Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 21:26:53 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (1571) 1571 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7556 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Humpback Reaction Control System Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Large Battery High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer ECM Suite Dynamic Insulation System > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Humpback Targeting Computer Reaction Control System Gauss Cannon Rocket Launcher Remote Datajack Power Maul [Rating: 40] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Wheel Wheel Wheel Utility High-capacity Matter Pod Device Seismic Detector Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 47 | 8 . 6 1 . 10 . . 20 1 1 . . Power 5 | 1 . 2 . . 1 . . 1 . . . . Engine 5 | 1 . 2 . . 1 . . 1 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 3 . 2 . . 3 . . 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 11 | 3 . 2 . . 3 . . 3 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 2 . . 1 . 3 . . 11 1 . . . Device 8 | 1 . . . . . . . 6 1 . . . Storage 6 | 1 . . 1 . 1 . . 3 . . . . Processor 2 | . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . 2 . . 3 . . 5 . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . . 2 . . 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . 3 . . . . Launcher 3 | . . 1 . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 35 | . . 5 . . 14 . . 9 . 7 . . Power 5 | . . 2 . . 2 . . . . 1 . . Propulsion 10 | . . 2 . . 5 . . 2 . 1 . . Utility 11 | . . . . . 3 . . 4 . 4 . . Weapon 9 | . . 1 . . 4 . . 3 . 1 . . Highest Loss Streak 12 | . . 3 . . 12 . . 5 . 4 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 6 | 2 2 3 7 9 8 3 4 6 9 5 4 4 Power 1 | . 1 . 1 1 . . . 1 2 . 1 1 Propulsion . | . 1 1 2 3 . . . . . . . . Utility 2 | . . . 1 3 1 2 3 2 3 3 2 2 Weapon 2 | . . 1 2 2 4 1 1 1 3 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . . . . 4 . . . . 7 . 3 Power 3 | . . . . . . . . . . 2 . 1 Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . 2 . 1 Weapon 6 | . . . . . 3 . . . . 3 . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 65 | . 100 97 95 85 87 1 . 52 75 37 . . Engine 7 | . 14 12 14 14 8 . . 5 6 1 . . Wheel 16 | . 28 27 28 28 34 . . 6 6 4 . . Device 9 | . 14 14 9 . 8 . . 10 15 7 . . Storage 13 | . 14 14 14 14 17 . . 13 20 7 . . Processor 2 | . . . . . . . . 2 13 9 . . Energy Gun 1 | . 14 5 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 3 6 1 . . Ballistic Gun 1 | . 14 9 . . . . . . . . . . Ballistic Cannon 7 | . . 8 14 14 8 . . 8 6 1 . . Launcher 3 | . . 4 14 14 8 . . . . 2 . . Peak Build Rating 40 | 7 7 8 9 9 17 3 . 39 40 40 1 1 Average Rating 15 | 4 7 7 8 9 13 . . 21 39 19 1 1 On Entrance 9 | . 7 7 8 9 9 4 . . 35 40 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 693 | . . . . . . 39 40 15 . 55 84 460 Heaviest Build 219 | 14 14 16 210 210 219 . . 115 117 117 . . Greatest Support 40 | 26 20 20 20 20 40 3 3 38 28 28 3 3 Greatest Overweight (x) 11 | . . 1 10 10 5 . . 11 4 4 . . Average Overweight (x) 2 | . . . 1 10 4 . . 6 4 . . . Largest Inventory Capacity 35 | 8 8 8 35 35 35 5 5 35 25 25 5 5 Average Capacity 19 | 7 8 8 17 35 34 5 5 20 25 9 5 5 Most Carried 12 | 5 4 7 10 11 12 5 5 12 11 11 5 5 Average Carried 7 | 2 2 3 8 10 9 4 5 7 10 6 5 5 Final Capacity 35 | 8 8 8 35 35 5 5 5 25 25 5 5 5 Final Carried 11 | 2 4 7 10 11 3 5 5 11 11 5 5 5 Class Distribution -------------------- 68% | Mutant 24% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Matter Collected 1533 | 278 . 