Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 18:13:55 Player: Lazz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1979) 1979 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5229 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 86/100 System Corruption 0% Temperature Cool (12) Movement Walking (175) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Rocket Array > --- INVENTORY (15) --- Improved Cooling System Large Battery (200) Hardened Medium Armor Plating Bomb Drone Bay (8/16) Particle Gun Grenade Launcher Grenade Launcher Heavy Hammer Powered Hammer Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Plasma Cannon Plasma Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Battery Hardened Medium Armor Plating Hacking Suite Bomb Drone Bay Spread Laser Grenade Launcher Grenade Launcher Rocket Array Heavy Hammer Powered Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 51 | 7 . 8 8 4 13 6 5 Power 7 | 1 . 1 1 . 2 2 . Engine 5 | 1 . 1 1 . 1 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 4 . 4 1 1 Treads 3 | 2 . 1 . . . . . Leg 9 | . . . 3 . 4 1 1 Wheel 2 | . . 1 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 . 2 2 3 3 2 . Device 8 | 1 . 1 2 1 2 1 . Storage 2 | 1 . 1 . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . 1 1 . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 16 | 2 . 3 1 1 4 1 4 Energy Gun 9 | 2 . 3 1 . 2 . 1 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 25 | . . . 1 . 6 14 4 Power 5 | . . . . . 1 4 . Propulsion 8 | . . . 1 . 1 5 1 Utility 3 | . . . . . 1 2 . Weapon 9 | . . . . . 3 3 3 Highest Loss Streak 6 | . . . 1 . 4 6 3 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 4 10 11 13 13 10 9 Power . | . 1 1 1 1 1 . . Propulsion . | . 1 1 . . . . . Utility 5 | . 1 3 6 7 8 4 3 Weapon 4 | . 1 3 3 4 4 5 5 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 1 3 . 2 1 5 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 7 | . . 1 1 . 2 1 2 Weapon 4 | . . . 1 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 100 97 99 97 94 66 36 Engine 7 | . 14 11 11 9 11 2 . Core 1 | . . . . . 2 4 . Treads 5 | . 28 22 8 . . . . Leg 15 | . . . 17 27 25 20 5 Wheel 2 | . . 10 7 . . . . Device 11 | . 14 10 11 17 13 11 9 Storage 8 | . 14 11 11 9 7 6 7 Hackware 2 | . . . . . 5 2 3 Protection 1 | . . . . 7 2 2 . Energy Gun 17 | . 28 31 33 25 19 4 2 Energy Cannon 2 | . . . . . 1 9 . Peak Build Rating 37 | 7 7 15 25 36 35 37 35 Average Rating 21 | 5 7 12 18 28 31 24 18 On Entrance 15 | . 7 7 15 23 29 33 12 Avg Prop Armor Cover (%) 8 | . . 12 6 . . . . Naked Turns 39 | . . . . . . 39 . Heaviest Build 55 | 15 15 35 39 43 48 55 33 Greatest Support 47 | 40 40 40 40 40 47 47 15 Greatest Overweight (x) 9 | 1 . 3 2 1 1 2 9 Average Overweight (x) . | . . 1 . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 13 15 Most Carried 15 | 4 7 14 15 15 15 15 15 Average Carried 12 | 2 4 10 12 14 14 12 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 4 7 14 14 15 15 15 14 Class Distribution -------------------- 29% | Mutant 17% | Scavenger-Tank 17% | Scavenger-Skirmisher 9% | Gunner 8% | Scavenger-Gunner 7% | Skirmisher 5% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1005 | 270 . 80 90 4 226 239 96 Remotely . | . . . . . . . . Salvage Created 1914 | 114 175 248 373 . 510 407 87 Parts 120 | 8 9 16 40 . 26 18 3 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . 13 2 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 50 | . 2 8 14 . 12 12 2 Guns 37 | . 2 8 14 . 10 1 2 Cannons 5 | . . . . . 2 3 . AOE 8 | . . . . . . 8 . Classes Destroyed 12 | 2 3 1 2 . 2 1 1 Builder 2 | . . . 2 . . . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . 1 . . . 