Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 20:17:05 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (271) 1355 Value Destroyed (8156) 8156 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4206) 4206 TOTAL SCORE: 17037 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2983 Follower Combat Kills 438 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 110/550 Matter 143/300 Energy 14/100 System Corruption 10% Temperature Cool (19) Movement Treading (330) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Cooled Particle Cannon Enhanced Autogun > --- INVENTORY (25) --- Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod (200) High-capacity Matter Pod (136) Dynamic Insulation System Improved Trap Extractor (0/6) Drone Bay (2/2) Heavy Ion Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Advanced EMP Blaster Advanced EMP Blaster Field Lobotomy Kit (5) Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Dynamic Insulation System Improved Trap Extractor Drone Bay Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Field Lobotomy Kit Hammer [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 123 | 6 12 . 28 6 . . 47 24 Power 11 | 1 1 . 2 1 . . 4 2 Engine 11 | 1 1 . 2 1 . . 4 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 36 | 2 2 . 9 3 . . 15 5 Treads 35 | 2 2 . 9 3 . . 14 5 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 3 . 10 1 . . 13 7 Device 12 | . . . 2 . . . 7 3 Storage 6 | 1 1 . 2 . . . 1 1 Processor 2 | . 2 . . . . . . . Hackware 2 | . . . . . . . . 2 Protection 13 | . . . 6 1 . . 5 1 Artifact . | . . . . . . . . . Weapon 41 | 2 6 . 7 1 . . 15 10 Energy Gun 8 | . 3 . 2 1 . . 2 . Energy Cannon 6 | . . . 1 . . . 5 . Ballistic Gun 19 | 2 2 . 3 . . . 5 7 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 1 . 1 . . . 3 2 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . . . 3 4 Corrupted Parts 3 | . 1 . 1 . . . . 1 System Corruption 10 | . 5 . 1 . . . . 4 Parts Lost 26 | . 2 . 2 2 . . 6 14 Power 3 | . . . 1 . . . . 2 Propulsion 8 | . 1 . . 1 . . 3 3 Utility 10 | . . . . . . . 3 7 Weapon 5 | . 1 . 1 1 . . . 2 Highest Loss Streak 7 | . 1 . 1 2 . . 5 7 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 1 10 14 18 24 23 25 24 24 Power . | . 1 1 . 1 1 1 1 . Propulsion 5 | . . 1 5 8 8 8 5 7 Utility 4 | . 2 4 4 6 6 7 4 4 Weapon 9 | . 5 7 8 8 8 8 10 11 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 1 7 . . . 3 10 Power 1 | . . 1 . . . . . . Propulsion 3 | . . . 2 . . . 1 . Utility 7 | . 1 . 2 . . . 1 3 Weapon 9 | . . . 3 . . . 1 5 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 97 | . 95 100 99 99 100 100 97 93 Engine 10 | . 13 14 10 11 11 11 8 8 Treads 27 | . 25 28 21 21 22 22 35 35 Device 9 | . . . 8 11 11 11 13 10 Storage 10 | . 14 14 11 11 11 11 9 11 Processor 2 | . 12 14 2 . . . . . Protection 14 | . . . 21 22 22 22 12 4 Energy Gun 4 | . 8 14 6 11 11 11 . . Energy Cannon 2 | . . . . . . . 8 1 Ballistic Gun 10 | . 17 . 11 5 11 11 7 14 Launcher 2 | . . 13 4 5 . . 1 1 Peak Build Rating 49 | 6 11 11 25 28 29 29 47 49 Average Rating 28 | 4 8 10 21 25 28 29 40 40 On Entrance 20 | . 6 11 11 24 28 29 29 43 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 117 | 14 31 31 106 104 103 103 117 117 Greatest Support 86 | 40 40 40 43 40 40 40 86 80 Greatest Overweight (x) 2 | . 1 . 2 2 2 2 2 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 19 25 25 25 25 25 Most Carried 25 | 2 15 15 25 25 25 25 25 25 Average Carried 21 | 1 10 14 18 24 23 25 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 2 13 15 25 23 25 25 25 23 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 5821 | 266 638 149 1366 104 10 13 1217 2058 Remotely . | . . . . . . . . . Salvage Created 10358 | 73 741 80 1895 106 . 