Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 17:08:59 Player: wojo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1783) 1783 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-241) -241 TOTAL SCORE: 4877 Bonus ------- Friendly Fire -241 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Cooled Aerolev Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Lightning Gun Pulse Rifle Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Cooled Aerolev Unit Xenon Bombardment Thruster Heavy Laser Proton Cannon Proton Cannon Advanced Beam Cannon [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 89 | 6 1 5 10 27 22 5 13 Power 17 | 1 . 1 4 5 3 2 1 Engine 12 | 1 . 1 4 5 . 1 . Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 2 6 9 2 3 Treads 2 | . . . . . . . 2 Leg 14 | 2 . 1 2 . 8 1 . Wheel . | . . . . . . . . Hover 7 | . . . . 6 1 . . Flight 2 | . . . . . . 1 1 Utility 19 | 1 . 1 . 11 2 . 4 Device 15 | . . 1 . 10 1 . 3 Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 28 | 2 1 2 4 5 8 1 5 Energy Gun 10 | 1 . 1 1 2 2 . 3 Energy Cannon 5 | . . . . 1 2 . 2 Ballistic Gun 10 | 1 . 1 3 2 2 1 . Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 4 2 1 . Corrupted Parts 2 | . . . . 2 . . . System Corruption 8 | . . . . 8 . . . Parts Lost 57 | . 4 . 12 11 8 . 22 Power 13 | . 1 . 4 3 2 . 3 Propulsion 17 | . 1 . 4 3 3 . 6 Utility 8 | . . . . 2 1 . 5 Weapon 19 | . 2 . 4 3 2 . 8 Highest Loss Streak 16 | . 3 . 8 5 7 . 16 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 74 75 90 81 72 84 87 Engine 10 | . 5 14 20 14 . 7 5 Core 2 | . . . . . 7 7 5 Leg 14 | . 27 16 16 . 13 23 19 Hover 4 | . . . . 20 6 . . Device 8 | . . 2 11 13 5 7 11 Storage 9 | . 14 14 11 7 9 7 6 Processor 3 | . . . . . 9 7 7 Energy Gun 11 | . 13 14 20 13 . . 11 Energy Cannon 3 | . . . . 2 8 7 6 Ballistic Gun 9 | . 7 13 10 9 5 7 5 Ballistic Cannon 1 | . . . . . 6 7 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 12 13 17 26 37 44 45 Greatest Support 44 | 20 20 20 20 16 40 40 44 Greatest Overweight (x) 9 | 3 . 1 1 2 8 1 9 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 7 10 10 9 Most Carried 10 | 4 7 6 8 8 10 10 10 Average Carried 5 | 2 6 4 5 5 7 8 7 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 2 7 5 5 3 8 10 3 Class Distribution -------------------- 40% | Mutant 40% | Scavenger-Gunner 14% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1540 | 257 32 119 179 280 342 . 331 Remotely . | . . . . . . . . Salvage Created 2097 | . 92 88 336 704 380 18 479 Parts 114 | . 5 3 20 40 21 1 24 Haulers Intercepted 3 | . 1 . . 2 . . . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 50 | . 2 2 10 13 10 . 13 Guns 34 | . 2 2 10 13 1 . 6 Cannons 15 | . . . . . 9 . 6 Classes Destroyed 10 | . 2 1 3 2 1 1 . Worker 1 | . . . 1 . . . . Hauler 3 | . 1 . . 2 . . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . . . 1 . Drone 1 | . . . . 1 . . . Watcher 2 | . . . 1 1 . . . Swarmer 17 | . 2 . 5 3 . . 7 Grunt 26 | . . 2 3 6 9 . 6 Sentry 6 | . . . 2 4 . . . Hunter 1 | . . . . . 1 . . Thug 1 | . . 1 . . . . . Best Kill Streak 9 | . 2 1 4 5 9 1 4 Combat Bots Only 9 | . 2 1 4 4 9 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 615 | . 45 9 136 100 100 . 225 Missed 176 | . 17 5 37 33 21 . 63 Damage Taken 6686 | . 639 45 1200 977 1244 . 2581 Core 1447 | . 168 . 212 104 256 . 707 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 38 | . . . 38 . . . . Core Remaining (%) 51 | 100 . 32 . 21 53 . . Volleys Fired 163 | . 23 10 33 41 21 3 32 Largest 4 | . 2 2 3 3 2 3 4 Hottest 275 | . 80 70 110 125 91 156 275 Shots Fired 397 | . 45 20 89 104 38 9 92 Gun 316 | . 36 20 89 94 19 3 55 Cannon 72 | . . . . 10 19 6 37 Launcher 9 | . 9 . . . . . . Special . | . . . . . . . . Kinetic 149 | . 13 10 30 33 35 6 22 Thermal 189 | . 23 10 59 39 3 3 52 Explosive 9 | . 9 . . . . . . Electromagnetic 50 | . . . . 32 . . 18 Robot Hit Streak 14 | . 6 3 11 14 9 1 6 Robot Miss Streak 5 | . 4 2 3 3 1 4 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 228 | . 14 6 51 79 29 2 47 Core Hits 99 | . 5 4 19 32 15 1 23 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . 1 2 . . . 4 Burn 4 | . . 1 2 . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4157 | . 174 79 704 1132 1012 37 1019 Guns 2490 | . 