Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 00:56:27 Player: leiavoia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1794) 1794 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6939 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 370/370 System Corruption 35% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Deep Structural Scanner Enhanced Optical Array 0b10 Decoder Chip [Generic] Focal Shield > --- WEAPON (3) ------- High-powered Shock Rifle Makeshift Hammer Chainsword > --- INVENTORY (15) --- Fusion Compressor Huge Storage Unit Matter Compressor (62) Kinecellerator Hacking Suite A0-MCA's Component Scanner High-powered Tractor Beam Improved Field Recycling Unit (0) Advanced Field Recycling Unit (0) Rainbow Chip Heavy Laser Wave Gun Long-range Proton Cannon CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Cargo Legs > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Medium Matter Pod Seismic Detector Hardened Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Plasma Rifle Wave Gun > --- INVENTORY -------- Fusion Compressor Fusion Compressor Flexi-carbon Leg Armored Huge Wheel Large Storage Unit Matter Compressor Deep Structural Scanner Kinecellerator A0-MCA's Component Scanner Rainbow Chip Beam Cannon Ion Cannon Assault Cannon Proton Missile Launcher CPS Tube Makeshift Hammer Chainsword Botcube [Rating: 81] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 79 | 6 10 9 12 24 18 . Power 14 | 1 2 2 3 2 4 . Engine 7 | 1 2 2 2 . . . Core 7 | . . . 1 2 4 . Reactor . | . . . . . . . Propulsion 21 | 2 . 4 3 8 4 . Treads 6 | 2 . 2 1 . 1 . Leg 9 | . . . . 6 3 . Wheel 6 | . . 2 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 4 1 4 6 4 . Device 7 | . 1 . 2 2 2 . Storage 5 | 1 3 1 . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 6 | . . . 2 4 . . Artifact . | . . . . . . . Weapon 24 | 2 4 2 2 8 6 . Energy Gun 9 | 2 1 . . 3 3 . Energy Cannon 5 | . 2 1 1 1 . . Ballistic Gun 3 | . 1 . . 1 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 1 . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 5 | . . . . . 5 . System Corruption 27 | . . . . . 27 . Parts Lost 37 | . 1 4 . 18 14 . Power 4 | . . . . 2 2 . Propulsion 12 | . . 3 . 5 4 . Utility 7 | . . . . 7 . . Weapon 14 | . 1 1 . 4 8 . Highest Loss Streak 13 | . 1 1 . 11 13 . To Critical Strikes . | . . . . . . . Average Backups 18 | 2 10 18 20 20 13 14 Power 1 | . 1 2 1 2 1 1 Propulsion 2 | 1 2 3 3 2 . . Utility 7 | . 2 7 9 7 6 9 Weapon 5 | . 4 5 5 7 4 3 Tool/Special . | . . . . . . . Unused Backups 26 | . 4 . 11 1 . 10 Power 3 | . 2 . . . . 1 Propulsion 1 | . . . 1 . . . Utility 11 | . . . 5 . . 6 Weapon 10 | . 2 . 5 1 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 96 99 94 77 50 70 Engine 7 | . 14 14 6 . . . Core 5 | . . . 5 9 10 11 Treads 8 | . 28 23 2 . 1 . Leg 2 | . . . . 24 7 11 Wheel 15 | . . 4 25 . 2 . Device 10 | . 9 14 10 10 3 11 Storage 12 | . 15 14 12 8 4 5 Protection 2 | . . . 3 7 . . Energy Gun 1 | . 5 . . 5 2 5 Energy Cannon 20 | . 21 21 24 2 4 . Impact Weapon 1 | . . 7 . 2 2 5 Peak Build Rating 81 | 6 8 16 24 81 59 58 Average Rating 22 | 4 7 11 20 71 36 58 On Entrance 20 | . 6 8 16 24 28 58 Avg Prop Armor Cover (%) 15 | . . 15 . 14 16 . Naked Turns . | . . . . . . . Heaviest Build 139 | 14 32 97 104 139 104 59 Greatest Support 128 | 40 40 40 43 128 50 35 Greatest Overweight (x) 6 | . . 4 5 3 6 1 Average Overweight (x) 3 | . . 2 3 . 