Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 10:06:38 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1024) 1024 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3069 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 214/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit Large Storage Unit Improved EM Shotgun Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Particle Gun Beam Cannon Improved Light Cannon Rocket Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 53 | 12 4 10 27 . Power 6 | 1 . 2 3 . Engine 6 | 1 . 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 5 . 2 11 . Treads 3 | 2 . . 1 . Leg 11 | 2 . . 9 . Wheel 4 | 1 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 2 3 6 . Device 4 | 2 1 . 1 . Storage 7 | 1 . 2 4 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 3 2 3 7 . Energy Gun 7 | 1 1 1 4 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 2 | . . . 2 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . 8 15 . Power 3 | . . . 3 . Propulsion 13 | . . 4 9 . Utility 2 | . . 1 1 . Weapon 5 | . . 3 2 . Highest Loss Streak 6 | . . 6 5 . To Critical Strikes 1 | . . . 1 . Average Backups 8 | 5 7 5 9 . Power . | . 1 1 . . Propulsion 2 | 3 3 . 3 . Utility . | . 1 . . . Weapon 3 | . 2 3 4 . Tool/Special . | . . . . . Unused Backups 3 | . 1 1 . 1 Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 79 89 . Engine 11 | . 14 14 10 . Leg 21 | . 28 5 24 . Wheel 6 | . . 15 6 . Device 3 | . 13 2 1 . Storage 18 | . 14 12 21 . Processor 2 | . . 6 2 . Protection 1 | . . . 1 . Energy Gun 4 | . 8 5 3 . Energy Cannon 3 | . . 5 4 . Ballistic Gun 5 | . 19 9 . . Ballistic Cannon 7 | . . . 11 . Launcher 1 | . . 1 1 . Peak Build Rating 13 | 9 10 10 13 . Average Rating 9 | 6 7 6 10 . On Entrance 6 | . 8 9 7 8 Naked Turns . | . . . . . Heaviest Build 87 | 14 16 87 60 . Greatest Support 36 | 20 20 26 36 . Greatest Overweight (x) 3 | 1 . 3 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 15 . Average Capacity 11 | 7 8 7 13 . Most Carried 14 | 8 8 8 14 . Average Carried 8 | 5 7 5 9 . Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 8 8 6 8 8 Class Distribution -------------------- 83% | Mutant 16% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1442 | 208 192 255 787 . Remotely . | . . . . . Salvage Created 1072 | 60 45 60 907 . Parts 80 | 7 6 4 63 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 3 16 27 . Guns 12 | . 3 4 5 . Cannons 8 | . . . 8 . AOE 26 | . . 12 14 . Classes Destroyed 12 | 1 1 3 7 . Worker 3 | . . . 3 . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 4 | . . . 4 . Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . 3 . 11 . Grunt 9 | . . . 9 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Demolisher 2 | . . 2 . . Assembled 14 | . . 14 . . Best Kill Streak 14 | 2 3 14 12 . Combat Bots Only 14 | . 3 14 7 . Max Kills in Single Turn 6 | 1 1 6 6 . Gunslinging . | . . . . . Exploded 6 | . . 6 5 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 250 | . 8 34 208 . Missed 69 | . 1 4 64 . Hits 181 | . 7 30 144 . Melee 2 | . . 2 . . Projectile 179 | . 7 28 144 . AOE 18 | . . 18 . . Critical Strikes 9 | . 1 . 8 . Part Disruptions 1 | . . 1 . . Damage Taken 2893 | . 61 982 1850 . Core 576 | . 19 177 380 . Absorbed by Shields . | . . . . . Core Remaining (%) 42 | 100 . 21 5 . Volleys Fired 100 | 10 5 22 63 . Largest 2 | 2 2 2 2 . Hottest 130 | 40 40 90 130 . Shots Fired 170 | 20 10 30 110 . Gun 75 | 20 10 21 24 . Cannon 79 | . . . 79 . Launcher 16 | . . 9 7 . Special . | . . . . . Kinetic 105 | 20 10 4 71 . Thermal 23 | . . . 23 . Explosive 16 | . . 9 7 . Electromagnetic 26 | . . 17 9 . Robot Hit Streak 9 | 5 2 9 8 . Robot Miss Streak 5 | 2 4 2 5 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 105 | 12 3 22 68 . Core Hits 91 | 4 3 41 43 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4260 | 131 33 1126 2970 . Guns 688 | 131 33 200 324 . Cannons 1065 | . . . 1065 . Explosions 2507 | . . 926 1581 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1144 | 131 33 22 958 . Thermal 719 | . . . 719 . Explosive 2056 | . . 926 1130 . Electromagnetic 341 | . . 178 163 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 10 . . Message Errors 3 | . . 3 . . Matter Fused 4 | . . 4 . . Energy Discharges 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 164 | . . 17 147 . Projectiles . | . . . . . Explosions 164 | . . 17 147 . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 124 | . . 