Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.02 @ 18:58:28 Player: lando Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3535) 3535 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 7630 Bonus ------- Follower Combat Kills 155 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 900/900 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (4) -------- Hybrid Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scan Processor Transmission Jammer ECM Suite Utility Shielding > --- WEAPON ----------- Heavy Laser Gauss Rifle Improved Datajack > --- INVENTORY -------- Hybrid Fission Core Hybrid Fission Core Hybrid Fission Core Carbon-fiber Leg Improved Cooling System Advanced Sensor Array Advanced Targeting Computer Reaction Control System [Rating: 56] Favorites ----------- Power Hybrid Fission Core Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Utility Shielding Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 3 | . . . 1 . 1 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 1 1 . 1 . Weapon 1 | . . . . 1 . . . Parts Attached 79 | 5 5 1 15 17 11 20 5 Power 20 | 1 1 1 3 5 2 5 2 Engine 11 | 1 1 1 3 3 2 . . Core 9 | . . . . 2 . 5 2 Reactor . | . . . . . . . . Propulsion 19 | 2 1 . 4 4 2 5 1 Treads 1 | . . . . . . . 1 Leg 18 | 2 1 . 4 4 2 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 2 . 4 3 3 4 2 Device 12 | . 1 . 1 2 2 4 2 Storage 1 | . . . 1 . . . . Processor 4 | . 1 . 1 1 1 . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 . 4 5 4 6 . Energy Gun 5 | 2 . . 1 1 . 1 . Energy Cannon 4 | . . . . 2 2 . . Ballistic Gun 5 | . 1 . 2 . 1 1 . Ballistic Cannon 5 | . . . . 2 1 2 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 35 | . . . . 2 13 14 6 Power 7 | . . . . 1 4 . 2 Propulsion 9 | . . . . . 3 5 1 Utility 5 | . . . . . . 2 3 Weapon 14 | . . . . 1 6 7 . Highest Loss Streak 6 | . . . . 2 5 5 6 To Critical Strikes 2 | . . . . . 1 1 . Average Backups 5 | . 4 5 4 6 7 6 . Power . | . 1 2 . . . 2 . Propulsion . | . . . . 2 . . . Utility 2 | . . 1 . 1 2 4 . Weapon 2 | . 2 2 2 2 3 . . Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 . 1 3 2 3 . Power 1 | . . . . . . 1 . Propulsion 3 | . 1 . . 2 . . . Utility 2 | . . . . . . 2 . Weapon 5 | . 1 . 1 1 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 87 100 98 99 84 79 32 Engine 12 | . 14 14 20 14 15 . . Core 6 | . . . . 3 . 23 13 Leg 17 | . 27 28 22 18 14 10 . Device 9 | . 12 14 11 9 4 10 8 Storage 4 | . . . . 9 7 4 . Processor 9 | . 4 14 10 9 9 8 6 Protection 6 | . . . 10 9 7 5 2 Energy Gun 6 | . 16 14 6 11 3 1 . Energy Cannon 1 | . . . . 4 3 . . Ballistic Gun 6 | . 11 14 14 5 2 1 . Ballistic Cannon 5 | . . . . 5 11 6 . Peak Build Rating 56 | 5 8 8 15 30 34 56 27 Average Rating 25 | 4 6 8 12 22 29 44 21 On Entrance 11 | . 5 8 8 14 30 14 11 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 56 | 6 7 7 23 38 41 56 31 Greatest Support 51 | 20 20 20 26 34 51 50 28 Greatest Overweight (x) 17 | . 1 . . 1 7 17 6 Average Overweight (x) . | . . . . . . 1 4 Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 8 8 7 5 Most Carried 8 | . 5 5 5 8 8 8 2 Average Carried 5 | . 4 4 4 6 7 6 . Final Capacity 8 | 5 5 5 8 8 8 5 5 Final Carried 8 | . 