Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 17:37:15 Player: blackdogzx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (556) 556 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2511 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 156/160 System Corruption 3% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Targeting Computer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Targeting Computer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 34 | 5 2 3 10 14 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads . | . . . . . Leg 8 | 2 . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 2 3 6 Device 3 | . 1 . 1 1 Storage . | . . . . . Processor 6 | . . 1 2 3 Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 9 | 2 . . 4 3 Energy Gun 5 | 1 . . 4 . Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 20 | . . 4 4 12 Power 2 | . . . 1 1 Propulsion 5 | . . 2 . 3 Utility 5 | . . 1 . 4 Weapon 8 | . . 1 3 4 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes 1 | . . 1 . . Average Backups 3 | 1 1 4 3 4 Power 1 | . 1 1 1 2 Propulsion . | . . . . . Utility 1 | . . 2 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 9 | 1 . 2 . 6 Power 5 | . . 1 . 4 Propulsion 1 | 1 . . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 82 86 70 78 Engine 9 | . 14 14 6 3 Leg 14 | . 28 16 5 16 Device 12 | . 4 14 18 9 Processor 15 | . . 2 25 30 Protection 5 | . 7 10 . 3 Energy Gun 11 | . 14 14 14 4 Energy Cannon 1 | . . . . 4 Ballistic Gun 6 | . 14 13 . . Peak Build Rating 28 | 5 7 7 14 28 Average Rating 10 | 3 5 6 9 20 On Entrance 6 | . 5 7 5 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 20 | 7 11 11 14 20 Greatest Support 28 | 20 20 20 23 28 Greatest Overweight (x) 3 | . . 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 Average Carried 4 | 1 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 Scrap Suit Usage (%) 11 | . . . . 42 Parts Cannibalized 3 | . . . . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 584 | 250 . 134 27 173 Remotely . | . . . . . Salvage Created 739 | . . 159 152 428 Parts 56 | . . 8 11 37 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . . 8 6 14 Guns 18 | . . 8 6 4 Cannons 4 | . . . . 4 AOE 6 | . . . . 6 Classes Destroyed 6 | . . 3 . 3 Swarmer 14 | . . 1 4 9 Grunt 4 | . . 2 2 . Sentry 3 | . . . . 3 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Assembled 5 | . . 5 . . Best Kill Streak 4 | . . 3 4 4 Combat Bots Only 4 | . . 3 4 4 Max Kills in Single Turn 3 | . . 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 411 | . 4 57 73 277 Missed 147 | . 3 10 25 109 Hits 264 | . 1 47 48 168 Projectile 264 | . 1 47 48 168 AOE 3 | . . 3 . . Critical Strikes 6 | . . 1 1 4 Damage Taken 3362 | . 12 751 553 2046 Core 905 | . . 179 171 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . . . . 29 Core Remaining (%) 61 | 100 . 28 57 . Volleys Fired 81 | . 3 27 14 37 Largest 2 | . 2 2 2 2 Hottest 130 | . 70 70 130 114 Shots Fired 125 | . 6 52 26 41 Gun 108 | . 6 52 26 24 Cannon 10 | . . . . 10 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 28 | . 3 25 . . Thermal 82 | . 3 27 18 34 Explosive . | . . . . . Electromagnetic 15 | . . . 8 7 Robot Hit Streak 19 | . 1 5 6 19 Robot Miss Streak 4 | . 2 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 78 | . 2 32 16 28 Core Hits 46 | . 1 17 10 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Burn 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1611 | . 22 415 265 909 Guns 950 | . 22 408 260 260 Cannons 225 | . . . . 225 Explosions 408 | . . . . 408 Melee . | . . . . . Ramming 28 | . . 7 5 16 Kinetic 218 | . 22 196 . . Thermal 952 | . . 212 159 581 Explosive . | . . . . . Electromagnetic 413 | . . . 101 312 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 2 40 Shots 2 | . . . . 2 Rammed 3 | . . . 1 2 Targets Rammed 7 | . . 3 1 3 Kicked 4 | . . 3 . 1 Crushed . | . . . . . Highest Temperature 414 | . 18 162 414 409 Average Temperature 93 | . 9 66 155 94 Received Heat Transfer 659 | . 6 137 138 378 Effects 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2370 | . . 851 407 1112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 230 | . 3 50 86 230 Initial 32 | . . . 1 32 Average 21 | . . 