52 2723 4688 Parts 569 | 4 46 13 139 . . . 128 239 Haulers Intercepted 19 | . 2 . 6 . . . 5 6 Recyclers Shooed 3 | . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 197 | . 17 7 42 3 . 1 52 75 Guns 90 | . 14 3 24 3 . 1 8 37 Cannons 26 | . . . . . . . 22 4 AOE 71 | . 3 4 18 . . . 21 25 Classes Destroyed 18 | 1 6 . 5 1 . 1 2 2 Worker 18 | . 1 . 5 . . . 3 9 Builder 10 | . . . 1 . . . 1 8 Tunneler 3 | . . . 2 . . . 1 . Hauler 19 | . 2 . 6 . . . 5 6 Recycler 9 | 1 1 . 1 . . . 2 4 Mechanic 1 | . . . . . . . . 1 Operator 6 | . 2 . 1 . . . . 3 Watcher 10 | . 1 . 5 . . . 3 1 Swarmer 34 | . 5 6 11 . . . 8 4 Grunt 106 | . 12 1 18 . . . 30 45 Brawler 7 | . . . . . . . . 7 Duelist 8 | . . . 2 . . . . 6 Protector 6 | . . . 1 . . . 1 4 Sentry 26 | . . . 10 . . . 8 8 Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . . 1 2 1 Heavy 1 | . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 16 | 1 5 6 6 1 . 1 8 16 Combat Bots Only 13 | . 5 6 5 1 . 1 8 13 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 3 3 Gunslinging 1 | . 1 . . . . . . 1 Exploded 3 | . 2 2 3 . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 787 | . 128 20 119 23 . 2 241 254 Missed 261 | . 45 7 36 6 . 1 75 91 Hits 526 | . 83 13 83 17 . 1 166 163 Melee 20 | . . . . . . . . 20 Projectile 506 | . 83 13 83 17 . 1 166 143 AOE 16 | . . . . 13 . . . 3 Critical Strikes 27 | . . . 2 . . . 13 12 Damage Taken 8712 | . 870 167 1030 539 . 14 2884 3208 Core 887 | . 180 10 204 53 . . 154 286 Absorbed by Shields 140 | . . . . . . . 140 . Ignored by Resistances 81 | . . . 57 . . . 24 . Regen/Repaired (Parts) 1166 | . 134 . 149 . . . 522 361 Core Remaining (%) 53 | 100 . 24 . . . 35 . . Volleys Fired 639 | 1 70 13 161 13 . 3 163 215 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 130 | 40 90 90 90 90 . 68 130 118 Shots Fired 1046 | 2 134 13 234 26 1 6 267 363 Gun 761 | 2 131 10 207 26 1 6 87 291 Cannon 174 | . . . . . . . 153 21 Launcher 111 | . 3 3 27 . . . 27 51 Special . | . . . . . . . . . Kinetic 600 | 2 91 . 116 9 1 3 87 291 Thermal 206 | . 32 . . . . . 153 21 Explosive 59 | . 3 3 27 . . . 13 13 Electromagnetic 181 | . 8 10 91 17 . 3 14 38 Robot Hit Streak 23 | 2 17 2 20 8 2 4 20 23 Robot Miss Streak 5 | . 3 2 4 3 . 1 5 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 14 | . 5 . 2 . . . 1 6 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Shots Hit Robots 678 | 2 87 6 139 12 1 5 181 245 Core Hits 442 | 1 41 10 91 6 . 3 106 184 Critical Kills 3 | . . . . 1 . . 1 1 Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 11 | . 4 . 2 1 . 1 1 2 Burn 4 | . 4 . . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 4 | . . . 1 1 . . . 2 Corrupt 2 | . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23216 | 27 1313 329 3763 170 15 78 6627 10894 Guns 8891 | 27 1143 85 2100 170 15 69 1179 4103 Cannons 3462 | . . . . . . . 3033 429 Explosions 10750 | . 170 244 1619 . . . 2355 6362 Melee . | . . . . . . . . . Ramming 113 | . . . 44 . . 9 60 . Kinetic 7554 | 27 713 . 1396 85 15 36 1179 4103 Thermal 4772 | . 320 . 105 . . . 3090 1257 Explosive 4971 | . 170 244 1514 . . . 1563 1480 Electromagnetic 5806 | . 110 85 704 85 . 33 735 4054 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 6 6 1 1 1 1 1 10 Average Corruption 1 | . 5 6 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 117 | . 25 15 25 4 6 2 9 31 Message Errors 31 | . 