Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 05:12:55 Player: Willow Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3173) 3173 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 5992 Bonus ------- High Alert Combat Kills 138 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Improved Treads Improved Treads High-capacity Storage Unit Huge Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Swarmer] (36) Relay Coupler [Brawler] (29) Drone Bay (0/2) Advanced Beam Cannon Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Treads High-capacity Storage Unit Huge Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Drone Bay Improved Assault Rifle Improved Assault Rifle Plasma Cutter [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 72 | 7 14 23 22 6 Power 10 | 1 1 4 4 . Engine 10 | 1 1 4 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 3 5 8 3 Treads 18 | 2 . 5 8 3 Leg . | . . . . . Wheel 3 | . 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 4 7 2 1 Device 4 | 1 1 1 1 . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware 1 | . 1 . . . Protection 8 | . 2 4 1 1 Artifact . | . . . . . Weapon 25 | 2 6 7 8 2 Energy Gun 5 | 1 4 . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 15 | 1 . 7 6 1 Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Corrupted Parts 1 | . 1 . . . System Corruption 3 | . 3 . . . Parts Lost 22 | . 8 9 4 1 Power 5 | . 1 3 1 . Propulsion 6 | . 3 1 2 . Utility 4 | . 1 2 . 1 Weapon 7 | . 3 3 1 . Highest Loss Streak 4 | . 4 3 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 88 95 99 99 Engine 11 | . 14 10 10 11 Treads 18 | . 10 19 21 22 Wheel 2 | . 13 . . . Device 5 | . 13 7 . . Storage 9 | . 5 10 11 11 Processor 6 | . . 4 11 11 Hackware 8 | . . 11 11 11 Protection 8 | . 3 9 10 10 Energy Gun 2 | . 14 . . . Ballistic Gun 18 | . 7 20 21 17 Ballistic Cannon 1 | . 6 1 . . Peak Build Rating 25 | 7 8 19 23 25 Average Rating 16 | 5 6 17 21 23 On Entrance 11 | . 7 8 19 23 Naked Turns . | . . . . . Heaviest Build 43 | 12 13 42 42 43 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 4 | 1 4 4 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 6 14 15 15 Most Carried 15 | 1 5 15 15 15 Average Carried 10 | . 3 10 14 14 Final Capacity 15 | 8 5 15 15 15 Final Carried 15 | 1 4 14 15 15 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 2670 | 287 253 1163 727 240 Remotely . | . . . . . Salvage Created 4424 | 95 783 1942 1184 420 Parts 293 | 14 44 126 84 25 Haulers Intercepted 6 | . 1 4 1 . Recyclers Shooed 5 | . 1 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 90 | . 19 38 22 11 Guns 81 | . 13 36 22 10 Cannons 8 | . 5 2 . 1 AOE 1 | . 1 . . . Classes Destroyed 10 | 2 6 1 1 . Worker 2 | . . . 2 . Builder 2 | . 1 1 . . Tunneler 3 | 3 . . . . Hauler 6 | . 1 4 1 . Recycler 8 | 1 1 4 2 . Operator 5 | . 1 2 2 . Watcher 7 | . 2 3 2 . Swarmer 29 | . 6 14 6 3 Grunt 39 | . 13 14 6 6 Sentry 22 | . . 10 10 2 Best Kill Streak 8 | 4 7 8 5 6 Combat Bots Only 8 | . 5 8 5 6 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 532 | . 115 203 146 68 Missed 101 | . 17 41 33 10 Damage Taken 5177 | . 1137 1898 1464 678 Core 619 | . 206 193 155 65 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 708 | . . 324 384 . Core Remaining (%) 58 | 100 17 . . . Volleys Fired 368 | 17 86 139 91 35 Largest 2 | 2 2 2 2 2 Hottest 91 | 70 80 70 46 91 Shots Fired 721 | 34 169 273 180 65 Gun 641 | 34 123 247 178 59 Cannon 78 | . 46 26 . 6 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 619 | 17 92 273 178 59 Thermal 69 | 17 46 . . 6 Explosive 2 | . . . 2 . Electromagnetic 31 | . 31 . . . Robot Hit Streak 19 | 7 19 16 17 9 Robot Miss Streak 4 | 4 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 11 | . 3 6 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 510 | 18 102 205 139 46 Core Hits 181 | 5 39 74 45 18 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 7 | . 5 1 1 . Burn 3 | . 3 . . . Destroy 2 | . . 1 1 . Blast 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8006 | 187 1532 3331 2200 756 Guns 7048 | 187 955 2993 2179 734 Cannons 748 | . 