Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 19:26:14 Player: Demo Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (4310) 4310 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 9552 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 195 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 45/100 System Corruption 0% Temperature Cool (76) Movement Rolling (110) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (27) Relay Coupler [Grunt] (29) > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (15) --- Makeshift System Shield Relay Coupler [NC] (31) Relay Coupler [NC] (19) Relay Coupler [Grunt] (25) Hacking Drone Bay Makeshift Laser Improved Remote Datajack Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Variable Charge Gun Mass Driver > --- INVENTORY -------- Armored Treads Wheel Armored Wheel Makeshift System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Hacking Drone Bay Makeshift Laser Precision Grenade Launcher Improved Remote Datajack Improved Plasma Cutter Power Sword [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Relay Coupler [NC] Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 179 | 9 4 37 23 56 34 4 2 10 Power 15 | 1 1 1 4 6 2 . . . Engine 9 | 1 1 1 2 3 1 . . . Core 6 | . . . 2 3 1 . . . Reactor . | . . . . . . . . . Propulsion 39 | 4 . 11 6 13 2 . . 3 Treads 12 | 1 . 4 2 4 . . . 1 Leg . | . . . . . . . . . Wheel 27 | 3 . 7 4 9 2 . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 46 | 2 1 11 9 15 6 . 1 1 Device 14 | 1 . 5 2 3 2 . 1 . Storage 5 | 1 1 . 1 2 . . . . Processor 5 | . . 1 2 1 1 . . . Hackware 8 | . . . . 6 2 . . . Protection 14 | . . 5 4 3 1 . . 1 Artifact . | . . . . . . . . . Weapon 79 | 2 2 14 4 22 24 4 1 6 Energy Gun 22 | 1 . 4 . 9 5 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 1 1 6 2 3 7 . 1 . Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 20 | . 1 4 2 6 5 . . 2 Special Weapon 9 | . . . . 1 5 2 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 2 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 . . . Parts Lost 33 | . . 6 1 12 3 . . 11 Power 3 | . . . . 1 1 . . 1 Propulsion 10 | . . 3 . 4 . . . 3 Utility 10 | . . 2 1 3 1 . . 3 Weapon 10 | . . 1 . 4 1 . . 4 Highest Loss Streak 9 | . . 2 1 9 3 . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 97 98 98 97 92 92 87 Engine 5 | . 14 11 5 2 . 7 7 6 Core 3 | . . . 3 6 6 . . . Wheel 15 | . 28 19 17 17 13 7 7 6 Device 8 | . 14 15 9 5 7 7 7 6 Storage 8 | . 14 11 9 9 7 7 7 7 Processor 13 | . . 7 17 16 15 15 15 15 Hackware 15 | . . . . 17 22 30 30 27 Protection 5 | . . 8 16 4 5 . . . Energy Gun 8 | . 14 11 9 12 3 6 7 1 Ballistic Gun 4 | . 14 9 8 1 4 . 1 5 Launcher 1 | . . . . . 1 7 5 . Slashing Weapon 1 | . . . . 3 3 . . 4 Peak Build Rating 54 | 7 10 21 25 44 44 43 44 54 Average Rating 30 | 5 7 18 22 31 39 42 43 42 On Entrance 24 | . 7 10 18 25 34 41 43 44 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 12 31 44 49 45 45 38 38 51 Greatest Support 70 | 26 20 20 20 70 28 28 28 28 Greatest Overweight (x) 5 | . 1 4 3 2 2 1 1 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 9 Class Distribution -------------------- 55% | Bothacker-Mutant 23% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Matter Collected 2885 | 298 40 718 345 771 550 114 49 . Remotely . | . . . . . . . . . Salvage Created 3306 | 179 66 895 490 564 784 152 159 17 Parts 188 | 20 5 56 24 33 37 5 8 . Haulers Intercepted 4 | . . 3 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 5 5 . Prevented 4 | . . . . . . 