5 5 5 8 7 3 . Class Distribution -------------------- 31% | Gunner 30% | Mutant 14% | Scavenger-Mutant 11% | Infiltrator-Mutant 5% | Scientist-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scientist-Gunner | -8/Materials Gunner | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 2059 | 189 131 42 297 385 541 415 59 Remotely . | . . . . . . . . Salvage Created 3354 | 59 269 86 729 846 774 591 . Parts 180 | 1 20 8 57 47 26 21 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 5 | . . . 4 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 84 | 1 10 4 18 20 20 11 . Guns 50 | . 10 4 18 13 2 3 . Cannons 29 | . . . . 7 18 4 . AOE 4 | . . . . . . 4 . Classes Destroyed 12 | 2 2 . 2 1 3 2 . Worker 3 | 1 . . 1 . . 1 . Builder 1 | . . . . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . 1 . . . Recycler 3 | . . . . . 2 1 . Operator 1 | . . . 1 . . . . Watcher 10 | . 2 . 3 2 3 . . Swarmer 24 | . 6 3 5 6 4 . . Grunt 40 | 1 4 1 10 10 5 9 . Sentry 12 | . . . 3 4 4 1 . Hunter 2 | . . . . . 2 . . Programmer 6 | . . . . . 5 1 . Best Kill Streak 6 | 1 4 3 4 5 5 6 . Combat Bots Only 6 | 1 4 3 3 5 5 6 . Max Kills in Single Turn 4 | 1 1 1 2 1 2 4 . Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 723 | 4 28 16 72 84 219 258 42 Missed 210 | 2 4 3 25 22 58 88 8 Hits 513 | 2 24 13 47 62 161 170 34 Projectile 513 | 2 24 13 47 62 161 170 34 AOE 1 | . . . . . . 1 . Critical Strikes 14 | . . . 1 3 4 5 1 Part Disruptions 2 | . 1 . . . . 1 . Damage Taken 5709 | 16 240 91 403 674 1721 2205 359 Core 1270 | 8 81 6 59 59 204 668 185 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 88 | . . . . 12 16 55 5 Ignored by Resistances 1700 | 5 75 28 126 192 526 640 108 Regen/Repaired (Parts) 134 | . . . 99 . . 35 . Core Remaining (%) 80 | 96 . 62 85 89 70 . . Volleys Fired 269 | 9 33 8 58 61 57 43 . Largest 3 | 2 2 2 2 3 3 3 . Hottest 190 | 90 90 70 88 190 155 102 . Shots Fired 544 | 18 65 16 113 137 130 65 . Gun 379 | 18 65 16 113 96 33 38 . Cannon 165 | . . . . 41 97 27 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 304 | . 27 8 82 51 91 45 . Thermal 240 | 18 38 8 31 86 39 20 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 41 | 14 19 6 41 31 26 16 . Robot Miss Streak 7 | 1 2 1 2 2 7 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 442 | 14 48 12 92 108 105 63 . Core Hits 265 | 2 23 8 42 44 97 48 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | 1 2 1 1 1 5 1 . Burn 8 | 1 2 1 1 1 2 . . Destroy 1 | . . . . . . 1 . Blast 3 | . . . . . 3 . . Melee Attacks 9 | . . . 2 . . 7 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8152 | 161 508 158 1041 1742 2518 2022 2 Guns 4113 | 161 502 132 1036 1062 525 695 . Cannons 3137 | . . . . 680 1835 622 . Explosions 835 | . . . . . 154 681 . Melee . | . . . . . . . . Ramming 67 | . 6 26 5 . 4 24 2 Kinetic 4299 | . 170 53 686 639 1783 968 . Thermal 3105 | 161 332 79 350 1103 731 349 . Explosive 681 | . . . . . . 681 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 . 2 2 2 Average Corruption 1 | . . . 1 . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . 1 . 5 7 . Message Errors 2 | . . . . . 1 1 . Matter Fused 6 | . . . . . 1 5 . Data Loss (minor) 3 | . . . . . 2 1 . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . 9 1 18 . Projectiles 10 | . . . . 9 1 . . Explosions 18 | . . . . . . 18 . Melee . | . . . . . . . . Knockbacks 26 | . . . . 2 17 7 . Impact . | . . . . . . . . Kinetic 23 | . . . . 2 15 6 . Secondary 3 | . . . . . 2 1 . Self-Inflicted Damage 307 | . . . . . 35 272 . Shots 6 | . . . . . 1 5 . Rammed 3 | . . . . . . . 3 Targets Rammed 24 | . 