Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 13:24:57 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (739) 739 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4159 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 536/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (6) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (6) ---- Nuclear Core Fission Core Light Fission Core Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Fission Core Light Fission Core [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 24 | 2 10 6 2 . 3 1 Power 2 | . 1 1 . . . . Engine 2 | . 1 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | . 3 2 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 3 2 1 . . . Utility 2 | . 2 . . . . . Device . | . . . . . . . Storage 1 | . 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 4 3 1 . 3 1 Energy Gun 2 | . 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 3 3 1 . 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 5 | . 2 2 . . . 1 Power 1 | . . . . . . 1 Propulsion 2 | . 1 1 . . . . Utility . | . . . . . . . Weapon 2 | . 1 1 . . . . Highest Loss Streak 2 | . 1 2 . . . 1 Average Slot Usage (%) 62 | . 38 92 71 71 53 52 Engine 8 | . 2 14 14 14 9 7 Flight 19 | . 9 27 28 28 18 18 Storage 9 | . 2 14 14 14 9 9 Processor 8 | . . 14 14 14 9 9 Energy Gun 1 | . 4 . . . . . Ballistic Gun 13 | . 19 21 . . 8 9 Naked Turns . | . . . . . . . Heaviest Build 17 | 2 8 9 8 7 17 17 Greatest Support 8 | 3 8 8 8 8 8 8 Greatest Overweight (x) 2 | . . 1 . . 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 Average Capacity 5 | 4 4 6 6 6 6 6 Most Carried 6 | 1 5 6 6 6 6 4 Average Carried 4 | . 2 5 5 6 3 4 Final Capacity 6 | 4 6 6 6 6 6 6 Final Carried 6 | 1 5 4 6 6 6 4 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 527 | 184 166 80 27 . 55 15 Remotely . | . . . . . . . Salvage Created 1038 | . 283 114 . . 423 218 Parts 64 | . 16 20 . . 20 8 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 28 | . 7 8 . . 9 4 Guns 28 | . 7 8 . . 9 4 Classes Destroyed 9 | . 5 . . . 4 . Hauler 1 | . . . . . 1 . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 17 | . 6 8 . . 3 . Grunt 7 | . 1 . . . 2 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 2 | . . . . . 2 . Best Kill Streak 10 | . 4 3 . . 10 4 Combat Bots Only 9 | . 3 3 . . 9 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 814 | . 273 383 . 18 80 60 Core 256 | . 110 114 . 18 14 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 51 | 100 . . . 3 . . Volleys Fired 67 | . 41 26 . . . . Largest 2 | . 2 2 . . . . Hottest 60 | . 60 40 . . . . Shots Fired 173 | . 74 52 . . 31 16 Gun 173 | . 74 52 . . 31 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 157 | . 58 52 . . 31 16 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 16 | . 16 . . . . . Robot Hit Streak 9 | . 4 5 . . 9 5 Robot Miss Streak 4 | . 4 3 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Autonomous 47 | . . . . . 31 16 Shots Hit Robots 104 | . 38 28 . . 27 11 Core Hits 48 | . 16 13 . . 13 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1936 | . 409 200 . . 955 372 Guns 1849 | . 322 200 . . 955 372 Cannons . | . . . . . . . Explosions 87 | . 87 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1700 | . 173 200 . . 955 372 Thermal 87 | . 87 . . . . . Explosive . | . . . . . . . Electromagnetic 149 | . 149 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . 23 . . . . . Projectiles . | . . . . . . . Explosions 23 | . 23 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 16 | . 16 11 . . . . Average Temperature 5 | . 8 4 . . . . Received Heat Transfer 105 | . 24 18 . 9 18 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 350 | . 240 261 . 60 334 350 Initial 219 | . . 46 . . 23 219 Average 143 | . 124 159 . 27 189 245 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 66 | 100 69 81 . 100 45 . Level 1 33 | . 30 18 . . 54 100 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 17 11 . 6 14 5 Peak Tracking Total 5 | . 5 3 . 3 5 4 Tactical Retreats 6 | . 1 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 4 | . 1 . . . 1 2 Max in Single Turn 1 | . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 11 | . 8 . 2 . 1 . Terminals 6 | . 6 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . 26 . 2 . 2 . Successful 19 | . 16 . 2 . 1 . Failed 10 | . 9 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 11 | . 10 . 1 . . . Terminals 18 | . 18 . . . . . Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 9 | . 7 . 2 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 8 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 1481 | 22 507 374 247 101 94 136 Spaces Moved 2075 | 37 633 569 453 257 62 64 Core 379 | 37 342 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1696 | . 