4 6 5 2 1 1 4 8 Matter Fused 29 | . 5 2 8 1 1 1 3 8 Heat Flow Errors 10 | . 2 1 4 . 1 . . 2 Energy Discharges 12 | . 4 1 3 . 2 . . 2 Parts Rejected 2 | . 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 11 | . 4 2 1 1 . . 1 2 Data Loss (major) 7 | . . . 3 . . . 1 3 Misfires 3 | . 1 . . . 1 . . 1 Alerts 6 | . 3 2 . . . . . 1 Weapon Failures 5 | . 1 1 . . . . . 3 Overload Shots 1 | . . . . . . . . 1 Overflow Damage 169 | . . . 32 . . . 41 96 Projectiles 41 | . . . . . . . 41 . Explosions 128 | . . . 32 . . . . 96 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 312 | . 13 10 62 . . . 86 141 Shots 18 | . 1 1 4 . . . 5 7 Rammed 13 | . . . 6 . . 1 6 . Targets Rammed 15 | . . . 8 . . 1 6 . Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 286 | . 264 24 279 13 94 . 99 286 Average Temperature 54 | . 61 9 70 7 52 . 34 38 Received Heat Transfer 3243 | . 408 12 396 40 . . 1172 1215 Effects 4 | . 1 . 3 . . . . . Energy Bleed 3 | . 1 . 2 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 9 Combat Hostiles 9 | . . . . . . . . 9 Parts Fried 20 | . . . . . . . 1 19 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 11 | . 1 . . . . . 10 . Heat Transferred 7051 | . 1221 . 100 . . . 4133 1597 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 20 | . . . 2 . . . 2 16 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 5 | . 1 1 3 1 . . 4 5 Low Security (%) 36 | 100 99 92 40 54 . 100 13 . Level 1 11 | . . 7 9 45 . . 20 . Level 2 22 | . . . 39 . . . 23 9 Level 3 20 | . . . 11 . . . 38 35 Level 4 7 | . . . . . . . 3 40 Level 5 . | . . . . . . . . . High Security 2 | . . . . . . . . 13 Max Security . | . . . . . . . . . Sterilizations 2 | . . . . . . . 1 1 Peak Influence 2166 | 5 202 218 835 325 . 30 1129 2166 Initial 473 | . . 58 42 325 . . . 473 Average 508 | . 123 138 370 179 . 2 537 1232 Influence Increases 6814 | 5 562 243 1643 . . 30 1759 2572 Destroy 0b10 Robot/C 4040 | . 340 160 940 . . 20 1020 1560 Destroy 0b10 Robot/NC 420 | 5 35 . 115 . . . 80 185 Destroy Leader 888 | . 86 30 222 . . 10 256 284 Allied During Kill 168 | . . 8 50 . . . . 110 Successful Hack 183 | . 50 . 36 . . . 64 33 Select Force Hacks 60 | . 30 . 30 . . . . . Disable Machine 450 | . . 30 60 . . . 165 195 Destroy Structure 500 | . 21 15 190 . . . 144 130 Lose Combat Pursuer 105 | . . . . . . . 30 75 Influence Decreases 4664 | 5 412 282 919 792 43 30 636 1545 Entered New Map 1364 | . . 92 69 510 43 . . 650 Time Decay 2820 | 5 392 190 770 262 . 30 576 595 Lost Part 260 | . 20 . 20 20 . . 60 140 Lost Ally 220 | . . . 60 . . . . 160 Squads Dispatched 42 | . 7 . 4 . . . 10 21 Investigation 15 | . 5 . 1 . . . 3 6 Extermination . | . . . . . . . . . Reinforcement 12 | . 2 . 1 . . . 6 3 Assault 15 | . . . 2 . . . 1 12 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . . . 3 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 17 | . 2 . 2 2 . . 6 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 293 | . 28 8 63 3 . 1 69 121 Peak Tracking Total 13 | . 6 3 5 1 . 1 7 13 Tactical Retreats 3 | . . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 5 | . . 1 . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 32 | . . 2 6 . . . 11 13 Max in Single Turn 2 | . . 1 2 . . . 2 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 50 | . 8 1 13 . 2 . 11 15 Terminals 32 | . 6 . 10 . . . 6 10 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 2 Recycling Units 6 | . 1 . 1 . . . 2 2 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 171 | . 26 1 32 . 2 . 55 55 Successful 94 | . 