Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.27 @ 00:07:29 Player: Cheeriohz Result: Destroyed by QP-AKL(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (3984) 3984 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 9947 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 384 Friendly Fire -238 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 6/100 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Advanced Core Analyzer Microactuators > --- WEAPON (3) ------- Power Maul Heavy Pick > --- INVENTORY (4) ---- Compact Matter Pod (150) Transmission Jammer Experimental Hacking Suite Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite Improved System Backup Module > --- WEAPON ----------- Power Maul Makeshift Spear Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Compact Matter Pod Actuator Array Transmission Jammer Improved Maneuvering Thrusters Hardened Light Armor Plating Beamcaster Beamcaster Beamcaster [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun 01-MTF's Shockpuncher Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . 2 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 195 | 1 8 . 24 2 . . 17 19 39 22 8 29 20 6 Power 26 | . 2 . 5 1 . . 2 2 3 4 2 3 1 1 Engine 21 | . 1 . 5 1 . . 1 1 2 4 2 3 . 1 Core 3 | . 1 . . . . . 1 . 1 . . . . . Reactor 2 | . . . . . . . . 1 . . . . 1 . Propulsion 36 | . 2 . 8 . . . 4 4 10 1 2 5 . . Treads 6 | . . . 3 . . . . . . . . 3 . . Leg 30 | . 2 . 5 . . . 4 4 10 1 2 2 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 68 | . 2 . 4 . . . 5 3 13 10 3 13 14 1 Device 35 | . 1 . 1 . . . 2 1 8 4 2 10 5 1 Storage 3 | . 1 . 1 . . . . . . . 1 . . . Processor 12 | . . . 2 . . . 1 . 1 1 . . 7 . Hackware 2 | . . . . . . . . . 2 . . . . . Protection 16 | . . . . . . . 2 2 2 5 . 3 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 1 2 . 7 1 . . 6 10 13 7 1 8 5 4 Energy Gun 19 | . . . . . . . 3 4 4 1 1 3 . 3 Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 23 | 1 1 . 6 1 . . 2 4 3 3 . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 3 | . 1 . . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . . . . . . 2 3 1 Slashing Weapon 9 | . . . . . . . 1 1 5 2 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 4 3 . . . . 6 . Parts Lost 67 | . . . 13 . . . 2 1 6 12 . 19 . 14 Power 11 | . . . 3 . . . . . 1 3 . 2 . 2 Propulsion 20 | . . . 6 . . . 1 1 3 1 . 5 . 3 Utility 19 | . . . 1 . . . 1 . 1 3 . 8 . 5 Weapon 17 | . . . 3 . . . . . 1 5 . 4 . 4 Highest Loss Streak 13 | . . . 7 . . . 2 1 2 4 . 13 . 13 Average Slot Usage (%) 97 | . 98 100 94 100 100 100 98 98 97 93 99 97 99 97 Engine 5 | . 8 14 9 11 11 11 4 2 . 5 6 5 3 . Reactor 1 | . . . . . . . . 4 5 . . . 2 5 Treads 5 | . . . 2 . . . . . . . . 14 20 19 Leg 18 | . 28 28 26 33 33 33 27 26 22 19 19 4 . . Device 14 | . 13 14 7 . . . 8 8 11 12 12 22 26 27 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 6 6 6 Processor 11 | . . . 13 22 22 22 18 18 14 11 13 7 11 13 Hackware 3 | . . . . . . . . . 8 13 13 2 . . Protection 5 | . . . . . . . 8 8 9 7 6 10 7 3 Energy Gun 1 | . . . . . . . 1 6 3 1 2 2 . . Ballistic Gun 6 | . 26 14 10 11 11 11 7 4 2 9 9 1 . . Launcher 1 | . . 14 3 . . . . . . . . . . . Impact Weapon 3 | . . . 7 11 11 11 4 . . . . 4 5 5 Slashing Weapon 1 | . . . . . . . 4 6 6 3 . . . . Piercing Weapon 3 | . . . . . . . . . . . 6 8 13 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 13 26 25 30 30 30 30 35 42 44 49 47 56 52 51 Greatest Support 60 | 20 20 20 60 30 30 30 46 46 60 60 55 60 60 60 Greatest Overweight (x) 9 | . 1 1 9 . . . 