Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 23:35:34 Player: Dare Evans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (1192) 1192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2329 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 254/400 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Seismic Detector Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 9 9 12 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 14 | 2 6 6 Treads 2 | . 2 . Leg 12 | 2 4 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 5 | 1 . 4 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 3 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 6 | 2 5 8 Power 2 | 1 1 3 Propulsion 1 | 1 1 1 Utility 1 | . 1 1 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 3 | . . 3 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 12 | . 14 10 Treads 5 | . 9 . Leg 24 | . 16 32 Device 11 | . 10 12 Storage 12 | . 14 11 Protection 6 | . 3 9 Energy Gun 8 | . 6 11 Ballistic Gun 15 | . 20 10 Peak Build Rating 15 | 9 10 15 Average Rating 10 | 5 8 13 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 27 | 14 20 27 Greatest Support 40 | 20 40 30 Greatest Overweight (x) 3 | 3 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 5 8 10 Average Carried 6 | 2 5 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 8 10 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 950 | 312 303 335 Remotely . | . . . Salvage Created 1502 | 106 476 920 Parts 93 | 6 29 58 Haulers Intercepted . | . . . Recyclers Shooed 5 | . 2 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 8 25 Guns 33 | . 8 25 Classes Destroyed 7 | 2 3 2 Worker 2 | . 1 1 Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 3 | . 2 1 Swarmer 4 | . . 4 Grunt 27 | . 8 19 Sentry 2 | . . 2 Best Kill Streak 8 | 1 3 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 218 | . 113 105 Missed 63 | . 33 30 Hits 155 | . 80 75 Projectile 155 | . 80 75 Critical Strikes 4 | . 2 2 Damage Taken 1877 | . 1048 829 Core 313 | . 167 146 Absorbed by Shields . | . . . Regen/Repaired (Parts) 219 | . 133 86 Core Remaining (%) 66 | 100 33 . Volleys Fired 131 | 8 59 64 Largest 2 | 2 2 2 Hottest 88 | 40 85 88 Shots Fired 241 | 16 106 119 Gun 241 | 16 106 119 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 180 | 16 100 64 Thermal 61 | . 6 55 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 13 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 166 | 6 72 88 Core Hits 70 | 4 29 37 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 5 | . 1 4 Burn 3 | . 1 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2297 | 49 815 1433 Guns 2248 | 49 798 1401 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 49 | . 17 32 Kinetic 1484 | 49 736 699 Thermal 764 | . 62 702 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 13 | . 6 7 Kicked 13 | . 6 7 Crushed . | . . . Highest Temperature 68 | . 68 16 Average Temperature 17 | . 22 3 Received Heat Transfer 963 | . 615 348 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1998 | . 222 1776 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 84 | 100 100 63 Level 1 9 | . . 22 Level 2 6 | . . 13 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 473 | 5 70 473 Initial 3 | . 3 . Average 80 | 1 16 165 Influence Increases 933 | 10 233 690 Destroy 0b10 Robot/C 660 | . 160 500 Destroy 0b10 Robot/NC 40 | 10 20 10 Destroy Leader 146 | . 44 102 Successful Hack 9 | . 9 . Disable Machine 15 | . . 15 Destroy Structure 3 | . . 3 Lose Combat Pursuer 60 | . . 60 Influence Decreases 497 | 5 238 254 Entered New Map 2 | . 2 . Time Decay 425 | 5 196 224 Lost Part 70 | . 40 30 Squads Dispatched 8 | . 3 5 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 4 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 23 45 Peak Tracking Total 8 | . 6 8 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 9 12 Successful 12 | . 7 5 Failed 9 | . 2 7 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 5 | . . 5 Terminals 9 | . 1 8 Fabricators . | . . . Repair Stations 11 | . 7 4 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 5 4 Scan Component 5 | . 3 2 Repair 4 | . 2 2 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 2 2 Time 114 | . 62 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 640 | 6 547 87 Terrain 553 | 6 547 . Seismic 87 | . . 87 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1479 | 91 744 644 Spaces Moved 643 | 41 363 239 Core 11 | 9 2 . Treads 66 | . 66 . Legs 566 | 32 295 239 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 128 127 120 Slowest Speed 200 | 200 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 56 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1079 | 61 543 475 Wait 230 | . 93 137 Move 641 | 40 362 239 Hop . | . . . Pick Up 10 | 4 4 2 Fast Attach 11 | 7 4 . Attach 6 | . 3 3 Detach . | . . . Swap 27 | 2 9 16 Drop 10 | . 3 7 Fire 131 | 8 59 64 Melee . | . . . Ram . | . . . Kick 13 | . 6 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Repaired Broken Assault Rifle 341 | -10/Materials | Repaired Ion Engine 401 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Lost 4 parts (2n2w) 811 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Repaired Ion Engine 920 | -9/Materials | Repaired Aluminum Leg 1139 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Destroyed 7 combat bots 1480 | -9/Materials | Self-destructed Last Messages --------------- 01405_ K-01 Serf collects debris. 01414_ G-34 Mercenary destroyed. 01415_ K-01 Serf collects debris. 01417_ G-34 Mercenary suffers critical hit (Burn). 01419_ K-01 Serf collects debris. 01423_ Sml. Laser melted. 01423_ G-34 Mercenary destroyed. 01428_ K-01 Serf collects debris. 01431_ G-34 Mercenary destroyed. 01434_ Acquired 33 matter. 01436_ Dropped Aluminum Leg. 01438_ Acquired 24 matter. 01440_ Dropped Ion Engine. 01440_ Acquired Ion Engine. 01446_ K-01 Serf collects debris. 01453_ W-16 Scout destroyed. 01454_ K-01 Serf collects debris. 01472_ Critical hit (Burn: +37). 01472_ Imp. Ion Engine destroyed. 01478_ Hvy. Assault Rifle destroyed. 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Y ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 16% | -10/Materials | Broken Ion Engine | 18% | -10/Materials Ion Engine | 6% | -9/Materials Aluminum Leg | 66% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronVortexWheel Manual? 0 Play Time 00:29:54 Cumulative 13.7 hours Start 2025.10.04 @ 21:34:39 End 2025.10.04 @ 23:35:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed17b4b-143b-4902-b2dc-eca88082bf54