Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 16:18:17 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (4929) 4929 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 11428 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 115 Met Data Miner 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 71/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite System Shield Improved System Shield Power Bank > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Cooled Gravmag System Improved Heat Sink Advanced System Restoration Module Rainbow Chip Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Focal Shield Hacking Suite Improved Hacking Suite System Shield Improved System Shield Power Bank > --- WEAPON ----------- Wave Gun Heavy Machine Gun > --- INVENTORY -------- Improved Gravmag System Cooled Gravmag System Improved System Restoration Module Rainbow Chip Katana [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 1 Utility 6 | . . . 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 193 | 7 15 15 51 22 1 3 . 4 48 27 Power 16 | 1 1 2 4 3 . . . . 1 4 Engine 6 | 1 1 2 1 1 . . . . . . Core 10 | . . . 3 2 . . . . 1 4 Reactor . | . . . . . . . . . . . Propulsion 44 | 2 5 . 17 1 . 1 . 1 9 8 Treads 5 | . 3 . 2 . . . . . . . Leg 21 | 2 2 . 10 1 . 1 . 1 4 . Wheel 1 | . . . 1 . . . . . . . Hover 13 | . . . . . . . . . 5 8 Flight 4 | . . . 4 . . . . . . . Utility 55 | 1 3 5 12 8 1 . . 1 17 7 Device 26 | . 2 3 5 3 1 . . . 7 5 Storage 3 | 1 1 . . . . . . . 1 . Processor 3 | . . . 1 . . . . . 1 1 Hackware 7 | . . . . 2 . . . . 4 1 Protection 16 | . . 2 6 3 . . . 1 4 . Artifact . | . . . . . . . . . . . Weapon 78 | 3 6 8 18 10 . 2 . 2 21 8 Energy Gun 11 | 2 1 . 2 1 . . . . 4 1 Energy Cannon 13 | . 2 6 2 . . . . . 3 . Ballistic Gun 27 | 1 1 1 10 4 . 1 . 1 4 4 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 13 | . 2 1 2 2 . 1 . 1 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . 3 . . . . 5 . Slashing Weapon 5 | . . . 2 . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 3 . . . . 1 1 Parts Lost 63 | . . 1 16 2 . 1 . 2 22 19 Power 10 | . . 1 4 . . . . . 1 4 Propulsion 22 | . . . 6 . . 1 . 1 8 6 Utility 16 | . . . 2 1 . . . 1 7 5 Weapon 15 | . . . 4 1 . . . . 6 4 Highest Loss Streak 11 | . . 1 11 1 . 1 . 2 7 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 91 99 99 100 100 99 76 70 Engine 4 | . 13 14 . . . . . . . . Core 4 | . . . 7 7 7 7 7 7 4 6 Treads 7 | . 17 28 4 . . . . . . . Leg 17 | . 10 . 23 30 30 30 30 29 13 . Hover 1 | . . . . . . . . . 6 15 Device 10 | . 14 11 12 9 6 7 7 7 5 6 Storage 8 | . 14 14 9 7 7 7 7 7 4 . Processor 4 | . . . 2 7 7 7 7 7 7 10 Hackware 7 | . . . . 9 15 15 15 15 17 21 Protection 5 | . . 2 11 9 7 7 7 6 3 . Energy Gun 2 | . 4 . . 1 7 7 7 7 2 2 Energy Cannon 4 | . 9 18 1 . . . . . 2 . Ballistic Gun 10 | . 14 9 15 11 7 6 7 6 3 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 31 42 53 59 57 59 57 59 66 32 Greatest Support 92 | 20 46 46 92 62 62 64 64 64 81 62 Greatest Overweight (x) 12 | 1 5 . 12 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 11 5 Most Carried 15 | 5 12 15 15 15 15 15 14 14 15 5 Average Carried 12 | 2 8 14 14 14 15 14 14 13 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 12 15 15 15 15 14 14 12 5 5 Class Distribution -------------------- 46% | Mutant 36% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Matter Collected 4139 | 251 338 248 1162 580 168 43 . 