Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 13:00:59 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1320) 1320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3135 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Medium Storage Unit Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Storage Unit Compact Matter Pod [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 7 4 4 27 Power 7 | 1 1 . 5 Engine 5 | 1 1 . 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 . 1 11 Treads 3 | . . . 3 Leg 9 | 2 . . 7 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 1 4 Device 3 | 1 . . 2 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 2 7 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 2 4 21 Power 5 | . 1 . 4 Propulsion 9 | . . 2 7 Utility 3 | . . . 3 Weapon 10 | . 1 2 7 Highest Loss Streak 7 | . 2 4 7 Average Slot Usage (%) 79 | . 94 98 66 Engine 7 | . 8 11 5 Core 1 | . . . 2 Treads 1 | . . . 2 Leg 16 | . 28 21 10 Wheel 3 | . . 11 2 Device 11 | . 14 11 10 Storage 10 | . 14 11 9 Processor 8 | . . 11 11 Energy Gun 4 | . 8 . 4 Ballistic Gun 5 | . 13 12 . Ballistic Cannon 1 | . . . 1 Launcher 5 | . 5 9 4 Naked Turns . | . . . . Heaviest Build 24 | 11 17 17 24 Greatest Support 30 | 20 20 10 30 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 6 8 8 12 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 6 8 8 7 Average Carried 5 | 4 7 7 4 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1018 | 246 156 105 511 Remotely . | . . . . Salvage Created 1251 | 47 232 165 807 Parts 81 | 9 17 16 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 8 9 17 Guns 11 | . 3 2 6 Cannons 2 | . . . 2 AOE 21 | . 5 7 9 Classes Destroyed 8 | 1 3 2 2 Worker 1 | . . . 1 Builder 3 | . 1 . 2 Tunneler 3 | 3 . . . Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 8 | . 3 5 . Grunt 21 | . 5 3 13 Sentry 5 | . . 1 4 Best Kill Streak 6 | 3 5 5 6 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2812 | . 239 479 2094 Core 724 | . 27 140 557 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 89 65 . Volleys Fired 101 | 5 17 14 65 Largest 2 | 2 2 2 2 Hottest 123 | 60 70 50 123 Shots Fired 155 | 10 29 26 90 Gun 96 | 10 21 14 51 Cannon 26 | . . . 26 Launcher 33 | . 8 12 13 Special . | . . . . Kinetic 62 | 5 14 14 29 Thermal 60 | 5 7 . 48 Explosive 33 | . 8 12 13 Electromagnetic . | . . . . Robot Hit Streak 15 | 4 7 6 15 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | 6 16 12 68 Core Hits 81 | 3 17 16 45 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3183 | 64 624 608 1887 Guns 1012 | 64 174 106 668 Cannons 291 | . . . 291 Explosions 1875 | . 450 502 923 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 570 | 12 142 106 310 Thermal 733 | 52 32 . 649 Explosive 1800 | . 375 502 923 Electromagnetic 75 | . 75 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 3 | . . . 3 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 93 | . 27 20 46 Projectiles . | . . . . Explosions 93 | . 27 20 46 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 209 | . 59 . 150 Shots 10 | . 4 . 6 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 287 | . 28 2 287 Average Temperature 81 | . 14 2 93 Received Heat Transfer 1200 | . 75 63 1062 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1606 | 125 75 . 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 345 | 15 229 345 292 Average Influence 159 | 5 92 226 193 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 56 | 100 90 17 48 Level 1 43 | . 9 82 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 11 17 33 Peak Tracking Total 9 | . 5 9 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 1 3 2 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 1 4 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 7 2 10 Successful 11 | . 3 2 6 Failed 8 | . 4 . 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 4 . 4 Terminals 14 | . 6 2 6 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 2 2 3 Branch Access Points 1 | . . 1 . Alert Level 3 | . . 1 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1176 | 132 223 222 599 Spaces Moved 651 | 85 133 183 250 Core 28 | 10 . . 18 Treads 19 | . . . 19 Legs 301 | 75 133 . 93 Wheels 303 | . . 183 120 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 115 | 111 120 90 133 Slowest Speed 400 | 120 120 90 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 27 24 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 31 | . 5 5 21 Terrain Destroyed 197 | . 41 68 88 Melee . | . . . . Projectile . | . . . . AOE 197 | . 41 68 88 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 920 | 113 169 217 421 Wait 54 | . . . 54 Move 648 | 84 132 182 250 Hop . | . . . . Pick Up 55 | 15 10 9 21 Fast Attach . | . . . . Attach 38 | 7 2 3 26 Detach 2 | . . 1 1 Swap 4 | . 2 1 1 Drop 15 | 2 6 7 . Fire 101 | 5 17 14 65 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 371 | -9/Materials | Identified exit to Mines 532 | -9/Materials | Discovered new exit (range 16) 578 | -9/Materials | Entered another Materials area 578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -8/Materials | Lost 4 parts (2n2w) 633 | -8/Materials | Repaired Lgt. Ion Engine 786 | -8/Materials | Lost 6 parts (2p1n3w) 866 | -8/Materials | Garrison activated, responded to threat 949 | -8/Materials | Lost 5 parts (1p2n1u1w) 980 | -8/Materials | Core integrity fell below 50% 1011 | -8/Materials | Core integrity fell below 20% 1038 | -8/Materials | Lost 7 parts (1p3n1u2w) 1173 | -8/Materials | Discovered new exit (range 4) 1177 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01061_ U-05 Engineer lays Concrete. 01066_ K-01 Serf collects debris. 01068_ U-05 Engineer lays Concrete. 01069_ K-01 Serf collects debris. 01074_ G-47 Trooper destroyed. 01077_ The unstable cave ceiling collapses. 01081_ Acquired 23 matter. 01092_ Connecting with Terminal... 01101_ U-05 Engineer lays Concrete. 01106_ R-06 Scavenger collects Wheel. 01113_ R-06 Scavenger collects Structural Scanner. 01115_ U-05 Engineer builds a Wall. 01116_ R-06 Scavenger collects Terrain Scan Processor. 01119_ U-05 Engineer lays Concrete. 01120_ U-05 Engineer builds a Wall. 01125_ U-05 Engineer builds a Door. 01145_ IANZHNJSJWN%0P8&V7A GX,KKS3IOZFW 01149_ Acquired Adv. Treads. 01173_ EXIT=FOUND 01176_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????# """# ###########?????? ?? | | ??????# # # """T""" #????????? | | ??????# """# # #????????? | | ??????# """# # ?????????? | | ??????# """# # """"" #????????? | | ??????# # # """"" #????????? | | ??????######?# + """"" #????????? | | ?????????????# # #????????? | | ?????????????# # #????????? | | ?????????????# ###########????????? | | ?????????????# #???? #???????????? | | ?????????????# #?? 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