Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 21:42:41 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (179) 895 Value Destroyed (4730) 4730 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 9362 Bonus ------- High Alert Combat Kills 1017 Cogmind --------- Core Integrity 564/700 Matter 13/300 Energy 300/300 System Corruption 7% Temperature Cool (108) Movement Rolling (110) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Minigun Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY (20) --- Enhanced Nuclear Core Armored Huge Wheel High-capacity Matter Pod (0) Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Long-range Tractor Beam Light EM Pulse Cannon Heavy Ion Cannon Minigun Flak Gun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Matter Pod Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Light EM Pulse Cannon Heavy Ion Cannon Flak Gun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 120 | 6 15 36 28 34 1 Power 6 | 1 . 2 1 2 . Engine 3 | 1 . 2 . . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 40 | 2 2 19 9 8 . Treads 16 | 2 2 8 2 2 . Leg 1 | . . . . 1 . Wheel 23 | . . 11 7 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 3 6 4 11 1 Device 9 | . . 1 . 7 1 Storage 6 | 1 2 3 . . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 8 | . . 2 3 3 . Artifact . | . . . . . . Weapon 48 | 2 10 9 14 13 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 36 | 2 7 8 9 10 . Ballistic Cannon . | . . . . . . Launcher 11 | . 3 1 5 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 12 | . . 7 3 2 . Power 1 | . . 1 . . . Propulsion 5 | . . 4 1 . . Utility 2 | . . 1 . 1 . Weapon 4 | . . 1 2 1 . Highest Loss Streak 4 | . . 4 1 1 . Average Slot Usage (%) 97 | . 99 99 99 93 92 Engine 6 | . 14 10 6 . . Core 3 | . . . 2 7 7 Treads 10 | . 27 11 9 1 . Wheel 14 | . . 20 17 15 15 Device 2 | . . 1 . 7 7 Storage 18 | . 22 22 18 15 15 Processor 5 | . 5 . 8 7 7 Protection 6 | . . 8 9 7 7 Ballistic Gun 27 | . 27 21 26 29 30 Naked Turns . | . . . . . . Heaviest Build 96 | 11 43 82 91 96 94 Greatest Support 40 | 40 40 40 22 38 38 Greatest Overweight (x) 8 | . 2 8 4 4 2 Average Overweight (x) 2 | . . 3 3 2 2 Largest Inventory Capacity 26 | 6 16 26 20 20 20 Average Capacity 18 | 5 13 20 20 20 20 Most Carried 20 | 4 16 20 20 20 20 Average Carried 17 | 2 9 18 19 19 20 Final Capacity 20 | 6 16 20 20 20 20 Final Carried 20 | 4 14 20 20 20 20 Class Distribution -------------------- 57% | Hauler-Tank 21% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 5328 | 264 454 1156 1304 2150 . Remotely . | . . . . . . Salvage Created 6465 | 100 426 1687 1714 2496 42 Parts 416 | 1 35 127 113 137 3 Haulers Intercepted 16 | . 2 4 5 5 . Recyclers Shooed 8 | . 2 1 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 108 | . 11 28 36 32 1 Guns 85 | . 9 25 24 26 1 AOE 23 | . 2 3 12 6 . Classes Destroyed 14 | 1 5 4 1 3 . Worker 22 | . . 8 2 12 . Builder 3 | . . 1 2 . . Tunneler 4 | . . 2 . 2 . Hauler 16 | . 2 4 5 5 . Recycler 9 | 1 2 . . 6 . Operator 3 | . 1 1 . 1 . Watcher 14 | . 2 5 3 4 . Swarmer 31 | . 9 3 11 8 . Grunt 51 | . 2 19 15 14 1 Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 18 | . . 6 9 3 . Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 9 | 1 4 7 5 9 1 Combat Bots Only 5 | . 4 5 4 4 1 Max Kills in Single Turn 5 | 1 3 2 5 3 1 Gunslinging 1 | . . . . 1 . Exploded 4 | . 2 1 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4043 | . 258 1575 920 1162 128 Core 524 | . 45 256 87 119 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 82 36 84 . . Volleys Fired 384 | 2 39 113 96 125 9 Largest 4 | 2 2 2 3 4 4 Hottest 103 | 40 46 46 76 103 103 Shots Fired 1069 | 4 73 221 263 472 36 Gun 1048 | 4 68 217 256 467 36 Cannon 2 | . . . . 2 . Launcher 19 | . 5 4 7 3 . Special . | . . . . . . Kinetic 1048 | 4 68 217 256 467 36 Thermal . | . . . . . . Explosive 19 | . 5 4 7 3 . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 58 | 3 11 58 18 11 4 Robot Miss Streak 10 | . 10 3 5 9 4 Penetration Max 1 | . . . 1 1 . Secondary Targets 7 | . . 3 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 656 | 3 46 164 169 255 19 Core Hits 309 | 2 28 77 79 119 4 Critical Hits 8 | . . 