Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 07:28:25 Player: Caramel Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1926) 1926 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3536 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 64/100 System Corruption 1% Temperature Cool (12) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Treads Improved Treads Improved Treads Structural Scanner Visual Processing Unit Light Armor Plating Light Armor Plating Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Improved Aluminum Leg Titanium Leg Medium Storage Unit Structural Scanner Improved Trap Extractor Medium Laser Small Laser Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun EMP Blaster Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 6 6 18 9 Power 7 | 1 1 2 1 2 Engine 6 | 1 . 2 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | 2 2 . 10 3 Treads 6 | . . . 3 3 Leg 9 | . 2 . 7 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 3 4 . Device 5 | . 1 3 1 . Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 1 1 3 4 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 1 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 . 7 6 Power 3 | . . . 1 2 Propulsion 2 | . . . 1 1 Utility 3 | . 1 . 1 1 Weapon 7 | . 1 . 4 2 Highest Loss Streak 5 | . 2 . 2 5 To Critical Strikes . | . . . . . Average Backups 10 | 4 7 7 10 14 Power . | . 1 1 . . Propulsion 1 | 2 1 . 1 2 Utility 1 | . . 1 1 3 Weapon 6 | 1 3 4 6 8 Tool/Special . | . . . . . Unused Backups 28 | . 5 1 3 19 Power 4 | . . . . 4 Propulsion 10 | . 4 . 2 4 Utility 3 | . . . . 3 Weapon 11 | . 1 1 1 8 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 99 97 98 Engine 10 | . 10 11 10 10 Core 1 | . 3 2 . . Treads 7 | . . . 5 19 Leg 21 | . 16 27 26 12 Wheel 2 | . 11 . . . Device 12 | . 3 13 16 11 Storage 12 | . 14 14 11 11 Processor 4 | . . . 4 11 Protection 2 | . 9 . . . Energy Gun 4 | . . . 7 7 Ballistic Gun 17 | . 25 28 13 11 Peak Build Rating 22 | 6 10 12 21 22 Average Rating 14 | 3 8 9 16 19 On Entrance 8 | . 6 8 9 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 13 16 16 32 35 Greatest Support 69 | 20 20 20 60 69 Greatest Overweight (x) 7 | . . 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 11 15 Most Carried 15 | 7 8 8 15 15 Average Carried 10 | 4 7 7 10 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 8 15 14 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1336 | 193 283 115 505 240 Remotely . | . . . . . Salvage Created 2292 | . 416 49 1034 793 Parts 160 | . 29 6 61 64 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 50 | . 9 3 23 15 Guns 47 | . 9 3 23 12 AOE 3 | . . . . 3 Classes Destroyed 9 | . 5 . 2 2 Worker 1 | . . . . 1 Builder 2 | . 1 . . 1 Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 7 | . 2 . 3 2 Swarmer 13 | . 3 3 4 3 Grunt 19 | . 6 . 9 4 Duelist 2 | . . . 2 . Sentry 16 | . . . 8 8 Best Kill Streak 6 | . 6 2 3 4 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 294 | . 44 19 126 105 Missed 78 | . 15 2 37 24 Hits 216 | . 29 17 89 81 Melee 13 | . . . 1 12 Projectile 203 | . 29 17 88 69 AOE 4 | . 4 . . . Critical Strikes 9 | . 1 . 3 5 Damage Taken 3224 | . 551 130 1139 1404 Core 543 | . 124 13 140 266 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . . 15 . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 219 | . 62 12 92 53 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 43 88 79 Shots Fired 373 | . 99 24 153 97 Gun 340 | . 72 24 153 91 Cannon . | . . . . . Launcher 6 | . . . . 6 Special 27 | . 27 . . . Kinetic 268 | . 72 24 117 55 Thermal 99 | . 27 . 36 36 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 15 | . 15 5 10 13 Robot Miss Streak 8 | . 4 8 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 3 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 214 | . 44 10 97 63 Core Hits 105 | . 24 3 43 35 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 11 | . . . 5 6 Burn 7 | . . . 2 5 Destroy 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3302 | . 486 137 1302 1377 Guns 2858 | . 462 137 1295 964 Cannons . | . . . . . Explosions 412 | . . . . 412 Melee . | . . . . . Ramming 8 | . . . 7 1 Kinetic 2089 | . 462 137 917 573 Thermal 877 | . 24 . 378 475 Explosive . | . . . . . Electromagnetic 328 | . . . . 328 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 3 | . . . 2 1 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 385 | . 207 . 385 170 Average Temperature 69 | . 74 . 84 47 Received Heat Transfer 1065 | . 195 . 471 399 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 1 1 Heat Transferred 2605 | . 50 . 1036 1519 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 93 Level 1 1 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 269 | . 113 60 151 269 Initial 62 | . . . . 62 Average 51 | . 34 6 59 82 Influence Increases 1712 | . 280 70 735 627 Destroy 0b10 Robot/C 1000 | . 180 60 460 300 Destroy 0b10 Robot/NC 60 | . 20 . 15 25 Destroy Leader 296 | . 44 10 136 106 Successful Hack 87 | . 27 . 49 11 Disable Machine 60 | . . . 30 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 14 | . 9 . . 5 Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 1505 | . 280 70 587 568 Entered New Map 86 | . . . . 86 Time Decay 1299 | . 280 70 527 422 Lost Part 120 | . . . 60 60 Squads Dispatched 8 | . 1 . 4 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 14 3 44 32 Peak Tracking Total 11 | . 3 3 4 11 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . 7 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 23 | . 6 1 9 7 Terminals 18 | . 5 . 7 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 65 | . 21 1 31 12 Successful 42 | . 