2 . . Recycler 2 | 1 . . 1 . . . . Operator 3 | . 1 1 . . 1 . . Swarmer 14 | . . . 8 . . 6 . Grunt 25 | . 2 4 4 . 9 4 2 Sentry 7 | . . 4 2 . . 1 . Specialist 2 | . . . . . 2 . . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Samaritan 1 | . . . . . . . 1 Best Kill Streak 6 | 2 2 2 5 . 6 5 2 Combat Bots Only 6 | . 1 2 4 . 6 5 2 Max Kills in Single Turn 3 | 1 1 1 2 . 2 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 374 | . 11 34 48 1 66 148 66 Missed 122 | . 4 11 12 . 14 60 21 Hits 252 | . 7 23 36 1 52 88 45 Projectile 252 | . 7 23 36 1 52 88 45 Critical Strikes 5 | . . . . . 1 . 4 Part Disruptions 1 | . . . . . 1 . . Damage Taken 3724 | . 74 322 356 61 762 1406 743 Core 840 | . 11 80 26 . 120 360 243 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 95 . 73 100 . . . Volleys Fired 122 | 14 13 17 22 . 30 20 6 Largest 3 | 2 2 3 3 . 3 3 3 Hottest 225 | 90 90 195 195 . 210 225 121 Shots Fired 296 | 27 26 49 63 . 78 38 15 Gun 246 | 27 26 49 63 . 64 4 13 Cannon 45 | . . . . . 14 31 . Launcher 5 | . . . . . . 3 2 Special . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Thermal 251 | 13 13 44 63 . 78 35 5 Explosive 5 | . . . . . . 3 2 Electromagnetic 32 | 14 13 5 . . . . . Robot Hit Streak 20 | 4 4 12 8 . 20 8 9 Robot Miss Streak 8 | 2 3 4 8 . 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 4 . 2 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 221 | 13 15 42 49 . 63 25 14 Core Hits 242 | 3 7 50 60 . 83 26 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 1 . . . . . . Burn 1 | 1 . . . . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks 8 | . . . . 2 5 . 1 Impact 8 | . . . . 2 5 . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4409 | 169 208 604 593 . 1217 1004 614 Guns 2863 | 169 208 604 593 . 1022 36 231 Cannons 657 | . . . . . 195 462 . Explosions 787 | . . . . . . 506 281 Melee 102 | . . . . . . . 102 Ramming . | . . . . . . . . Kinetic 152 | . . . . . . . 152 Thermal 3122 | 89 74 572 593 . 1217 498 79 Explosive 787 | . . . . . . 506 281 Electromagnetic 246 | 80 134 32 . . . . . Impact 102 | . . . . . . . 102 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . Average Corruption 2 | . . . . . 2 2 . Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 6 9 . Message Errors 5 | . . . . . 1 4 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 109 | . . . . . . 10 99 Projectiles . | . . . . . . . . Explosions 10 | . . . . . . 10 . Melee 99 | . . . . . . . 99 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . . . . . . 131 22 Shots 6 | . . . . . . 5 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 433 | 180 216 370 433 . 378 221 1 Average Temperature 143 | 86 88 140 196 . 170 61 1 Received Heat Transfer 969 | . 42 111 93 . 189 321 213 Effects 11 | . . 3 7 . 1 . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . 3 2 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 2 | . . . 1 . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 . . 1 . 3 1 . Heat Transferred 4964 | 333 222 823 735 . 1774 929 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 168 | 5 30 100 168 46 123 . . Initial 33 | . . . 33 . 16 . . Average 45 | . 7 55 69 3 38 . . Influence Increases 1398 | 15 62 235 340 56 320 320 50 Destroy 0b10 Robot/C 1000 | . 40 160 280 . 240 240 40 Destroy 0b10 Robot/NC 60 | 15 10 5 15 . 15 . . Destroy Leader 176 | . 12 50 30 . 54 20 10 Successful Hack 20 | . . 5 . 9 6 . . Destroy Structure 7 | . . . . 2 5 . . Lose Combat Pursuer 135 | . . 15 15 45 . 60 . Influence Decreases 1398 | 15 62 148 427 20 253 393 80 Entered New Map 119 | . . . 54 . 20 39 6 Time Decay 1149 | 15 62 148 363 20 173 294 74 Lost Part 130 | . . . 10 . 60 60 . Squads Dispatched 8 | . 2 1 . . 