3 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 Average Capacity 21 | 7 12 24 23 25 18 15 Most Carried 25 | 4 15 25 25 25 19 15 Average Carried 19 | 2 10 19 22 22 14 15 Final Capacity 25 | 8 15 25 25 25 15 15 Final Carried 25 | 4 14 25 25 19 15 15 Class Distribution -------------------- 88% | Mutant 4% | Derelict-Mutant 3% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Matter Collected 1849 | 231 246 125 210 443 594 . Remotely 139 | . . . . . 139 . Salvage Created 2125 | . 779 341 . 686 319 . Parts 121 | . 48 34 . 23 16 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . 7 . . 9 . Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Combat Hostiles Destroyed 41 | . 14 8 . 11 8 . Melee 2 | . . . . . 2 . Guns 10 | . 4 . . 5 1 . Cannons 20 | . 10 8 . 2 . . AOE 6 | . . . . 2 4 . Classes Destroyed 14 | . 8 2 . 2 2 . Worker 5 | . 2 . . 3 . . Builder 3 | . 2 . . 1 . . Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . 1 . . . . . Watcher 4 | . 3 . . 1 . . Swarmer 10 | . 3 . . 3 4 . Grunt 17 | . 11 . . 4 2 . Sentry 2 | . . 1 . 1 . . Hunter 3 | . . . . 3 . . Programmer 1 | . . . . . 1 . Subdweller 7 | . . 7 . . . . Mutant 1 | . . . . . 1 . Best Kill Streak 5 | . 5 2 . 5 4 . Combat Bots Only 4 | . 3 2 . 4 4 . Max Kills in Single Turn 3 | . 3 1 . 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Hostile Shots Fired 522 | . 64 43 . 323 91 1 Missed 149 | . 20 16 . 90 23 . Hits 373 | . 44 27 . 233 68 1 Melee 1 | . . . . 1 . . Projectile 372 | . 44 27 . 232 68 1 AOE 2 | . . 1 . 1 . . Critical Strikes 12 | . . . . 5 7 . Damage Taken 6653 | . 464 645 . 4085 1447 12 Core 1196 | . 50 138 . 542 454 12 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . . . . . 4 Core Remaining (%) 62 | 100 . . 24 . . . Volleys Fired 134 | 3 40 35 . 39 17 . Largest 3 | 2 2 2 . 3 3 . Hottest 221 | 80 120 140 . 221 178 . Shots Fired 275 | 6 81 66 . 91 31 . Gun 95 | 6 22 . . 59 8 . Cannon 164 | . 59 66 . 22 17 . Launcher 16 | . . . . 10 6 . Special . | . . . . . . . Kinetic 29 | . 1 . . 17 11 . Thermal 174 | . 59 66 . 35 14 . Explosive 3 | . . . . 3 . . Electromagnetic 69 | 6 21 . . 36 6 . Robot Hit Streak 16 | 2 7 16 . 11 6 . Robot Miss Streak 4 | 2 4 3 . 4 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 174 | 4 44 43 . 57 26 . Core Hits 93 | . 28 14 . 35 16 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 6 | . . . . 1 5 . Destroy 1 | . . . . 1 . . Blast 1 | . . . . . 1 . Smash 1 | . . . . . 1 . Sever 3 | . . . . . 3 . Melee Attacks 58 | . . 22 4 10 22 . Impact 41 | . . 22 4 10 5 . Slashing 17 | . . . . . 17 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 5489 | 24 905 898 . 2432 1230 . Guns 1189 | 24 134 . . 871 160 . Cannons 2299 | . 691 898 . 387 323 . Explosions 1444 | . 62 . . 1056 326 . Melee 539 | . . . . 118 421 . Ramming 18 | . 18 . . . . . Kinetic 604 | . . . . 367 237 . Thermal 2482 | . 753 898 . 545 286 . Explosive 732 | . . . . 732 . . Electromagnetic 1114 | 24 134 . . 670 286 . Impact 179 | . . . . 118 61 . Slashing 360 | . . . . . 360 . Piercing . | . . . . . . . Highest Corruption 35 | . 1 1 . 5 35 35 Average Corruption 7 | . 1 1 . 3 23 35 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 8 2 . 2 33 . Message Errors 7 | . 1 . . . 6 . Matter Fused 10 | . 4 . . 1 5 . Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 4 | . . . . . 4 . Parts Rejected 2 | . . . . 1 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 7 | . 1 2 . . 4 . Misfires 2 | . 1 . . . 1 . Alerts 3 | . . . . . 3 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 161 | . 5 . . 81 75 . Projectiles 20 | . 5 . . 3 12 . Explosions . | . . . . . . . Melee 141 | . . . . 78 63 . Knockbacks 4 | . . . . 2 2 . Impact 1 | . . . . 1 . . Kinetic 3 | . . . . 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . 25 . . . 96 . Shots 5 | . 1 . . . 4 . Rammed 4 | . 