254 28 185 65 . . 677 33 . . 13 Remotely . | . . . . . . . . . . . . . Salvage Created 1887 | 122 . 158 . 94 481 . . 647 30 355 . . Parts 105 | 10 . 21 . 1 26 . . 42 5 . . . Haulers Intercepted 3 | . . . . . 2 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 45 | . . 14 . . 11 . . 17 1 2 . . Guns 7 | . . 7 . . . . . . . . . . Cannons 24 | . . 4 . . 3 . . 16 1 . . . AOE 13 | . . 3 . . 8 . . . . 2 . . Classes Destroyed 16 | 2 . 2 . . 9 . . 2 . 1 . . Worker 4 | . . . . . 1 . . 3 . . . . Builder 2 | . . . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . 1 . . . . Recycler 3 | 1 . . . 1 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . 1 . . . . Swarmer 22 | . . 12 . . 4 . . 6 . . . . Grunt 8 | . . . . . 3 . . 5 . . . . Sentry 2 | . . . . . 2 . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . Hunter 4 | . . . . . 1 . . 3 . . . . Programmer 4 | . . . . . . . . 3 1 . . . Compactor 2 | . . . . . . . . . . 2 . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 9 | 2 . 3 . 1 9 . . 5 1 2 . . Combat Bots Only 6 | . . 3 . . 6 . . 4 1 2 . . Max Kills in Single Turn 5 | 1 . 1 . 1 5 . . 2 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Hostile Shots Fired 414 | . 8 68 . . 86 . 2 154 2 7 33 54 Missed 141 | . . 23 . . 20 . 1 56 1 . 16 24 Hits 273 | . 8 45 . . 66 . 1 98 1 7 17 30 Melee 8 | . . . . . . . 1 . . 7 . . Projectile 265 | . 8 45 . . 66 . . 98 1 . 17 30 AOE 5 | . . . . . . . . 2 . . . 3 Critical Strikes 11 | . . 1 . . 2 . 1 3 . 3 . 1 Damage Taken 5466 | . 108 485 . 47 1683 . 44 1424 15 414 244 1002 Core 2437 | . 22 104 . . 542 . 44 330 . 149 244 1002 Absorbed by Shields 197 | . . . . . . . . 197 . . . . Core Remaining (%) 49 | 100 . . . 49 1 . . 46 . . 53 . Volleys Fired 150 | 10 2 35 . 1 19 . . 68 3 12 . . Largest 2 | 2 2 2 . 2 2 . . 2 2 1 . . Hottest 113 | 60 60 63 . 63 113 . . 110 105 49 . . Shots Fired 273 | 20 4 62 . 2 33 . . 134 6 12 . . Gun 61 | 20 4 37 . . . . . . . . . . Cannon 178 | . . 20 . 1 17 . . 134 6 . . . Launcher 34 | . . 5 . 1 16 . . . . 12 . . Special . | . . . . . . . . . . . . . Kinetic 159 | 10 2 43 . 1 7 . . 93 3 . . . Thermal 54 | . . . . . 10 . . 41 3 . . . Explosive 34 | . . 5 . 1 16 . . . . 12 . . Electromagnetic 26 | 10 2 14 . . . . . . . . . . Robot Hit Streak 13 | 4 2 3 . 2 9 . . 9 3 13 . . Robot Miss Streak 6 | 1 1 5 . . 2 . . 6 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 157 | 14 3 23 . 1 21 . . 80 5 10 . . Core Hits 97 | 5 . 18 . 1 32 . . 30 3 8 . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 2 1 . . . Meltdown 1 | . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7758 | 147 34 492 . 17 1325 . . 1931 148 3662 . 2 Guns 319 | 147 34 138 . . . . . . . . . . Cannons 2551 | . . 176 . 17 279 . . 1931 148 . . . Explosions 4886 | . . 178 . . 1046 . . . . 3662 . . Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . 2 Kinetic 1607 | 55 6 252 . 17 100 . . 1090 87 . . . Thermal 1175 | . . 94 . . 179 . . 841 61 . . . Explosive 4792 | . . 84 . . 1046 . . . . 3662 . . Electromagnetic 182 | 92 28 62 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 . . . . Average Corruption 9 | . . . . . . . 9 9 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . . . 1 52 . . . . Message Errors 12 | . . . . . . . . 12 . . . . Matter Fused 19 | . . . . . . . . 19 . . . . Heat Flow Errors 7 | . . . . . . . . 7 . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . Misfires 3 | . . . . . . . . 