4 . 1 Investigation 2 | . . . . . 1 . 1 Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 2 1 . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 9 11 16 1 14 16 10 Peak Tracking Total 7 | . 3 3 4 4 4 5 7 Tactical Retreats 5 | . . 1 1 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . 4 . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . 4 . . 4 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 11 | . . 2 1 4 2 1 1 Terminals 9 | . . 2 . 3 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . . 6 1 15 6 3 4 Successful 15 | . . 1 1 5 1 3 4 Failed 20 | . . 5 . 10 5 . . Catastrophic 3 | . . 1 . . 2 . . Database Lockouts . | . . . . . . . . Manual 14 | . . 3 . 8 3 . . Terminals 28 | . . 6 . 9 6 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . 6 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . 1 1 1 1 3 4 Record 7 | . . . . . . 3 4 Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Retrieve Study 4 | . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . 2 . 4 2 1 1 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . 4 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 8 | . . . . . . . 8 Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 2824 | 31 241 144 868 182 642 716 . Structural 2072 | . . . 868 182 306 716 . Seismic 752 | 31 241 144 . . 336 . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 Drone Launches 10 | . . . . . . . 10 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 4957 | 121 241 408 1052 182 911 1279 763 Spaces Moved 2567 | 45 113 200 645 101 465 725 273 Core 144 | 6 . . . . . 116 22 Treads 420 | 39 113 103 165 . . . . Legs 1809 | . . . 383 101 465 609 251 Wheels 194 | . . 97 97 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 100 120 100 50 175 Average Speed 161 | 147 160 150 134 167 147 161 262 Slowest Speed 500 | 160 160 240 260 190 176 270 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 26 21 97 15 9 63 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 . . 1 2 Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 7 | . . . 2 . . 4 1 Spaces Dug 7 | . . . . 2 5 . . Terrain Destroyed 102 | . . . . 2 5 74 21 Melee 7 | . . . . 2 5 . . Projectile 2 | . . . . . . 2 . AOE 93 | . . . . . . 72 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3099 | 69 147 269 786 109 615 796 308 Wait 248 | . 19 36 77 . 82 20 14 Move 2560 | 44 112 199 644 100 464 724 273 Hop . | . . . . . . . . Pick Up 48 | 4 3 5 13 1 7 12 3 Fast Attach 28 | 7 . 3 4 2 4 6 2 Attach 19 | . . 1 2 1 4 6 5 Detach 6 | . . 1 . 1 . 2 2 Swap 24 | . . 4 3 2 13 2 . Drop 32 | . . 3 17 . 6 4 2 Fire 122 | 14 13 17 22 . 30 20 6 Melee 8 | . . . . 2 5 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . 4 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 686 | -9/Materials | Build established: Gunner 753 | -9/Materials | Discovered new exit (range 8) 771 | -9/Materials | Entered Mines 887 | -9/Mines | Discovered new exit (range 3) 1201 | -9/Mines | Found a hidden stash of uninstalled traps 1224 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1358 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1573 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1706 | -9/Mines | Build established: Scavenger-Skirmisher 1724 | -9/Mines | Discovered new exit (range 14) 1765 | -9/Mines | Learned location of Storage (-8) 1767 | -9/Mines | Found the Drone Emporium 1774 | -9/Mines | Found Prototype Device 1823 | -9/Mines | Entered Materials 1823 | -8/Materials | Evolved 2 slots: Utility x2 1823 | -8/Materials | Identified Bomb Drone Bay 1824 | -8/Materials | Identified exit to Factory 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2566 | -7/Factory | Lost 4 parts (1p1n2w) 