2 2 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Combat Hostiles Destroyed 74 | . 3 16 11 23 16 2 3 . Melee 2 | . . . . 1 1 . . . Guns 30 | . 1 10 5 9 1 1 3 . AOE 39 | . 2 6 6 12 12 1 . . Classes Destroyed 17 | 2 1 7 2 3 1 . . 1 Worker 3 | . . 2 . . 1 . . . Builder 3 | . . . . . 3 . . . Tunneler 6 | 5 . . . . 1 . . . Hauler 4 | . . 3 . . 1 . . . Recycler 5 | 1 . 1 2 . 1 . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . . 2 2 . 1 . . . Swarmer 22 | . . 3 4 8 7 . . . Cutter 2 | . . . . 2 . . . . Grunt 31 | . 3 6 3 5 9 2 3 . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . 1 . 1 . . . . Sentry 14 | . . 6 3 5 . . . . Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . 1 . . . . . Zionite 1 | . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . Best Kill Streak 17 | 6 2 4 4 4 17 2 2 1 Combat Bots Only 6 | . 2 3 4 4 6 2 2 . Max Kills in Single Turn 2 | 1 2 2 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 2 2 2 1 . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Hostile Shots Fired 478 | . 11 69 46 104 58 10 3 177 Missed 136 | . 3 22 12 28 18 4 1 48 Damage Taken 6593 | . 88 1082 505 1543 640 103 32 2600 Core 1308 | . 11 156 116 319 64 38 17 587 Absorbed by Shields 96 | . . . . 96 . . . . Reduced by Siege Mode 24 | . . . . 24 . . . . Ignored by Resistances 14 | . . . . . 14 . . . Core Remaining (%) 69 | 100 95 61 . 20 . . . . Volleys Fired 214 | 8 9 52 36 58 28 9 4 10 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 282 | 70 70 112 89 140 140 98 93 282 Shots Fired 353 | 16 15 97 69 92 34 12 7 11 Gun 277 | 16 12 90 62 74 10 5 7 1 Cannon 8 | . . . . . . . . 8 Launcher 56 | . 3 7 7 16 18 4 . 1 Special 12 | . . . . 2 6 3 . 1 Kinetic 120 | 8 6 45 29 19 2 . 3 8 Thermal 131 | 8 6 45 33 34 4 . . 1 Explosive 44 | . 3 7 7 16 6 4 . 1 Electromagnetic 46 | . . . . 21 16 5 4 . Robot Hit Streak 22 | 10 12 19 19 22 16 13 11 6 Robot Miss Streak 3 | 1 1 3 2 1 2 1 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 252 | 10 9 66 49 59 34 11 7 7 Core Hits 164 | 8 5 38 30 37 32 8 4 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . 1 6 . 2 . . . Burn 7 | . . 1 6 . . . . . Sever 2 | . . . . . 2 . . . Melee Attacks 17 | . . . . 6 11 . . . Impact . | . . . . . . . . . Slashing 17 | . . . . 6 11 . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7949 | 126 236 1509 1421 1854 2128 283 163 229 Guns 3399 | 126 83 1027 698 912 205 125 163 60 Cannons 169 | . . . . . . . . 169 Explosions 4028 | . 153 482 723 909 1603 158 . . Melee 353 | . . . . 33 320 . . . Ramming . | . . . . . . . . . Kinetic 1226 | 37 23 414 282 200 42 . 59 169 Thermal 1927 | 89 60 613 416 459 230 . . 60 Explosive 3114 | . 153 482 723 909 689 158 . . Electromagnetic 1329 | . . . . 253 847 125 104 . Impact . | . . . . . . . . . Slashing 353 | . . . . 33 320 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 . . 1 1 1 1 Average Corruption 1 | . . 3 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . 15 . . 5 3 4 1 Message Errors 9 | . . 4 . . 3 . 2 . Matter Fused 7 | . . 3 . . 1 1 2 . Heat Flow Errors 3 | . . 3 . . . . . . Energy Discharges 2 | . . 1 . . 1 . . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots 1 | . . . . . . . . 1 Overflow Damage 73 | . . 21 9 10 33 . . . Projectiles . | . . . . . . . . . Explosions 48 | . . 21 9 10 8 . . . Melee 25 | . . . . . 25 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 222 | . . 96 43 70 13 . . . Shots 9 | . . 4 2 2 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | 100 124 334 16 187 72 . . 266 Average Temperature 74 | 46 51 131 9 63 31 . . 93 Received Heat Transfer 926 | . 