4 . . . . . Targets Rammed 4 | . 4 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 565 | 54 198 7 . 290 565 . Average Temperature 111 | 29 57 3 . 87 218 . Received Heat Transfer 1140 | . 123 105 . 399 513 . Effects 20 | . . . . . 20 . Shutdowns 7 | . . . . . 7 . Energy Bleed 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 4 . Damage (major) 6 | . . . . . 6 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Robots Corrupted 4 | . . . . 3 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Fried 3 | . . . . 2 1 . Impact Corruptions 5 | . . . . 3 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 1 . 2 2 . Heat Transferred 4459 | . 1543 1554 . 905 457 . Parts Sabotaged 2 | . . . . 2 . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 . . 93 . . Level 1 2 | . . . . 6 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 214 | . 119 . . 214 . . Initial . | . . . . . . . Average 49 | . 50 . . 56 . . Influence Increases 1230 | . 484 20 . 486 240 . Destroy 0b10 Robot/C 680 | . 280 20 . 220 160 . Destroy 0b10 Robot/NC 85 | . 50 . . 35 . . Destroy Leader 110 | . 68 . . 22 20 . Successful Hack 20 | . 20 . . . . . Disable Machine 30 | . . . . 30 . . Destroy Structure 110 | . 6 . . 104 . . Lose Combat Pursuer 195 | . 60 . . 75 60 . Influence Decreases 1230 | . 464 40 . 414 312 . Entered New Map 37 | . . 10 . . 27 . Time Decay 913 | . 454 20 . 214 225 . Lost Part 260 | . 10 10 . 180 60 . Lost Ally 20 | . . . . 20 . . Squads Dispatched 6 | . 2 . . 4 . . Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . 1 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 23 9 . 42 11 2 Peak Tracking Total 15 | . 3 2 2 15 4 2 Tactical Retreats 9 | . 2 . . 5 2 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Accessed 23 | . 8 2 11 2 . . Terminals 6 | . 6 . . . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 112 | . 17 13 79 3 . . Successful 104 | . 9 13 79 3 . . Failed 8 | . 8 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . 1 . . Terminals 15 | . 15 . . . . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 99 | . 7 13 79 . . . Record 84 | . . 12 72 . . . Robot Analysis 9 | . 2 . 7 . . . Prototype ID Bank 4 | . 4 . . . . . Emergency Access Points 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 1 . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Total Allies 2 | . 1 . . 1 . . Largest Group 1 | . 1 1 1 1 . . Highest-Rated Group 41 | . 10 10 10 41 . . Highest-Rated Ally 41 | . 10 10 10 41 . . Initial UFD Resources 38 | . . . . 38 38 38 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage 38 | . . . . 38 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Active Infowar (turns) 1603 | . . . 691 629 282 1 Optics 173 | . . . . . 172 1 Structural 1097 | . . . 691 123 282 1 Seismic 629 | . . . . 629 . . Decoding 153 | . . . . . 152 1 Robot Analysis Total 9 | . 2 . 7 . . . Derelict Logs Recovered 6 | . . . 5 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Turns Passed 9437 | 98 1219 1022 5706 648 743 1 Spaces Moved 4849 | 51 601 342 3226 307 321 1 Core 4 | 4 . . . . . . Treads 1012 | 47 601 180 184 . . . Legs 459 | . . . . 283 175 1 Wheels 3374 | . . 162 3042 24 146 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 150 80 115 120 190 Average Speed 159 | 151 160 234 150 135 183 190 Slowest Speed 480 | 160 160 480 320 197 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 92 30 94 13 54 1 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 3 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 11 | . . . 7 . 4 . Spaces Dug 18 | . . 2 4 9 3 . Terrain Destroyed 69 | . 3 2 4 55 5 . Melee 18 | . . 