2 13 63 Influence Increases 728 | . 3 70 160 495 Destroy 0b10 Robot/C 460 | . . 60 120 280 Destroy Leader 80 | . . 10 10 60 Successful Hack 3 | . 3 . . . Disable Machine 30 | . . . . 30 Destroy Structure 5 | . . . . 5 Lose Combat Pursuer 150 | . . . 30 120 Influence Decreases 506 | . 3 66 86 351 Entered New Map 49 | . . . 3 46 Time Decay 367 | . 3 56 73 235 Lost Part 90 | . . 10 10 70 Squads Dispatched 6 | . 1 . 2 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 3 26 21 36 Peak Tracking Total 18 | . 2 18 6 11 Tactical Retreats 15 | . . 2 6 7 ECM-based Alert Blocks 16 | . . . 10 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 1 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 3 | . 3 . . . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1558 | . 41 904 335 278 Seismic 1066 | . 41 904 121 . ECM 613 | . . . 335 278 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2213 | 62 147 904 493 607 Spaces Moved 1459 | 49 111 527 368 404 Core 272 | 13 . 2 212 45 Treads . | . . . . . Legs 1187 | 36 111 525 156 359 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 50 50 Average Speed 126 | 101 120 152 106 114 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 20 96 39 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1698 | 61 118 577 439 503 Wait 88 | 1 . 11 44 32 Move 1455 | 48 110 526 367 404 Hop . | . . . . . Pick Up 19 | 6 3 3 2 5 Fast Attach 23 | 1 2 1 8 11 Attach 10 | 4 . 1 2 3 Detach 2 | . . . . 2 Swap 3 | . . 1 . 2 Drop 10 | 1 . 4 1 4 Fire 81 | . 3 27 14 37 Melee . | . . . . . Ram 3 | . . . 1 2 Kick 4 | . . 3 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 210 | -10/Materials | Entered Mines 211 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 313 | -10/Mines | Assembled infested the area 397 | -10/Mines | Core integrity fell below 50% 452 | -10/Mines | Discovered new exit (range 10) 594 | -10/Mines | Learned 2 Materials zone layouts 631 | -10/Mines | Discovered new exit (range 8) 796 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 807 | -10/Mines | Found Scrap Suit 1017 | -10/Mines | Learned Materials emergency access door positions 1096 | -10/Mines | Discovered new exit (range 10) 1113 | -10/Mines | Identified exit to Materials 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Utility x2 1284 | -9/Materials | Discovered new exit (range 12) 1574 | -9/Materials | Discovered new exit (range 15) 1606 | -9/Materials | Identified exit to Materials 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Utility x2 1608 | -8/Materials | Identified exit to Storage 1900 | -8/Materials | Lost 7 parts (1p2n1u3w) 1939 | -8/Materials | Core integrity fell below 50% 2162 | -8/Materials | Discovered new exit (range 15) 2164 | -8/Materials | Core integrity fell below 20% 2214 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02163_ Triggered Shock Trap. 02163_ The floor emits a surge of raw power. 02163_ System corrupted (+2). 02165_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02166_ BMXSJ1TZBS0/V%8DEIE 3Y/JC1OT6FQ6ZYJ4S 02175_ Door malfunctions. 02178_ X-57 Shotgunner destroyed. 02178_ Y-45 Defender destroyed. 02200_ C-30 ARC bursts open, deploying its payload. 02200_ S-10 Pest unfolds itself. 02202_ Flight Unit fried. 02202_ S-10 Pest destroyed. 02202_ Processing Tank disabled. 02202_ Hvy. Particle Cannon destroyed. 02202_ Destroyed Hvy. Particle Cannon. 02202_ Door malfunctions. 02202_ S-10 Pest destroyed. 02205_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? 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" # % | | #????????+ # # # | | #????????# #######+### # # | | #???????## ##??# # [%# # | | #???????# #??# # =!*# # | | ###+############# #??# # = ! + # | | T #??# "" # *########### | | ############ #??# S"" #######?????????# | | #??????????# #??# " #???????????????? | | #??????????###+####?# #???????????????? | | [!= #??????????# ####/#####??????????????? | | [!= #??????????# """ ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed SuperquantumBladeAxe Manual? 0 Play Time 00:27:26 Cumulative 31.5 hours Start 2025.12.22 @ 17:06:11 End 2025.12.22 @ 17:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 56 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e1a4fd-bf29-4814-9593-488b392e1620