 12 4 . Fast Attach 35 | 6 12 . 9 . 3 1 4 . Attach 28 | 1 3 1 15 . . 2 6 . Detach 3 | . 2 . 1 . . . . . Swap 26 | . 4 2 8 . 1 6 3 2 Drop 56 | 3 17 2 12 . 7 12 3 . Fire 243 | 16 88 16 100 3 1 11 1 7 Melee 5 | . . . . . . . . 5 Ram 2 | . 1 . 1 . . . . . Kick 1 | . 1 . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 276 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Discovered new exit (range 7) 860 | -10/Materials | Identified exit to Mines 869 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Discovered new exit (range 15) 1243 | -10/Materials | Build established: Scavenger-Mutant 1727 | -10/Materials | Core integrity fell below 50% 1865 | -10/Materials | Entered Mines 2032 | -10/Mines | Core integrity fell below 20% 2044 | -10/Mines | Found a hidden stash of uninstalled traps 2058 | -10/Mines | Learned 2 Materials zone layouts 2097 | -10/Mines | Build established: Mutant 2217 | -10/Mines | Learned Materials security intel 2262 | -10/Mines | Discovered new exit (range 13) 2316 | -10/Mines | Entered Materials 2316 | -9/Materials | Evolved 2 slots: Utility x2 2599 | -9/Materials | Central database locked down 2605 | -9/Materials | Lost 3 parts (1p1n1u) 2606 | -9/Materials | Discovered new exit (range 16) 2759 | -9/Materials | Lost 3 parts (1n1u1w) 2978 | -9/Materials | Lost 3 parts (1p1n1u) 3001 | -9/Materials | Discovered new exit (range 15) 3605 | -9/Materials | Discovered new exit (range 8) 3613 | -9/Materials | Identified exit to Materials 3678 | -9/Materials | Identified exit to Mines 3681 | -9/Materials | Entered Mines 3682 | -9/Mines | Met a Derelict testing a Signal Generator 3790 | -9/Mines | Learned Materials garrison access intel 3813 | -9/Mines | Discovered exit to Materials (range 10) 3817 | -9/Mines | Learned 4 Materials zone layouts 3818 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3825 | -9/Mines | Identified exit to Zion 3859 | -9/Mines | Discovered exit to Materials (range 12) 3867 | -9/Mines | Entered Zion 3867 | -7/Zion | Accompanied by 3 allies 3898 | -7/Zion | Build established: Scavenger-Mutant 3917 | -7/Zion | Led the pair of lost Derelicts to a safe place 3996 | -7/Zion | Discovered new exit (range 14) 4011 | -7/Zion | Identified exit to Proximity Caves 4043 | -7/Zion | Given A8's code to call for help 4141 | -7/Zion | Learned Factory emergency access door positions 4285 | -7/Zion | Gained Derelict followers 4484 | -7/Zion | Gained Derelict followers 5270 | -7/Zion | Met Imprinter 5311 | -7/Zion | Imprinted 5313 | -7/Zion | Declared Zion's savior 5503 | -7/Zion | Given the Hacking Drone Bay 5505 | -7/Zion | Found Prototype Device 5784 | -7/Zion | Entered Proximity Caves 5784 | -6/Proximity Caves | Accompanied by 10 allies 5959 | -6/Proximity Caves | Spotted B-75 Beast 5989 | -6/Proximity Caves | Destroyed B-75 Beast 6019 | -6/Proximity Caves | Lost 9 allies 6109 | -6/Proximity Caves | Learned 4 Factory zone layouts 6412 | -6/Proximity Caves | Build established: Mutant 6648 | -6/Proximity Caves | Core integrity fell below 50% 6772 | -6/Proximity Caves | Identified Hacking Drone Bay 6817 | -6/Proximity Caves | Discovered new exit (range 9) 7170 | -6/Proximity Caves | Entered Factory 7170 | -6/Factory | Accompanied by 1 ally 7170 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 7472 | -6/Factory | Build established: Scavenger-Gunner 7572 | -6/Factory | Sucked down chute 7572 | -6/Factory | Entered Waste 7587 | -6/Waste | Spotted C-40 Crusher 7654 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7657 | -6/Waste | Spotted C-40 Crusher 7657 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7660 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7663 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7666 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7667 | -6/Waste | Self-destructed Last Messages --------------- Replicator. 07572_ Triggered Chute Trap. 07572_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 07654_ 4 Matter crushed. 07654_ Arm. Treads crushed. 07654_ Lgt. Treads crushed. 07657_ Hvy. Ion Cannon crushed. 07657_ Imp. Medium Treads crushed. 07660_ Hvy. Assault Rifle crushed. 07660_ Imp. Deuterium Engine crushed. 07660_ Critical hit (Destroy). 07660_ Assault Cannon destroyed. 07663_ Imp. Deuterium Engine crushed. 07663_ Imp. Treads crushed. 07663_ Thermal Shield crushed. 07666_ Hcp. Storage Unit crushed. 07666_ Cold Fusion Reactor crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????#?????????????????????? | | ????????????????????????????? ??#???? | | ?????????#???????????????????? #?????? | | ????????????????????????#????? #????#? | | ??????#?????????????????????? #####?? | | ?????????????#???????????????? ??? | | ????????????????????#???#???? ???? | | ???????????????????????????? ????? | | ???????????????????????????? ?????? | | ????????#????????????#?????? #?????? | | ?????????????############??? #???#?? | | ?#???????????# #??? ##????? | | ????????##???# #??? #???#?? | | ??????????#??# #### #?????? | | ??#??#??????## % #??#??? | | ????#????????# !#?#???? | | ???????###???#! % #?????? | | ?????????????#!]! CC #?????? | | #???????#????#%!!* CC #### #????#? | | ??????#??????#=CC! #??# #?????? | | ?????????????#@CC=! ##?# =##????? | | ???????????#?##########""### #?????? | | ??????????????????????### " #?????? | | ????????????????#???#???#########?#???? | | ??????????????#?#?????????????????#???? | | ??#???#????????????#????????#???#?????? | | ??????????#???????????#???????#??#????? | | ???????????#???#????????##????#??????#? | | ????????????????????????##??????#?????? | | ???????????????#??????????????????????? | | ??#????????????????#??????????????????? | | ???????????????#??????????#???????#???? | | ?????#????????????###?????????????????? | | ???????????#???????????????????#??????? | | ??????????????????????????????????????? | | ????????????#????#?????????????#??????? | | ??#???????????????????????????????????? | | ???????????????????????#??????????????? | | ??????????????????????????#???????????? | | ????????????????????????#?????????????? | | ????????????????????#?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed KE Penetrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAutogunDiverter Manual? 0 Play Time 01:09:40 Cumulative 40.0 hours Start 2024.12.30 @ 19:04:07 End 2024.12.30 @ 21:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 13 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c040e23-ec59-4b5e-adad-d32ee42edafa