183 765 401 Remotely . | . . . . . . . . . . . Salvage Created 5288 | 23 772 325 1474 644 22 43 . 161 1383 441 Parts 313 | 2 46 21 112 43 . 7 . 3 49 30 Haulers Intercepted 9 | . 2 . 5 1 . . . . 1 . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . 8 . . . 7 . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 105 | . 13 12 22 13 1 3 . 5 23 13 Guns 65 | . 7 4 15 11 1 . . 3 11 13 Cannons 13 | . 2 4 2 . . . . . 5 . AOE 25 | . 3 3 5 2 . 3 . 2 7 . Classes Destroyed 16 | 1 7 1 4 2 . . . . 1 . Worker 11 | . 1 . 2 4 . . . . 3 1 Builder 9 | . . . 3 1 . . . . 5 . Tunneler 1 | 1 . . . . . . . . . . Hauler 9 | . 2 . 5 1 . . . . 1 . Recycler 8 | . 2 . 2 2 . . . . 2 . Operator 7 | . 2 . 2 1 . . . . 1 1 Watcher 14 | . 3 . 5 4 . . . . 1 1 Swarmer 32 | . 3 6 . 5 . 3 . 1 4 10 Grunt 41 | . 10 . 12 3 . . . 3 13 . Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . 2 . . . . . 1 . Sentry 12 | . . . 7 2 . . . 1 1 1 Hunter 3 | . . . . 1 1 . . . 1 . Programmer 6 | . . . . 2 . . . . 2 2 Heavy 1 | . . . 1 . . . . . . . Subdweller 8 | . . 6 2 . . . . . . . Best Kill Streak 9 | 1 5 3 6 4 1 3 . 4 9 4 Combat Bots Only 5 | . 3 3 5 3 1 3 . 4 5 4 Max Kills in Single Turn 4 | 1 3 3 2 2 1 3 . 2 4 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 3 2 2 . 3 . 2 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1121 | . 50 42 137 141 10 4 . 97 407 233 Missed 365 | . 16 9 36 51 . 2 . 46 138 67 Damage Taken 11133 | . 403 550 2162 830 112 75 . 376 3780 2845 Core 2508 | . 46 110 337 93 . 18 . 68 823 1013 Absorbed by Shields 87 | . . . 28 . . . . . 59 . Ignored by Resistances 416 | . . 11 32 123 54 10 . 62 18 106 Regen/Repaired (Parts) 93 | . . . 93 . . . . . . . Core Remaining (%) 50 | 100 . 37 38 . . . . 74 3 . Volleys Fired 420 | 3 51 49 105 54 5 2 . 9 94 48 Largest 2 | 2 2 2 2 2 2 1 . 2 2 2 Hottest 165 | 70 80 160 160 80 108 36 . 116 165 111 Shots Fired 776 | 6 101 93 206 98 13 2 . 17 165 75 Gun 600 | 6 89 43 172 94 13 . . 13 102 68 Cannon 148 | . 11 49 28 . . . . . 53 7 Launcher 28 | . 1 1 6 4 . 2 . 4 10 . Special . | . . . . . . . . . . . Kinetic 474 | 3 50 43 172 81 6 . . 4 68 47 Thermal 274 | 3 50 49 28 13 7 . . 9 87 28 Explosive 28 | . 1 1 6 4 . 2 . 4 10 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 3 8 17 13 11 9 . . 4 13 19 Robot Miss Streak 12 | . 4 1 12 9 2 . . 3 6 6 Penetration Max 1 | . . . 1 . . . . . 1 . Secondary Targets 5 | . . . 4 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 515 | 3 61 38 156 85 9 . . 14 100 49 Core Hits 381 | 2 39 12 118 93 6 4 . 15 71 21 Critical Kills 5 | . 1 1 2 . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 13 | . 4 1 2 1 . . . . 3 2 Burn 6 | . 3 . . . . . . . 2 1 Meltdown 2 | . 1 1 . . . . . . . . Destroy 3 | . . . 2 . . . . . 1 . Smash 1 | . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 53 | . . . 11 16 . . . . 16 10 Impact 32 | . . . . 16 . . . . 16 . Slashing 21 | . . . 11 . . . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14659 | 37 1017 1072 3517 1897 187 132 . 527 4976 1297 Guns 7763 | 37 758 324 2399 1411 187 . . 164 1517 966 Cannons 2724 | . 124 617 564 . . . . . 1271 148 Explosions 3747 | . 135 131 554 244 . 132 . 363 2188 . Melee 411 | . . . . 242 . . . . . 169 Ramming 14 | . . . . . . . . . . 14 Kinetic 6119 | 11 423 324 2399 1210 62 . . 