57 67 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . 134 240 . Average Temperature 68 | . . 60 70 . Received Heat Transfer 773 | . . 80 693 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 942 | . . . 942 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 73 | 100 100 100 57 . Level 1 24 | . . . 40 . Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 424 | 5 70 44 424 . Initial 176 | . . . . 176 Average 105 | . 17 9 165 . Influence Increases 1147 | 15 74 111 947 . Destroy 0b10 Robot/C 640 | . 60 40 540 . Destroy 0b10 Robot/NC 65 | 15 . 5 45 . Destroy Leader 142 | . 10 10 122 . Successful Hack 13 | . 4 5 4 . Disable Machine 90 | . . 15 75 . Destroy Structure 137 | . . 36 101 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 971 | 15 74 111 529 242 Entered New Map 242 | . . . . 242 Time Decay 539 | 15 74 71 379 . Lost Part 190 | . . 40 150 . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 3 13 40 . Peak Tracking Total 11 | . 3 11 8 . Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . 1 5 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 3 2 2 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 3 4 . Successful 9 | . 4 2 3 . Failed 7 | . 5 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 3 . Record 3 | . 3 . . . Alert Level 2 | . . . 2 . Dispatch Records 2 | . . 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 516 | 45 270 35 166 . Terrain 208 | 23 . 19 166 . Seismic 307 | 22 269 16 . . T.N.C. 1 | . 1 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1900 | 139 278 313 1170 . Spaces Moved 1083 | 79 203 251 550 . Core 13 | 1 . 12 . . Treads 15 | 2 . . 13 . Legs 719 | 49 203 18 449 . Wheels 336 | 27 . 221 88 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 86 . Average Speed 135 | 108 120 90 164 . Slowest Speed 260 | 160 120 135 260 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 29 61 63 . Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 22 | . . 22 . . Terrain Destroyed 184 | . . 60 124 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 181 | . . 60 121 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1349 | 108 230 306 705 . Wait 11 | . . 1 10 . Move 1079 | 78 202 250 549 . Hop . | . . . . . Pick Up 29 | 7 6 4 12 . Fast Attach 25 | 8 2 5 10 . Attach 32 | . 2 9 21 . Detach 18 | 1 1 4 12 . Swap 30 | 4 4 8 14 . Drop 25 | . 8 3 14 . Fire 100 | 10 5 22 63 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 419 | -10/Mines | Assembled infested the area 481 | -10/Mines | Destroyed 14 combat bots 489 | -10/Mines | Core integrity fell below 50% 532 | -10/Mines | Lost 6 parts (4n2w) 578 | -10/Mines | Found DCF Scrap (15 items) 651 | -10/Mines | Discovered new exit (range 13) 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Build established: Derelict-Mutant 1023 | -9/Materials | Discovered new exit (range 12) 1216 | -9/Materials | Build established: Mutant 1320 | -9/Materials | Destroyed 7 combat bots 1326 | -9/Materials | Lost 3 parts (1p1n1u) 1518 | -9/Materials | Discovered new exit (range 10) 1596 | -9/Materials | Core integrity fell below 50% 1637 | -9/Materials | Lost 5 parts (1p3n1w) 1738 | -9/Materials | Lost 3 parts (1p2n) 1861 | -9/Materials | Core integrity fell below 20% 1886 | -9/Materials | Discovered new exit (range 4) 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -8/Materials | Self-destructed Last Messages --------------- 01866_ Critical hit (Burn: +37). 01866_ Aluminum Leg destroyed. 01875_ Y-45 Defender destroyed. 01884_ The unstable cave ceiling collapses. 01884_ U-05 Engineer lays Concrete. 01886_ EXIT=FOUND 01889_ U-05 Engineer lays Concrete. 01889_ Acquired Hvy. Assault Rifle. 01890_ R-06 Scavenger collects Lgt. Treads. 01890_ Acquired 20 matter. 01890_ U-05 Engineer lays Concrete. 01892_ U-05 Engineer builds a Wall. 01893_ Acquired Beam Rifle. 01893_ U-05 Engineer lays Concrete. 01897_ U-05 Engineer builds a Wall. 01897_ U-05 Engineer lays Concrete. 01899_ The unstable cave ceiling collapses. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????#########?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# @ #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????##### #?????????????????? | | ??????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed StormVisualLaser Manual? 0 Play Time 00:24:50 Cumulative 7.8 hours Start 2025.10.05 @ 09:41:43 End 2025.10.05 @ 10:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5eff1ce-6e46-401a-886e-f3f42ef9da88