Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 15:40:52 Player: applejuice Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1407) 1407 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6442 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 83/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Shock Bomb Launcher Improved Proton Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Field Propulsion Drive > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Shield Generator Component Analysis Suite > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Shock Bomb Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Plasma Cutter [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun High-powered Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . 2 . . Utility 4 | . . 1 2 . . . . . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 84 | 6 4 2 25 14 3 4 2 2 22 Power 12 | 1 . . 3 3 . . . 1 4 Engine 8 | 1 . . 1 1 . . . 1 4 Core 4 | . . . 2 2 . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 1 6 2 . 1 1 . 4 Treads . | . . . . . . . . . . Leg 12 | 2 . 1 6 2 . 1 . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 2 | . . . . . . . 1 . 1 Utility 27 | 1 2 1 7 3 3 1 . 1 8 Device 13 | . . . 3 2 2 1 . . 5 Storage 5 | 1 1 . 1 1 . . . 1 . Processor 4 | . . . . . 1 . . . 3 Hackware . | . . . . . . . . . . Protection 5 | . 1 1 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 2 . 9 6 . 2 1 . 6 Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 8 | . . . 4 4 . . . . . Ballistic Gun 9 | 1 2 . 3 1 . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 2 1 . 2 . . 2 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 Parts Lost 38 | . . . 7 5 5 12 . . 9 Power 6 | . . . 1 2 1 1 . . 1 Propulsion 11 | . . . 2 1 1 3 . . 4 Utility 16 | . . . 3 2 3 4 . . 4 Weapon 5 | . . . 1 . . 4 . . . Highest Loss Streak 11 | . . . 4 3 3 11 . . 9 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 77 | . 93 89 89 89 84 57 13 20 44 Engine 3 | . 14 11 . . . . . . 4 Core 4 | . . . 7 6 8 4 . . . Leg 17 | . 28 26 25 21 16 11 . . . Hover 1 | . . . . . . . . . 8 Device 12 | . . . 10 15 21 15 6 6 8 Storage 9 | . 14 11 16 14 10 4 . . . Processor 3 | . . . . . 4 4 . . 10 Protection 5 | . 8 18 11 6 . . . . . Energy Cannon 7 | . . . 7 12 15 9 . . . Ballistic Gun 8 | . 23 22 6 . 7 4 . . 1 Launcher 2 | . . . 3 9 . . . . 2 Naked Turns 20 | . . . . . . 20 . . . Heaviest Build 44 | 13 24 27 34 44 43 38 6 6 35 Greatest Support 50 | 20 20 30 36 50 50 37 6 6 33 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 8 5 5 5 Most Carried 10 | 3 7 10 10 10 9 9 3 4 5 Average Carried 7 | 1 5 9 9 9 8 7 3 3 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 7 10 9 8 9 3 3 4 5 Class Distribution -------------------- 44% | Mutant 38% | Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 1313 | 195 185 236 377 195 115 9 . 1 . Remotely . | . . . . . . . . . . Salvage Created 1598 | . 94 402 530 195 276 101 . . . Parts 81 | . 6 26 28 11 8 2 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 5 4 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 31 | . 4 6 9 4 5 3 . . . Guns 17 | . 4 6 4 2 1 . . . . Cannons 8 | . . . 2 1 4 1 . . . AOE 6 | . . . 3 1 . 2 . . . Classes Destroyed 10 | . 2 3 3 . 2 . . . . Worker 1 | . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 3 | . 2 . . . . 1 . . . Grunt 20 | . 2 3 7 3 3 2 . . . Sentry 4 | . . 3 1 . . . . . . Hunter 2 | . . . 1 1 . . . . . Savage 1 | . . . . . 1 . . . . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 3 2 6 2 3 3 . . . Combat Bots Only 4 | . 3 2 4 2 3 3 . . . Max Kills in Single Turn 2 | . 1 1 2 1 1 2 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 436 | . 32 32 95 43 31 85 . 2 116 Missed 140 | . 11 12 19 13 13 24 . 1 47 Damage Taken 5538 | . 177 260 1342 512 362 1328 . 60 1497 Core 1980 | . 39 67 272 26 35 535 . . 1006 Absorbed by Shields 33 | . . . . . . . . . 33 Core Remaining (%) 71 | 100 84 83 50 . . 14 . 100 . Volleys Fired 125 | . 10 29 40 14 11 4 . . 17 Largest 3 | . 2 2 2 3 3 3 . . 2 Hottest 143 | . 46 46 143 108 85 94 . . 79 Shots Fired 235 | . 20 58 66 28 33 12 . . 18 Gun 134 | . 20 58 34 7 11 4 . . . Cannon 69 | . . . 22 18 22 7 . . . Launcher 17 | . . . 10 3 . 1 . . 3 Special 15 | . . . . . . . . . 15 Kinetic 134 | . 20 58 34 7 11 4 . . . Thermal 84 | . . . 22 18 22 7 . . 15 Explosive 1 | . . . . . . 1 . . . Electromagnetic 16 | . . . 10 3 . . . . 3 Robot Hit Streak 12 | . 5 6 12 7 12 6 . . 2 Robot Miss Streak 7 | . 5 2 7 3 2 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 140 | . 9 37 46 17 23 6 . . 2 Core Hits 79 | . 5 15 28 9 10 8 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3567 | . 