21 961 708 Thermal 4368 | 26 459 617 564 201 125 . . 143 1827 406 Explosive 3747 | . 135 131 554 244 . 132 . 363 2188 . Electromagnetic . | . . . . . . . . . . . Impact 242 | . . . . 242 . . . . . . Slashing 169 | . . . . . . . . . . 169 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 4 4 . 4 Average Corruption 3 | . . . . 2 4 4 4 4 . 2 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . 11 12 5 1 12 . 5 Message Errors 8 | . . . . 2 1 2 . 2 . 1 Matter Fused 16 | . . . . 1 6 2 . 5 . 2 Heat Flow Errors 3 | . . . . 1 . . 1 1 . . Energy Discharges 4 | . . . . 1 . . . 2 . 1 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 1 1 . . 2 . 1 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 7 | . . . . 4 3 . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots 30 | . . . . . . . . . 30 . Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Overflow Damage 417 | . 3 37 . 177 . 7 . . 192 1 Projectiles 142 | . . 37 . . . . . . 105 . Explosions 105 | . 3 . . 8 . 7 . . 87 . Melee 170 | . . . . 169 . . . . . 1 Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 294 | . . 16 103 55 . 55 . . 58 7 Shots 9 | . . 1 4 1 . 1 . . 2 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 531 | 27 111 54 315 339 204 . 249 376 408 531 Average Temperature 99 | 14 36 16 106 97 82 . 129 170 94 215 Received Heat Transfer 2232 | . 210 78 660 144 . . . 120 903 117 Effects 10 | . . . 1 . . . . . 1 8 Shutdowns 5 | . . . . . . . . . . 5 Energy Bleed 2 | . . . 1 . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . Impact Corruptions 7 | . . . . 7 . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . Parts Melted 7 | 1 3 1 . . . . . . 1 1 Heat Transferred 7531 | 74 1480 777 777 450 275 . . 325 2744 629 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Peak Influence 895 | 5 302 . 344 302 . . . . 895 651 Initial 367 | . 3 . . 72 . . . . . 367 Average 235 | . 135 . 142 165 . . . . 478 454 Maximum Alert Level 3 | . 1 . 1 1 . . . . 3 2 Low Security (%) 58 | 100 86 . 77 55 . . . . 26 . Level 1 23 | . 13 . 22 44 . . . . 15 25 Level 2 10 | . . . . . . . . . 24 74 Level 3 6 | . . . . . . . . . 34 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 3 . 4 5 . . . . 13 4 Investigation 4 | . . . . 2 . . . . 2 . Extermination 6 | . . . . 2 . . . . 2 2 Reinforcement 14 | . 3 . 3 . . . . . 6 2 Assault 2 | . . . . . . . . . 2 . Garrison 3 | . . . 1 1 . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 2 1 Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . 2 . 2 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 259 | . 26 15 44 21 1 3 . 6 92 51 Peak Tracking Total 16 | . 5 3 9 5 1 3 . 5 10 16 Tactical Retreats 32 | . 2 . 2 . . . . . 23 5 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 10 | . . 1 3 3 . . . . 3 . Max in Single Turn 2 | . . 1 1 2 . . . . 1 . Garrison Access 3 | . . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 39 | . 5 2 10 7 . . 4 . 10 1 Terminals 23 | . 5 . 8 4 . . . . 6 . Fabricators 2 | . . . . 1 . . . . 1 . Repair Stations 2 | . . . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . . 1 1 Total Hacks 136 | . 13 12 35 15 . . 29 . 28 4 Successful 89 | . 5 12 20 6 . . 29 . 16 1 Failed 46 | . 7 . 15 9 . . . . 12 3 Catastrophic 6 | . 1 . 1 1 . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 58 | . 10 . 24 5 . . . . 15 4 Terminals 71 | . 13 . 32 9 . . . . 