48 207 162 275 162 54 18 . Siege Activations 1 | . . . . 1 . . . . Total Turns 11 | . . . . 11 . . . . Longest Duration 11 | . . . . 11 . . . . Robots Corrupted 3 | . . . . 1 2 . . . Combat Hostiles 3 | . . . . 1 2 . . . Parts Fried 11 | . . . . 3 8 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 3 2 . 1 . . . Heat Transferred 4434 | 259 185 1406 1369 942 261 . . 12 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Peak Influence 1280 | 30 137 534 384 1280 1278 . . . Initial 672 | . 19 57 161 234 672 . . . Average 581 | 16 95 280 260 873 834 . . . Maximum Alert Level 4 | . . 2 1 4 4 . . . Low Security (%) 21 | 100 100 23 45 . . . . . Level 1 21 | . . 59 54 6 . . . . Level 2 13 | . . 17 . 15 21 . . . Level 3 33 | . . . . 56 65 . . . Level 4 10 | . . . . 21 12 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 2 . . 4 . . . Investigation 3 | . 2 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 . . 1 . . . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Distress Signals 3 | . . 1 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 3 22 15 23 25 5 3 6 Peak Tracking Total 7 | . 3 5 4 7 6 4 2 6 Tactical Retreats 9 | . . 4 . . 3 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Traps Triggered 5 | . 2 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . Objects Rigged 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Machines Disabled 15 | . 1 . 1 8 5 . . . Max in Single Turn 2 | . 1 . 1 2 2 . . . Garrison Access 2 | . . . . . 2 . . . Garrison Relay 4 | . . . . 4 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Machines Accessed 31 | . 6 6 4 4 10 . 1 . Terminals 22 | . 5 5 3 4 5 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 77 | . 17 22 8 11 18 . 1 . Successful 31 | . 7 7 4 3 9 . 1 . Failed 46 | . 10 15 4 8 9 . . . Catastrophic 10 | . 2 1 2 2 3 . . . Database Lockouts . | . . . . . . . . . Manual 44 | . 14 16 6 1 7 . . . Terminals 60 | . 14 20 6 11 9 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 3 2 . . 4 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 10 | . 3 2 . 3 1 . 1 . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . 2 . . . Retrieve Components 4 | . 1 1 . . 2 . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 13 | . 3 4 3 . 3 . . . Terminals 13 | . 3 4 3 . 3 . . . Assimilate 1 | . . . . . 1 . . . Botnet 11 | . 3 3 3 . 2 . . . Detonate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 6 6 4 4 8 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 1 . . . 6 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 9 | . . . . 2 3 3 . 1 Non-combat 3 | . . . . . 3 . . . Combat 6 | . . . . 2 . 3 . 1 Robot Hacks Applied 11 | . . . . 2 5 3 . 1 parse_system 3 | . . . . . . 2 . 1 no_distress 1 | . . . . . 1 . . . generate_anomaly 1 | . . . . . 1 . . . generate_echo 1 | . . . . . 1 . . . drop_inventory 1 | . . . . . 1 . . . find_recycling 1 | . . . . . 1 . . . amplify_resonance 1 | . . . . . . 1 . . go_dormant 1 | . . . . 1 . . . . formatsys_high 1 | . . . . 1 . . . . Relay Couplers Released 27 | . . . . 17 10 . . . Machine Destruction 23 | . . . . 17 6 . . . Programmers 4 | . . . . . 4 . . . Attached 7 | . . . . 5 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Total Allies 4 | . . . . 3 1 . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 61 | . . . . 55 61 . . . Highest-Rated Ally 26 | . . . . 20 26 . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 14 11 . . . Total Damage 746 | . . . . 416 330 . . . Kills 6 | . . . . 