167 79 685 934 157 17 451 Cannons 1553 | . . . . 122 850 20 561 Explosions 45 | . 5 . . 40 . . . Melee . | . . . . . . . . Ramming 69 | . 2 . 19 36 5 . 7 Kinetic 1841 | . 78 41 234 243 987 17 241 Thermal 1462 | . 89 38 451 350 20 20 494 Explosive 5 | . 5 . . . . . . Electromagnetic 780 | . . . . 503 . . 277 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 7 7 . 12 . . . Average Corruption 6 | . 7 7 . 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . 23 . 19 . . . Message Errors 9 | . . 6 . 3 . . . Matter Fused 7 | . . 3 . 4 . . . Heat Flow Errors 9 | . . 6 . 3 . . . Energy Discharges 5 | . . 5 . . . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 3 | . . 2 . 1 . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . . 2 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 4 | . . . . 4 . . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . . 11 40 . . Projectiles 51 | . . . . 11 40 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Kinetic 5 | . . . . . 5 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 109 | . 89 . . 17 . . 3 Shots 6 | . 6 . . . . . . Rammed 7 | . . . 1 5 . . 1 Targets Rammed 16 | . 1 . 8 5 1 . 1 Kicked 9 | . 1 . 7 . 1 . . Crushed . | . . . . . . . . Highest Temperature 426 | . 36 254 82 276 75 102 426 Average Temperature 64 | . 10 84 26 59 36 48 113 Received Heat Transfer 2193 | . 6 24 288 336 648 . 891 Effects 6 | . . . . 1 . . 5 Shutdowns 2 | . . . . . . . 2 Energy Bleed 3 | . . . . 1 . . 2 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | . 1 . 2 5 . . 3 Heat Transferred 3941 | . 259 185 1338 1049 37 37 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 214 | . 83 40 214 201 210 56 . Initial 22 | . . 20 15 5 22 4 . Average 63 | . 40 15 111 70 114 32 . Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 90 | 100 100 100 86 96 59 100 . Level 1 9 | . . . 13 3 40 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 3 2 1 . Investigation 3 | . . . 1 . 2 . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . 1 . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 6 | . 1 . 2 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 9 4 23 25 10 2 24 Peak Tracking Total 10 | . 5 1 10 5 9 1 10 Tactical Retreats 8 | . . . 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 4 | . . . 1 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 4 | . 2 . . . 1 1 . Max in Single Turn 2 | . 2 . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 14 | . . . 1 7 5 . 1 Terminals 8 | . . . . 5 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 38 | . . . 5 17 15 . 1 Successful 20 | . . . 3 7 9 . 1 Failed 18 | . . . 2 10 6 . . Catastrophic 3 | . . . . 2 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . . . . 10 7 . . Fabricators . | . . . . . . . . Repair Stations 9 | . . . 5 4 . . . Recycling Units 4 | . . . . 3 1 . . Scanalyzers 7 | . . . . . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . . 5 2 . 1 Robot Schematic 1 | . . . . 1 . . . Open Door 4 | . . . . 3 . . 1 Maintenance Status 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 3 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 1 | . . . 1 . . . . Refit 2 | . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 6 . . Insert Component 1 | . . . . . 1 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . . . 1 6 5 . . Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 45 | . . 45 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 2 Drone Launches 16 | . . . . 16 . . . Drone Recoveries 4 | . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 3454 | 72 205 796 526 560 454 173 668 Spaces Moved 2050 | 49 108 386 251 469 279 81 427 Core 44 | 32 . . . . 3 . 9 Treads 47 | . . . . . . . 47 Legs 1384 | 17 108 386 251 . 171 81 370 Wheels . | . . . . . . . . Hover 574 | . . . . 469 105 . . Flight 1 | . . . . . . . 1 Fastest Speed 48 | 50 120 120 120 51 48 190 50 Average Speed 127 | 121 120 172 145 76 120 190 127 Slowest Speed 500 | 200 120 190 190 150 450 190 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 31 | 4 20 63 29 58 24 2 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug 27 | . 27 . . . . . . Terrain Destroyed 70 | . 62 . . . 3 3 2 Melee . | . . . . . . . . Projectile 8 | . . . . . 3 3 2 AOE 62 | . 