Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 16:44:36 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (355) 355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1575 Bonus ------- None Cogmind --------- Core Integrity 5/400 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Small Storage Unit Small Laser Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Trap Extractor > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel High-capacity Storage Unit Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | . 14 1 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 7 . . Treads . | . . . . Leg 5 | . 5 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 3 | . 2 1 . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | . 3 . . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 5 | . 2 3 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 94 38 11 Engine 11 | . 13 7 . Leg 20 | . 27 . . Flight 4 | . . 17 . Storage 11 | . 14 6 . Processor 1 | . . 7 11 Protection 6 | . 8 . . Energy Gun 13 | . 18 . . Ballistic Gun 7 | . 9 . . Peak Build Rating 12 | . 12 9 1 Average Rating 6 | . 6 6 1 On Entrance 5 | 6 6 8 1 Naked Turns . | . . . . Heaviest Build 15 | 12 15 10 . Greatest Support 20 | 20 20 10 3 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 5 Average Capacity 7 | . 8 6 5 Most Carried 8 | . 8 8 5 Average Carried 6 | . 6 6 5 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 6 7 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 350 | 200 150 . . Remotely . | . . . . Salvage Created 552 | . 552 . . Parts 19 | . 19 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 9 | . 9 . . Guns 9 | . 9 . . Classes Destroyed 3 | . 3 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Grunt 9 | . 9 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 153 | . 55 96 2 Missed 58 | . 10 48 . Damage Taken 1211 | . 639 553 19 Core 597 | . 202 376 19 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . 49 . . Core Remaining (%) 59 | 100 19 . . Volleys Fired 58 | . 58 . . Largest 2 | . 2 . . Hottest 80 | . 80 . . Shots Fired 112 | . 112 . . Gun 112 | . 112 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | . 50 . . Thermal 62 | . 62 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 26 . . Robot Miss Streak 5 | . 5 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 81 . . Core Hits 31 | . 31 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 795 | . 792 3 . Guns 788 | . 788 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 4 3 . Kinetic 276 | . 276 . . Thermal 512 | . 512 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 3 | . 2 1 . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 233 | . 233 9 . Average Temperature 63 | . 63 9 . Received Heat Transfer 546 | . 366 180 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1150 | . 1150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 450 | . 237 450 189 Initial 189 | . . 60 189 Average 151 | . 111 267 189 Maximum Alert Level 2 | . 1 2 . Low Security (%) 82 | . 96 40 100 Level 1 11 | . 3 33 . Level 2 6 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 18 37 3 Peak Tracking Total 18 | . 4 18 3 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 2 . Successful 3 | . 2 1 . Failed 7 | . 6 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1083 | . 797 272 14 Spaces Moved 1068 | 1 411 630 26 Core 37 | . . 11 26 Treads . | . . . . Legs 397 | 1 396 . . Wheels . | . . . . Hover . | . . . . Flight 634 | . 15 619 . Fastest Speed 37 | 120 37 37 50 Average Speed 69 | 120 117 38 50 Slowest Speed 190 | 120 190 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 27 | . . 27 . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 72 44 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1282 | . 620 636 26 Wait 147 | . 122 25 . Move 1013 | . 410 577 26 Hop 26 | . . 26 . Pick Up 5 | . 3 2 . Fast Attach 8 | . 7 1 . Attach 2 | . 2 . . Detach 2 | . 2 . . Swap 5 | . 5 . . Drop 14 | . 9 5 . Fire 58 | . 58 . . Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 530 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Core integrity fell below 20% 796 | -10/Materials | Discovered new exit (range 6) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x2 1014 | -9/Materials | Core integrity fell below 50% 1063 | -9/Materials | Discovered new exit (range 14) 1067 | -9/Materials | Core integrity fell below 20% 1069 | -9/Materials | Identified exit to Storage 1070 | -9/Materials | Entered Storage 1084 | -9/Storage | Self-destructed Last Messages --------------- 00965_ Dropped Hcp. Storage Unit. 00966_ Dropped Sml. Storage Unit. 00978_ Ion Engine destroyed. 01004_ R-06 Scavenger collects Med. Laser. 01016_ K-01 Serf collects debris. 01049_ U-05 Engineer works on Processing Tank. 01061_ C-30 ARC bursts open, deploying its payload. 01061_ S-10 Pest unfolds itself. 01063_ EXIT=FOUND 01064_ Imp. Flight Unit destroyed. 01069_ Critical hit (Burn: +37). 01069_ EXIT=IDENTIFIED: STORAGE 01070_ C-30 ARC bursts open, deploying its payload. 01070_ L-31 Rogue unfolds itself. 01070_ G-34 Mercenary unfolds itself. 01070_ Slammed into Y-45 Defender. LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????+ #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????+ #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ?????????? k #### #????? | | ?????????? s s @ #????? | | ?????????? #????? | | ?????????? s #????? | | ???????????########### #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# ##+#????? | | ?????????????????????# ????????? | | ????????????????????? ????????? | | ????????????????????? ????????? | | ???????????????????? ????????? | | ???????????????????? ????????? | | ????????????????????? ?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 62 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingMiniMallet Manual? 0 Play Time 00:11:10 Cumulative 88.4 hours Start 2024.08.13 @ 15:20:16 End 2024.08.13 @ 16:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90b4ef0f-1a67-4d38-a055-8fe032c52ad4