13 1 15 . 2 . 35 28 Failed 76 | . 13 . 16 . . . 20 27 Catastrophic 6 | . 2 . 2 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . Manual 101 | . 21 . 22 . 1 . 32 25 Terminals 120 | . 21 . 27 . . . 29 43 Fabricators . | . . . . . . . . . Repair Stations 22 | . 4 . 2 . . . 10 6 Recycling Units 16 | . 1 . 1 . . . 9 5 Scanalyzers 7 | . . . 2 . . . 5 . Garrison Access 3 | . . . . . . . 2 1 Terminal Hacks 40 | . 7 1 5 . 2 . 9 16 Record 1 | . . . . . 1 . . . Part Schematic 3 | . 1 . . . . . . 2 Robot Analysis 16 | . 5 . 2 . . . 8 1 Prototype ID Bank 2 | . . . . . . . . 2 Open Door 6 | . . 1 . . . . . 5 Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . . . 2 . . . . . Transport Status 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . 2 . 2 . . . 7 4 Scan Component 8 | . 1 . 1 . . . 4 2 Repair 7 | . 1 . 1 . . . 3 2 Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 7 | . . . 2 . . . 5 . Insert Component 3 | . . . 1 . . . 2 . Analyze 3 | . . . 1 . . . 2 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 28 | . 4 . 6 . . . 11 7 Terminals 18 | . 3 . 5 . . . 5 5 Track 1 | . . . . . . . . 1 Botnet 14 | . 3 . 4 . . . 5 2 Disrupt 1 | . . . . . . . . 1 Operators 2 | . . . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . 6 2 Monitor 1 | . . . . . . . 1 . Reject 3 | . . . . . . . 2 1 Recyclers 1 | . . . . . . . 1 . Mask 3 | . . . . . . . 2 1 Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 7 . 12 . . . 8 12 Full Trace Events 14 | . 5 . . . . . 3 6 Feedback Events 2 | . 1 . . . . . . 1 Corruption 2 | . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . . . 2 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 7 | . 1 . 1 . . . 3 2 Time 235 | . 13 . 32 . . . 114 76 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 3 | . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 13 | . . 3 . . . . . 10 Largest Group 10 | . . 3 3 . . . . 10 Highest-Rated Group 173 | . . 40 40 . . . . 173 Highest-Rated Ally 29 | . . 16 16 . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 91 | . . 1 30 . . . . 60 Total Damage 1058 | . . 16 316 . . . . 726 Kills 18 | . . 1 7 . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 16 | . 5 . 2 . . . 8 1 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 13932 | 84 1040 398 4693 576 1082 508 3360 2191 Spaces Moved 4911 | 48 476 225 1669 90 328 151 1218 706 Core 5 | 5 . . . . . . . . Treads 4906 | 43 476 225 1669 90 328 151 1218 706 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 330 330 210 210 Average Speed 233 | 148 168 160 249 327 330 330 219 212 Slowest Speed 330 | 160 240 160 320 330 330 330 285 232 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 5 87 50 96 30 69 52 88 77 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 91 | . . 13 48 . . . 22 8 Terrain Destroyed 531 | . 21 18 208 . . . 157 127 Melee . | . . . . . . . . . Projectile 44 | . . . . . . . 38 6 AOE 487 | . 21 18 208 . . . 119 121 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 6405 | 56 580 251 1962 344 329 154 1628 1101 Wait 427 | . 6 . 13 234 . . 86 88 Move 4903 | 47 475 224 1668 89 327 150 1217 706 Hop . | . . . . . . . . . Pick Up 80 | 2 10 6 29 . 2 . 20 11 Fast Attach 68 | 6 5 . 12 . . . 32 13 Attach 27 | . 1 . 6 2 . . 9 9 Detach 3 | . . . 2 . . . . 1 Swap 126 | . 9 4 28 6 . . 41 38 Drop 117 | . 4 4 35 . . . 54 20 Fire 639 | 1 70 13 161 13 . 3 163 215 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . . . 8 . . 