16 1 20 5 Failed 23 | . 5 . 11 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 15 | . 13 . 2 . Terminals 48 | . 16 . 22 10 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 14 | . 5 . 7 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 12 1 13 3 Robot Analysis 2 | . . . 2 . Open Door 3 | . . 1 . 2 Emergency Access Points 2 | . 2 . . . Scanalyzer Index 1 | . 1 . . . Locate Traps 5 | . 3 . 1 1 Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 6 | . 2 . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 11 | . 4 . 5 2 Recycle Component 4 | . 2 . 2 . Process 2 | . 1 . 1 . Report Inventory 3 | . 1 . 1 1 Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 . 6 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 4 | . 2 . 2 . Recycled Matter 254 | . 90 . 164 . Retrieved Matter 164 | . . . 164 . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3245 | . . 533 1684 1028 Optics 1768 | . . . 740 1028 Structural 3200 | . . 532 1644 1024 Traps 915 | . . 1 914 . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4265 | 55 874 624 1684 1028 Spaces Moved 2626 | 51 621 441 1000 513 Core 14 | 13 . . . 1 Treads 437 | . . . 133 304 Legs 1820 | . 304 441 867 208 Wheels 355 | 38 317 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 130 Average Speed 123 | 72 99 120 129 148 Slowest Speed 400 | 80 120 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 76 73 78 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . 10 . . . Terrain Destroyed 15 | . 12 . . 3 Melee . | . . . . . Projectile 12 | . 12 . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3256 | 68 731 507 1250 700 Wait 231 | . 15 37 96 83 Move 2622 | 50 620 440 999 513 Hop . | . . . . . Pick Up 81 | 12 15 6 29 19 Fast Attach . | . . . . . Attach 23 | 6 1 4 9 3 Detach . | . . . . . Swap 33 | . 8 6 12 7 Drop 40 | . 10 2 11 17 Fire 219 | . 62 12 92 53 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 1 | . . . . 1 Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Discovered new exit (range 3) 856 | -10/Materials | Derelicts attacked the area 930 | -10/Materials | Entered Mines 948 | -10/Mines | Discovered new exit (range 8) 1011 | -10/Mines | Core integrity fell below 50% 1065 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1083 | -10/Mines | Discovered new exit (range 12) 1122 | -10/Mines | Learned location of Zion (-6) 1144 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1324 | -10/Mines | Discovered new exit (range 11) 1554 | -10/Mines | Entered Materials 1554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1555 | -9/Materials | Identified exit to Storage 1711 | -9/Materials | Discovered exit to Storage (range 15) 2169 | -9/Materials | Build established: Scavenger-Mutant 2258 | -9/Materials | Discovered new exit (range 13) 2920 | -9/Materials | Discovered new exit (range 8) 3052 | -9/Materials | Repaired Structural Scanner? 3192 | -9/Materials | Discovered new exit (range 9) 3238 | -9/Materials | Entered Storage 3284 | -9/Storage | Build established: Mutant 3815 | -9/Storage | Core integrity fell below 50% 4257 | -9/Storage | Core integrity fell below 20% 4266 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04245_ B-36 Bruiser unfolds itself. 04245_ G-34 Mercenary unfolds itself. 04246_ Imp. Ion Engine destroyed. 04246_ U-05 Engineer lays Concrete. 04253_ U-05 Engineer builds a Wall. 04253_ Imp. Treads severed. 04256_ C-45 Heavy ARC bursts open, deploying its payload. 04256_ G-47 Trooper unfolds itself. 04256_ B-36 Bruiser unfolds itself. 04256_ G-34 Mercenary unfolds itself. 04258_ U-05 Engineer lays Concrete. 04258_ Imp. Treads destroyed. 04259_ U-05 Engineer lays Concrete. 04259_ Destroyed Imp. Ion Engine. 04260_ U-05 Engineer lays Concrete. 04260_ Autogun destroyed. 04261_ U-05 Engineer lays Concrete. 04262_ Structural Scanner destroyed. 04264_ EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | ????????????????## # ##### ##### | | ????????????????## # #########+##+##### | | ????????????????## # #### | | ????????????????## # % #### | | ????????????????## + #### | | ????????????????## # ################## | | ????????????????## # # ##### | | ????????????????## # # ??????????## | | ????????????????########### # ??????????## | | ????????????????########### # ??????????## | | ?????????????????????????## # ??????????## | | ?????????????????????????## # ??????????## | | ?????????????????????????## # ??????????## ""T | | ?????????????????????????## # ??????????## """ | | ?????????????????????????## # ???###### | | ?????????????????????????## #####+###???###### | | ?????????????????????????## ^ ^ ##????????? | | ?????????????????????????## ##????????? | | ????????????????########### ^ ###???????? | | ????????????????########### ###???????? | | ????????????????## # T##???????? | | ????????????????## # ! ###???????? | | ????????????????## # ^ ##???????? | | ????????????????## igg# G [ ###???????? | | ????????????????## l%[= = [###???????? | | ????????????????## @g # %= ![[ ##???????? | | ????????????????## i # = [[%[ # ""??????? | | ????????????????## g#"% # ##[[ # ????????? | | ????????????????## g/ #### # ????????? | | ????????????????####+#######+#####? # ????????? | | ????????????????#### ### ??? / ????????? | | ???????????????????????????????????? # ????????? | | ???????????????????????????????????? # ???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 25% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionAntimissileCanceller Manual? 0 Play Time 01:02:39 Cumulative 9.0 hours Start 2026.10.02 @ 05:42:42 End 2026.10.02 @ 07:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08326a38-4869-4d0c-915d-da51e957b9cf