Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 15:40:02 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (500) 500 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 2740 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Treads Heat Sink High-capacity Matter Pod (200) Terrain Scanner Particle Charger Improved Medium Armor Plating Hacking Drone Bay (0/1) Riot Gun Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hacking Drone Bay > --- WEAPON ----------- Arc Projector Mini Grenade Launcher > --- INVENTORY -------- Makeshift Power Source Heat Sink High-capacity Matter Pod Trap Scanner Terrain Scanner Seismic Detector Improved Medium Armor Plating Bomb Factory No. 2 Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 6 1 20 . 4 6 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . 2 . Treads 1 | . . 1 . . . Leg 4 | 2 . . . 2 . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 9 . 1 3 Device 8 | . . 5 . 1 2 Storage 2 | 1 . 1 . . . Processor 4 | . 1 2 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 . 5 . 1 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . 6 . . 11 Power 3 | . . 1 . . 2 Propulsion 5 | . . 3 . . 2 Utility 4 | . . 1 . . 3 Weapon 5 | . . 1 . . 4 Highest Loss Streak 5 | . . 2 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 95 90 100 91 78 Engine 11 | . 14 10 11 11 10 Treads 3 | . . 6 11 3 . Leg 14 | . 28 4 . 14 21 Wheel 6 | . . 14 22 7 . Device 17 | . . 13 22 22 17 Storage 11 | . 14 11 11 11 11 Processor 3 | . 10 7 . . 3 Energy Gun 5 | . 14 3 . 7 3 Ballistic Gun 6 | . 14 14 11 3 . Ballistic Cannon 1 | . . . . . 7 Launcher 6 | . . 3 11 11 2 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 24 24 24 24 Greatest Support 40 | 20 20 26 26 40 40 Greatest Overweight (x) 6 | 1 . 6 . 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 4 6 10 8 10 10 Average Carried 8 | 1 3 7 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 6 8 8 10 9 Class Distribution -------------------- 54% | Mutant 24% | Derelict-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1068 | 161 15 539 . 104 249 Remotely 59 | . . 59 . . . Salvage Created 580 | . 15 421 . . 144 Parts 36 | . 4 26 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . 4 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . . 7 . . 4 Guns 6 | . . 6 . . . Cannons 4 | . . 1 . . 3 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 1 6 . . 3 Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Recycler 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Grunt 3 | . . 3 . . . Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . . 1 Sentry 4 | . . 3 . . 1 Samaritan 1 | . . . . . 1 Best Kill Streak 3 | . 1 3 . . 1 Combat Bots Only 2 | . . 2 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 255 | . 17 51 . . 187 Missed 101 | . 7 12 . . 82 Damage Taken 1897 | . 78 733 . . 1086 Core 433 | . 19 115 . . 299 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 62 | . 4 30 . . 28 Largest 2 | . 2 2 . . 2 Hottest 103 | . 70 80 . . 103 Shots Fired 113 | . 8 58 . . 47 Gun 79 | . 8 51 . . 20 Cannon 26 | . . 2 . . 24 Launcher 8 | . . 5 . . 3 Special . | . . . . . . Kinetic 69 | . 4 32 . . 33 Thermal 25 | . 4 21 . . . Explosive 8 | . . 5 . . 3 Electromagnetic 11 | . . . . . 11 Robot Hit Streak 23 | . 4 23 . . 4 Robot Miss Streak 5 | . 4 1 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 77 | . 4 51 . . 22 Core Hits 32 | . 1 23 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1474 | . 47 854 . . 573 Guns 766 | . 47 583 . . 136 Cannons 314 | . . 35 . . 279 Explosions 381 | . . 223 . . 158 Melee . | . . . . . . Ramming 13 | . . 13 . . . Kinetic 768 | . 23 370 . . 375 Thermal 272 | . 24 248 . . . Explosive 381 | . . 223 . . 158 Electromagnetic 40 | . . . . . 40 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 2 . . . 9 Average Corruption 8 | . 2 . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . . 24 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . 32 . . . Projectiles . | . . . . . . Explosions 32 | . . 32 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . 67 . . 44 Shots 5 | . . 3 . . 2 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 27 42 . . 265 Average Temperature 81 | . 12 27 . . 112 Received Heat Transfer 294 | . . 147 . . 147 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 851 | . 74 777 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 169 | . 