2 4 9 3 . Projectile 1 | . . . . 1 . . AOE 50 | . 3 . . 45 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Total 6237 | 63 779 454 4074 454 412 1 Wait 911 | . 99 29 739 39 5 . Move 4843 | 50 600 341 3225 306 320 1 Hop . | . . . . . . . Pick Up 110 | 4 14 12 50 15 15 . Fast Attach 28 | 6 4 . 3 3 12 . Attach 42 | . 1 4 4 20 13 . Detach 7 | . 2 . . 3 2 . Swap 47 | . 5 10 13 13 6 . Drop 54 | . 10 1 36 4 3 . Fire 134 | 3 40 35 . 39 17 . Melee 55 | . . 22 4 10 19 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 4 . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 586 | -10/Materials | Discovered new exit (range 12) 973 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Discovered new exit (range 11) 1306 | -10/Materials | Discovered new exit (range 7) 1318 | -10/Materials | Entered Subcaves 1318 | -10/Subcaves | Accompanied by 1 ally 1319 | -10/Subcaves | Approached by a straggling Scientist 1582 | -10/Subcaves | Visited 4L-MR0's lab 1609 | -10/Subcaves | Found Rainbow Chip 1710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1714 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1894 | -10/Subcaves | Discovered new exit (range 16) 1930 | -10/Subcaves | A Subdweller sparked back to life 1956 | -10/Subcaves | Found Cargo Legs 1997 | -10/Subcaves | Core integrity fell below 50% 2141 | -10/Subcaves | Visited Clippyterm 2146 | -10/Subcaves | Learned Factory garrison access intel 2146 | -10/Subcaves | Learned location of Extension (-5) 2221 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2307 | -10/Subcaves | Build established: Scavenger-Mutant 2340 | -10/Subcaves | Entered Scraptown 2340 | -7/Scraptown | Accompanied by 1 ally 2340 | -7/Scraptown | System corruption cleaned by C-Scrubber 2630 | -7/Scraptown | Build established: Mutant 2777 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2818 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2821 | -7/Scraptown | Learned location of Zion (-6) 2822 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 2823 | -7/Scraptown | Learned 8 Factory zone layouts 2825 | -7/Scraptown | Learned location of 1 exit from Lower Caves 2826 | -7/Scraptown | Learned location of Testing (-2) 2847 | -7/Scraptown | Discovered new exit (range 7) 3468 | -7/Scraptown | Visited Supply Room 3506 | -7/Scraptown | Visited The Evicted 3541 | -7/Scraptown | Visited Shadow of the Wyrm 3595 | -7/Scraptown | Visited Cyclists 3659 | -7/Scraptown | Visited Fellowship of the Rings 3713 | -7/Scraptown | Visited Cave Peace 3787 | -7/Scraptown | Visited Awakened 4587 | -7/Scraptown | Visited UFD Registry 4587 | -7/Scraptown | Registered with UFD as "Spikegrid" 4643 | -7/Scraptown | Visited LU-1G1's Boring Crew 4709 | -7/Scraptown | Visited Analyses Database 4754 | -7/Scraptown | Visited A0-MCA Data Center 4764 | -7/Scraptown | Given a B- rating by A0-MCA 4770 | -7/Scraptown | Found A0-MCA's Component Scanner 4831 | -7/Scraptown | Discovered new exit (range 3) 4957 | -7/Scraptown | Visited Cartography Club 5030 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5048 | -7/Scraptown | Found DCF Scrap (30 items) 5089 | -7/Scraptown | Visited Derelict Rescue Squad 5134 | -7/Scraptown | Received an X-ray algorithm 5137 | -7/Scraptown | Visited Abandonware Association 5152 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 5190 | -7/Scraptown | Visited Botcube Research 5202 | -7/Scraptown | Found Botcube 5456 | -7/Scraptown | Visited Scrap Suit Storage 5495 | -7/Scraptown | Visited Chapter 10 6455 | -7/Scraptown | Entered Cyclist Reading Room 7598 | -7/Scraptown | Met Optimus 7598 | -7/Scraptown | Accepted into 0bPrime 