3 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 69 | . . 6 . . 33 . . 16 14 . . . Projectiles 30 | . . . . . . . . 16 14 . . . Explosions 39 | . . 6 . . 33 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . 1 . . 1 . . 12 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . 1 . . 1 . . 11 1 . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 271 | . . 96 . 47 52 . . . . 75 . 1 Shots 10 | . . 3 . 1 4 . . . . 2 . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 301 | 40 50 40 . 3 220 . . 301 . . . . Average Temperature 69 | 17 28 19 . 2 106 . . 82 . . . . Received Heat Transfer 597 | . 60 9 . . 243 . . 165 . . 18 102 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 2046 | . . 100 . . 350 . . 1522 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 97 100 100 92 100 100 100 100 Level 1 2 | . . . . . 2 . . 7 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 274 | 5 30 111 . 15 265 85 22 274 126 52 . 97 Initial 126 | . . 7 . . . 85 22 1 126 . . . Average 36 | 2 6 37 . 1 21 79 16 59 32 13 . 37 Influence Increases 1810 | 15 30 351 . 15 451 . . 617 30 76 . 225 Destroy 0b10 Robot/C 820 | . . 240 . . 220 . . 340 20 . . . Destroy 0b10 Robot/NC 90 | 15 . . . 5 40 . . 30 . . . . Destroy Leader 200 | . . 40 . . 66 . . 84 10 . . . Successful Hack 2 | . . . . . 2 . . . . . . . Disable Machine 75 | . . 15 . . 15 . . 45 . . . . Destroy Structure 248 | . . 41 . 10 108 . . 13 . 76 . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 360 | . 30 15 . . . . . 90 . . . 225 Influence Decreases 1722 | 15 10 306 65 15 262 124 63 361 288 76 . 137 Entered New Map 358 | . . 13 65 . . 104 43 1 132 . . . Time Decay 1086 | 15 10 265 . 15 122 20 20 280 156 46 . 137 Lost Part 278 | . . 28 . . 140 . . 80 . 30 . . Squads Dispatched 14 | . 1 . . . 3 . . 5 2 . . 3 Investigation 2 | . . . . . . . . 2 . . . . Extermination 5 | . . . . . . . . 3 1 . . 1 Reinforcement 7 | . 1 . . . 3 . . . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 5 17 . . 16 . 5 24 2 6 3 24 Peak Tracking Total 8 | . 3 3 . . 8 . 6 4 1 4 3 7 Tactical Retreats 17 | . 1 3 . . . . . 3 . 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Traps Triggered 5 | . . . . . . 1 . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Machines Disabled 5 | . . 1 . . 1 . . 3 . . . . Max in Single Turn 1 | . . 1 . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Machines Accessed 8 | . . . 1 . 4 . . 1 2 . . . Terminals 4 | . . . . . 2 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 13 | . . . 1 . 6 . . 3 3 . . . Successful 4 | . . . 1 . 3 . . . . . . . Failed 9 | . . . . . 3 . . 3 3 . . . Catastrophic 3 | . . . . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . 1 . 1 . . . 2 . . . Terminals 6 | . . . . . 3 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . . 1 2 . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Active Infowar (turns) 2217 | 5 67 686 182 . 921 . . 8 231 117 . . Seismic 1861 | 5 67 686 182 . 921 . . . . . . . Jamming 8 | . . . . . . . . 8 . . . . ECM 348 | . . . . . . . . . 231 117 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Turns Passed 5149 | 86 67 686 275 255 939 40 40 1506 536 175 84 460 Spaces Moved 3599 | 52 74 613 264 110 395 78 79 621 195 173 168 777 Core 1382 | 10 . . . . 13 78 79 158 . 99 168 777 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2217 | 42 74 613 264 110 382 . . 