1 1 1 1 1 9 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 10 10 9 9 9 8 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 64% | Scavenger-Mutant 19% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Matter Collected 3973 | 198 418 123 492 10 . . 455 187 476 577 284 543 158 52 Remotely 5 | . . . . . . . . . . . . 5 . . Salvage Created 6018 | . 341 232 776 . . . 484 665 1134 890 245 1170 . 81 Parts 298 | . 15 8 58 . . . 31 36 59 39 12 40 . . Haulers Intercepted 11 | . 1 . 2 . . . 2 5 1 . . . . . Recyclers Shooed 7 | . . 1 1 . . . 1 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 8 23 2 . Prevented 5 | . . . . . . . . . . . 3 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 90 | . 6 4 17 . . . 7 4 18 12 2 14 . 6 Melee 29 | . . . 1 . . . 3 . 6 3 1 9 . 6 Guns 49 | . 6 1 12 . . . 4 2 9 9 1 5 . . AOE 7 | . . 3 3 . . . . . 1 . . . . . Classes Destroyed 17 | . 3 3 3 . . . 3 . 1 . 1 2 . 1 Worker 4 | . 1 . 2 . . . . 1 . . . . . . Builder 4 | . . . 1 . . . 1 . 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 11 | . 1 . 2 . . . 2 5 1 . . . . . Recycler 6 | . . 2 1 . . . . 2 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . 2 1 . 1 . . . . Swarmer 13 | . . 2 6 . . . 1 . 1 1 . 2 . . Grunt 36 | . 6 2 6 . . . 2 3 7 7 1 2 . . Duelist 2 | . . . . . . . 1 . . . . 1 . . Sentry 18 | . . . 5 . . . 2 1 6 2 . 2 . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 9 | . . . . . . . . . 4 2 1 2 . . Decomposer 3 | . . . . . . . . . . . 1 2 . . Assembled 6 | . . . . . . . . . . . . . . 6 Thug 1 | . . . . . . . . . . . . 1 . . Savage 3 | . . . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 4 4 6 . . . 3 5 4 3 1 5 . 3 Combat Bots Only 5 | . 2 2 5 . . . 2 2 4 3 1 5 . 3 Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . 1 . . . . . Melee 1 | . . . 1 . . . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Damage Taken 10573 | . 277 141 1593 . . . 693 375 2173 1797 121 1838 . 1565 Core 1693 | . 46 . 378 . . . 36 77 293 281 . 168 . 414 Absorbed by Shields 197 | . . . . . . . . . 165 . . 32 . . Core Remaining (%) 64 | 100 . 81 . . . 5 . 79 58 . . . . . Volleys Fired 396 | . 36 16 89 . . . 35 42 40 43 26 65 . 4 Largest 2 | . 2 1 1 . . . 1 2 2 2 2 2 . 2 Hottest 150 | . 40 30 30 . . . 50 75 50 66 66 83 . 150 Shots Fired 495 | . 72 16 89 . . . 35 46 56 77 30 68 . 6 Gun 476 | . 72 11 88 . . . 35 46 54 77 30 57 . 6 Cannon 11 | . . . . . . . . . . . . 11 . . Launcher 8 | . . 5 1 . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 363 | . 72 11 88 . . . 25 4 30 72 24 37 . . Thermal 9 | . . . . . . . . . . . . 4 . 5 Explosive 6 | . . 5 1 . . . . . . . . . . . Electromagnetic 117 | . . . . . . . 10 42 26 5 6 27 . 1 Robot Hit Streak 18 | . 11 9 18 . . . 11 9 18 14 7 6 . 2 Robot Miss Streak 5 | . 3 2 5 . . . 4 5 3 2 3 2 . 3 Penetration Max 3 | . . . . . . . . . . 1 . 3 . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 466 | . 44 11 86 . . . 33 37 72 75 22 72 . 14 Core Hits 213 | . 18 12 31 . . . 15 18 36 28 8 40 . 7 Critical Hits 46 | . 1 . 3 . . . 1 . . 23 7 11 . . Critical Kills 16 | . . . . . . . 1 . . 7 2 6 . . Critical Parts Destroyed 28 | . 1 . 3 . . . . . . 15 5 4 . . Melee Attacks 352 | . . . 28 . 1 . 30 10 68 40 24 68 59 24 Impact 80 | . . . 28 . 1 . 10 . . . . 4 33 4 Slashing 138 | . . . . . . . 20 10 68 40 . . . . Piercing 134 | . . . . . . . . . . . 24 64 26 20 Sneak Attacks 17 | . . . 3 . . . 2 1 4 2 3 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . 4 . 5 Damage Inflicted 13536 | . 580 568 2022 . . . 1009 1333 2770 1576 549 2675 . 454 Guns 5749 | . 580 98 1117 . . . 482 977 1352 425 158 479 . 81 Cannons . | . . . . . . . . . . . . . . . Explosions 1293 | . . 470 306 . . . 