146 564 1170 467 614 537 . . 69 Guns 1510 | . 146 556 514 120 121 53 . . . Cannons 1161 | . . . 283 278 493 107 . . . Explosions 875 | . . . 373 69 . 377 . . 56 Melee . | . . . . . . . . . . Ramming 21 | . . 8 . . . . . . 13 Kinetic 1510 | . 146 556 514 120 121 53 . . . Thermal 1161 | . . . 283 278 493 107 . . . Explosive 377 | . . . . . . 377 . . . Electromagnetic 498 | . . . 373 69 . . . . 56 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 6 20 . . 1 Average Corruption 7 | . . . . . 6 10 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . 14 13 . . . Message Errors 7 | . . . . . 3 4 . . . Matter Fused 4 | . . . . . 3 1 . . . Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 3 | . . . . . 2 1 . . . Data Loss (minor) 5 | . . . . . 2 3 . . . Data Loss (major) 3 | . . . . . 2 1 . . . Misfires 1 | . . . . . . 1 . . . Misdirections 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 8 | . . . 3 . 3 . . . 2 Projectiles 6 | . . . 3 . 3 . . . . Explosions 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | . . . 8 38 . 51 . . 24 Shots 9 | . . . 3 4 . 1 . . 1 Rammed 4 | . . . . . . . . . 4 Targets Rammed 7 | . . 3 . . . . . . 4 Kicked 3 | . . 3 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 561 | . 32 100 561 17 114 24 . . 23 Average Temperature 104 | . 12 32 229 7 67 16 . . 13 Received Heat Transfer 1839 | . 24 150 666 234 99 378 . . 288 Effects 9 | . . . 9 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (major) 2 | . . . 2 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1554 | . . . 444 333 629 148 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 367 | . 131 282 367 157 . . 50 65 248 Initial 82 | . . 55 40 82 . . 50 35 33 Average 105 | . 24 156 146 94 . . 50 43 115 Maximum Alert Level 1 | . . 1 1 . . . . . 1 Low Security (%) 87 | 100 100 69 76 100 . . 100 100 87 Level 1 12 | . . 30 23 . . . . . 12 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 3 . . 1 . . 2 Investigation 3 | . 1 . 1 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 4 | . . 1 2 . . . . . 1 Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 6 10 15 5 5 20 . 2 25 Peak Tracking Total 11 | . 5 3 6 4 3 10 . 2 11 Tactical Retreats 13 | . . . 2 1 . 2 . 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 5 | . . . 4 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 12 | . 3 1 2 1 1 . 1 . 3 Terminals 11 | . 2 1 2 1 1 . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 6 2 6 2 1 . 2 . 6 Successful 7 | . 2 1 . . 1 . 1 . 2 Failed 18 | . 4 1 6 2 . . 1 . 4 Catastrophic 4 | . 1 . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 2 . . . . . . 2 Terminals 24 | . 5 2 6 2 1 . 2 . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 1 . . 1 . 1 . 2 Record 2 | . . . . . 1 . . . 1 Open DSF 2 | . . . . . . . 1 . 1 Locate Traps 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 2 1 . . 1 . 3 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 146 | . . . . . . 146 . . . Highest-Rated Ally 146 | . . . . . . 146 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 3623 | 57 341 413 426 451 1046 296 31 65 497 Spaces Moved 2465 | 40 171 191 201 251 574 239 60 147 591 Core 203 | 10 . . . . . 149 32 . 12 Treads . | . . . . . . . . . . Legs 1508 | 30 171 191 201 251 574 90 . . . Wheels . | . . . . . . . . . . Hover 549 | . . . . . . . . . 549 Flight 205 | . . . . . . . 28 147 30 Fastest Speed 40 | 50 120 120 120 123 126 50 40 40 40 Average Speed 119 | 116 164 150 132 146 174 106 45 40 60 Slowest Speed 200 | 190 190 190 190 193 200 200 50 40 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 29 24 29 6 77 29 2 83 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . . 1 14 1 14 . . . Melee . | . . . . . . . . . . Projectile 10 | . . . . 8 1 1 . . . AOE 20 | . . . 1 6 . 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total 2913 | 48 217 271 297 310 594 270 62 153 691 Wait 148 | . 20 36 11 17 6 24 1 . 33 Move 2456 | 39 170 190 200 250 573 238 59 146 591 Hop . | . . . . . . . . . . Pick Up 36 | 3 6 7 9 8 1 . . 1 1 Fast Attach 45 | 5 4 2 5 4 3 . 2 2 18 Attach 20 | 1 . . 8 4 . 3 . . 4 Detach 18 | . 3 . 3 1 . . . 2 9 Swap 19 | . . . 12 6 . 1 . . . Drop 35 | . 4 4 9 6 . . . 2 10 Fire 125 | . 10 29 40 14 11 4 . . 17 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick 3 | . . 