3 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Turns Passed 5808 | 116 331 837 696 1537 1008 530 452 301 Spaces Moved 4415 | 81 297 557 475 1178 785 436 376 230 Core 14 | 14 . . . . . . . . Treads 5 | . . . . 5 . . . . Legs . | . . . . . . . . . Wheels 4396 | 67 297 557 475 1173 785 436 376 230 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 100 115 115 115 Average Speed 104 | 78 92 104 106 100 103 115 115 115 Slowest Speed 240 | 90 95 140 125 240 115 115 115 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 43 | 5 44 58 34 96 19 68 52 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . 1 1 . Spaces Dug 44 | . . 12 . 30 2 . . . Terrain Destroyed 433 | . 15 58 35 221 53 37 . 14 Melee 2 | . . . . . 2 . . . Projectile 2 | . . . . . . . . 2 AOE 429 | . 15 58 35 221 51 37 . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Total 5211 | 117 338 710 594 1421 934 453 389 255 Wait 202 | 8 17 32 34 53 50 3 5 . Move 4406 | 80 296 556 474 1176 784 435 375 230 Hop . | . . . . . . . . . Pick Up 72 | 8 10 13 11 16 9 1 1 3 Fast Attach 42 | 6 . 11 5 10 10 . . . Attach 33 | 2 . 4 2 13 4 . . 8 Detach 5 | 1 . . . 2 2 . . . Swap 104 | 1 4 22 16 33 20 4 2 2 Drop 80 | 3 2 20 16 18 16 1 2 2 Fire 214 | 8 9 52 36 58 28 9 4 10 Melee 17 | . . . . 6 11 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . Rewire 28 | . . . . 28 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Crushed by falling debris 637 | -9/Materials | Discovered new exit (range 13) 898 | -9/Materials | Discovered new exit (range 8) 1266 | -9/Materials | Discovered new exit (range 14) 1285 | -9/Materials | Entered another Materials area 1285 | -8/Materials | Evolved 2 slots: Utility x2 1412 | -8/Materials | Build established: Scavenger-Mutant 1941 | -8/Materials | Identified exit to Garrison 1981 | -8/Materials | Entered Garrison 2019 | -8/Garrison | Phase Generator disabled 2079 | -8/Garrison | Triggered checkpoint 2112 | -8/Garrison | Installed Relay Interface Framework 2238 | -8/Garrison | Garrison Relay disabled 2314 | -8/Garrison | Discovered new exit (range 15) 2359 | -8/Garrison | Triggered checkpoint 2381 | -8/Garrison | Core integrity fell below 50% 2409 | -8/Garrison | Lost 9 parts (1p4n1u3w) 2518 | -8/Garrison | Garrison Relay disabled 2580 | -8/Garrison | Garrison Relay disabled 2708 | -8/Garrison | Identified exit to Factory 2822 | -8/Garrison | Discovered exit to Factory (range 15) 2879 | -8/Garrison | Build established: Bothacker-Mutant 2893 | -8/Garrison | Triggered checkpoint 2972 | -8/Garrison | Discovered exit to Factory (range 3) 2994 | -8/Garrison | Triggered checkpoint 3057 | -8/Garrison | Learned Factory security intel 3071 | -8/Garrison | Garrison Relay disabled 3401 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Entered Factory 3518 | -7/Factory | Accompanied by 2 allies 3518 | -7/Factory | Evolved 2 slots: Utility x2 3520 | -7/Factory | Identified exit to DSF 3657 | -7/Factory | Discovered new exit (range 2) 3658 | -7/Factory | Identified exit to Lower Caves 3899 | -7/Factory | Identified exit to Garrison 4110 | -7/Factory | Discovered exit to Lower Caves (range 7) 4339 | -7/Factory | Garrison activated, responded to threat 4418 | -7/Factory | Lost 3 parts (1p1u1w) 4526 | -7/Factory | Entered Lower Caves 4527 | -7/Lower Caves | Encountered a Warlord checkpoint 4655 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4986 | -7/Lower Caves | Discovered new exit (range 11) 4996 | -7/Lower Caves | Identified exit to Lower Caves 5056 | -7/Lower Caves | Entered another Lower Caves area 5254 | -7/Lower Caves | Encountered a Warlord checkpoint 