77 164 95 . . 181 . . Melee 6488 | . . . 599 . . . 450 186 1323 1151 391 2015 . 373 Ramming 6 | . . . . . . . . 6 . . . . . . Kinetic 3154 | . 580 98 1117 . . . 355 50 433 321 83 117 . . Thermal 485 | . . . . . . . 77 164 . . . 181 . 63 Explosive 776 | . . 470 306 . . . . . . . . . . . Electromagnetic 2627 | . . . . . . . 127 927 1014 104 75 362 . 18 Impact 734 | . . . 599 . . . . . . . . . . 135 Slashing 3110 | . . . . . . . 450 186 1323 1151 . . . . Piercing 2644 | . . . . . . . . . . . 391 2015 . 238 Highest Corruption 17 | . . . . . . . 2 2 6 3 3 17 6 . Average Corruption 4 | . . . . . . . 2 2 5 2 1 8 3 . Corruption Purged 27 | . . . . . . . . . . . 3 18 6 . Effects 101 | . . . . . . . 3 5 13 11 8 55 6 . Message Errors 20 | . . . . . . . 1 2 2 2 3 8 2 . Matter Fused 17 | . . . . . . . . . 2 3 . 12 . . Heat Flow Errors 15 | . . . . . . . . 1 1 1 1 9 2 . Energy Discharges 12 | . . . . . . . 1 . 1 1 3 6 . . Data Loss (minor) 19 | . . . . . . . 1 2 3 2 1 8 2 . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . . . 1 . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . 5 . . Targeting Errors 7 | . . . . . . . . . 1 2 . 4 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 782 | . . 60 112 . . . 3 65 156 95 76 215 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 99 | . . 60 30 . . . 3 . . . . 6 . . Melee 683 | . . . 82 . . . . 65 156 95 76 209 . . Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . 198 . . . . 56 21 . . 32 . . Shots 7 | . . . 2 . . . . 2 2 . . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 244 | . 4 4 4 . . . 24 163 182 175 90 244 190 67 Average Temperature 46 | . 2 4 4 . . . 6 42 64 45 52 64 95 20 Received Heat Transfer 3175 | . 165 63 453 . . . 252 90 465 591 36 495 . 565 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 2 . . . . . Combat Hostiles 4 | . . . . . . . . 2 2 . . . . . Parts Fried 19 | . . . . . . . 2 7 10 . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 705 | . . . . . . . 100 400 . . . 150 . 55 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 3 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Peak Influence 573 | . 199 75 483 147 . . 275 573 383 282 . . . . Initial 198 | . . 18 . 147 . . . 115 198 187 . . . . Average 188 | . 59 50 266 147 . . 100 390 230 138 . . . . Maximum Alert Level 2 | . . . 2 . . . 1 2 1 1 . . . . Low Security (%) 58 | 100 100 100 26 100 . 100 84 15 35 77 . . . . Level 1 33 | . . . 62 . . . 15 26 64 22 . . . . Level 2 8 | . . . 10 . . . . 57 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 5 . . . . 1 12 8 . . . . Investigation 2 | . . . 1 . . . . . 1 . . . . . Extermination 6 | . . . . . . . . . 4 2 . . . . Reinforcement 10 | . . . 4 . . . . 1 3 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . 4 4 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Distress Signals 11 | . 2 . 3 . . . 2 2 1 1 . . . . Communications Jammed 6 | . . . . . . . . . 2 4 . . . . Distress Signals 6 | . . . . . . . . . 2 4 . . . . Times Spotted 169 | . 21 5 33 . . . 19 21 29 15 2 15 . 9 Peak Tracking Total 7 | . 4 3 7 . . . 5 4 6 4 1 5 . 3 Tactical Retreats 24 | . 2 1 6 . . . 5 2 4 4 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 10 | . 2 . . . . . 1 3 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 11 | . . . 2 . . . 1 8 . . . . . . Max in Single Turn 2 | . . . 2 . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 35 | . 8 . 6 . 2 . 4 4 5 4 . 2 . . Terminals 24 | . 7 . 5 . . . 3 4 3 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . 2 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 135 | . 19 . 24 . 25 . 17 8 15 19 . 