Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.15 @ 20:48:54 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1634) 1634 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 7842 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 220 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 239/365 System Corruption 3% Temperature Cool (9) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Light Neutrino Core > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Experimental Signal Interpreter Improved Actuator Array Improved Maneuvering Thrusters Cloaking Device Point Defense System Improved Hacking Suite Improved Hacking Suite Improved System Shield Mini Drone Bay (3/3) > --- WEAPON (4) ------- Improved Remote Datajack Chainsword Longsword +1 Spear > --- INVENTORY (3) ---- Experimental Sensor Array Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Signal Interpreter Precision Energy Filter Improved Actuator Array Improved Maneuvering Thrusters Cloaking Device Point Defense System Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Remote Datajack Chainsword Longsword +1 Spear > --- INVENTORY -------- Experimental Sensor Array Advanced Drone Bay [Rating: 113] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Microactuators Storage Medium Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 15 | 4 . 2 . 1 3 2 2 1 Power 1 | . . 1 . . . . . . Propulsion 3 | 1 . 1 . . . . 1 . Utility 8 | 2 . . . 1 2 1 1 1 Weapon 3 | 1 . . . . 1 1 . . Parts Attached 152 | 5 19 3 2 4 20 47 23 29 Power 24 | 1 1 1 . . 3 9 2 7 Engine 13 | 1 1 1 . . 3 6 . 1 Core 11 | . . . . . . 3 2 6 Reactor . | . . . . . . . . . Propulsion 33 | 2 3 1 . . 1 11 9 6 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | 2 1 . . . . . . . Hover 9 | . . . . . . . 9 . Flight 21 | . 2 1 . . 1 11 . 6 Utility 43 | . 9 1 1 2 8 8 7 7 Device 27 | . 5 1 1 2 3 6 3 6 Storage 3 | . 2 . . . . . . 1 Processor 5 | . 1 . . . 2 1 1 . Hackware 7 | . . . . . 3 1 3 . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 52 | 2 6 . 1 2 8 19 5 9 Energy Gun 11 | 1 3 . . . 2 3 . 2 Energy Cannon 5 | . 2 . . . . . 1 2 Ballistic Gun 8 | 1 1 . . 1 1 3 1 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon 7 | . . . . 1 4 2 . . Slashing Weapon 5 | . . . 1 . . 2 1 1 Piercing Weapon 12 | . . . . . . 7 2 3 Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 22 | . . . . 1 2 7 4 8 Parts Lost 1 | . . . . . . . 1 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . Average Slot Usage (%) 98 | . 94 99 100 99 97 99 98 99 Engine 7 | . 12 19 20 18 14 8 2 . Core 4 | . . . . . . 3 8 9 Wheel 1 | . 14 . . . . . . . Hover 4 | . . . . . . . 19 3 Flight 16 | . 10 29 30 27 21 19 1 17 Device 20 | . 23 20 20 26 13 18 17 22 Processor 5 | . . 10 10 9 7 6 5 5 Hackware 13 | . . . . . 20 19 16 15 Energy Gun 1 | . 13 . . . . . . . Energy Cannon 1 | . 6 10 3 . . . . . Ballistic Gun 1 | . 4 10 10 1 1 1 . . Special Weapon 2 | . . . . . . 2 5 5 Impact Weapon 1 | . . . . 7 8 . . . Slashing Weapon 7 | . . . 6 9 7 6 10 10 Piercing Weapon 4 | . . . . . . 8 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 9 14 15 15 14 24 35 36 47 Greatest Support 89 | 26 26 21 21 15 31 42 89 89 Greatest Overweight (x) 1 | 1 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 3 3 Average Capacity 2 | 1 2 2 2 2 2 2 2 3 Most Carried 3 | 2 2 2 2 2 2 2 2 3 Average Carried 2 | 1 1 1 2 1 1 1 1 2 Final Capacity 3 | 2 2 2 2 2 2 2 3 3 Final Carried 3 | 2 2 2 2 2 2 2 1 3 Class Distribution -------------------- 45% | Hacker-Scout 28% | Hacker-Ninja 18% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1922 | 250 193 51 20 40 200 583 188 397 Remotely 60 | . 60 . . . . . . . Salvage Created 2990 | . 183 92 . 71 517 492 927 708 Parts 154 | . 20 7 . 2 31 35 34 25 Haulers Intercepted 12 | . 