Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 20:05:28 Player: Mathewnd Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3695) 3695 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 8933 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 162 Met Data Miner 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Carbon-fiber Leg Large Matter Pod (150) Authchip [Processor] Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Gatling Laser Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Huge Storage Unit Small Battery Large Matter Pod High-capacity Matter Pod Target Analyzer Makeshift Transmission Jammer Improved Light Armor Plating Authchip [Processor] Tractor Beam Grenade Launcher Rocket Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Processor] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . Utility 4 | . . 1 1 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 88 | 4 6 16 8 13 6 7 . 8 20 Power 8 | 1 1 2 1 . 1 . . . 2 Engine 7 | 1 1 2 1 . . . . . 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 1 7 5 5 3 2 . 1 4 Treads 19 | 2 . 4 4 4 2 2 . . 1 Leg 7 | . . 2 . . 1 . . 1 3 Wheel 4 | . 1 1 1 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 1 2 6 2 3 . 1 6 Device 5 | . . . . 3 . 1 . . 1 Storage 2 | 1 1 . . . . . . . . Processor 5 | . 1 . 1 . . 1 . . 2 Hackware 1 | . . . . . . . . . 1 Protection 11 | . . 1 1 3 2 1 . 1 2 Artifact . | . . . . . . . . . . Weapon 26 | . 2 6 . 2 . 2 . 6 8 Energy Gun 3 | . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . 2 6 . 2 . 1 . 4 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 7 | . . . . . . . . 2 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 3 | . . . . . . . . 3 . Parts Lost 56 | . . 7 . 5 8 10 . 9 17 Power 5 | . . 1 . . 2 . . . 2 Propulsion 17 | . . 2 . 1 4 5 . 1 4 Utility 14 | . . . . 2 2 3 . 3 4 Weapon 20 | . . 4 . 2 . 2 . 5 7 Highest Loss Streak 15 | . . 5 . 3 4 10 . 4 15 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 74 | . 85 97 97 99 87 61 61 49 57 Engine 4 | . 14 11 9 7 . . . . 4 Treads 14 | . 16 19 26 36 26 11 7 . 1 Leg 2 | . . 2 . . 5 2 . 2 11 Wheel 3 | . 11 11 9 1 . . . . . Device 2 | . . . . 6 7 6 7 . . Storage 8 | . 14 11 9 7 7 7 7 7 5 Processor 10 | . . 11 9 7 7 11 15 15 18 Protection 8 | . . 8 16 16 14 5 7 6 3 Ballistic Gun 15 | . 28 21 18 15 15 9 7 13 3 Peak Build Rating 46 | 4 8 21 27 33 29 28 22 29 46 Average Rating 22 | 2 6 17 25 30 26 20 22 22 32 On Entrance 18 | . 4 8 21 27 27 26 22 22 23 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 8 88 98 102 105 102 94 94 95 108 Greatest Support 100 | 40 40 16 60 100 100 83 20 28 48 Greatest Overweight (x) 30 | . 5 6 6 6 1 28 4 30 26 Average Overweight (x) 4 | . 4 5 5 1 . 3 4 10 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 24 Most Carried 25 | 8 18 25 25 25 21 22 17 17 16 Average Carried 17 | 5 12 20 24 22 20 18 17 15 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 17 25 25 21 21 17 17 14 5 Class Distribution -------------------- 59% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 3669 | 240 276 923 316 781 292 144 . 259 438 Remotely . | . . . . . . . . . . Salvage Created 4296 | . 440 921 397 990 439 135 . 366 608 Parts 236 | . 34 56 30 55 14 6 . 9 32 Haulers Intercepted 5 | . 1 2 1 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 18 12 . 22 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 87 | . 14 17 9 17 8 3 . 8 11 Guns 76 | . 14 17 9 17 8 2 . 3 6 Cannons 3 | . . . . . . 1 . 2 . AOE 8 | . . . . . . . . 3 5 Classes Destroyed 13 | . 4 4 . 2 1 . . 1 1 Builder 3 | . . . . . . . . . 3 Hauler 5 | . 1 2 1 1 . . . . . Recycler 2 | . . 1 1 . . . . . . Mechanic 2 | . . . . 1 . . . . 1 Operator 2 | . . 1 . 1 . . . . . Watcher 5 | . 2 1 1 1 . . . . . Swarmer 20 | . 