Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:15:08 Player: Cheeriohz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (4424) 4424 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2597) 2597 TOTAL SCORE: 11131 Bonus ------- High Alert Combat Kills 1706 Follower Combat Kills 310 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 449/850 Matter 11/450 Energy 100/100 System Corruption 3% Temperature Cool (7) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Compact Matter Pod Structural Scanner Layered Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON (4) ------- Flak Gun Flak Cannon > --- INVENTORY (15) --- Improved Cooling System High-capacity Battery (250) Improved Signal Interpreter Dynamic Insulation System Improved Arc Projector Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Zionite Weapon Casing Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Improved Cooling System High-capacity Battery Compact Matter Pod Improved Signal Interpreter Dynamic Insulation System Heavy Machine Gun Magnetic Acceleration Cannon Bore Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . . . 4 Weapon 2 | . . . . . . . 2 Parts Attached 112 | . 25 1 14 3 1 11 57 Power 12 | . 5 1 . . 1 2 3 Engine 10 | . 5 1 . . 1 2 1 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 22 | . 4 . 6 1 . 2 9 Treads 15 | . 1 . 2 1 . 2 9 Leg . | . . . . . . . . Wheel 3 | . 3 . . . . . . Hover 4 | . . . 4 . . . . Flight . | . . . . . . . . Utility 24 | . 4 . 1 . . . 19 Device 11 | . 1 . . . . . 10 Storage 3 | . 2 . . . . . 1 Processor 1 | . . . . . . . 1 Hackware 1 | . . . 1 . . . . Protection 8 | . 1 . . . . . 7 Artifact . | . . . . . . . . Weapon 54 | . 12 . 7 2 . 7 26 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 28 | . 8 . 2 1 . 4 13 Ballistic Cannon 14 | . 4 . 3 . . . 7 Launcher 8 | . . . 2 1 . 2 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 6 Parts Lost 32 | . 3 . 2 1 . 1 25 Power 4 | . 2 . . . . . 2 Propulsion 11 | . 1 . 2 1 . 1 6 Utility 6 | . . . . . . . 6 Weapon 11 | . . . . . . . 11 Highest Loss Streak 8 | . 2 . 1 1 . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 94 100 96 100 99 99 91 Engine 8 | . 13 14 11 11 10 11 1 Reactor 1 | . . . . . . . 3 Treads 21 | . . . 17 32 33 40 22 Leg 1 | . 6 . . . . . . Wheel 4 | . 19 28 . . . . . Hover 6 | . . . 26 11 11 2 . Device 5 | . 1 . . . . . 14 Storage 10 | . 14 14 11 11 11 11 6 Hackware 7 | . . . 10 11 11 11 6 Protection 4 | . 7 14 . . . . 6 Ballistic Gun 17 | . 12 . 9 21 22 21 20 Ballistic Cannon 5 | . 13 28 9 . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 67 | 11 36 32 31 31 35 36 67 Greatest Support 108 | 20 20 20 28 60 60 88 108 Greatest Overweight (x) 3 | . 3 1 2 . . . 1 Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 Average Carried 13 | . 14 14 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 14 15 15 7 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Tank 10% | Scavenger-Mutant 6% | Messiah-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 3659 | 159 586 308 406 . 46 244 1910 Remotely . | . . . . . . . . Salvage Created 4074 | . 631 47 485 9 . 249 2653 Parts 216 | . 44 1 31 5 . 10 125 Haulers Intercepted 4 | . 1 . 2 . . . 1 Recyclers Shooed 5 | . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 97 | . 14 2 16 3 . 7 55 Melee 2 | . . . . . . . 2 Guns 48 | . 7 . 2 . . 3 36 Cannons 22 | . 7 2 4 . . . 9 AOE 25 | . . . 10 3 . 4 8 Classes Destroyed 19 | . 4 . 4 . . . 11 Worker 5 | . . . . . . . 5 Builder 3 | . . . . . . . 3 Tunneler 1 | . . . . . . . 1 Hauler 4 | . 1 . 2 . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 2 | . 2 . . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 11 | . . . 3 3 . 1 4 Grunt 59 | . 14 2 8 . . 4 31 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . 1 . . 1 1 Protector 1 | . . . . . . . 1 Sentry 8 | . . . 4 . . 1 3 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . . 4 Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . . 1 Behemoth 1 | . . . . . . . 1 Best Kill Streak 17 | . 4 2 8 3 . 3 17 Combat Bots Only 10 | . 4 2 7 3 . 3 10 Max Kills in Single Turn 4 | . 2 1 2 3 . 3 4 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . . 2 3 . 3 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 572 | . 58 13 38 12 . 42 409 Missed 175 | . 14 4 9 5 . 19 124 Damage Taken 6590 | . 576 132 404 163 . 473 4842 Core 743 | . 76 80 78 41 . 67 401 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 115 | . 5 . . . . . 110 Core Remaining (%) 63 | 100 . 37 . . . 53 . Volleys Fired 241 | . 49 8 35 1 . 17 131 Largest 4 | . 2 2 2 1 . 2 4 Hottest 189 | . 70 70 70 33 . 53 189 Shots Fired 631 | . 83 16 48 1 . 26 457 Gun 460 | . 57 . 8 . . 18 377 Cannon 139 | . 26 16 28 . . . 69 Launcher 32 | . . . 12 1 . 8 11 Special . | . . . . . . . . Kinetic 599 | . 83 16 36 . . 18 446 Thermal . | . . . . . . . . Explosive 32 | . . . 12 1 . 8 11 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 19 4 17 . . 7 13 Robot Miss Streak 9 | . 5 2 4 1 . 4 9 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 420 | . 56 10 30 . . 15 309 Core Hits 271 | . 27 3 31 3 . 24 183 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 11 | . 3 . . . . . 8 Destroy 6 | . . . . . . . 6 Blast 4 | . 3 . . . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 10 | . . . . . . 1 9 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 10 | . . . . . . 1 9 Sneak Attacks 7 | . . . . . . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11952 | . 867 144 1323 148 . 896 8574 Guns 6133 | . 597 . 100 . . 158 5278 Cannons 1968 | . 264 144 416 . . . 1144 Explosions 3290 | . . . 807 148 . 738 1597 Melee 533 | . . . . . . . 533 Ramming 28 | . 6 . . . . . 22 Kinetic 8101 | . 861 144 516 . . 158 6422 Thermal 482 | . . . . . . . 482 Explosive 2808 | . . . 807 148 . 738 1115 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 533 | . . . . . . . 533 Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . 5 Misfires 5 | . . . . . . . 5 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . 17 2 . . 164 Projectiles 2 | . . . . . . . 2 Explosions 146 | . . . 17 2 . . 127 Melee 35 | . . . . . . . 35 Knockbacks 39 | . 4 2 2 . . . 31 Impact 1 | . . . . . . . 1 Kinetic 36 | . 4 2 2 . . . 28 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 211 | . 3 . 11 63 . 9 125 Shots 8 | . . . 1 3 . 1 3 Rammed 4 | . 1 . . . . . 3 Targets Rammed 5 | . 1 . . . . . 4 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 363 | . 91 120 37 18 . 56 363 Average Temperature 59 | . 32 58 17 15 . 15 74 Received Heat Transfer 2421 | . 297 75 180 60 . 200 1609 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 350 | . . . . . . . 350 Parts Sabotaged 5 | . . . . . . . 5 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 1577 | . 177 92 355 122 . . 1577 Initial 944 | . . 42 35 8 . . 944 Average 557 | . 78 85 154 120 . . 994 Maximum Alert Level 4 | . . . 1 . . . 4 Low Security (%) 43 | . 100 100 67 100 . . . Level 1 6 | . . . 32 . . . . Level 2 10 | . . . . . . . 20 Level 3 24 | . . . . . . . 48 Level 4 15 | . . . . . . . 31 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 3 . 1 . . . 15 Investigation 5 | . 1 . 1 . . . 3 Extermination 3 | . . . . . . . 3 Reinforcement 6 | . 2 . . . . . 4 Assault 5 | . . . . . . . 5 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 3 | . . . . . . . 3 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 6 | . 1 . 2 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 28 2 20 10 . 15 90 Peak Tracking Total 12 | . 4 2 5 7 . 8 12 Tactical Retreats 7 | . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 8 | . 6 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 16 | . . . 4 3 . 1 8 Max in Single Turn 6 | . . . 1 3 . 1 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 11 | . 3 . 6 . . 1 1 Terminals 10 | . 3 . 