1 . . . 2 3 2 4 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 30 | . 6 4 . 1 5 4 8 2 Melee 20 | . . . . 1 5 4 8 2 Guns 4 | . 3 1 . . . . . . Cannons 6 | . 3 3 . . . . . . Classes Destroyed 10 | . 4 1 . . 4 1 . . Worker 1 | . 1 . . . . . . . Hauler 12 | . 1 . . . 2 3 2 4 Recycler 2 | . . . . . 1 . . 1 Operator 3 | . . . . . 1 2 . . Watcher 9 | . 2 . . . 2 3 . 2 Swarmer 8 | . 6 2 . . . . . . Grunt 7 | . . 2 . 1 1 . 2 1 Sentry 9 | . . . . . 2 1 5 1 Hunter 4 | . . . . . 2 1 1 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 7 | . 5 3 . 1 7 2 4 1 Combat Bots Only 4 | . 3 2 . 1 4 1 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 1347 | . 151 49 . 8 363 57 509 210 Core 1092 | . 125 41 . 6 305 48 406 161 Absorbed by Shields . | . . . . . . . . . Redirected to Core 792 | . 77 22 . 6 187 28 311 161 Core Remaining (%) 79 | 100 . . . 100 77 94 26 . Volleys Fired 32 | . 23 7 . . . 2 . . Largest 2 | . 2 2 . . . 1 . . Hottest 136 | . 136 91 . . . 28 . . Shots Fired 58 | . 42 14 . . . 2 . . Gun 42 | . 33 7 . . . 2 . . Cannon 16 | . 9 7 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 10 | . 1 7 . . . 2 . . Thermal 16 | . 9 7 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 32 | . 32 . . . . . . . Robot Hit Streak 17 | . 17 10 . . . 12 . . Robot Miss Streak 1 | . 1 1 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 147 | . 23 10 . 5 31 18 35 25 Core Hits 69 | . 10 5 . 1 11 13 17 12 Critical Hits 4 | . . . . . 1 . 3 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 3 . Melee Attacks 124 | . . . . 5 33 20 37 29 Impact 5 | . . . . . 5 . . . Slashing 55 | . . . . 5 28 4 6 12 Piercing 64 | . . . . . . 16 31 17 Sneak Attacks 19 | . . . . . 3 7 2 7 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 18 | . . . . . 3 1 6 8 Damage Inflicted 6591 | . 435 195 . 246 1715 1095 1431 1474 Guns 356 | . 252 51 . . . 53 . . Cannons 327 | . 183 144 . . . . . . Explosions . | . . . . . . . . . Melee 5876 | . . . . 246 1715 1042 1399 1474 Ramming 32 | . . . . . . . 32 . Kinetic 104 | . . 51 . . . 53 . . Thermal 327 | . 183 144 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 252 | . 252 . . . . . . . Impact 79 | . . . . . 79 . . . Slashing 2735 | . . . . 246 1636 169 183 501 Piercing 3062 | . . . . . . 873 1216 973 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . . . 14 Message Errors 2 | . . . . . . . . 2 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 167 | . . . . 39 50 55 . 23 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 167 | . . . . 39 50 55 . 23 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . 16 . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 251 | . 103 92 . . 1 143 14 251 Average Temperature 62 | . 45 43 . . 1 60 5 104 Received Heat Transfer 426 | . . 24 . 6 108 24 195 69 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 592 | . 333 259 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 656 | . 122 129 . 54 275 656 289 584 Initial 197 | . . 15 . . 17 107 197 44 Average 187 | . 30 95 . 4 129 288 67 336 Maximum Alert Level 2 | . . . . . 1 2 1 2 Low Security (%) 66 | 100 100 100 . 100 64 51 95 23 Level 1 14 | . . . . . 35 . 4 56 Level 2 18 | . . . . . . 48 . 20 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . . 1 1 5 5 5 Investigation 5 | . . . . . . 1 1 3 Extermination 4 | . . . . . . 3 . 1 Reinforcement 4 | . . . . . 1 1 1 1 Assault 1 | . . . . 1 . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 1 . . . 5 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 8 5 . 3 9 9 15 14 Peak Tracking Total 6 | . 4 3 . 3 4 3 4 6 Tactical Retreats 4 | . . 1 . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 19 | . . . . . . 4 . 15 Reused 8 | . . . . . . 1 . 7 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 9 | . . . . 