1 6 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 331 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 708 | -10/Materials | Repaired Lgt. Treads 900 | -10/Materials | Core integrity fell below 50% 940 | -10/Materials | Discovered new exit (range 9) 1125 | -10/Materials | Entered Mines 1170 | -10/Mines | Discovered new exit (range 10) 1248 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1400 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Accompanied by 3 allies 1523 | -9/Materials | Evolved 2 slots: Utility x2 1905 | -9/Materials | Discovered new exit (range 3) 2342 | -9/Materials | Discovered new exit (range 15) 2750 | -9/Materials | Build established: Scavenger-Mutant 2898 | -9/Materials | Repaired Imp. Treads? 3434 | -9/Materials | Build established: Mutant 3613 | -9/Materials | Discovered new exit (range 7) 3744 | -9/Materials | Central database locked down 3943 | -9/Materials | Discovered new exit (range 16) 4323 | -9/Materials | First assault squad dispatched 5147 | -9/Materials | Discovered new exit (range 12) 6045 | -9/Materials | Core integrity fell below 50% 6216 | -9/Materials | Entered Mines 6217 | -9/Mines | Assembled infested the area 6524 | -9/Mines | Destroyed YI-UF0 6716 | -9/Mines | Learned Materials emergency access door positions 6776 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6779 | -9/Mines | Discovered new exit (range 5) 6792 | -9/Mines | Entered Exiles 6875 | -9/Exiles | Met 8R-AWN 6928 | -9/Exiles | Met EX-HEX 7027 | -9/Exiles | Met EX-BIN 7073 | -9/Exiles | Aligned with FarCom system 7076 | -9/Exiles | Given EX-Vault access code 7155 | -9/Exiles | Opened EX-Vault 7179 | -9/Exiles | Found Field Lobotomy Kit 7246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7335 | -9/Exiles | Met EX-DEC 7348 | -9/Exiles | Learned location of Zion (-6) 7847 | -9/Exiles | Discovered new exit (range 10) 7874 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 7874 | -9/Exiles | Entered Mines 8345 | -8/Mines | Discovered new exit (range 9) 8382 | -8/Mines | Entered Materials 8382 | -8/Materials | Evolved 2 slots: Propulsion x2 8525 | -8/Materials | Identified exit to Storage 8889 | -8/Materials | Discovered new exit (range 16) 9757 | -8/Materials | Repaired Arm. Treads+ 9796 | -8/Materials | Repaired Arm. Treads+ 9835 | -8/Materials | Repaired Arm. Treads+? 10919 | -8/Materials | Discovered new exit (range 15) 10942 | -8/Materials | Lost 5 parts (3n2u) 11250 | -8/Materials | Build established: Scavenger-Mutant 11582 | -8/Materials | First assault squad dispatched 11600 | -8/Materials | Build established: Mutant 11620 | -8/Materials | Sterilization system engaged 11620 | -8/Materials | Non-combat units ordered to evacuate 11644 | -8/Materials | Destroyed 8 combat bots 11720 | -8/Materials | Combat units ordered to evacuate 11742 | -8/Materials | Entered Storage 11996 | -8/Storage | Destroyed 12 combat bots 12340 | -8/Storage | Repaired Arm. Treads+ 12542 | -8/Storage | First assault squad dispatched 12822 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12993 | -8/Storage | Lost 7 allies 13039 | -8/Storage | Lost 3 allies 13561 | -8/Storage | Repaired Arm. Treads+ 13598 | -8/Storage | Core integrity fell below 50% 13634 | -8/Storage | High security lockdown imminent 13696 | -8/Storage | Destroyed 12 combat bots 13714 | -8/Storage | High security lockdown engaged 13869 | -8/Storage | Sterilization system engaged 13869 | -8/Storage | Non-combat units ordered to evacuate 13882 | -8/Storage | Destroyed 13 combat bots 13896 | -8/Storage | System corruption reached 10% 13933 | -8/Storage | Self-destructed Last Messages --------------- 13916_ C-45 Heavy ARC bursts open, deploying its payload. 