8 . . Successful 95 | . 11 . 17 . 25 . 12 3 7 12 . 8 . . Failed 40 | . 8 . 7 . . . 5 5 8 7 . . . . Catastrophic 4 | . 1 . 2 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 16 . 9 . . . 12 7 7 6 . . 2 . Terminals 77 | . 18 . 22 . . . 12 8 9 8 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . 1 . 2 . . . . . 6 3 . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . Scanalyzers 8 | . . . . . . . . . . 8 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 7 . 25 . 4 1 3 1 . 8 . . Record 32 | . . . . . 25 . . . . . . 7 . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 1 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . 2 1 . . . . Scan Component 4 | . . . 1 . . . . . 2 1 . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . . . . . 8 . . . . Insert Component 4 | . . . . . . . . . . 4 . . . . Analyze 4 | . . . . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . 8 . . . 7 2 2 2 . . . . Terminals 25 | . 8 . 8 . . . 3 2 2 2 . . . . Track 3 | . 1 . 2 . . . . . . . . . . . Botnet 19 | . 6 . 5 . . . 2 2 2 2 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . 6 . . . 3 4 5 3 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total Allies 4 | . . 3 . . . . . 1 . . . . . . Largest Group 3 | . . 3 3 . . . . 1 1 . . . . . Highest-Rated Group 99 | . . 40 40 . . . . 99 70 . . . . . Highest-Rated Ally 99 | . . 16 16 . . . . 99 70 . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . Ally Attacks 64 | . . . 39 . . . . 25 . . . . . . Total Damage 1315 | . . . 342 . . . . 973 . . . . . . Kills 25 | . . . 12 . . . . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . Drone Launches 4 | . . . . . . . . . . 4 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Turns Passed 14035 | 3 790 835 1397 210 572 44 779 851 1860 1137 1343 2065 1617 532 Spaces Moved 8048 | 1 432 526 730 170 475 37 384 552 1095 494 946 1011 906 289 Core 8 | . . . 5 . . . . . . . . 2 . 1 Treads 2038 | . . . 53 . . . . . . . . 791 906 288 Legs 6002 | 1 432 526 672 170 475 37 384 552 1095 494 946 218 . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 120 120 120 120 120 120 120 130 126 123 163 150 Average Speed 137 | 120 142 150 126 120 120 120 122 121 125 135 126 155 163 162 Slowest Speed 500 | 120 150 150 500 120 120 120 150 150 155 160 155 500 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 1 80 99 61 48 91 12 35 92 26 13 73 80 86 24 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . . 1 . . . . . . . 1 . Known Exits Taken 9 | . . . 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . . . . 1 . Scrap Searched 16 | . . 1 . 1 . . . . . . 4 5 5 . Spaces Dug 113 | . . . 10 . 1 . 12 2 36 6 19 21 4 2 Terrain Destroyed 220 | . . 42 65 . 1 . 12 8 36 6 19 25 4 2 Melee 109 | . . . 10 . 1 . 12 2 36 6 19 17 4 2 Projectile 4 | . . . . . . . . . . . . 4 . . AOE 107 | . . 42 55 . . . . 6 . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total 10074 | 3 539 557 1059 176 475 36 614 674 1424 824 1018 1347 997 331 Wait 904 | . 38 14 168 2 . . 119 25 141 204 9 165 4 15 Move 8034 | . 431 525 729 169 474 36 383 551 1094 493 945 1010 905 289 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 1 14 1 10 . . . 10 6 17 14 1 8 3 . Fast Attach 85 | . 4 . 12 2 . . 9 11 6 7 1 17 16 . Attach 46 | 1 1 . 8 . . . 3 1 8 10 . 8 1 5 Detach 22 | . . . 2 1 . . 4 2 3 . . 2 8 . Swap 64 | . 3 . 4 . . . 5 7 25 5 7 4 3 1 Drop 111 | 1 12 1 9 2 . . 16 13 22 8 5 8 13 1 Fire 396 | . 36 16 89 . . . 35 42 40 43 26 65 . 4 Melee 321 | . . . 28 . 1 . 