9 3 6 . 2 . . . . Grunt 37 | . 5 7 . 12 2 2 . 4 5 Brawler 3 | . . . . . 1 . . 1 1 Duelist 3 | . . 1 . . 1 1 . . . Sentry 16 | . . 6 3 . 2 . . 1 4 Hunter 1 | . . . . . . . . 1 . Programmer 7 | . . . . 5 . . . 1 1 Best Kill Streak 7 | . 4 4 4 2 6 3 . 4 7 Combat Bots Only 6 | . 3 4 3 2 6 3 . 4 4 Max Kills in Single Turn 3 | . 2 2 2 1 2 1 . 1 3 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 1 | . . . . . . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 931 | . 66 125 30 89 95 52 . 187 287 Missed 269 | . 24 26 8 20 19 8 . 68 96 Damage Taken 9259 | . 452 1392 253 997 1015 805 . 1786 2559 Core 1943 | . 41 334 46 112 95 128 . 334 853 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 159 | . . . 8 58 . . . 93 . Regen/Repaired (Parts) 296 | . . . . 128 . . . . 168 Core Remaining (%) 58 | 100 83 16 91 . . . . 4 . Volleys Fired 350 | . 43 62 32 99 18 17 . 41 38 Largest 3 | . 2 2 2 2 2 2 . 2 3 Hottest 135 | . 40 50 50 50 48 58 . 61 135 Shots Fired 678 | . 86 123 64 199 36 34 . 82 54 Gun 637 | . 86 123 64 199 36 30 . 58 41 Cannon 21 | . . . . . . 4 . 17 . Launcher 20 | . . . . . . . . 7 13 Special . | . . . . . . . . . . Kinetic 623 | . 86 123 64 199 36 34 . 75 6 Thermal 20 | . . . . . . . . . 20 Explosive 20 | . . . . . . . . 7 13 Electromagnetic 15 | . . . . . . . . . 15 Robot Hit Streak 30 | . 7 9 17 11 13 6 . 9 30 Robot Miss Streak 9 | . 4 4 6 9 2 4 . 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 3 3 1 1 1 1 . 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 Shots Hit Robots 458 | . 44 85 37 128 29 24 . 59 52 Core Hits 239 | . 26 37 18 45 16 10 . 36 51 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . 2 1 2 . . . . . Critical Strikes 6 | . . 2 1 2 . . . 1 . Destroy 5 | . . 2 1 2 . . . . . Blast 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8630 | . 511 1319 656 2319 508 409 . 1151 1757 Guns 7318 | . 501 1319 649 2319 508 359 . 643 1020 Cannons 286 | . . . . . . 50 . 236 . Explosions 1007 | . . . . . . . . 272 735 Melee . | . . . . . . . . . . Ramming 19 | . 10 . 7 . . . . . 2 Kinetic 6726 | . 501 1319 649 2319 508 409 . 879 142 Thermal 639 | . . . . . . . . . 639 Explosive 967 | . . . . . . . . 272 695 Electromagnetic 279 | . . . . . . . . . 279 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 3 . . . 5 1 Average Corruption 3 | . . . . 2 . . . 4 1 Corruption Purged 4 | . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . 21 . . . 21 . Message Errors 7 | . . . . 4 . . . 3 . Matter Fused 8 | . . . . 4 . . . 4 . Heat Flow Errors 4 | . . . . 1 . . . 3 . Energy Discharges 3 | . . . . 2 . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . 1 . . . 1 . Data Loss (minor) 8 | . . . . 4 . . . 4 . Data Loss (major) 5 | . . . . 2 . . . 3 . Misfires 3 | . . . . 2 . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . . . . . . . 63 Projectiles . | . . . . . . . . . . Explosions 63 | . . . . . . . . . 63 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . 1 . 4 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 1 . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 357 | . 5 . . . . . . 62 290 Shots 11 | . . . . . . . . 2 9 Rammed 3 | . 1 . 2 . . . . . . Targets Rammed 4 | . 1 . 2 . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 329 | . 12 112 66 198 93 22 . 259 329 Average Temperature 45 | . 6 30 25 46 24 10 . 58 107 Received Heat Transfer 2541 | . 78 405 54 333 303 387 . 492 489 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1400 | . . . . . . . . . 1400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 933 | . 265 249 230 221 . . . . 933 Initial 927 | . . 67 96 81 . . . . 927 Average 216 | . 99 124 145 107 . . . . 682 Maximum Alert Level 3 | . 1 1 1 1 . . . . 