Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.14 @ 10:28:17 Player: TLFP Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2400) 2400 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6860 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 690 Friendly Fire -265 Cogmind --------- Core Integrity 751/850 Matter 285/300 Energy 325/325 System Corruption 4% Temperature Cool (0) Movement Flying (280) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Medium Storage Unit Weight Redist. System Long-range Sensor Array Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (12) --- Light Nuclear Core Antimatter Reactor Light Antimatter Reactor Improved Cooling System Long-range Sensor Array Improved Particle Charger Improved Light Armor Plating Damper Plating Improved Proton Missile Launcher Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Combat Airjet > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Weight Redist. System Long-range Sensor Array Signal Interpreter Weapon Cycler Improved Medium Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Bore Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Antimatter Reactor Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Improved Cooling System Long-range Sensor Array Improved Particle Charger Damper Plating System Shield High-powered Shotgun Bore Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Bore Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 9 | . 1 . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 7 | . 1 . 2 2 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 53 | . 2 . 2 4 16 7 8 14 Power 6 | . . . . . 3 2 . 1 Engine 1 | . . . . . 1 . . . Core 2 | . . . . . 2 . . . Reactor 3 | . . . . . . 2 . 1 Propulsion 13 | . . . . . 3 1 4 5 Treads . | . . . . . . . . . Leg 4 | . . . . . 3 1 . . Wheel . | . . . . . . . . . Hover 7 | . . . . . . . 4 3 Flight 2 | . . . . . . . . 2 Utility 22 | . 2 . 2 3 6 2 2 5 Device 10 | . 2 . 1 . 5 . . 2 Storage 4 | . . . . 2 . 1 . 1 Processor 1 | . . . . 1 . . . . Hackware 2 | . . . . . . . 1 1 Protection 5 | . . . 1 . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 12 | . . . . 1 4 2 2 3 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | . . . . . 1 . 1 1 Ballistic Cannon 5 | . . . . . 1 2 . 2 Launcher 3 | . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . . . . 3 . 1 9 Power . | . . . . . . . . . Propulsion 8 | . . . . . 1 . 1 6 Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 4 | . . . . . 2 . 1 4 Average Slot Usage (%) 97 | . 100 100 100 89 96 99 99 94 Engine 4 | . 12 12 10 8 6 1 . . Reactor 3 | . . . . . . 5 7 6 Leg 14 | . 25 25 20 16 20 21 13 . Hover 6 | . . . . . . . 7 21 Device 18 | . 12 12 20 16 22 21 19 14 Storage 16 | . 12 12 10 12 14 20 21 17 Processor 5 | . . . . 2 7 7 7 6 Hackware 2 | . . . . . . . 1 9 Protection 9 | . 12 12 20 16 9 7 7 4 Energy Gun 5 | . 25 25 20 9 2 . . . Energy Cannon 1 | . . . . . 4 4 . . Ballistic Gun 2 | . . . . . 3 . . 6 Ballistic Cannon 4 | . . . . . 1 8 12 5 Launcher 1 | . . . . 6 2 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 17 18 18 22 49 58 78 78 71 Greatest Support 61 | 20 20 20 20 20 50 50 50 61 Greatest Overweight (x) 3 | . . . 1 2 2 1 2 3 Average Overweight (x) . | . . . 1 1 . 1 1 1 Largest Inventory Capacity 18 | . 8 8 8 18 14 18 18 18 Average Capacity 14 | . 8 8 8 10 14 17 18 17 Most Carried 18 | . 7 8 8 10 14 18 18 18 Average Carried 14 | . 6 7 7 8 13 17 17 17 Final Capacity 18 | 8 8 8 8 14 14 18 18 12 Final Carried 18 | 7 7 8 8 10 14 18 18 12 Class Distribution -------------------- 50% | Hacker-Skirmisher 49% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Matter Collected 1699 | 185 25 10 20 51 322 76 . 1010 Remotely . | . . . . . . . . . Salvage Created 2705 | . . 36 270 78 785 . 30 1506 Parts 129 | . . 4 18 6 34 . 2 65 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 48 | . . 2 5 3 18 . 1 19 Guns 22 | . . 2 5 1 5 . . 9 Cannons 21 | . . . . . 11 . . 10 AOE 4 | . . . . 2 1 . 1 . Classes Destroyed 11 | . . 1 3 . 4 . . 3 Worker 6 | . . . . . 1 . . 5 Builder 4 | . . . . . . . . 4 Recycler 4 | . . . . . . . . 4 Watcher 3 | . . . 1 . . . . 2 Swarmer 13 | . . 2 . 2 5 . 1 3 Grunt 18 | . . . 3 . 8 . . 7 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . 2 1 2 . . 4 Hunter 3 | . . . . . 1 . . 2 Programmer 3 | . . . . . 1 . . 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 7 | . . 2 2 3 4 . 1 7 Combat Bots Only 4 | . . 2 2 3 3 . 1 4 Max Kills in Single Turn 6 | . . 1 1 2 1 . 1 6 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Damage Taken 2719 | . . 9 13 64 1163 . 366 1104 Core 325 | . . . . 5 155 . 66 99 Absorbed by Shields 62 | . . . . . . . . 62 Core Remaining (%) 93 | 100 . 