393 333 . 22 Explosions 181 | . 176 . 5 . Melee . | . . . . . Ramming 29 | . 8 5 16 . Kinetic 6911 | 62 610 3326 2179 734 Thermal 763 | 125 616 . . 22 Explosive 5 | . . . 5 . Electromagnetic 298 | . 298 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . 16 4 . . Projectiles 18 | . 14 4 . . Explosions 2 | . 2 . . . Melee . | . . . . . Knockbacks 5 | . 4 1 . . Impact . | . . . . . Kinetic 5 | . 4 1 . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 28 . 47 . Shots 2 | . 1 . 1 . Rammed 10 | . 4 2 4 . Targets Rammed 12 | . 4 2 6 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 226 | 130 226 88 25 67 Average Temperature 45 | 60 84 20 8 13 Received Heat Transfer 1830 | . 456 618 480 276 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2224 | 370 1817 . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 665 | 20 305 665 462 636 Initial 280 | . 13 126 280 256 Average 265 | 8 157 236 331 467 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 37 | 100 64 58 1 . Level 1 48 | . 35 28 92 18 Level 2 14 | . . 13 6 81 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 6 7 2 . Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 11 | . 4 5 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 31 54 28 15 Peak Tracking Total 7 | . 5 7 5 7 Tactical Retreats 7 | . 2 1 2 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 8 | . 3 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 28 | . 6 10 11 1 Terminals 21 | . 4 7 9 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 76 | . 12 29 33 2 Successful 58 | . 7 24 26 1 Failed 18 | . 5 5 7 1 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 52 | . 12 20 20 . Terminals 57 | . 10 20 25 2 Fabricators . | . . . . . Repair Stations 14 | . . 7 7 . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . . 5 10 1 Robot Analysis 6 | . . 3 3 . Open Door 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . . 1 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 6 6 . Scan Component 6 | . . 3 3 . Repair 6 | . . 3 3 . Recycling Unit Hacks 2 | . . 2 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 27 | . 7 11 9 . Terminals 25 | . 5 11 9 . Botnet 11 | . 3 4 4 . Operators 2 | . . 2 . . Skim 12 | . 2 5 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 4 8 8 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 3 3 . Time 230 | . . 109 121 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 31 | . . 31 . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total 6 | . . 3 3 . Derelict Logs Recovered . | . . . . . Drone Launches 26 | . . . 26 . Drone Recoveries 10 | . . . 10 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 6016 | 133 1122 2379 1881 501 Spaces Moved 2520 | 52 745 921 609 193 Core 63 | 8 9 46 . . Treads 1882 | 44 181 855 609 193 Legs . | . . . . . Wheels 575 | . 555 20 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 160 160 Average Speed 171 | 145 104 182 226 201 Slowest Speed 250 | 160 250 250 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 89 82 95 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 6 | . 2 3 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 5 . 19 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 5 . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3520 | 76 923 1347 934 240 Wait 443 | . 59 224 160 . Move 2516 | 51 744 920 608 193 Hop . | . . . . . Pick Up 58 | 1 10 27 17 3 Fast Attach 24 | 7 5 7 5 . Attach 22 | . 6 9 6 1 Detach 2 | . 2 . . . Swap 26 | . 3 7 11 5 Drop 40 | . 4 12 21 3 Fire 368 | 17 86 139 91 35 Melee . | . . . . . Ram 2 | . 2 . . . Kick . | . . . . . Crush 10 | . 2 2 6 . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Lost 4 parts (1p2n1w) 769 | -10/Materials | Core integrity fell below 50% 779 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Discovered new exit (range 7) 1159 | -10/Materials | Core integrity fell below 20% 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Lost 3 parts (1p1n1w) 1566 | -9/Materials | Discovered new exit (range 10) 1642 | -9/Materials | Build established: Scavenger-Mutant 2044 | -9/Materials | Discovered new exit (range 12) 2581 | -9/Materials | Discovered new exit (range 6) 2921 | -9/Materials | Repaired Imp. Assault Rifle 2952 | -9/Materials | Repaired Lgt. Treads 3386 | -9/Materials | Discovered new exit (range 15) 3427 | -9/Materials | Identified exit to Mines 3427 | -9/Materials | Identified exit to Storage 3442 | -9/Materials | Learned location of Zion (-7) 3522 | -9/Materials | Learned location of 1 exit from Storage 3540 | -9/Materials | Repaired Hvy. Assault Rifle 3546 | -9/Materials | Identified exit to Materials 3605 | -9/Materials | Destroyed 8 combat bots 3624 | -9/Materials | Learned location of 2 exits from Materials 3635 | -9/Materials | Entered Storage 3721 | -9/Storage | Identified exit to Garrison 3836 | -9/Storage | Used back door to open Recycling access 3836 | -9/Storage | Discovered new exit (range 5) 3896 | -9/Storage | Core integrity fell below 50% 4448 | -9/Storage | Lost 3 allies 4557 | -9/Storage | Repaired Hrd. Medium Armor Plating? 4653 | -9/Storage | Repaired Hvy. Assault Rifle? 4900 | -9/Storage | Learned location of 1 exit from Storage 4970 | -9/Storage | Learned 2 Materials zone layouts 5102 | -9/Storage | Repaired Imp. Assault Rifle 5123 | -9/Storage | Learned location of 1 exit from Storage 5171 | -9/Storage | Core integrity fell below 20% 5200 | -9/Storage | Learned Materials stockpile data 5225 | -9/Storage | Lost 5 allies 5256 | -9/Storage | Build established: Mutant 5318 | -9/Storage | Learned Materials security intel 5516 | -9/Storage | Entered Garrison 5558 | -9/Garrison | Triggered checkpoint 5849 | -9/Garrison | Garrison Relay disabled 5905 | -9/Garrison | Installed Relay Interface Framework 5964 | -9/Garrison | Triggered checkpoint 6010 | -9/Garrison | Triggered checkpoint 6017 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05849_ Relay Coupler [NC] tumbles out of relay unit. 05854_ Dropped Lgt. Treads. 05855_ Acquired Relay Coupler [NC]. 05858_ Acquired Relay Coupler [Swarmer]. 05862_ Acquired Relay Coupler [Brawler]. 05887_ Triggered Alarm Trap. 05887_ An alarm sounds. Initiating installation procedure... 05905_ Relay Interface Framework installed. 05964_ Beams of light sweep through the air. An alarm sounds. 05966_ G-34 Mercenary destroyed. 05975_ Switching to secondary target: G-34 Mercenary. 05978_ G-34 Mercenary destroyed. 05983_ Acquired 41 matter. 05984_ Acquired 9 matter. 06010_ Beams of light sweep through the air. An alarm sounds. 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Y #??????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ## ## #############????????? | | ?????????????+ [%= #????????? | | ?????????????+ ![== ##???????? | | ?????????????# ! = ####+##??# T#???????? | | ?????????????# ## %###;##????????# #????????? | | ?????????????# ?# #?# #?????????# #????????? | | ?????????????# ??####+#?# #?????????# #????????? | | ?????????????+ ?????# ### #?????????# #????????? | | ?????????????# ??????# #?????????+ +????????? | | ?????????????# ??????##### #?????????# #????????? | | ?????????????#???????????# #?????????# #????????? | | ?????++??????????????????# #?????????# ####+##### | | ?????????????????????????# #??##?????#= | | ?????????????????????????# ####=######[* | | ?????????????????????????# %+==!=%=%######### | | ??????????????+??????????# ###### #####+#???????# | | ?????????????????????????# #????#*#?????????????## | | ?????????????????????????# #????# ###????????????? | | ?????????+?????????????###"######!! ### #????????? | | ???????????????????????# = " #????????? | | ??????????????????????## ######## #####????????? | | ??????????????????????#! !#?????# ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicTitaniumMask Manual? 0 Play Time 00:49:26 Cumulative 205.5 hours Start 2025.03.02 @ 13:58:15 End 2025.03.05 @ 05:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 57 Adventurer 36 Explorer 3 Win Type - Total 6 Types 2/1/0/1/0/1/0/1/0 Lore% 67 Gallery% 65 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90aef5cb-e800-4882-8b5a-2068cbaf7147