463 195 74 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 230 70 50 50 50 160 50 50 50 Average Speed 106 | 75 80 80 102 230 149 50 50 183 160 79 50 50 Slowest Speed 400 | 90 80 95 230 230 155 50 50 400 160 160 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 31 96 61 44 41 2 76 19 6 83 6 33 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 385 | . . 67 . 16 133 . . 12 . 157 . . Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . 2 . . 12 . . . . AOE 371 | . . 67 . 16 131 . . . . 157 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Total 4637 | 80 77 746 271 111 712 80 78 856 414 197 167 848 Wait 773 | . . 85 . . 280 . . 118 212 8 . 70 Move 3589 | 51 73 612 263 109 394 78 78 620 195 172 167 777 Hop . | . . . . . . . . . . . . . Pick Up 59 | 9 2 8 5 1 7 . . 24 2 1 . . Fast Attach 10 | 2 . . 1 . 1 . . 4 . 2 . . Attach 40 | 5 . 5 . . 10 . . 18 2 . . . Detach 3 | . . . . . . 2 . 1 . . . . Swap 3 | 1 . 1 . . . . . 1 . . . . Drop 9 | 2 . . 2 . 1 . . 2 . 2 . . Fire 150 | 10 2 35 . 1 19 . . 68 3 12 . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 139 | -10/Materials | Discovered new exit (range 10) 154 | -10/Materials | Entered Mines 231 | -10/Mines | Discovered new exit (range 6) 244 | -10/Mines | Assembled infested the area 312 | -10/Mines | Build established: Mutant 376 | -10/Mines | Learned Materials emergency access door positions 427 | -10/Mines | Discovered new exit (range 9) 552 | -10/Mines | Found a hidden stash of uninstalled traps 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 687 | -10/Mines | Lost 3 parts (1p2n) 815 | -10/Mines | Core integrity fell below 50% 836 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 840 | -10/Mines | Entered Exiles 861 | -10/Exiles | Met 8R-AWN 876 | -10/Exiles | Met EX-HEX 900 | -10/Exiles | Met EX-BIN 909 | -10/Exiles | Aligned with FarCom system 910 | -10/Exiles | Given EX-Vault access code 929 | -10/Exiles | Opened EX-Vault 933 | -10/Exiles | Found Longsword +1 950 | -10/Exiles | Warned to stay clear of 0b10 Research branches 974 | -10/Exiles | Met EX-DEC 998 | -10/Exiles | Build established: Scavenger-Mutant 1090 | -10/Exiles | Discovered new exit (range 11) 1115 | -10/Exiles | Left Exiles lab with Longsword +1 1115 | -10/Exiles | Entered Mines 1136 | -9/Mines | Learned location of 1 exit from Lower Caves 1329 | -9/Mines | Build established: Hauler-Mutant 1363 | -9/Mines | Discovered new exit (range 3) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2256 | -8/Materials | Discovered new exit (range 16) 2288 | -8/Materials | Core integrity fell below 50% 2303 | -8/Materials | Core integrity fell below 20% 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Utility x2 2310 | -7/Factory | Identified exit to Lower Caves 2324 | -7/Factory | Lost 12 parts (1p5n3u3w) 2349 | -7/Factory | Sucked down chute 2349 | -7/Factory | Entered Waste 2358 | -7/Waste | Spotted C-40 Crusher 2361 | -7/Waste | Spotted C-40 Crusher 2364 | -7/Waste | EMP discharged 2365 | -7/Waste | Spotted C-40 Crusher 2368 | -7/Waste | Spotted C-40 Crusher 2369 | -7/Waste | Spotted C-40 Crusher 2381 | -7/Waste | Discovered new exit (range 13) 2389 | -7/Waste | Entered Factory 2599 | -7/Factory | Build established: Mutant 3256 | -7/Factory | Lost 5 parts (1n2u2w) 3800 | -7/Factory | Core integrity fell below 50% 3827 | -7/Factory | Lost 3 parts (1n1u1w) 3872 | -7/Factory | Discovered new exit (range 14) 3895 | -7/Factory | Entered another Factory area 3895 | -6/Factory | Evolved 2 slots: Utility x2 4431 | -6/Factory | Sucked down chute 4431 | -6/Factory | Entered Waste 4443 | -6/Waste | Spotted C-40 Crusher 4444 | -6/Waste | Spotted C-40 Crusher 4444 | -6/Waste | Spotted C-40 Crusher 4446 | -6/Waste | Spotted C-40 Crusher 4468 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4471 | -6/Waste | Crushed by Compactor (1 part destroyed) 4475 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4476 | -6/Waste | Crushed by Compactor (1 part destroyed) 4507 | -6/Waste | Lost 4 parts (1p3u) 4514 | -6/Waste | Destroyed C-40 Crusher 4524 | -6/Waste | Destroyed C-40 Crusher 4545 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4551 | -6/Waste | Crushed by Compactor (1 part destroyed) 4553 | -6/Waste | Spotted C-40 Crusher 4554 | -6/Waste | Spotted C-40 Crusher 4582 | -6/Waste | Lost 3 parts (1n1u1w) 4587 | -6/Waste | Discovered new exit (range 13) 4606 | -6/Waste | Entered Factory 4683 | -6/Factory | Discovered new exit (range 16) 4690 | -6/Factory | Entered another Factory area 4690 | -5/Factory | Evolved 2 slots: Utility x2 5075 | -5/Factory | Spotted B-75 Beast 5089 | -5/Factory | Core integrity fell below 50% 5098 | -5/Factory | Core integrity fell below 20% 5150 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Penetrated by Slug. Slug penetrates Wall. K-01 Serf cleans the Fusion Modulator. K-01 Serf cleans the Nuclear Reactor. Slammed into G-50 Soldier. Fusion Modulator explodes. Fabricator disabled. Fusion Modulator explodes. Acquired 2 matter. Acquired 1 matter. K-01 Serf cleans the Nuclear Reactor. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# = """??????????????? | | ???????????????????????# /// """ #????????????? | | ???????????????????????# /// """ #????????????? | | ???????????????????????# // #????????????? | | ???????????????????????# * """ ?????????????? | | ???????????????????????# """ #????????????? | | ????????????w??????????# """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ! #????????????? | | ???????????????????????# #????????????? | | ?????????????????# ??# ! #????????????? | | ?????????????????# ###+#############+####????? | | ?????????? w @ #????? | | ?????????? A # ?? | | ?????????? g g / ?? | | ??????????? w k ^ #????? | | ??????????? k k h k #????? | | ????????????######## ############+######### #????? | | ???????????????????#+??????# #????????? | | ????????????????????????# ! #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ?????????????????????????# """" """" #????????? | | ?????????????????????????# """" """" #????????? | | #??????????????????????????# """" """" #????????? | | ???????????????????????????# """" """" #????????? | | ???????????????????????????# """" """"??????????? | | ???????????#########???????# """" """???????????? | | ?????????? #???????# """" """" #?#??????? | | ???????????""" """ #???????# #? ???? ?? | | ?????????# """ """ #???????####+#######??? ???? ?? | | ?????????# """ """ ############ ##???????# ??? ?? | | ?????????# # #######?# "Y ?? | | ?????????# # + "" "? | | ?????????# + ######### "" "? | | ?????????# # ###########???????# | | ?????????########### ###???????????????# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 510 Matter Stores 475 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 16 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Below I Have A Map? Challenges ------------ None Game ------ Seed TerrainMinesnifferDevice Manual? 0 Play Time 00:43:12 Cumulative 24.6 hours Start 2026.02.15 @ 20:46:53 End 2026.02.15 @ 21:26:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a024d959-9448-4131-8071-0a9273516761