1 8 3 . 2 7 3 Kicked 21 | . 1 8 3 . 2 7 . Crushed . | . . . . . . . . Highest Temperature 331 | 132 130 90 136 271 331 255 . Average Temperature 70 | 69 50 46 41 82 109 66 . Received Heat Transfer 1410 | 12 48 15 189 432 369 345 . Effects 5 | . . . . 1 4 . . Energy Bleed 2 | . . . . 1 1 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles 1 | 1 . . . . . . . Parts Melted 5 | . . . . 3 . 2 . Heat Transferred 7132 | 520 1074 296 999 2206 1371 666 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 94 | 100 100 100 84 91 100 92 . Level 1 5 | . . . 15 8 . 7 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 277 | 20 95 70 277 225 189 245 . Initial 96 | . 5 . . 96 56 26 . Average 64 | 2 29 11 125 115 48 48 . Influence Increases 2869 | 25 267 90 738 559 735 455 . Destroy 0b10 Robot/C 1820 | 20 200 80 500 400 400 220 . Destroy 0b10 Robot/NC 105 | 5 10 . 30 15 25 20 . Destroy Leader 464 | . 34 10 128 96 146 50 . Allied During Kill 11 | . . . 11 . . . . Successful Hack 116 | . 23 . 42 8 43 . . Disable Machine 153 | . . . 9 . 63 81 . Destroy Structure 95 | . . . 3 10 28 54 . Partial Spotted 45 | . . . . . 15 30 . Lose Combat Pursuer 60 | . . . 15 30 15 . . Influence Decreases 2869 | 15 277 90 471 681 817 518 . Entered New Map 302 | . 5 . . 171 89 37 . Time Decay 2297 | 15 272 90 431 490 628 371 . Lost Part 230 | . . . . 20 100 110 . Lost Ally 40 | . . . 40 . . . . Squads Dispatched 26 | . 1 . 4 2 9 10 . Investigation 12 | . 1 . 4 2 3 2 . Extermination 7 | . . . . . 4 3 . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 2 | . . . 1 . 1 . . Communications Jammed 25 | . . . . . . 25 . Distress Signals 25 | . . . . . . 25 . Times Spotted 129 | 1 19 5 30 27 25 20 2 Peak Tracking Total 8 | 1 3 3 4 6 8 5 2 Tactical Retreats 8 | . . . 1 2 1 4 . ECM-based Alert Blocks 4 | . . . . . . 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 11 | . 3 . 2 . 4 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . 1 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 17 | . . . 1 . 7 9 . Max in Single Turn 6 | . . . . . 6 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 31 | . 6 . 8 4 9 4 . Terminals 19 | . 6 . 4 3 5 1 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 . 3 1 . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 80 | . 11 . 25 16 17 11 . Successful 47 | . 5 . 20 9 7 6 . Failed 31 | . 5 . 5 6 10 5 . Catastrophic 5 | . . . 2 2 1 . . Database Lockouts 2 | . 1 . . 1 . . . Manual 32 | . 11 . 10 9 2 . . Terminals 43 | . 11 . 15 7 9 1 . Fabricators . | . . . . . . . . Repair Stations 18 | . . . 6 . 7 5 . Recycling Units 6 | . . . 2 . . 4 . Scanalyzers 11 | . . . 2 9 . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 22 | . 5 . 10 1 5 1 . Record 4 | . . . 2 . 2 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 3 | . 3 . . . . . . Open DSF 3 | . . . . . 2 1 . Branch Access Points 3 | . 1 . 1 1 . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Recall Assault 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . 6 . 2 3 . Scan Component 8 | . . . 4 . 2 2 . Repair 3 | . . . 2 . . 1 . Recycling Unit Hacks 4 | . . . 2 . . 2 . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 10 | . . . 2 8 . . . Insert Component 3 | . . . 1 2 . . . Analyze 2 | . . . 1 1 . . . Retrieve Study 5 | . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 23 | . 5 . 4 4 7 3 . Full Trace Events 12 | . 1 . 