17 . Fabricators 5 | . . . . 2 . . . . 3 . Repair Stations 5 | . . . 2 . . . . . 3 . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 12 | . . . 1 4 . . . . 3 4 Terminal Hacks 61 | . 3 12 10 2 . . 29 . 5 . Record 22 | . . 11 . . . . 11 . . . Part Schematic 10 | . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . 5 . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 10 | . 2 . 4 . . . 3 . 1 . Branch Access Points 2 | . . . . 1 . . . . 1 . Alert Level 2 | . . . 1 . . . . . 1 . Unreport Threat 3 | . . . 3 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 . . . . 2 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . 2 . . . . . 1 . Scan Component 2 | . . . 1 . . . . . 1 . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . Seal Access 3 | . . . 1 1 . . . . 1 . Unauthorized Hacks 19 | . 2 . 7 2 . . . . 7 1 Terminals 16 | . 2 . 7 1 . . . . 6 . Assimilate 1 | . . . . . . . . . 1 . Botnet 12 | . 1 . 6 1 . . . . 4 . Operators 3 | . 1 . 1 . . . . . 1 . Fabricators 1 | . . . . 1 . . . . . . Liberate 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Mask 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 5 . 8 7 . . . . 7 . Full Trace Events 3 | . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 38 | . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . 3 . . . . . . 1 . Largest Group 3 | . . 3 3 . . . . . 1 . Highest-Rated Group 57 | . . 57 57 . . . . . 10 . Highest-Rated Ally 19 | . . 19 19 . . . . . 10 . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . 1 21 . . . . . . . Total Damage 274 | . . . 274 . . . . . . . Kills 3 | . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9725 | 65 1386 1332 2326 1337 445 208 99 557 1405 565 Spaces Moved 6436 | 39 782 702 1107 801 343 158 80 403 1324 697 Core 232 | 12 3 . 5 . . . . . 202 10 Treads 1300 | . 476 702 122 . . . . . . . Legs 3233 | 27 303 . 792 801 343 158 80 403 326 . Wheels 185 | . . . 185 . . . . . . . Hover 1483 | . . . . . . . . . 796 687 Flight 3 | . . . 3 . . . . . . . Fastest Speed 40 | 50 120 160 122 125 125 125 125 125 50 40 Average Speed 116 | 105 145 160 146 125 125 125 125 128 72 50 Slowest Speed 650 | 190 300 160 650 125 125 125 125 196 190 150 Overloaded Moves 62 | . . . . . . . . . . 62 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 53 78 24 51 37 68 58 39 25 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 10 | . . 7 . . 1 . . 2 . . Spaces Dug 50 | . . 2 11 11 . . . . 21 5 Terrain Destroyed 305 | . 10 9 32 45 . 18 . 39 147 5 Melee 42 | . . . 11 11 . . . . 15 5 Projectile 22 | . . 2 5 . . . . . 15 . AOE 241 | . 10 7 16 34 . 18 . 39 117 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Total 7811 | 55 935 817 1592 1006 348 165 79 423 1570 821 Wait 512 | . 54 27 254 97 . 3 . 8 47 22 Move 6426 | 38 781 701 1106 800 342 157 79 402 1323 697 Hop . | . . . . . . . . . . . Pick Up 109 | 7 21 13 34 5 . . . . 22 7 Fast Attach 57 | 2 2 . 16 10 1 . . . 11 15 Attach 63 | 4 5 3 22 . . 1 . 2 20 6 Detach 8 | . . . 1 . . . . . 5 2 Swap 74 | 1 8 12 13 13 . 2 . 2 17 6 Drop 88 | . 13 12 30 11 . . . . 15 7 Fire 420 | 3 51 49 105 54 5 2 . 9 94 48 Melee 53 | . . . 11 16 . . . . 