291 569 453 257 62 64 Fastest Speed 37 | 50 37 37 37 37 37 117 Average Speed 48 | 50 44 48 37 37 78 182 Slowest Speed 197 | 50 50 117 37 37 197 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . 5 8 . 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 90 83 62 54 9 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . 9 . . . 13 2 Melee . | . . . . . . . Projectile 15 | . . . . . 13 2 AOE 9 | . 9 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 2422 | 39 785 615 533 260 107 83 Wait 232 | . 101 17 70 6 38 . Move 2037 | 36 622 553 452 252 58 64 Hop 16 | . 5 7 . 2 2 . Pick Up 13 | 1 5 2 4 . 1 . Fast Attach 11 | 2 8 . . . 1 . Attach 9 | . 1 4 1 . 2 1 Detach 6 | . 1 1 1 . 3 . Swap 4 | . 1 2 1 . . . Drop 9 | . . 3 4 . 2 . Fire 67 | . 41 26 . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Central database locked down 96 | -10/Materials | Discovered new exit (range 3) 104 | -10/Materials | Discovered new exit (range 14) 142 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Repaired Lgt. Assault Rifle 340 | -10/Materials | Repaired Lgt. Assault Rifle 368 | -10/Materials | Repaired Lgt. Assault Rifle 466 | -10/Materials | Discovered new exit (range 6) 525 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Entered Mines 530 | -10/Mines | Accompanied by 1 ally 540 | -10/Mines | Discovered new exit (range 7) 632 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 632 | -10/Mines | Discovered new exit (range 5) 652 | -10/Mines | Core integrity fell below 50% 653 | -10/Mines | Met a Derelict bent on vengeance 741 | -10/Mines | Build established: Scavenger-Mutant 844 | -10/Mines | Core integrity fell below 20% 903 | -10/Mines | Identified exit to Exiles 904 | -10/Mines | Entered Exiles 919 | -10/Exiles | Met 8R-AWN 926 | -10/Exiles | Met EX-HEX 940 | -10/Exiles | Met EX-DEC 942 | -10/Exiles | Learned location of Zion (-7) 948 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 954 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 967 | -10/Exiles | Found AWS/Gauss 976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 983 | -10/Exiles | Exiles lab attacked by MAIN.C 1133 | -10/Exiles | Discovered new exit (range 14) 1146 | -10/Exiles | Identified exit to Mines 1151 | -10/Exiles | Left Exiles lab with AWS/Gauss 1151 | -10/Exiles | Entered Mines 1182 | -9/Mines | Discovered new exit (range 12) 1185 | -9/Mines | Identified exit to Materials 1228 | -9/Mines | Assembled infested the area 1233 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Evolved 4 slots: Utility x4 1304 | -8/Materials | Garrison activated, responded to threat 1346 | -8/Materials | Destroyed 9 combat bots 1346 | -8/Materials | Identified exit to Garrison 1346 | -8/Materials | Entered Garrison 1434 | -8/Garrison | Triggered checkpoint 1435 | -8/Garrison | Triggered checkpoint 1482 | -8/Garrison | Self-destructed Last Messages --------------- 01395_ Field strength at 20. 01396_ Field strength at 15. 01397_ Field strength at 10. 01398_ Field strength at 5. 01399_ Stasis field depleted. 01434_ Beams of light sweep through the air. An alarm sounds. 01444_ Slug penetrates Wall. 01447_ Slug penetrates G-47 Trooper. 01448_ G-47 Trooper destroyed. 01451_ Slug penetrates G-47 Trooper. 01453_ Slug penetrates Wall. 01462_ Slug penetrates G-47 Trooper. 01462_ Slug penetrates Wall. 01463_ Slug penetrates G-47 Trooper. 01463_ G-47 Trooper destroyed. 01466_ Slug penetrates Wall. 01467_ Lgt. Ion Engine destroyed. 01467_ Slug penetrates G-47 Trooper. 01467_ G-47 Trooper destroyed. 01481_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????? ??? ????????????????? | | ????????????????????????# ?? ????????????????? | | ????????????????????????# ?? ????????????????? | | ????????????????????????# #? ????? ???????????? | | ????????????????????????# ## ? ## ??????????? | | ????????????????????????" ? ??????????? | | ????????????????????????" ?? ??????????? | | ????????????????????????" ? ???????????? | | ????????????????????????" !%=?? ?????????????? | | ????????????????????????# ## #??? #?????????? | | ??????????????########### ;# ## ##????????? | | ??????????????# ???????? | | ??????????????# ???? ???????? | | ??????????????# ???????# #?????????? | | ??????????????# #??????## ##""""#??????????????? | | ??????????????# #???????# #??gg????????????????? | | ?????????????## #???????# #????????????????????? | | ?????????????? #???????# #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #########[ #????????????????????? | | ??????????????# !%[%#????????????????????? | | ??????????????# !@=*#????????????????????? | | ??????????????# ############????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #########???????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticGravmagDrive Manual? 0 Play Time 00:17:22 Cumulative 133.5 hours Start 2021.05.13 @ 13:08:00 End 2021.05.13 @ 13:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 900865e1-d136-4777-98fe-13b06f1a38ba