2766 | -7/Factory | Found Prototype Launcher 2806 | -7/Factory | Identified exit to Lower Caves 2833 | -7/Factory | Discovered new exit (range 11) 2916 | -7/Factory | Entered Lower Caves 2947 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2953 | -7/Lower Caves | Identified Rocket Array 3187 | -7/Lower Caves | Learned location of Zion (-7) 3540 | -7/Lower Caves | Spotted B-75 Beast 3565 | -7/Lower Caves | Build established: Scavenger-Tank 3641 | -7/Lower Caves | Destroyed B-75 Beast 3658 | -7/Lower Caves | Attracted the attention of an 0b10 base 3663 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 3754 | -7/Lower Caves | Released all parts (3) 3776 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3818 | -7/Lower Caves | Core integrity fell below 50% 3935 | -7/Lower Caves | Build established: Mutant 4141 | -7/Lower Caves | Discovered new exit (range 14) 4195 | -7/Lower Caves | Entered another Lower Caves area 4524 | -7/Lower Caves | Attracted the attention of an 0b10 base 4532 | -7/Lower Caves | Core integrity fell below 20% 4570 | -7/Lower Caves | Lost 8 allies 4844 | -7/Lower Caves | Spotted B-75 Beast 4917 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4958 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04658_ Acquired Mak. Shrapnel Gun. 04660_ The unstable cave ceiling collapses. 04663_ Acquired Flak Gun. 04678_ The unstable cave ceiling collapses. 04684_ Acquired 10 matter. 04735_ The unstable cave ceiling collapses. 04759_ Critical hit (Burn: +37). 04783_ G-47 Trooper destroyed. 04791_ Aluminum Leg+ fries itself beyond repair. 04793_ Acquired 26 matter. 04795_ Acquired 30 matter. 04796_ Imp. Heat Sink fries itself beyond repair. 04800_ Dropped Spread Laser+. 04800_ Acquired Particle Gun. 04917_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 04937_ Mak. Shrapnel Gun destroyed. 04948_ Flak Gun destroyed. 04954_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ??#### ###???####### ### ???? ?????# | | ??# ##??# ???? ?????#### | | ??# ##?# ?? ? #??? #????????# | | ??# ## #?# ######/#### #???? ###??????# | | ??# ## ### """"" ""# #???? ##?????# | | ??# ## %""# #????# ##???## | | ??## #### ## T"# #???## ##?## | | ???######??### ""# #??## #?# | | ?###???#####?# %% # #### ?## | | ?# #### ### # # # ## #?## | | ?# # "# ## ### | | ??# # "# ## ## | | ??# # # # ## | | ??# #### ### # # | | #?# ## # | | ### ### ### ### | | ## ## ### ## ## ###?## ### | | [ # ## #####????####### | | ## #????????????# | | BB # #????????????###### | | ###### BB # ## #?????????????????? | | ##???# #### ##?##?????????????????? | | #???# # # ##????????????????????? | | ##??# # #????????????????????? | | ###??# ### %##????????????????????? | | ?????# #?????# @##?????????????????????? | | ?????##??????# ## #??????????????????????? | | #?????????????# ### ;#?????????????????????? | | "#???????####### ### #?????????????????????? | | ##??##### #### #?#%##?????????????????????? | | #?## ## ### ### #??????????????????????? | | ### # #??????????????????????? | | # # #??????????????????????? | | ###### #####??????????????????????? | | # # #### ## #?## #??????????????????????????? | | # # ##??## ##??####??????????????????????????? | | # ##?????# #?????????????????????????????????? | | # ???????## #?????????????????????????????????? | | # #???????## ##?????????????????????????????????? | | #?????????##??????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceRefineryClaw Manual? 0 Play Time 00:29:19 Cumulative 339.9 hours Start 2026.10.05 @ 15:16:19 End 2026.10.05 @ 18:13:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 84 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e16bc3b-1462-4c3d-a0a3-2627d813cad1