100 100 99 . . 68 . Volleys Fired 172 | . . 2 13 5 73 . 3 76 Largest 2 | . . 2 2 2 2 . 2 2 Hottest 116 | . . 80 80 73 116 . 103 85 Shots Fired 305 | . . 4 26 6 114 . 6 149 Gun 160 | . . 4 26 5 49 . . 76 Cannon 138 | . . . . . 62 . 3 73 Launcher 7 | . . . . 1 3 . 3 . Special . | . . . . . . . . . Kinetic 190 | . . . . . 38 . 3 149 Thermal 69 | . . 2 13 . 54 . . . Explosive 1 | . . . . 1 . . . . Electromagnetic 45 | . . 2 13 5 22 . 3 . Robot Hit Streak 18 | . . 2 9 11 18 . 14 15 Robot Miss Streak 4 | . . 1 1 . 4 . 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 221 | . . 2 20 4 83 . 4 108 Core Hits 111 | . . 2 12 4 37 . 2 54 Critical Hits 41 | . . . . . 1 . . 40 Critical Kills 16 | . . . . . . . . 16 Critical Parts Destroyed 24 | . . . . . 1 . . 23 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5731 | . . 23 289 142 1766 . 144 3367 Guns 2631 | . . 23 289 42 675 . . 1602 Cannons 2221 | . . . . . 1003 . 21 1197 Explosions 869 | . . . . 100 88 . 113 568 Melee . | . . . . . . . . . Ramming 10 | . . . . . . . 10 . Kinetic 3489 | . . . . . 669 . 21 2799 Thermal 976 | . . 11 111 . 854 . . . Explosive 668 | . . . . 100 . . . 568 Electromagnetic 588 | . . 12 178 42 243 . 113 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 4 Average Corruption 1 | . . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . Effects 27 | . . . . . 3 1 13 10 Message Errors 10 | . . . . . 1 1 5 3 Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 5 | . . . . . 2 . 1 2 Data Loss (minor) 3 | . . . . . . . 3 . Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 100 | . . . . 1 . . 13 86 Projectiles 5 | . . . . . . . . 5 Explosions 95 | . . . . 1 . . 13 81 Melee . | . . . . . . . . . Knockbacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . . 12 Secondary . | . . . . . . . . . Self-Inflicted Damage 48 | . . . . . 11 . 8 29 Shots 3 | . . . . . 1 . 1 1 Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 309 | . . 36 72 12 309 . 269 108 Average Temperature 48 | . . 20 26 8 65 . 120 37 Received Heat Transfer 693 | . . . 12 27 393 . . 261 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 1792 | . . 25 250 . 1517 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Peak Influence 545 | . 15 54 195 160 545 58 360 420 Initial 92 | . . 4 14 15 52 58 . 92 Average 110 | . 1 29 63 109 121 40 106 194 Maximum Alert Level 2 | . . . . . 2 . 1 2 Low Security (%) 77 | . 100 100 100 100 74 100 69 51 Level 1 20 | . . . . . 22 . 30 43 Level 2 1 | . . . . . 3 . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 2 . 5 . 5 2 Investigation 4 | . . . 1 . 1 . 2 . Extermination 3 | . . . . . 1 . 1 1 Reinforcement 6 | . . . 1 . 2 . 2 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Distress Signals 8 | . . . . . 1 . 2 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 1 2 11 6 28 . 11 34 Peak Tracking Total 6 | . 1 2 3 4 6 . 4 5 Tactical Retreats 7 | . . . . . 3 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 10 | . . . 2 . 2 . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 11 | . . . . . 2 . 7 2 Max in Single Turn 1 | . . . . . 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 13 | . 1 . 3 . 1 . 4 4 Terminals 10 | . 1 . 3 . 1 . 3 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 3 . 12 . 1 . 8 20 Successful 26 | . 2 . 9 . . . 3 12 Failed 18 | . 1 . 3 . 1 . 5 8 Catastrophic 4 | . 1 . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 6 . 1 . 2 5 Terminals 33 | . 3 . 12 . 1 . 7 10 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . . . . . 10 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 2 . 9 . . . 1 3 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Garrison Index 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Surveillance Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 6 Process 1 | . . . . . . . . 1 Report Inventory 2 | . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 3 Terminals 3 | . . . . . . . 1 2 Assimilate 1 | . . . . . . . . 1 Botnet 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Monitor 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 11 | . 1 . 3 . 1 . 4 2 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 352 | . . . . . . . . 352 Retrieved Matter 26 | . . . . . . . . 26 Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total Allies 25 | . . 4 . . . 20 . 1 Largest Group 20 | . . 4 4 2 1 20 20 8 Highest-Rated Group 521 | . . 71 71 32 16 521 521 246 Highest-Rated Ally 35 | . . 31 31 16 16 35 35 35 Total Orders . | . . . . . . . . . Ally Attacks 197 | . . . 23 15 6 . 133 20 Total Damage 4073 | . . . 270 220 74 . 2820 689 Kills 36 | . . . 5 1 1 . 26 3 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Turns Passed 4936 | . 