1 . 1 . 7 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 48 | . 3 . 3 2 2 15 12 11 Terminals 24 | . 3 . . 2 1 7 4 7 Fabricators 5 | . . . . . . 1 2 2 Repair Stations 2 | . . . . . . 1 1 . Recycling Units 8 | . . . . . 1 3 2 2 Scanalyzers 4 | . . . . . . 2 2 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 135 | . 5 . 18 2 3 30 33 44 Successful 120 | . 3 . 18 2 3 25 30 39 Failed 15 | . 2 . . . . 5 3 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . . 1 . 3 Terminals 79 | . 5 . . 2 2 19 15 36 Fabricators 12 | . . . . . . 2 6 4 Repair Stations 4 | . . . . . . 2 2 . Recycling Units 14 | . . . . . 1 4 5 4 Scanalyzers 6 | . . . . . . 2 4 . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 83 | . 3 . 18 2 2 15 14 29 Record 21 | . . . 17 . . 2 2 . Part Schematic 9 | . . . . . . 3 2 4 Robot Schematic 2 | . . . . . . 1 1 . Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 8 | . . . . . . 2 1 5 Level Access Points 2 | . . . . . . 1 . 1 Branch Access Points 2 | . 1 . . . . 1 . . Emergency Access Points 5 | . . . . . . 1 1 3 Fabricator Index 1 | . . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 . Locate Traps 8 | . 1 . . . . 1 1 5 Reprogram Traps 4 | . . . . . . 1 . 3 Dispatch Records 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 4 | . 1 . . . 1 1 . 1 Registered Components 2 | . . . . . . . 1 1 Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 6 | . . . . . 1 1 1 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . 2 5 4 Load Schematic 6 | . . . . . . 1 3 2 Build 5 | . . . . . . 1 2 2 Repair Station Hacks 4 | . . . . . . 2 2 . Scan Component 2 | . . . . . . 1 1 . Repair 2 | . . . . . . 1 1 . Recycling Unit Hacks 11 | . . . . . 1 3 4 3 Report Inventory 8 | . . . . . 1 3 2 2 Retrieve Components 3 | . . . . . . . 2 1 Scanalyzer 5 | . . . . . . 1 4 . Insert Component 3 | . . . . . . 1 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . 1 . 3 Terminals 2 | . . . . . . . . 2 Assimilate 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Extract 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used 2 | . . . . . . 2 . . Hacking Detections 28 | . 2 . . 1 1 11 5 8 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 1 . Robots Built 4 | . . . . . . 2 2 . Matter 438 | . . . . . . 219 219 . Time 174 | . . . . . . 116 58 . Total Robot Build Rating 12 | . . . . . . 6 6 . Part Schematics Acquired 13 | . . . . . . 5 4 4 Parts Built 4 | . . . . . . . 2 2 Matter 446 | . . . . . . . 234 212 Time 164 | . . . . . . . 58 106 Total Part Build Rating 26 | . . . . . . . 14 12 Parts Repaired 2 | . . . . . . 1 1 . Time 54 | . . . . . . 26 28 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . . 4 2 Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 8 | . . . . 4 . 2 2 . Largest Group 3 | . . . . 3 2 2 3 . Highest-Rated Group 59 | . . . . 40 32 42 59 . Highest-Rated Ally 31 | . . . . 31 16 21 21 . Total Orders 5 | . . . . 2 2 . . 1 ROAM 2 | . . . . 1 1 . . . FOLLOW 1 | . . . . 1 . . . . GUARD 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 Ally Attacks 71 | . . . . 13 20 19 19 . Total Damage 1159 | . . . . 222 221 438 278 . Kills 10 | . . . . 3 2 3 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5221 | 43 539 322 130 309 297 1564 980 1037 Spaces Moved 7485 | 39 488 602 315 352 459 2322 1361 1547 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 316 | 28 288 . . . . . . . Hover 1518 | . . . . . . . 1284 234 Flight 5640 | . 200 602 315 352 459 2322 77 1313 Fastest Speed 20 | 50 37 34 34 34 34 20 32 26 Average Speed 36 | 86 67 34 34 34 34 29 45 29 Slowest Speed 117 | 100 117 37 34 34 34 109 100 102 Overloaded Moves 112 | . . . . . . 112 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . 1 4 . 5 1 3 . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 58 90 69 86 33 57 34 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 9820 | 45 654 700 337 532 572 3175 1708 2097 Wait 1872 | . 94 88 19 166 28 729 271 477 Move 7438 | 38 485 593 314 342 456 2315 1360 1535 Hop 19 | . 1 4 . 4 1 3 . 6 Pick Up 44 | 2 7 2 . 3 11 11 4 4 Fast Attach 103 | 5 12 . 1 1 11 36 16 21 Attach 19 | . 3 2 . 2 5 3 3 1 Detach 7 | . . . 1 1 . 2 2 1 Swap 31 | . 4 1 1 1 4 8 5 7 Drop 130 | . 16 . 1 4 20 44 17 28 Fire 32 | . 23 7 . . . 2 . . Melee 94 | . . . . 5 28 15 29 17 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 30 | . 9 3 . 3 8 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 583 | -10/Materials | Entered Mines 585 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Reached level 2 599 | -10/Mines | Upgraded with Power slot (x1) 599 | -10/Mines | Upgraded with Propulsion slot (x1) 626 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 627 | -10/Mines | Found Prototype Device 767 | -10/Mines | Learned location of Mines (-9) 783 | -10/Mines | Discovered new exit (range 10) 785 | -10/Mines | Identified exit to Materials 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Discovered new exit (range 5) 905 | -10/Mines | Identified exit to Exiles 905 | -10/Mines | Entered Exiles 910 | -10/Exiles | Discovered new exit (range 16) 915 | -10/Exiles | Met 8R-AWN 920 | -10/Exiles | Met EX-HEX 931 | -10/Exiles | Met EX-BIN 934 | -10/Exiles | Aligned with FarCom system 935 | -10/Exiles | Given EX-Vault access code 943 | -10/Exiles | Opened EX-Vault 948 | -10/Exiles | Found Longsword +1 965 | -10/Exiles | Warned to stay clear of 0b10 Research branches 988 | -10/Exiles | Met EX-DEC 1031 | -10/Exiles | Discovered new exit (range 12) 1035 | -10/Exiles | Identified exit to Mines 1035 | -10/Exiles | Left Exiles lab with Longsword +1 1035 | -10/Exiles | Entered Mines 1037 | -9/Mines | Reached level 3 1043 | -9/Mines | Upgraded with Utility slot (x1) 1049 | -9/Mines | Met a Derelict testing a Signal Generator 1049 | -9/Mines | Identified Exp. Sensor Array 1143 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1303 | -9/Mines | Discovered new exit (range 8) 1334 | -9/Mines | Identified exit to Materials 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Accompanied by 2 allies 1345 | -8/Materials | Build established: Scavenger-Scout 1346 | -8/Materials | Reached level 4 1346 | -8/Materials | Reached level 5 1346 | -8/Materials | Reached level 6 1349 | -8/Materials | Upgraded with Utility slot (x2) 1349 | -8/Materials | Upgraded with Weapon slot (x1) 1527 | -8/Materials | Reached level 7 1626 | -8/Materials | Discovered new exit (range 3) 1626 | -8/Materials | Identified exit to Factory 1641 | -8/Materials | Entered Factory 1643 | -7/Factory | Reached level 8 1643 | -7/Factory | Reached level 9 1643 | -7/Factory | Upgraded with Utility slot (x1) 1677 | -7/Factory | Build established: Hacker-Scout 1692 | -7/Factory | Repaired Exp. Sensor Array 1810 | -7/Factory | Discovered new exit (range 21) 1869 | -7/Factory | Identified exit to Factory 2079 | -7/Factory | Identified exit to Lower Caves 2446 | -7/Factory | Local fabrication network quarantined 2475 | -7/Factory | Fabricated H-55 Commando? 2477 | -7/Factory | Reached level 10 2478 | -7/Factory | Upgraded with Weapon slot (x1) 3205 | -7/Factory | Entered another Factory area 3205 | -6/Factory | Accompanied by 1 ally 3207 | -6/Factory | Reached level 11 3207 | -6/Factory | Reached level 12 3207 | -6/Factory | Upgraded with Propulsion slot (x1) 3258 | -6/Factory | Reached level 13 3386 | -6/Factory | Fabricated H-55 Commando? 