16 10 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 4) 629 | -10/Materials | Central database locked down 801 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Discovered new exit (range 11) 1452 | -10/Materials | Entered Subcaves 1456 | -10/Subcaves | Learned 4 Materials zone layouts 1490 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1499 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1854 | -10/Subcaves | Discovered new exit (range 14) 1862 | -10/Subcaves | Identified exit to Materials 1890 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1922 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2002 | -10/Subcaves | A Subdweller sparked back to life 2002 | -10/Subcaves | A Subdweller sparked back to life 2047 | -10/Subcaves | Found Prototype Device 2079 | -10/Subcaves | Learned Factory trap positions 2254 | -10/Subcaves | Disturbed a concealed Subdweller 2260 | -10/Subcaves | Core integrity fell below 50% 2464 | -10/Subcaves | Visited triangular shrine 2474 | -10/Subcaves | Found Prototype Device 2475 | -10/Subcaves | Identified V3-11A's Pendant 2480 | -10/Subcaves | Befriended Subdweller 2677 | -10/Subcaves | Visited 4L-MR0's lab 2684 | -10/Subcaves | Identified Power Bank 2697 | -10/Subcaves | Found Rainbow Chip 2760 | -10/Subcaves | Befriended Subdweller 2760 | -10/Subcaves | Befriended Subdweller 2784 | -10/Subcaves | Entered Materials 2784 | -8/Materials | Accompanied by 3 allies 2784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2785 | -8/Materials | Identified exit to Factory 3027 | -8/Materials | Garrison activated, responded to threat 3153 | -8/Materials | Lost 11 parts (3p4n1u3w) 3452 | -8/Materials | Build established: Scavenger-Mutant 3957 | -8/Materials | Core integrity fell below 50% 4028 | -8/Materials | Lost 3 parts (1p1n1w) 4133 | -8/Materials | Discovered exit to Factory (range 3) 4311 | -8/Materials | Repaired Imp. Light Armor Plating 4332 | -8/Materials | Build established: Mutant 5110 | -8/Materials | Entered Factory 5110 | -7/Factory | Evolved 2 slots: Utility x2 5111 | -7/Factory | Loaded intel: 74 trap records 5467 | -7/Factory | Discovered new exit (range 12) 5504 | -7/Factory | Identified exit to Storage 5504 | -7/Factory | Identified exit to Lower Caves 5999 | -7/Factory | Garrison activated, responded to threat 6031 | -7/Factory | Found Powered Armor 6055 | -7/Factory | Build established: Hacker-Mutant 6447 | -7/Factory | Entered Lower Caves 6516 | -7/Lower Caves | Encountered a Warlord checkpoint 6519 | -7/Lower Caves | Learned Factory stockpile data 6536 | -7/Lower Caves | Learned Factory terminal intel 6887 | -7/Lower Caves | Discovered new exit (range 5) 6891 | -7/Lower Caves | Identified exit to Lower Caves 6892 | -7/Lower Caves | Entered another Lower Caves area 7092 | -7/Lower Caves | Discovered new exit (range 5) 7097 | -7/Lower Caves | Identified exit to Data Miner 7100 | -7/Lower Caves | Entered Data Miner 7100 | -7/Data Miner | Discovered new exit (range 6) 7124 | -7/Data Miner | Met Data Miner 7152 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7152 | -7/Data Miner | Learned location of Section 7 (-2) 7169 | -7/Data Miner | Received God Mode back door access code from Data Miner 7197 | -7/Data Miner | Identified exit to Proximity Caves 7199 | -7/Data Miner | Entered Proximity Caves 7499 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7615 | -6/Proximity Caves | Spotted B-75 Beast 7722 | -6/Proximity Caves | Discovered new exit (range 14) 7754 | -6/Proximity Caves | Identified exit to Factory 7756 | -6/Proximity Caves | Entered Factory 7756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7758 | -6/Factory | Loaded intel: 27 terminal locations 7868 | -6/Factory | Garrison activated, responded to threat 8002 | -6/Factory | Identified exit to Lower Caves 8002 | -6/Factory | Identified exit to Extension 8425 | -6/Factory | Lost 7 parts (1p5n1w) 8456 | -6/Factory | First assault squad dispatched 8806 | -6/Factory | Search patrols dispatched 8832 | -6/Factory | Lost 3 parts (2n1u) 8899 | -6/Factory | Core integrity fell below 50% 8962 | -6/Factory | Spotted B-75 Beast 9053 | -6/Factory | Discovered new exit (range 14) 9100 | -6/Factory | Core integrity fell below 20% 9156 | -6/Factory | Search patrols dispatched 9161 | -6/Factory | Identified exit to Factory 9161 | -6/Factory | Entered another Factory area 9161 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9373 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 9461 | -5/Factory | Search patrols dispatched 9523 | -5/Factory | Lost 3 parts (1p2w) 9606 | -5/Factory | Core integrity fell below 50% 9655 | -5/Factory | Lost 8 parts (3p2n1u2w) 9690 | -5/Factory | Core integrity fell below 20% 9725 | -5/Factory | Discovered new exit (range 12) 9726 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- (Destroy). 09660_ S-27 Virus destroyed. 09661_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Y. 09664_ Slammed into K-01 Serf. 09664_ K-01 Serf destroyed. 09665_ Acquired 25 matter. 09680_ Slug penetrates Wall. 09689_ Cld. Gravmag System destroyed. 09690_ Imp. Hacking Suite destroyed. 09692_ Acquired Linear Gravjet. 09697_ K-01 Serf cleans the Nuclear Reactor. 09706_ System corrupted: Component data lost. 09722_ C-30 ARC bursts open, deploying its payload. 09722_ S-27 Virus unfolds itself. 09723_ System corrupted: Energy discharge (-35). 09724_ Linear Gravjet destroyed. 09724_ Adv. Targeting Computer destroyed. 09725_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????+### ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????? "???????????????????????? | | ?????????????????? "%???????????????????????? | | ??????????????????? s #??????????????????????? | | ????????????????????# ss#??????????????????????? | | ????????????????????# ###############????????? | | ????????????????????# ########## | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# ### ###### | | ????????????????????# ###########+#+###+####?? | | ????????????????????# #??# #?? | | ????????????????????# #??# #?? | | ????????????????????# #??# #?? | | ????????????????????# ##?# #?? | | ????????????????????# T#?# #?? | | ????????????????????# #?# #?? | | ????????????????????# @##?# #?? | | ????????????????????# #??###################?? | | ????????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????# < ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ????????????????????? | | ????????????###+#############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 30 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegAntimissileModule Manual? 0 Play Time 01:37:49 Cumulative 192.1 hours Start 2024.05.23 @ 14:39:39 End 2024.05.23 @ 16:18:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 64 Adventurer 14 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/0/0/1 Lore% 67 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48612f1f-3e91-4e27-8a7a-1a1103ace6e1