3 Low Security (%) 74 | 100 99 76 89 95 . . . . . Level 1 7 | . . 23 10 4 . . . . . Level 2 11 | . . . . . . . . . 64 Level 3 6 | . . . . . . . . . 35 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 2 . 6 . . . . 6 Investigation 4 | . 1 2 . 1 . . . . . Extermination 5 | . . . . 4 . . . . 1 Reinforcement 4 | . 1 . . 1 . . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 21 19 15 26 11 4 . 17 17 Peak Tracking Total 7 | . 5 4 4 3 7 4 . 4 4 Tactical Retreats 5 | . 2 . 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . 2 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 9 7 5 6 . . 4 . 2 Terminals 20 | . 7 5 5 3 . . . . . Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 3 | . 2 1 . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 117 | . 17 24 12 19 . . 28 . 17 Successful 75 | . 6 12 6 9 . . 28 . 14 Failed 42 | . 11 12 6 10 . . . . 3 Catastrophic 9 | . 2 1 3 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 8 12 10 5 . . . . . Terminals 53 | . 14 19 12 8 . . . . . Fabricators 4 | . . . . 2 . . . . 2 Repair Stations 17 | . . . . 2 . . . . 15 Recycling Units 4 | . 3 1 . . . . . . . Scanalyzers 11 | . . 4 . 7 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 3 3 2 . . . 28 . . Record 11 | . . . . . . . 11 . . Part Schematic 10 | . . . 1 . . . 9 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 6 | . 1 1 1 . . . 3 . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . . . . 2 . . . . 12 Scan Component 7 | . . . . 1 . . . . 6 Repair 7 | . . . . 1 . . . . 6 Recycling Unit Hacks 3 | . 2 1 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . Scanalyzer 11 | . . 4 . 7 . . . . . Insert Component 6 | . . 2 . 4 . . . . . Analyze 5 | . . 2 . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 1 4 4 . . . . . . Terminals 9 | . 1 4 4 . . . . . . Botnet 9 | . 1 4 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 8 6 5 5 . . . . 1 Full Trace Events 2 | . . 1 . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 2 1 3 . . 9 . . Parts Built 2 | . . . . . . . . . 2 Authchips 1 | . . . . . . . . . 1 Time 73 | . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . 6 Parts Repaired 7 | . . . . 1 . . . . 6 Time 317 | . . . . 26 . . . . 291 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 3 . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 2 . . 1 . Largest Group 2 | . . . . . 2 2 . 1 . Highest-Rated Group 96 | . . . . . 36 36 . 96 . Highest-Rated Ally 96 | . . . . . 20 20 . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . . 3 6 . 30 . Total Damage 641 | . . . . . 44 17 . 580 . Kills 8 | . . . . . 1 . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 11569 | 99 1245 1085 1033 1692 782 950 360 3204 1119 Spaces Moved 3382 | 57 614 465 403 535 331 231 76 445 225 Core 139 | 6 . . . . . 3 . 124 6 Treads 1390 | 51 92 . 60 490 331 228 76 62 . Legs 478 | . . . . . . . . 259 219 Wheels 1375 | . 522 465 343 45 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 175 190 190 160 240 480 330 50 Average Speed 286 | 148 172 187 197 235 213 388 480 690 261 Slowest Speed 1550 | 160 175 190 240 240 240 1450 480 1550 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 5 93 45 36 14 52 46 68 72 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . 1 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 10 | . . . . . 3 5 . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 77 | . . . . . . . . 41 36 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 77 | . . . . . . . . 41 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 4728 | 72 721 585 603 840 377 258 75 501 696 Wait 782 | . 40 12 147 187 . 1 . 3 392 Move 3373 | 56 613 464 402 534 330 230 75 444 225 Hop . | . . . . . . . . . . Pick Up 95 | 12 14 25 5 6 6 3 . 