140 349 436 203 1238 565 907 1098 Spaces Moved 2941 | 1 114 281 252 114 647 355 545 632 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 2136 | 1 114 281 252 114 647 355 372 . Wheels . | . . . . . . . . . Hover 802 | . . . . . . . 173 629 Flight 3 | . . . . . . . . 3 Fastest Speed 53 | 120 120 120 150 150 123 153 153 53 Average Speed 139 | 120 120 120 150 161 140 153 160 118 Slowest Speed 280 | 120 120 120 150 180 180 153 185 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 31 | 2 18 64 32 17 22 94 21 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 65 | . . . . 10 . . 1 54 Melee . | . . . . . . . . . Projectile 21 | . . . . . . . 1 20 AOE 44 | . . . . 10 . . . 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Total 3486 | . 116 289 285 125 884 377 573 837 Wait 229 | . . 6 15 . 122 6 9 71 Move 2934 | . 113 280 251 113 647 354 544 632 Hop . | . . . . . . . . . Pick Up 36 | . 1 1 3 3 14 4 4 6 Fast Attach 15 | . . . . 1 6 2 . 6 Attach 12 | . 1 . 2 1 2 . 1 5 Detach . | . . . . . . . . . Swap 26 | . 1 . . 2 8 5 7 3 Drop 30 | . . . 1 . 12 6 4 7 Fire 172 | . . 2 13 5 73 . 3 76 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 31 | . . . . . . . . 31 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 65 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Discovered exit to Mines (range 12) 141 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Hacker-Mutant 389 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 438 | -10/Mines | Received a Mining Laser from a helpful Derelict 472 | -10/Mines | Identified exit to Materials 472 | -10/Mines | Discovered exit to Materials (range 9) 490 | -10/Mines | Entered Materials 490 | -9/Materials | Accompanied by 4 allies 490 | -9/Materials | Evolved 2 slots: Utility x2 776 | -9/Materials | Identified exit to Materials 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Accompanied by 2 allies 926 | -8/Materials | Evolved 2 slots: Utility x2 1027 | -8/Materials | Identified exit to Factory 1027 | -8/Materials | Discovered exit to Factory (range 16) 1129 | -8/Materials | Entered Factory 1129 | -7/Factory | Accompanied by 1 ally 1129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -7/Factory | Build established: Hacker-Skirmisher 2367 | -7/Factory | Sucked down chute 2367 | -7/Factory | Entered Waste 2368 | -7/Waste | Joined by Warlord forces that had cleared the area 2444 | -7/Waste | Found Damper Plating 2571 | -7/Waste | Identified exit to Factory 2571 | -7/Waste | Discovered exit to Factory (range 11) 2932 | -7/Waste | Entered Factory 2932 | -7/Factory | Accompanied by 20 allies 3478 | -7/Factory | Crushed by falling debris 3779 | -7/Factory | Identified exit to Factory 3779 | -7/Factory | Discovered exit to Factory (range 13) 3839 | -7/Factory | Entered another Factory area 3839 | -6/Factory | Accompanied by 8 allies 3839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -6/Factory | Build established: Hacker-Mutant 4755 | -6/Factory | Lost 3 parts (1n1u1w) 4937 | -6/Factory | Self-destructed Last Messages --------------- 04923_ Acquired Med. Storage Unit. 04923_ Slug penetrates Wall. 04923_ Penetrated by Slug. 04924_ Slug penetrates Wall. 04924_ R-10 Processor collects Hpw. Shotgun. 04924_ Dropped Lrg. Storage Unit. 04925_ System corrupted: Energy discharge (-102). 04926_ Penetrated by Slug. 04926_ Cmb. Airjet destroyed. 04927_ Penetrated by Slug. 04927_ R-10 Processor collects Weapon Cycler. 04930_ R-10 Processor collects Remote Datajack. 04930_ Slug penetrates H-66 Slayer. 04931_ R-10 Processor destroyed. 04931_ Penetrated by Slug. 04931_ Cesium-ion Thruster destroyed. 04934_ >> MONITOR: Recycling Unit F004 accepting Wheel(77%). 04937_ Slug penetrates Wall. 04937_ Bore Cannon destroyed. 04937_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# " "?# % ^ | | ????????????# " " # | | ????????????# " " # ^ """ | | ????????????# " " +% "Y" | | ????????????# " " # % "%"! 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X ##########???????????????? | | ???????????##+######+####????????????????????????? | | ???????????? ???????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????x???????????????????????????????????? | | ?????????????X????????????????????x??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????x??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 54 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed MiniPowerProcessor Manual? 0 Play Time 00:51:24 Cumulative 20.9 hours Start 2021.02.08 @ 11:06:24 End 2021.05.14 @ 10:28:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 7 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f14cde26-e1e1-4fa8-9f8c-4dad10aa9e3d