62 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 2533 | 59 137 495 338 583 350 91 480 Wait 140 | 1 . 94 26 16 3 . . Move 2044 | 48 107 385 251 468 278 80 427 Hop . | . . . . . . . . Pick Up 52 | 4 5 1 9 13 14 2 4 Fast Attach 27 | 4 . 2 . 9 9 . 3 Attach 43 | 2 . 3 9 10 8 2 9 Detach 7 | . . . 1 3 2 1 . Swap 19 | . 1 . 1 8 5 3 1 Drop 22 | . . . 1 9 9 . 3 Fire 163 | . 23 10 33 41 21 3 32 Melee . | . . . . . . . . Ram 6 | . . . . 5 . . 1 Kick 9 | . 1 . 7 . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Crushed by falling debris 269 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Entered Mines 287 | -10/Mines | Met a Derelict bent on vengeance 287 | -10/Mines | Learned Materials terminal intel 300 | -10/Mines | Lost 3 parts (1n2w) 301 | -10/Mines | Build established: Mutant 462 | -10/Mines | Learned Materials terminal intel 491 | -10/Mines | Learned location of Storage (-9) 625 | -10/Mines | Discovered new exit (range 12) 796 | -10/Mines | Found a hidden stash of uninstalled traps 806 | -10/Mines | Excavation squad dispatched 806 | -10/Mines | A large section of the Mines collapsed 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1075 | -9/Materials | Identified exit to Storage 1076 | -9/Materials | Loaded intel: 12 terminal locations 1272 | -9/Materials | Lost 4 parts (1p2n1w) 1338 | -9/Materials | Repaired Lgt. Ion Engine 1512 | -9/Materials | Build established: Scavenger-Gunner 1594 | -9/Materials | Discovered exit to Storage (range 5) 1600 | -9/Materials | Core integrity fell below 50% 1600 | -9/Materials | Entered Storage 1630 | -9/Storage | Lost 8 parts (3p2n3w) 1775 | -9/Storage | Lost 4 allies 1795 | -9/Storage | Garrison activated, responded to threat 1890 | -9/Storage | Lost 4 parts (1p1n2u) 1892 | -9/Storage | Lost 3 allies 1996 | -9/Storage | System corruption reached 10% 2075 | -9/Storage | Garrison activated, responded to threat 2155 | -9/Storage | Discovered new exit (range 8) 2160 | -9/Storage | Entered Materials 2160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -8/Materials | Loaded intel: 12 terminal locations 2177 | -8/Materials | Lost 5 parts (2p1n2w) 2391 | -8/Materials | Lost 7 parts (1p3n1u2w) 2398 | -8/Materials | Destroyed 9 combat bots 2596 | -8/Materials | Discovered new exit (range 6) 2614 | -8/Materials | Entered Factory 2614 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2693 | -7/Factory | Discovered new exit (range 3) 2787 | -7/Factory | Entered Lower Caves 2935 | -7/Lower Caves | Spotted B-75 Beast 3151 | -7/Lower Caves | Identified exit to Lower Caves 3278 | -7/Lower Caves | Learned Factory stockpile data 3293 | -7/Lower Caves | Attracted the attention of an 0b10 base 3381 | -7/Lower Caves | Core integrity fell below 50% 3427 | -7/Lower Caves | Core integrity fell below 20% 3432 | -7/Lower Caves | Lost 16 parts (3p3n3u7w) 3455 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Adv. Targeting Computer. Found 14 Matter. Acquired 14 matter. Acquired Adv. Targeting Computer. Critical hit (Burn: +37). Proton Cannon destroyed. G-47 Trooper IFF system glitched. Hvy. Laser destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Med. Storage Unit destroyed. S-27 Virus springs to life. Slug penetrates Wall. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Imp. Heat Sink destroyed. Adv. Treads destroyed. Slammed into S-27 Virus. Targeting Computer destroyed. System corrupted by crushing effect (+3). 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"""????+ + #### #?????????????????????? | | #??"""????# + #??### #?????????????????????? | | #??? ???# "# #?????##?????????????????????? | | #???? ???# ""# #????????????????????????????? | | #????#+#### "# #????????????????????????????? | | #????# ""# #????????????????????????????? | | #????# % ???# #????????????????????????????? | | #######//####### #????????????????????????????? | | ! | % #????????????????????????????? | | %[[/% #????????????????????????????? | | #####################????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDeuteriumHammer Manual? 0 Play Time 00:49:13 Cumulative 9.8 hours Start 2024.06.01 @ 16:15:48 End 2024.06.01 @ 17:08:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 55348dec-7947-407d-bbf7-0842791b13dc