5464 | -7/Lower Caves | Discovered new exit (range 13) 5499 | -7/Lower Caves | Identified exit to Zion 5508 | -7/Lower Caves | Entered Zion 5527 | -7/Zion | Given the Hacking Drone Bay 5528 | -7/Zion | Found Prototype Device 5637 | -7/Zion | Discovered new exit (range 13) 5651 | -7/Zion | Identified exit to Proximity Caves 5719 | -7/Zion | System corruption cleaned by Quarantine Array 5724 | -7/Zion | RIF detected upon attempting to enter Zion 5724 | -7/Zion | Attacked by Zionites 5724 | -7/Zion | Spotted 1R-0KW(B) 5724 | -7/Zion | Spotted G3-9HG(B) 5769 | -7/Zion | Lost 3 parts (1u2w) 5780 | -7/Zion | P1-3CE came to Zion's defense 5788 | -7/Zion | Core integrity fell below 50% 5803 | -7/Zion | Core integrity fell below 20% 5809 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 05782_ Imp. Heat Sink destroyed. 05782_ Arm. Huge Wheel destroyed. 05782_ Knocked back. 05783_ Slug penetrates Wall. 05783_ Cld. Ion Engine destroyed. 05785_ Slug penetrates Wall. 05787_ SZ-JRO(z) destroyed. 05787_ Slug penetrates Wall. 05789_ Slug penetrates IM-D5V(z). 05789_ IM-D5V(z) destroyed. 05799_ Arm. Treads destroyed. 05799_ Penetrated by Slug. 05799_ Knocked back. 05800_ Mass Driver destroyed. 05802_ Knocked back. 05804_ Arm. Wheel destroyed. 05804_ Knocked back. 05807_ Variable Charge Gun destroyed. 05808_ The unstable cave ceiling collapses. 05808_ Lyr. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????####????????????????????? | | ?????????????????????### ##???????????????????? | | ????????????????????## #???????????????????? | | ????????????????????# > ##??????????????????? | | ????????????????????# #??????????????????? | | ???????????????####?## #??????????????????? | | ??????????????##/ #??# #??????????????????? | | ??????????????#/ !##?# ##??????????????????? | | ??????????????#/ !#?## M ##???????????????????? | | ??????????????#* /#??# ##????????????????????? | | ???????????#### ##?## #??????#####??????????? | | ??????????## # #??#; ######## #??????????? | | ??????????# ####;= #??????????? | | ????????### ; / ##??????????? | | ????????# B c;# %% ####???????????? | | ????????# BB ##??????????????? | | ????????" BB % ##???????????????? | | ???????#" #; % #????????????????? | | ???????# #### #????????????????? | | ???????# #??## #????????????????? | | ???????# #??## ##???????????????? | | #######"# ##?## #### @ #???????????????? | | """""""## #??# ##??# ##???????????????? | | """"" #?# #??# ##???# ##????????????????? | | ### ##?## #????# ##?????????????????? | | % ##?## #????## #??????????????????? | | %% #### ####??# ?####?????????????? | | # ##?## # #?????????????? | | """"""# #???# #?????????????? | | """"""### # ## ##??## #?????????????? | | #######?# #### #???#"<< ##?????????????? | | ????????# ### ## ##??#" < ##??????????????? | | ????????# ## ## ##?#[ #???????????????? | | ????????# ##### ### #???????????????? | | ????????# ##???## #???????????????? | | ????????#######?????## #???????????????? | | ???????????????????### #???????????????? | | ???????????????????# ## #??????????????? | | ???????????????????# ### #?????????????? | | ???????????????????#### ##?## ##?????????????? | | ??????????????????????# #???####??????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 92 Item Schematics ----------------- Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkSmartbombBay Manual? 0 Play Time 01:07:29 Cumulative 137.1 hours Start 2025.01.07 @ 17:58:57 End 2025.01.07 @ 19:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16f78c8d-7359-4a2b-8570-4594fd12c205