30 10 68 40 24 60 44 16 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 4) 696 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Entered Mines 924 | -10/Mines | Learned location of Storage (-8) 982 | -10/Mines | Discovered new exit (range 9) 1236 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -10/Mines | Found Prototype Device 1383 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1629 | -10/Mines | Entered Materials 1629 | -9/Materials | Accompanied by 3 allies 1629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Identified Exp. Sensor Array 2268 | -9/Materials | Build established: Scavenger-Mutant 2274 | -9/Materials | Identified exit to Mines 2505 | -9/Materials | Lost 7 parts (2p3n1u1w) 2601 | -9/Materials | Core integrity fell below 50% 2649 | -9/Materials | Lost 3 parts (2n1w) 2676 | -9/Materials | Core integrity fell below 20% 2950 | -9/Materials | Repaired Hvy. Assault Rifle 3026 | -9/Materials | Entered Mines 3061 | -9/Mines | Found a hidden stash of uninstalled traps 3132 | -9/Mines | Met a Derelict bent on vengeance 3159 | -9/Mines | Discovered new exit (range 7) 3207 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3230 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3231 | -9/Mines | Discovered new exit (range 5) 3235 | -9/Mines | Identified exit to Exiles 3236 | -9/Mines | Entered Exiles 3254 | -9/Exiles | Discovered new exit (range 15) 3277 | -9/Exiles | Met 8R-AWN 3295 | -9/Exiles | Met EX-HEX 3359 | -9/Exiles | Met EX-DEC 3377 | -9/Exiles | Visited The Gauntlet 3517 | -9/Exiles | Learned location of Zion (-6) 3556 | -9/Exiles | Met EX-BIN 3782 | -9/Exiles | Discovered new exit (range 12) 3807 | -9/Exiles | Identified exit to Mines 3808 | -9/Exiles | Entered Mines 3841 | -8/Mines | Discovered new exit (range 10) 3850 | -8/Mines | Identified exit to Materials 3852 | -8/Mines | Entered Materials 3852 | -8/Materials | Evolved 2 slots: Utility x2 3895 | -8/Materials | Identified exit to Storage 4631 | -8/Materials | Entered Storage 4658 | -8/Storage | Met 01-MTF 5094 | -8/Storage | Found 01-MTF's Shockpuncher 5454 | -8/Storage | Discovered new exit (range 9) 5482 | -8/Storage | Entered Factory 5482 | -7/Factory | Accompanied by 1 ally (01-MTF) 5482 | -7/Factory | Evolved 2 slots: Utility x2 5487 | -7/Factory | 01-MTF left 5589 | -7/Factory | Identified exit to Lower Caves 5748 | -7/Factory | Garrison activated, responded to threat 6668 | -7/Factory | Discovered new exit (range 5) 6672 | -7/Factory | Identified exit to Factory 6679 | -7/Factory | Build established: Mutant 6833 | -7/Factory | Garrison activated, responded to threat 7190 | -7/Factory | Build established: Hacker-Mutant 7342 | -7/Factory | Entered another Factory area 7342 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7539 | -6/Factory | Lost 4 parts (1p2u1w) 7546 | -6/Factory | Garrison activated, responded to threat 7649 | -6/Factory | Garrison activated, responded to threat 8397 | -6/Factory | Discovered new exit (range 6) 8464 | -6/Factory | Identified exit to Lower Caves 8479 | -6/Factory | Entered Lower Caves 9147 | -6/Lower Caves | Learned Factory terminal intel 9293 | -6/Lower Caves | Learned Factory stockpile data 9378 | -6/Lower Caves | Discovered new exit (range 10) 9430 | -6/Lower Caves | Identified exit to Lower Caves 9447 | -6/Lower Caves | Build established: Scavenger-Mutant 9822 | -6/Lower Caves | Entered another Lower Caves area 9883 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 9969 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10219 | -6/Lower Caves | Attacked by a faux Warlord 10300 | -6/Lower Caves | System corruption reached 10% 10342 | -6/Lower Caves | Lost 13 parts (1p4n6u2w) 10985 | -6/Lower Caves | Learned Factory