7998 | -7/Scraptown | Civil war broke out across Scraptown 8019 | -7/Scraptown | Found Deep Structural Scanner 8046 | -7/Scraptown | Entered Factory 8046 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 8047 | -5/Factory | Identified exit to Upper Caves 8047 | -5/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 8048 | -5/Factory | Loaded intel: 4 garrison access locations 8063 | -5/Factory | Lost 7 allies 8113 | -5/Factory | Spotted B-75 Beast 8457 | -5/Factory | Noticed UFD Elites at a Recycling Unit 8505 | -5/Factory | Lost 3 allies 8587 | -5/Factory | Lost 4 parts (1p1n1u1w) 8655 | -5/Factory | Cargo convoy interrupted 8693 | -5/Factory | Core integrity fell below 50% 8694 | -5/Factory | Entered Upper Caves 8729 | -5/Upper Caves | Lost 13 parts (2p5n5u1w) 8861 | -5/Upper Caves | System corruption reached 10% 8865 | -5/Upper Caves | Learned Factory garrison access intel 9049 | -5/Upper Caves | Core integrity fell below 20% 9095 | -5/Upper Caves | Lost 9 parts (1p2n6w) 9109 | -5/Upper Caves | System corruption reached 30% 9361 | -5/Upper Caves | Lost 3 parts (1n2w) 9422 | -5/Upper Caves | Discovered new exit (range 9) 9437 | -5/Upper Caves | Entered another Upper Caves area 9438 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09340_ Mic. Fission Core melted. 09340_ P-70 Sage destroyed. 09345_ Antigrav System fries itself beyond repair. 09351_ Acquired Hpw. Shock Rifle. 09352_ Acquired 55 matter. 09359_ System corrupted: Heat flow error (+151). 09374_ System corrupted: IFF burst signal emitted. 09411_ System corrupted: Matter fused (-6). 09415_ Searching scrap... 09415_ Found Hacking Suite. 09415_ Found 35 Matter. 09416_ Acquired 35 matter. 09419_ Acquired Hacking Suite. 09422_ EXIT=FOUND 09429_ System corrupted: Energy discharge (-74). LOCATION=UNKNOWN GOAL=ESCAPE 09438_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????#######?????????????? | | ????????????????????????#######?????????????? | | ????????????????????????#######?????????????? | | ???????????????????????? ####?????????????? | | ???????????????????? ######???????????? | | ??????????????????? ###### ######???????????? | | ??????????????????? ##### ######???????????? | | ??????????????????? #### ######???????????? | | ???????????????????##### @ ####???????????? | | ???????????????????####h ####???????????? | | ???????????????????##### ####???????????? | | ???????????????????##### #####???????????? | | ???????????????????#### h######???????????? | | ??????????????????? ### #######???????????? | | ??????????????????? ## ########???????????? | | ??????????????????? # ## ####????????????? | | ??????????????????? # ###?????????????? | | ??????????????????? ##??????????????? | | ??????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????? ???????????????????? | | ????????????????## ?????????????????? | | ????????????????### ?????????????????? | | ????????????????####### ?????????????????? | | ????????????????########## ?????????????????? | | ???????????????? ### ?????????????????? | | ???????????????? ### ?????????????????? | | ???????????????????## ### ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Jackpot Link The Feds Low-level Research Uncivil War Well Done Challenges ------------ None Game ------ Seed DispersionStasisMatter Manual? 0 Play Time 01:32:55 Cumulative 1218.0 hours Start 2026.09.03 @ 20:24:24 End 2026.09.05 @ 00:56:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 237 Adventurer 31 Explorer 1 Win Type - Total 58 Types 37/2/9/7/0/0/2/0/0/1 Lore% 80 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df1d30b3-e6c4-4118-8e75-fdc644dc811c