3 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 757 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Lost 4 parts (1p3u) 1198 | -8/Materials | Discovered new exit (range 16) 1238 | -8/Materials | Entered Factory 1238 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1369 | -7/Factory | Discovered new exit (range 7) 1538 | -7/Factory | Discovered new exit (range 16) 1666 | -7/Factory | Lost 3 parts (1p2u) 1689 | -7/Factory | Entered Lower Caves 1727 | -7/Lower Caves | Learned Factory emergency access door positions 2081 | -7/Lower Caves | Attacked by a faux Warlord 2122 | -7/Lower Caves | Build established: Gunner 2132 | -7/Lower Caves | Lost 3 parts (3u) 2205 | -7/Lower Caves | Encountered a Warlord checkpoint 2697 | -7/Lower Caves | Discovered new exit (range 15) 2735 | -7/Lower Caves | Entered another Lower Caves area 2911 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2936 | -7/Lower Caves | System corruption reached 10% 2939 | -7/Lower Caves | Core integrity fell below 50% 2969 | -7/Lower Caves | Lost 11 parts (1p2n4u4w) 3024 | -7/Lower Caves | Discovered new exit (range 15) 3029 | -7/Lower Caves | Core integrity fell below 20% 3031 | -7/Lower Caves | Entered Factory 3031 | -6/Factory | Evolved 2 slots: Propulsion x2 3062 | -6/Factory | Identified exit to DSF 3062 | -6/Factory | Entered DSF 3093 | -6/DSF | Additional patrols routed to DSF 3106 | -6/DSF | Discovered new exit (range 16) 3127 | -6/DSF | Entered Factory 3127 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3128 | -5/Factory | Identified exit to Extension 3254 | -5/Factory | Build established: Mutant 3612 | -5/Factory | Core integrity fell below 50% 3617 | -5/Factory | Core integrity fell below 20% 3624 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 03610_ Slammed into P-70 Sage. 03611_ Penetrated by Slug. 03612_ Triangulator destroyed. 03613_ Slammed into H-66 Slayer. 03614_ Penetrated by Slug. 03615_ Slug penetrates Wall. 03617_ Gyrokinetic Inverter destroyed. 03618_ Critical hit (Burn: +37). 03619_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 03619_ K-01 Serf cleans the Fusion Modulator. 03621_ Slammed into W-25 Informer. 03623_ K-01 Serf cleans the Fusion Modulator. 03624_ Chain reaction triggered in Lgt. Deuterium Engine. 03624_ W-25 Informer destroyed. 03624_ Fusion Modulator explodes. 03624_ K-01 Serf destroyed. 03624_ A-15 Conveyor destroyed. 03624_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | + #????????????????????????????????? | | # #????????????????????????????????? | | ####### # #????????????????????????????????? | | #?????# # #????????????????????????????????? | | #?????# # #????????????????????????????????? | | ##?????# + #????????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????## #######????????????????????????????????? | | ????????# #??????????????????????????????????????? | | #???????# #??????????????????????????????????????? | | ######### #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | #"""" !# #??????????????????????????????????????? | | #"""" # #??????????????????????????????????????? | | #"""" # #??????????????????????????????????????? | | #"""" # #####??????????????????????????????????? | | #"""" # #??????????????????????????????????? | | #"""" # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # / #??????????????????????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | ######### ##???##############????????????????? | | ######?# #???# #????????????????? | | "" # #???# [ ! #????????????????? | | ""S # ##### @ /// #????????????????? | | "" "" + p gp/ %! #????????????????? | | "" # h##### /!% #????????????????? | | "" # #???# *= #????????????????? | | "" ?# #???# +????????????????? | | ########## ###???# #????????????????? | | # #?????# #????????????????? | | / #?????# #????????????????? | | # #?????# #????????????????? | | # #?????# #????????????????? | | ! !# #?????##############????????????????? | | ########## #???????????????????????????????????? | | ###??????# #???????????????????????????????????? | | ???#?# #???????????????????????????????????? | | """""? ### ##??????????????????????????????????? | | """""" ## #??????????????????????????????????? | | """""" ## "" #??????????????????????????????????? | | """""" + T" #??????????????????????????????????? | | ## #??????????????????????????????????? | | """""" ## #??????????????????????????????????? | | """""" #### ###??????????????????????????????????? | | """""" #??# #??#####?????????????????????????????? | | """""" #??# #? #?????????????????????????????? | | #??# #? #?????????????????????????????? | | #??# # """ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 16 Armor Integrity Analysis 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonPiercingSpear Manual? 0 Play Time 00:55:46 Cumulative 9.9 hours Start 2024.08.02 @ 14:48:20 End 2024.08.02 @ 15:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2b2a8a-ed3e-4b8e-a662-5e302a81e252