5 19 Fast Attach 3 | . 1 . 2 . . . . . . Attach 66 | 4 3 12 . 10 6 7 . 8 16 Detach 2 | . 1 . . . . . . . 1 Swap 19 | . 2 4 6 3 . . . . 4 Drop 17 | . 3 6 7 1 . . . . . Fire 350 | . 43 62 32 99 18 17 . 41 38 Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . . 17 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Discovered new exit (range 10) 782 | -10/Materials | Discovered new exit (range 8) 1042 | -10/Materials | Discovered new exit (range 4) 1343 | -10/Materials | Identified exit to Materials 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -9/Materials | Core integrity fell below 50% 1474 | -9/Materials | Lost 5 parts (1p1n3w) 1747 | -9/Materials | Discovered new exit (range 11) 1812 | -9/Materials | Identified exit to Storage 1972 | -9/Materials | Discovered new exit (range 10) 1989 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Discovered new exit (range 15) 2292 | -9/Materials | Discovered exit to Materials (range 17) 2355 | -9/Materials | Core integrity fell below 20% 2430 | -9/Materials | Entered another Materials area 2430 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2790 | -8/Materials | Build established: Scavenger-Mutant 3165 | -8/Materials | Discovered new exit (range 10) 3197 | -8/Materials | Identified exit to Factory 3463 | -8/Materials | Entered Factory 3463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3701 | -7/Factory | Discovered new exit (range 15) 3735 | -7/Factory | Identified exit to Factory 4882 | -7/Factory | Discovered exit to Factory (range 5) 4998 | -7/Factory | Lost 3 parts (1u2w) 5027 | -7/Factory | Discovered new exit (range 8) 5086 | -7/Factory | Repaired Lgt. Treads 5153 | -7/Factory | Identified exit to Lower Caves 5155 | -7/Factory | Entered Lower Caves 5160 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5199 | -7/Lower Caves | Learned location of Zion (-6) 5200 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5314 | -7/Lower Caves | Encountered a Warlord checkpoint 5370 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5407 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5906 | -7/Lower Caves | Discovered new exit (range 11) 5934 | -7/Lower Caves | Identified exit to Lower Caves 5937 | -7/Lower Caves | Entered another Lower Caves area 5937 | -7/Lower Caves | Accompanied by 2 allies 6250 | -7/Lower Caves | Lost 10 parts (5n3u2w) 6472 | -7/Lower Caves | Build established: Mutant 6807 | -7/Lower Caves | Encountered a Warlord checkpoint 6844 | -7/Lower Caves | Discovered new exit (range 13) 6883 | -7/Lower Caves | Identified exit to Data Miner 6887 | -7/Lower Caves | Entered Data Miner 6887 | -7/Data Miner | Discovered new exit (range 6) 6979 | -7/Data Miner | Met Data Miner 7060 | -7/Data Miner | Learned location of Section 7 (-3) 7060 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7137 | -7/Data Miner | Received God Mode back door access code from Data Miner 7243 | -7/Data Miner | Identified exit to Proximity Caves 7247 | -7/Data Miner | Entered Proximity Caves 7249 | -6/Proximity Caves | Spotter reported a threat 7250 | -6/Proximity Caves | Spotter reported a threat 7463 | -6/Proximity Caves | Spotter reported a threat 7550 | -6/Proximity Caves | Core integrity fell below 50% 7599 | -6/Proximity Caves | Escorted by Enhanced Grunt 7624 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 8029 | -6/Proximity Caves | Spotter reported a threat 8062 | -6/Proximity Caves | Spotter reported a threat 8082 | -6/Proximity Caves | Spotter reported a threat 9049 | -6/Proximity Caves | Learned 8 Factory zone layouts 9914 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10267 | -6/Proximity Caves | Build established: Scavenger-Mutant 10332 | -6/Proximity Caves | Core integrity fell below 20% 10378 | -6/Proximity Caves | Lost 3 parts (1u2w) 10438 | -6/Proximity Caves | Discovered exit to Factory (range 4) 10451 | -6/Proximity Caves | Entered Factory 10451 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10452 | -6/Factory | Identified exit to Extension 10599 | -6/Factory | Repaired Rocket Launcher 10632 | -6/Factory | Build established: Mutant 10650 | -6/Factory | Repaired Mak. Transmission Jammer 10695 | -6/Factory | Repaired Imp. Deuterium Engine 10786 | -6/Factory | Repaired Enh. Flexi-carbon Leg 10801 | -6/Factory | Search patrols dispatched 10826 | -6/Factory | Repaired Imp. Light Armor Plating 10866 | -6/Factory | Repaired Lgt. Nuclear Core 11040 | -6/Factory | Fabricated Adv. Targeting Computer (x2) 11063 | -6/Factory | Garrison activated, responded to threat 11085 | -6/Factory | Build established: Scavenger-Mutant 11151 | -6/Factory | Search patrols dispatched 11391 | -6/Factory | Garrison activated, responded to threat 11501 | -6/Factory | Search patrols dispatched 11545 | -6/Factory | Core integrity fell below 50% 11558 | -6/Factory | Core integrity fell below 20% 11570 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Huge Storage Unit destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Garrison Access. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###### ########????????????????????????? | | / ###?????????????????????????????? | | ! =!# ##??????????????????????????????? | | # ###############?????????????????? | | F" + #?????????????????? | | " #### !! #?????????????????? | | ! "" #### # !! """ #?????????????????? | | #??# # !! """ #?????????????????? | | #+######### ## """ #?????????????????? | | # #?????????????????? | | !#% """ """ #?????????????????? | | ^ [/ [ """ """ #?????????????????? | | # """ """ #?????????????????? | | """" """" """" # #?????????????????? | | """" """" """" # #???????????????# | | """" """" """" # #???###?????????# | | """" """" "" " ################## ######????# # | | """? """" """ #??????????# #????# # | | "?"" """" """" #??????????#""" #????# # | | *#??????????#"R #????# # | | ? = ############""" ###### # | | +??########## [# # + # | | ????????????# *%# ## ######## | | ????????????# *#= ""## """ """ #??????# | | ????????????# |/u*h! ""## """ """ #??????# | | ????????????# *!#u!!!p @%G## """ """ #??????# | | ????????????# * %# !!!! ""## #??????# | | ????????????# =%!!# !!! ""## #??????# | | ????????????# !! # !! ## #??????# | | ????????????# ##################+############# | | ????????????# | | ????????????# | | ????????????# """ | | ????????????# "T" | | ????????????# """"""""" " " | | ????????????# """"""""" ########### | | ???????????## """"""""" #?# | | ??????????? """"""""" #?# " " " | | ??????????? """"""""" #?# " " " | | ??????????? """"""""" ?????????????? | | ??????????? ?????????????? | | ??????????? ?????????????? | | ???????????###+############# #####?????????????? | | ??????????? #???# #?????????????????? | | ??????????? #???# #?????????????????? | | ??????????? """"""" #???# #?????????????????? | | ??????????? """"""" #???# #?????????????????? | | ??????????? """"""" #???# #?????????????????? | | ??????????? """"""" #???# #####?????????????? | | ??????????? #???# # ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 5 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Tractor Beam | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Adv. Targeting Computer | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowInertialFacilitator Manual? 0 Play Time 01:01:54 Cumulative 76.8 hours Start 2025.01.01 @ 18:41:01 End 2025.01.01 @ 20:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6e19fa7-4525-4469-aa42-76ac3a5cdb98