6 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 34 | . 7 . 21 . . 4 2 Successful 23 | . 4 . 15 . . 4 . Failed 11 | . 3 . 6 . . . 2 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 31 | . 7 . 13 . . . 11 Terminals 32 | . 7 . 21 . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 18 | . 4 . 10 . . 4 . Record 4 | . . . . . . 4 . Robot Analysis 5 | . 4 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Machine Index 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 5 . . . . Terminals 5 | . . . 5 . . . . Botnet 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 6 . . 1 1 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 10 | . . . . . 4 . 6 Largest Group 4 | . . . . . 4 4 3 Highest-Rated Group 210 | . . . . . 154 154 210 Highest-Rated Ally 70 | . . . . . 41 41 70 Zionite Dispatches 3 | . . . . . . . 3 Light 2 | . . . . . . . 2 Recon 1 | . . . . . . . 1 Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 93 | . . . . . . 23 70 Total Damage 2123 | . . . . . . 468 1655 Kills 9 | . . . . . . 5 4 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 5 | . 4 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 6275 | . 989 214 884 115 1344 483 2246 Spaces Moved 3352 | 1 626 166 462 69 832 250 946 Core . | . . . . . . . . Treads 2097 | . . . . 69 832 250 946 Legs 87 | 1 86 . . . . . . Wheels 706 | . 540 166 . . . . . Hover 462 | . . . 462 . . . . Flight . | . . . . . . . . Fastest Speed 48 | 120 95 95 48 160 160 160 160 Average Speed 148 | 120 109 95 151 160 160 161 167 Slowest Speed 260 | 120 260 95 216 160 160 162 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 2 75 17 50 23 87 52 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 285 | . . . 106 9 . 37 133 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 277 | . . . 106 9 . 37 125 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4208 | . 849 206 600 72 848 303 1330 Wait 377 | . 114 28 74 . . 19 142 Move 3345 | . 625 165 461 68 831 249 946 Hop . | . . . . . . . . Pick Up 51 | . 17 2 7 . 8 1 16 Fast Attach 42 | . 13 . 2 . 1 2 24 Attach 30 | . 4 . 6 1 . . 19 Detach 9 | . 3 . 4 . . . 2 Swap 40 | . 8 1 6 2 . 9 14 Drop 58 | . 15 2 5 . 8 5 23 Fire 241 | . 49 8 35 1 . 17 131 Melee 10 | . . . . . . 1 9 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Entered Mines 993 | -10/Mines | Learned Materials emergency access door positions 997 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1016 | -10/Mines | Core integrity fell below 50% 1108 | -10/Mines | Discovered new exit (range 3) 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Propulsion x2 1303 | -9/Materials | Discovered new exit (range 12) 1304 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Destroyed 7 combat bots 1684 | -9/Materials | Discovered new exit (range 16) 2088 | -9/Materials | Entered Mines 2126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2177 | -9/Mines | Assembled infested the area 2203 | -9/Mines | Entered Zion 2523 | -7/Zion | Given the Hacking Drone Bay 2530 | -7/Zion | Found Prototype Device 2563 | -7/Zion | Learned location of Warlord (-4) 2830 | -7/Zion | Learned location of Storage (-7) 2870 | -7/Zion | Learned 4 Factory zone layouts 3135 | -7/Zion | Imprinted 3137 | -7/Zion | Declared Zion's savior 3515 | -7/Zion | Found CR-A16's Pointy Stick 3523 | -7/Zion | Discovered new exit (range 15) 3547 | -7/Zion | Entered Proximity Caves 3547 | -6/Proximity Caves | Accompanied by 4 allies 3634 | -6/Proximity Caves | Spotter reported a threat 3667 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3687 | -6/Proximity Caves | Spotter reported a threat 3708 | -6/Proximity Caves | Lost 3 allies 3723 | -6/Proximity Caves | Spotter reported a threat 3740 | -6/Proximity Caves | Spotter reported a threat 3756 | -6/Proximity Caves | Learned location of Extension (-5) 3776 | -6/Proximity Caves | Spotter reported a threat 3793 | -6/Proximity Caves | Spotter