13916_ G-50 Soldier unfolds itself. 13916_ G-47 Trooper unfolds itself. 13916_ L-31 Rogue unfolds itself. 13916_ M-28 Smith unfolds itself. 13916_ C-45 Heavy ARC bursts open, deploying its payload. 13916_ G-47 Trooper unfolds itself. 13917_ Adv. EMP Blaster destroyed. 13918_ G-47 Trooper destroyed. 13918_ C-45 Heavy ARC bursts open, deploying its payload. 13918_ G-50 Soldier unfolds itself. 13918_ G-47 Trooper unfolds itself. 13918_ I-25 Savior unfolds itself. 13919_ G-47 Trooper IFF system glitched. 13919_ Drone Bay destroyed. 13919_ Lgt. Treads destroyed. 13922_ System corrupted: Matter fused (-7). 13926_ L-31 Rogue destroyed. 13927_ Critical hit (Burn: +37). 13931_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???# ==#T####?# ####T# #???????????????????????? | | ???# * ###????# ## / #???????????????????????? | | ???# !#??????# ###### #???????????????????????? | | #### #??????# #????# #???????????????????????? | | ## ##?????# #????#%#????"""????????????????? | | " #?????# ##### ### ?????????????????? | | " #% #?????#[ ###### ########+####???????????? | | " #######[[ % #??????????? | | % [[=%*% % +??????????? | | # #######== *%% #??????????? | | # # ###?????#########%#########C###+???????????? | | #####????????????# % ##???????????????????? | | ###????????????????#% ##?w?????????????????? | | ??????????????????## *[ ##???????????????????? | | ??????????????????# =%% i ##???????????????????? | | ??????????????????#% ! ##???????????????????? | | ??????????????????# = ! g #????????????????????? | | ??????????????????##=% #?????????Y??????????? | | ??????????????????? [% g!g #????????????????????? | | ??????????????????## %%%g g=#????????????????????? | | ??????????????????##%%=m g g###??????????????????? | | ???????????????#####[% g=% ???????????????????? | | ??????#####???##"""# %=ggg ""???????????????????? | | ??????#! !#??##; [%*%% [== ="???????????????????? | | ??????#! !#?## [ != % %[= ="???????????????????? | | ??????# [#### %%![ !%@=/["???????????????????? | | ??????# # !| *= " "[#?????????????????? | | ?????### ##" " =%*#?????????????????? | | ?????#T # ! =!*=/# [=%#?????????????????? | | ?"##### ##### !%* %! ==!#?????????????????? | | ?" = = = =!##########?????????????????? | | ?" ^ ! * ######?????????????????????? | | ?"#T##/####### " = #?????????????????????? | | ??#?# ####### """" #?????????????????????? | | ????# ##????# """"" #?????????????????????? | | ????# #?####[!""""" ##????????????????????? | | ????# !##?#""" "#????????????????????? | | ????# !!= #??#"R = """"" T#????????????????????? | | ????# !! #??#""" """"" "#????????????????????? | | ????# !! #??#### """"" ##????????????????????? | | ????# #????# #?????????????????????? | | ????# #????###########?????????????????????? | | ????#########????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Component Analysis Suite | -8/Storage | Hacked Assault Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -10/Materials Imp. Treads | 3% | -9/Materials Arm. Treads | 29% | -8/Materials Arm. Treads | 39% | -8/Materials Arm. Treads | 57% | -8/Materials Arm. Treads | 34% | -8/Storage Arm. Treads | 45% | -8/Storage Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsPowerGriptreads Manual? 0 Play Time 01:28:19 Cumulative 330.8 hours Start 2025.11.24 @ 17:37:31 End 2025.11.24 @ 20:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 343 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e64ad47-fbce-48e4-a3ef-33b0f3ca434f