garrison access intel 11070 | -6/Lower Caves | Discovered new exit (range 10) 11127 | -6/Lower Caves | Core integrity fell below 50% 11197 | -6/Lower Caves | Identified exit to Factory 11197 | -6/Lower Caves | Learned Factory emergency access door positions 11197 | -6/Lower Caves | Learned Armory emergency access door positions 11197 | -6/Lower Caves | Learned Research terminal intel 11197 | -6/Lower Caves | Learned Factory garrison access intel 11249 | -6/Lower Caves | Encountered a Warlord checkpoint 11546 | -6/Lower Caves | Identified exit to Zion 11887 | -6/Lower Caves | Entered Zion 11915 | -6/Zion | Received a hallucinogenic algorithm 12016 | -6/Zion | Discovered new exit (range 15) 12358 | -6/Zion | Found Prototype Processor 12358 | -6/Zion | Identified Exp. Core Analyzer 12361 | -6/Zion | Found Prototype Processor 12361 | -6/Zion | Identified Exp. Signal Interpreter 12365 | -6/Zion | Found Prototype Processor 12365 | -6/Zion | Identified Exp. Target Analyzer 12370 | -6/Zion | Found Prototype Processor 12370 | -6/Zion | Identified Exp. Terrain Scan Processor 12375 | -6/Zion | Found Prototype Processor 12375 | -6/Zion | Identified Spectral Analyzer 12380 | -6/Zion | Found Prototype Processor 12380 | -6/Zion | Identified Exp. Melee Analysis Suite 12398 | -6/Zion | Found Prototype Hackware 13492 | -6/Zion | Discovered new exit (range 4) 13494 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13504 | -6/Zion | Entered Deep Caves 13999 | -6/Deep Caves | Attacked by Z-Imprinter 14033 | -6/Deep Caves | Core integrity fell below 20% 14036 | -6/Deep Caves | Destroyed by QP-AKL(z) with Zionite Laser-S Last Messages --------------- 13857_ Acquired 10 matter. 13990_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 14001_ Mak. Spear destroyed. 14005_ Imp. Maneuvering Thrusters destroyed. 14009_ Lgt. Treads destroyed. 14009_ Adv. Heat Sink destroyed. 14010_ Hvy. Pick follow-up attack on Z-Imprinter. 14014_ Lgt. Antimatter Reactor destroyed. 14016_ Lgt. Treads destroyed. 14018_ Actuator Array destroyed. 14022_ Beamcaster destroyed. 14026_ Arm. Treads destroyed. 14029_ Beamcaster destroyed. 14029_ Imp. Deuterium Engine destroyed. 14030_ Hpw. Shock Rifle destroyed. 14032_ Imp. Heat Sink destroyed. 14034_ Dropped Lrg. Storage Unit. 14036_ SZ-QFO(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????????????????????????## #####? | | ???????????##??????##??????##??????????# ## ## | | ?????# ##??###;###### #??????????# # | | ## # #??#;## #; ???????????# # | | #;#;# ;#???????????##### | | ;#???????????????## | | !!;##???????????????# | | z%@;; #???????????????# | | ####?????????####??# | | """ I ;#??????????## ##?## | | """ "########### ##?## | | """ #### | | """ ## | | | | """ ############ | | """ ###?????????## | | """ ##??????????## | | """ #???????????# | | ?" #???????????# | | ???????##### | | #??????# | | #??????# % ## | | ##??????#%### ### | | ? #???????# #?# ##?# ## | | ??? ???????# #?# ##??# #? | | ?????? ???????# #?# #???# #? | | ???????? #???????# #?# #???# #? | | ?????????? #????????#%#?# #???# #? | | ??????????? ?????????# #?# #???# #? | | ????????????? ????????## #?# #???# #? | | ??????????????? ???????## ### #???# #? | | ?????????????????? ????#### ## #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 8 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 600 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingSurveybotAutohacker Manual? 0 Play Time 03:26:55 Cumulative 66.5 hours Start 2022.01.26 @ 20:17:28 End 2022.01.27 @ 00:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f99a07b-3284-490a-aafd-d17e03c21b35