2 2 3 1 Critical Kills 5 | . . 2 1 2 . Critical Parts Destroyed 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12304 | 26 699 2737 3599 4955 288 Guns 9970 | 26 518 2203 2742 4193 288 Cannons . | . . . . . . Explosions 2334 | . 181 534 857 762 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 9970 | 26 518 2203 2742 4193 288 Thermal . | . . . . . . Explosive 1914 | . 181 379 857 497 . Electromagnetic 420 | . . 155 . 265 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 . 7 7 Average Corruption 4 | . . 1 . 6 7 Corruption Purged . | . . . . . . Effects 85 | . . 10 . 72 3 Message Errors 15 | . . 2 . 13 . Matter Fused 15 | . . . . 13 2 Heat Flow Errors 5 | . . . . 5 . Energy Discharges 5 | . . 1 . 3 1 Data Loss (minor) 8 | . . 4 . 4 . Data Loss (major) 3 | . . . . 3 . Misfires 4 | . . . . 4 . Targeting Errors 21 | . . 2 . 19 . Weapon Failures 9 | . . 1 . 8 . Overload Shots . | . . . . . . Overflow Damage 77 | . 4 26 20 27 . Projectiles . | . . . . . . Explosions 77 | . 4 26 20 27 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . 55 54 . . Shots 4 | . . 2 2 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 1 22 320 441 333 Average Temperature 80 | . 1 5 39 108 181 Received Heat Transfer 1233 | . 24 549 261 345 54 Effects 4 | . . . 1 2 1 Energy Bleed 2 | . . . 1 . 1 Interference 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 1377 | 5 227 481 804 1377 . Initial 311 | . 3 48 113 311 . Average 487 | 2 85 210 457 918 . Maximum Alert Level 4 | . 1 2 3 4 . Low Security (%) 33 | 100 95 49 14 . . Level 1 18 | . 4 31 20 17 . Level 2 21 | . . 18 57 13 . Level 3 8 | . . . 6 21 . Level 4 16 | . . . . 48 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 3 6 8 . Investigation 3 | . . . 2 1 . Extermination 4 | . . . . 4 . Reinforcement 10 | . 1 3 4 2 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 9 | . 1 4 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 28 48 47 41 4 Peak Tracking Total 7 | . 6 7 6 5 3 Tactical Retreats 5 | . 3 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 35 | . . 7 5 23 . Max in Single Turn 6 | . . 3 1 6 . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 30 | . 5 8 7 10 . Terminals 22 | . 5 6 6 5 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 3 | . . . 1 2 . Total Hacks 110 | . 25 34 29 22 . Successful 55 | . 12 24 12 7 . Failed 54 | . 12 10 17 15 . Catastrophic 9 | . . . 3 6 . Database Lockouts 1 | . 1 . . . . Manual 61 | . 16 13 12 20 . Terminals 85 | . 25 20 27 13 . Fabricators 6 | . . . . 6 . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 9 . 1 . Garrison Access 4 | . . . 2 2 . Terminal Hacks 32 | . 8 10 10 4 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 6 | . 4 1 1 . . Level Access Points 1 | . . 1 . . . Branch Access Points 2 | . . . . 2 . Emergency Access Points 1 | . . 1 . . . Alert Level 6 | . . 2 4 . . Unreport Threat 7 | . . 3 3 1 . Locate Traps 7 | . 2 2 2 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 9 . . . Insert Component 4 | . . 4 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 2 2 3 . Terminals 7 | . 4 2 1 . . Botnet 6 | . 3 2 1 . . Detonate 1 | . 1 . . . . Fabricators 2 | . . . . 2 . Report 1 | . . . . 1 . Haulers 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Jam 2 | . . . 1 1 . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . . . . 1 . Hacking Detections 29 | . 5 8 7 9 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 6747 | 87 1255 1462 1507 2315 121 Spaces Moved 4004 | 46 632 765 856 1620 85 Core 3 | 3 . . . . . Treads 762 | 43 632 42 6 39 . Legs . | . . . . . . Wheels 3239 | . . 723 850 1581 85 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 120 110 110 Average Speed 126 | 152 169 124 120 114 110 Slowest Speed 240 | 160 200 240 225 240 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 92 86 85 46 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 41 | . 13 . 16 12 . Terrain Destroyed 187 | . 28 30 90 39 . Melee . | . . . . . . Projectile 8 | . . . 5 3 . AOE 179 | . 28 30 85 36 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 4987 | 57 739 1067 1149 1879 96 Wait 300 | . 