22 169 65 . . Initial 65 | . . 9 65 . . Average 49 | . 16 62 65 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 7 13 . . 14 Peak Tracking Total 6 | . 4 4 . . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 2 | . 2 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 155 | . . . . 155 78 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 94 | . . . . . 94 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3555 | 67 244 758 67 1545 874 Spaces Moved 2534 | 45 185 471 75 1204 554 Core 11 | 10 . 1 . . . Treads 68 | . . 68 . . . Legs 1501 | 35 185 . . 727 554 Wheels 954 | . . 402 75 477 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 140 Average Speed 124 | 110 120 123 90 120 140 Slowest Speed 350 | 190 120 350 90 210 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 28 30 26 90 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . 29 . . 51 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 68 | . . 29 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2826 | 62 199 584 74 1301 606 Wait 143 | 4 5 43 . 77 14 Move 2529 | 44 184 470 74 1203 554 Hop . | . . . . . . Pick Up 44 | 8 5 18 . 9 4 Fast Attach . | . . . . . . Attach 26 | 6 1 12 . 2 5 Detach . | . . . . . . Swap 11 | . . 8 . 2 1 Drop 9 | . . 1 . 8 . Fire 62 | . 4 30 . . 28 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -9/Materials | Discovered new exit (range 12) 1070 | -9/Materials | Entered Mines 1071 | -9/Mines | Learned location of Storage (-8) 1126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1137 | -9/Mines | Entered Zion 1303 | -7/Zion | Given the Hacking Drone Bay 1304 | -7/Zion | Found Prototype Device 1305 | -7/Zion | Identified Hacking Drone Bay 1323 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1364 | -7/Zion | Build established: Scavenger-Mutant 1394 | -7/Zion | Learned location of Warlord (-4) 1519 | -7/Zion | Imprinted 1521 | -7/Zion | Declared Zion's savior 1620 | -7/Zion | Learned Factory trap positions 1720 | -7/Zion | Learned Factory emergency access door positions 1867 | -7/Zion | Learned location of Quarantine (-3) 1883 | -7/Zion | Found Prototype Device 1943 | -7/Zion | Build established: Mutant 2254 | -7/Zion | Given A8's code to call for help 2667 | -7/Zion | Discovered new exit (range 11) 2682 | -7/Zion | Entered Proximity Caves 2682 | -6/Proximity Caves | Accompanied by 2 allies 2782 | -6/Proximity Caves | Spotter reported a threat 2815 | -6/Proximity Caves | Spotter reported a threat 2877 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2941 | -6/Proximity Caves | Core integrity fell below 50% 2962 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 2977 | -6/Proximity Caves | Build established: Derelict-Mutant 3515 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3554 | -6/Proximity Caves | Spotted B-75 Beast 3555 | -6/Proximity Caves | Core integrity fell below 20% 3556 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03248_ System corrupted: Component data lost. 03281_ System corrupted: Substantial component data lost. 03351_ System corrupted: FCS attempts to trigger Slug Cannon. 03351_ System corrupted: Slug Cannon misfires. 03351_ 43-666(S) destroyed. 03367_ D ODA5P5ZTP7 ZHOM2JG0T5/DMY,HIZN% =OX%/ 03386_ System corrupted: Matter fused (-9). 03418_ System corrupted: Heat flow error (+135). 03450_ UNZH#1= I7EX42|KX4SJLEG3HI/N 03517_ System corrupted: Heat flow error (+117). 03523_ Slug Cannon destroyed. 03532_ Mak. Leg destroyed. 03536_ System corrupted: Energy discharge (-56). 03546_ Mak. Power Source destroyed. 03555_ Mak. Leg destroyed. 03555_ Trap Scanner destroyed. 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BB????????????????? | | ????## #""" T"# ## ??????????????????? | | ?????## # #""" "# $ ???????????????????? | | ??????###### # "# ????????????????????? | | ???????????# #" "# #?????????????????????? | | ???????????# #" "#@ #?????????????????????? | | ???????????# #" "#% #?????????????????????? | | ???????????# #" "# #?????????????????????? | | ???????????# ##/##"##+##ss#?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????#################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed ActuatorAntigravCleaver Manual? 0 Play Time 00:43:29 Cumulative 8.4 hours Start 2024.04.27 @ 22:22:11 End 2024.04.28 @ 15:40:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42feeee1-24f5-4184-9e69-8724c2e6925e