3396 | -6/Factory | Discovered new exit (range 15) 3401 | -6/Factory | Garrison activated, responded to threat 3408 | -6/Factory | Identified exit to Lower Caves 3607 | -6/Factory | Found Exp. Signal Interpreter 3653 | -6/Factory | Repaired Cmb. Gravmag System 3728 | -6/Factory | Core integrity fell below 50% 3839 | -6/Factory | Fabricated Imp. Antigrav System (x2) 4004 | -6/Factory | Reached level 14 4010 | -6/Factory | Upgraded with Utility slot (x1) 4031 | -6/Factory | Build established: Hacker-Ninja 4037 | -6/Factory | Discovered new exit (range 16) 4181 | -6/Factory | Identified exit to Factory 4185 | -6/Factory | Entered another Factory area 4186 | -5/Factory | Core integrity fell below 50% 4187 | -5/Factory | Reached level 15 4342 | -5/Factory | Identified exit to Factory 4342 | -5/Factory | Reached level 16 4377 | -5/Factory | Local fabrication network quarantined 4460 | -5/Factory | Fabricated Nuclear Pulse Array? 4954 | -5/Factory | Upgraded with Utility slot (x1) 5162 | -5/Factory | Core integrity fell below 20% 5222 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05161_ Triggered Proton Bomb Trap. 05161_ A bubble of electromagnetic force engulfs the area. 05161_ Proton Bomb Trap short circuited. 05161_ A bubble of electromagnetic force engulfs the area. 05161_ Proton Bomb Trap short circuited. 05161_ A bubble of electromagnetic force engulfs the area. 05161_ Proton Bomb Trap short circuited. 05161_ A bubble of electromagnetic force engulfs the area. 05161_ K-01 Serf destroyed. 05162_ P-70 Sage resets R-10 Processor, system corruption cleaned. 05190_ K-01 Serf cleans the Matter Pump. 05209_ Dropped Angular Momentum Engine. 05210_ Acquired Neutrino Core. 05215_ G-50 Soldier destroyed. 05218_ Chainsword follow-up attack on G-67 Veteran. 05218_ Longsword +1 follow-up attack on G-67 Veteran. 05218_ Destroyed Electrolaser. 05219_ K-01 Serf collects debris. 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""" #????# """ """ # | | # # # +**!!* ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 43 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 80 Melee Speed Boost 40 Evasion (%) 74 Offensive Hacking 45 Defensive Hacking 12 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Cld. Aerolev Unit | -6/Factory | Scanalyzed Cmb. Gravmag System | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Adv. Cryofiber Web | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Particle Reactor | -5/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked P-60 Hacker | -6/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory H-55 Commando | x2 | -6/Factory Imp. Antigrav System | x2 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Levels Raised 15 | . . 1 . 1 4 3 4 2 XP Earned 27551 | 4000 805 1070 350 1481 5654 5324 5231 3636 XP Spent 26045 | 4000 . 1500 . 1100 6400 4495 5950 2600 Upgrades 44 | 9 . 5 . 1 9 7 12 1 Power Slot 1 | . . 1 . . . . . . Propulsion Slot 3 | 1 . 1 . . . . 1 . Utility Slot 8 | 2 . . . 1 2 1 1 1 Weapon Slot 3 | 1 . . . . 1 1 . . Heat Dissipation 2 | 1 . . . . . 1 . . Energy Generation 2 | . . . . . . 2 . . Mass Support 3 | . . . . . 3 . . . Inventory Capacity 3 | 2 . . . . . . 1 . Sight Range 1 | . . 1 . . . . . . Sensor Range 11 | . . 1 . . . 1 9 . Terrain Scan Density 1 | . . 1 . . . . . . Ranged Accuracy 2 | 2 . . . . . . . . Melee Accuracy 2 | . . . . . 2 . . . Hack Attack % 2 | . . . . . 1 1 . . Protomatter Created 244 | . 49 33 . . 57 49 . 56 Integrity Restored 558 | . 136 41 . 63 171 147 . . Core 490 | . 125 26 . 21 171 147 . . Parts 68 | . 11 15 . 42 . . . . Protomatter Decayed 287 | . 2 17 . 15 77 43 133 . Game ------ Seed OmegaMiniNullifier Manual? 0 Play Time 02:25:13 Cumulative 47.5 hours Start 2021.01.15 @ 16:09:46 End 2021.01.15 @ 20:48:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 0 Adventurer 46 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d06856-71e4-4098-9264-b3887bb2f335