31 97 113 58 1 Move 3999 | 45 631 764 855 1619 85 Hop . | . . . . . . Pick Up 84 | 4 15 25 24 16 . Fast Attach 33 | 6 4 9 5 9 . Attach 21 | . . 10 5 6 . Detach 3 | . . 3 . . . Swap 66 | . 11 17 18 19 1 Drop 95 | . 7 29 33 26 . Fire 384 | 2 39 113 96 125 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 3) 816 | -10/Materials | Central database locked down 1003 | -10/Materials | Discovered new exit (range 12) 1177 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Entered another Materials area 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -9/Materials | Build established: Hauler-Mutant 1702 | -9/Materials | Discovered new exit (range 15) 1892 | -9/Materials | Lost 4 parts (3n1w) 2132 | -9/Materials | Discovered new exit (range 5) 2268 | -9/Materials | Repaired Broken Imp. Assault Rifle 2358 | -9/Materials | Core integrity fell below 50% 2778 | -9/Materials | Identified exit to Materials 2805 | -9/Materials | Entered another Materials area 2805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3094 | -8/Materials | Build established: Hauler-Tank 3222 | -8/Materials | Discovered new exit (range 10) 3415 | -8/Materials | Discovered new exit (range 3) 3638 | -8/Materials | Discovered new exit (range 20) 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4371 | -7/Factory | Identified exit to Storage 4371 | -7/Factory | Identified exit to Lower Caves 5112 | -7/Factory | First assault squad dispatched 5450 | -7/Factory | Discovered new exit (range 8) 5468 | -7/Factory | Identified exit to Factory 6627 | -7/Factory | Entered Lower Caves 6748 | -7/Lower Caves | Self-destructed Last Messages --------------- 06571_ Acquired Gauss Rifle. 06587_ ALERT: Rogue bot located, Programmers report to Factory Zone 9E. 06591_ System corrupted: Substantial component data lost. LOCATION=LOWER CAVES GOAL=ESCAPE 06685_ System corrupted: Matter fused (-10). 06721_ Slug penetrates Wall. 06729_ G-47 Trooper destroyed. 06731_ Overheating: Energy bleed (-69). 06732_ Slug penetrates Wall. 06733_ System corrupted: Energy discharge (-67). 06734_ Slug penetrates M-14 Sweeper. 06740_ B-48 Gladiator suffers critical hit. 06740_ Destroyed Lgt. Treads. 06740_ Slug penetrates B-48 Gladiator. 06741_ Lgt. Nuclear Core fries itself beyond repair. 06741_ Aluminum Leg fries itself beyond repair. 06742_ Slug penetrates Wall. 06743_ Imp. Heat Sink fries itself beyond repair. 06747_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"??????????????????????????? | | ??????????????????????" ???????????????????##????? | | ??????????????????####" "#?????????####??? ##???? | | ??????????????????# "" ""???????### #??# #???? | | ??????????????????# ??????## ### #???? | | ??????????????????# ????### ????? | | ??????????????????# ???## #??????? | | ??????????????????? ???# #???????? | | ???????????????????? ##?# #?#####??? | | ?????????????????????# #?# #??# #??? | | ??????????????????????# #### #### #??? | | ??????????????????????# #### ## #### | | ??????????????????????# #### # | | ???????????????????????# #?# ## | | ????????????????????????# #?# ## # | | ?????????????????????????# ### ## # | | ?????????????????????????# ## | | ???????????????????????### # | | ????????????# % ##### ####### ## | | ?????????????# b @ ##?????# ### | | ??????????????# g g #??????# #?# # | | ??????????????## ## ###??????# #?# ## | | ???????????????# ## ??# ##??????? #?# ## | | ??????????????????????# #??????? ?## ### | | ??????????????????????### ?????? ??# #?# | | ????????????????????????? ????? ??## #?# | | ????????????????????????? ??? ## ## #???## ?# | | ????????????????????????? ??? ?###?##?????# | | ????????????????????????? ??? ?????????????# ## | | ????????????????????????? ??????????????????## ##? | | ????????????????????????? ???????????????????###?? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatArmageddonReconstructor Manual? 0 Play Time 01:44:40 Cumulative 658.3 hours Start 2021.09.01 @ 15:19:56 End 2021.09.01 @ 21:42:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 23 Types 18/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b31348-d8e9-4db7-81e1-08ae58116450