reported a threat 3888 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3897 | -6/Proximity Caves | Spotter reported a threat 3987 | -6/Proximity Caves | Build established: Scavenger-Mutant 4007 | -6/Proximity Caves | Discovered new exit (range 11) 4030 | -6/Proximity Caves | Entered Factory 4030 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 4031 | -6/Factory | Identified exit to Factory 4301 | -6/Factory | Spotted B-75 Beast 4302 | -6/Factory | Zion Light squad teleported in 4327 | -6/Factory | Destroyed B-75 Beast 4353 | -6/Factory | Lost 3 allies 4380 | -6/Factory | Search patrols dispatched 4411 | -6/Factory | Found Prototype Protection 4411 | -6/Factory | Identified Zio. Weapon Casing 4691 | -6/Factory | Build established: Messiah-Tank 4730 | -6/Factory | Search patrols dispatched 4956 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5080 | -6/Factory | Search patrols dispatched 5107 | -6/Factory | Build established: Scavenger-Tank 5176 | -6/Factory | Zion Recon squad teleported in 5409 | -6/Factory | Zion Light squad teleported in 5430 | -6/Factory | First assault squad dispatched 5441 | -6/Factory | Terminal network hard line cut 5576 | -6/Factory | Cargo convoy interrupted 5591 | -6/Factory | Destroyed 10 combat bots 5708 | -6/Factory | Discovered exit to Factory (range 14) 5716 | -6/Factory | Destroyed 7 combat bots 5744 | -6/Factory | Lost 8 parts (1p1n2u4w) 6030 | -6/Factory | Lost 7 parts (1p1n1u4w) 6086 | -6/Factory | Lost 4 parts (1n3w) 6276 | -6/Factory | Self-destructed Last Messages --------------- 06145_ System corrupted: Flak Gun misfires. 06195_ K-01 Serf cleans the Matter Pump. 06203_ System corrupted: Matter fused (-9). 06203_ K-01 Serf cleans the Matter Pump. 06250_ System corrupted: FCS attempts to trigger Flak Gun. 06272_ C-30 ARC bursts open, deploying its payload. 06272_ G-67 Veteran unfolds itself. 06272_ L-41 Fighter unfolds itself. 06272_ G-50 Soldier unfolds itself. 06272_ M-28 Smith unfolds itself. 06272_ Imp. Medium Treads destroyed. 06273_ C-30 ARC bursts open, deploying its payload. 06273_ G-67 Veteran unfolds itself. 06273_ G-50 Soldier unfolds itself. 06273_ L-41 Fighter unfolds itself. 06273_ E-15 Imp unfolds itself. 06275_ Lgt. Treads destroyed. 06275_ Mic. Fission Core blown off. 06275_ Lgt. Treads blown off. 06275_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? # # | | ?????????????????????????? # # | | ?????????????????????????? # + | | ?????????????????????????? ############ | | ?????????????????????????? """ """ #??# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ????????? #######+###????????????? ??????????? | | ????????? ???????????? ??????????? | | ????????? ?????????? ??????????? | | ????????? ######### ?????????????? | | ??????? t g #????????????????? | | ??????# g #????????????????? | | ??????# #????# l !%@g +????????????????? | | ??????# #????#m lg ##/######????????????????? | | ??????# #????# g #? ????????????????????? | | ??????# #????#bgg #?? ???????????????????? | | ??????# ######/## #?? ??????????????????? | | ####### # # ####??? #?????????????????? | | ####### # """ # #?????? #?????????????????? | | # "T # #??????? #?????????????????? | | # """ # #??????? #?????????????????? | | ""G"" # # #???????? #?????????????????? | | " " ##+####+# #???????? #?????????????????? | | #?# #?????????#?????????????????? | | #?# ##########??????????????????? | | #?# ^ ???????????????? | | ########### #?# ???????????????? | | ########?## ### ???????????????? | | ?????????# ## ???????????????? | | ?????????# ^ ????????????????? | | ?????????# ###########+########????????????????? | | ???????####+#####????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeCoreCore Manual? 0 Play Time 00:52:58 Cumulative 104.3 hours Start 2024.04.10 @ 18:22:04 End 2024.04.10 @ 19:15:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd30f64-28ef-4be6-8fdc-814112bceda1