4 3 2 2 . Feedback Events 2 | . . . 1 . . 1 . Corruption 2 | . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . 5 . . . Parts Repaired 3 | . . . 2 . . 1 . Time 78 | . . . 52 . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . 1 . . 4 . Non-combat 2 | . . . . . . 2 . Combat 3 | . . . 1 . . 2 . Robot Hacks Applied 7 | . . . 2 . . 5 . parse_system 6 | . . . 2 . . 4 . find_chute 1 | . . . . . . 1 . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 4 | . . 4 . . . . . ROAM 1 | . . 1 . . . . . FOLLOW 2 | . . 2 . . . . . AID 1 | . . 1 . . . . . Ally Attacks 43 | . . . 43 . . . . Total Damage 384 | . . . 384 . . . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 4478 | . 648 439 957 217 767 1396 54 Sensors 54 | . . . . . . . 54 Terrain 767 | . . . . . 767 . . Structural 2261 | . 648 439 957 217 . . . Seismic 60 | . . . 60 . . . . Jamming 977 | . . . . . . 977 . ECM 1389 | . . . . . . 1389 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 6802 | 131 713 439 992 984 1921 1543 79 Spaces Moved 3526 | 92 481 330 539 462 974 628 20 Core 131 | 19 1 . . . 13 83 15 Treads 5 | . . . . . . . 5 Legs 3390 | 73 480 330 539 462 961 545 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 105 130 120 150 Average Speed 152 | 105 119 120 120 151 163 208 282 Slowest Speed 900 | 120 120 120 120 200 400 900 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 8 65 36 45 31 22 12 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 87 | . . . . 8 26 53 . Melee . | . . . . . . . . Projectile 8 | . . . . 8 . . . AOE 79 | . . . . . 26 53 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 4436 | 105 556 357 782 630 1182 788 36 Wait 425 | . 17 9 140 62 117 72 8 Move 3519 | 91 480 329 538 461 973 627 20 Hop . | . . . . . . . . Pick Up 45 | . 10 1 7 11 11 5 . Fast Attach 42 | 5 7 . 6 3 4 15 2 Attach 27 | . 1 . 3 6 8 6 3 Detach 5 | . . . 2 3 . . . Swap 24 | . 1 1 9 10 3 . . Drop 44 | . 6 1 14 13 7 3 . Fire 269 | 9 33 8 58 61 57 43 . Melee 9 | . . . 2 . . 7 . Ram 3 | . . . . . . . 3 Kick 21 | . 1 8 3 . 2 7 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . 3 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto x2]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Central database locked down 602 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Identified exit to Mines 845 | -10/Materials | Entered Mines 882 | -10/Mines | Discovered new exit (range 6) 938 | -10/Mines | Learned 4 Materials zone layouts 1090 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1091 | -10/Mines | Discovered new exit (range 11) 1131 | -10/Mines | Discovered new exit (range 4) 1284 | -10/Mines | Entered Materials 1284 | -9/Materials | Accompanied by 2 allies 1284 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Identified exit to Materials 1394 | -9/Materials | Repaired Lgt. Assault Rifle 2039 | -9/Materials | Build established: Scavenger-Mutant 2131 | -9/Materials | Repaired Lgt. Ion Engine 2276 | -9/Materials | Entered another Materials area 2276 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2326 | -8/Materials | Central database locked down 2630 | -8/Materials | Build established: Scientist-Gunner 2828 | -8/Materials | Discovered new exit (range 10) 3260 | -8/Materials | Entered Factory 3260 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3274 | -7/Factory | Build established: Gunner 4234 | -7/Factory | Lost 4 parts (1p2n1w) 4504 | -7/Factory | Garrison activated, responded to threat 4573 | -7/Factory | Discovered new exit (range 7) 4573 | -7/Factory | Discovered new exit (range 13) 5068 | -7/Factory | Discovered new exit (range 14) 5181 | -7/Factory | Entered another Factory area 5181 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5204 | -6/Factory | Lost 5 parts (1p1n3w) 5419 | -6/Factory | Build established: Mutant 5434 | -6/Factory | Repaired Utility Shielding 5890 | -6/Factory | Garrison activated, responded to threat 6311 | -6/Factory | Lost 5 parts (3n1u1w) 6337 | -6/Factory | Build established: Infiltrator-Mutant 6647 | -6/Factory | Discovered new exit (range 16) 6680 | -6/Factory | Lost 4 parts (2n2w) 6691 | -6/Factory | Core integrity fell below 50% 6724 | -6/Factory | Entered Lower Caves 6774 | -6/Lower Caves | Core integrity fell below 20% 6803 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06780_ Adv. Sensor Array destroyed. 06780_ Slug penetrates Wall. 06780_ Acquired Med. Treads. 06785_ Acquired Neutrino Core. 06786_ Slug penetrates Wall. 06786_ Reaction Control System destroyed. 06790_ Slug penetrates Wall. 06793_ Med. Treads destroyed. 06793_ Penetrated by Slug. 06793_ Slammed into H-66 Slayer. 06794_ Wall collapses. 06795_ Penetrated by Slug. 06795_ Neutrino Core destroyed. 06796_ Penetrated by Slug. 06796_ Hyb. Fission Core destroyed. 06798_ Slammed into H-66 Slayer. 06799_ Slug penetrates Wall. 06800_ Slammed into H-66 Slayer. 06803_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????####???????????????? | | ???????????????????????## #???????????????? | | ??????????????????????## #???????????????? | | ?????????????????????## #???????????????? | | ??????????? #???????# #???????????????? | | ??????????# ##### #???????????????? | | ??????????# #???????????????? | | ??????????????# #???????????????? | | ?????????????## ##### @ #???????????????? | | ??????????# ## ??????## h#???????????????? | | ????????? ??????# ##???????????????? | | ???????? ?????# #????????????????? | | ???????? ####; #????????????????? | | ??????????????# h!#????????????????? | | ??????????????# !%!#????????????????? | | ??????????????# ###????????????????? | | ??????????????# #??????????????????? | | ?????????????# ## ##??????????????????? | | ????????????# ??###????????????????????? | | ?????????? ??????????????????????????? | | ?????????? ???????????????????????????? | | ?????????? ????????????????????????????? | | ???????????## ?????????????????????????????? | | ????????????#??????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 3300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 23% | -9/Materials Lgt. Ion Engine | 5% | -9/Materials Utility Shielding | 30% | -6/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Analysis Probe Botjacking Bumper Bots DATA ERROR: Steam Global Achievement% Dynamic Key Hehehe Hey, That's Mine! I Have A Map? It's Just You Item+ Junior Dev Loot Pinata Made in Tau Ceti IV More Dakka Please Not Today, Chutes Novice Programmer Oops Organ Harvest Part-time Mechanic Risk Taker Serviceable Loadout Storm Trooper Total Silence Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DeepBoltArachnoskeleton Manual? 0 Play Time 01:43:45 Cumulative 2.1 hours Start 2026.06.30 @ 19:34:35 End 2026.07.02 @ 18:58:28 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcac349e-29cc-4f24-a862-ceb6c6891f9d