Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 19:08:07 Player: Maelyn Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1462) 1462 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3647 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Hot (272) Movement Hovering (286) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Faulty Enhanced Autogun > --- INVENTORY (10) --- Aluminum Leg Improved Heat Sink Hacking Suite Heavy EM Shotgun Beam Rifle Beam Rifle Spread Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Light Armor Plating Hacking Suite Beam Rifle Spread Laser Assault Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Weapon] Protection Medium Reactive Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 62 | 7 4 3 16 32 Power 7 | 1 1 . 1 4 Engine 5 | 1 1 . 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 . 1 4 11 Treads 7 | 2 . 1 . 4 Leg 9 | . . . 4 5 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 18 | 2 1 1 6 8 Device 7 | 1 . 1 2 3 Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 19 | 2 2 1 5 9 Energy Gun 10 | 1 . . 4 5 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 . 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 . 5 Parts Lost 36 | . . . 15 21 Power 6 | . . . 1 5 Propulsion 13 | . . . 4 9 Utility 8 | . . . 5 3 Weapon 9 | . . . 5 4 Highest Loss Streak 13 | . . . 13 5 To Critical Strikes . | . . . . . Average Backups 9 | 3 6 11 11 7 Power 1 | . 1 2 1 . Propulsion 1 | 1 2 2 4 . Utility 1 | . 1 3 2 . Weapon 3 | 1 1 3 3 5 Tool/Special . | . . . . . Unused Backups 6 | . 1 . 2 3 Power 1 | . 1 . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 100 84 80 Engine 10 | . 14 14 10 8 Treads 17 | . 28 28 13 8 Leg 4 | . . . 6 7 Device 12 | . 14 14 7 12 Storage 11 | . 14 14 11 9 Processor 3 | . . . 6 6 Protection 4 | . . . 6 8 Energy Gun 7 | . 8 . 6 13 Ballistic Gun 12 | . 19 20 13 3 Launcher 1 | . . 7 . . Peak Build Rating 33 | 7 11 18 21 33 Average Rating 15 | 4 8 11 16 22 On Entrance 9 | . 7 11 18 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 87 | 13 54 54 57 87 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 15 | 3 1 1 15 10 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 10 Average Capacity 15 | 7 18 20 17 10 Most Carried 16 | 6 9 13 16 10 Average Carried 9 | 3 6 11 11 7 Final Capacity 20 | 8 20 20 10 10 Final Carried 13 | 4 9 13 5 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1250 | 140 109 36 440 525 Remotely . | . . . . . Salvage Created 1984 | 87 109 147 555 1086 Parts 125 | 5 10 14 42 54 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 4 2 12 17 Guns 35 | . 4 2 12 17 Classes Destroyed 14 | 2 4 1 2 5 Worker 3 | . 1 . 1 1 Builder 3 | . . . . 3 Tunneler 3 | 1 . 2 . . Hauler 4 | . . . 2 2 Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 3 | . 1 . 1 1 Swarmer 8 | . 3 . 5 . Grunt 14 | . 1 . 3 10 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 8 | . . 2 3 3 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 5 | 2 5 2 5 5 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 452 | . 26 24 160 242 Missed 120 | . 2 9 40 69 Hits 332 | . 24 15 120 173 Melee 13 | . . . 7 6 Projectile 319 | . 24 15 113 167 Critical Strikes 18 | . 1 1 6 10 Damage Taken 4682 | . 231 265 1628 2558 Core 985 | . 33 29 367 556 Absorbed by Shields 32 | . . . 32 . Ignored by Resistances 115 | . . . . 115 Core Remaining (%) 61 | 100 . 75 8 . Volleys Fired 197 | 7 22 10 54 104 Largest 2 | 2 2 2 2 2 Hottest 118 | 60 60 53 112 118 Shots Fired 358 | 14 44 20 100 180 Gun 357 | 14 44 19 100 180 Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 165 | 7 22 19 69 48 Thermal 172 | 7 22 . 27 116 Explosive 1 | . . 1 . . Electromagnetic 20 | . . . 4 16 Robot Hit Streak 28 | 6 9 11 28 16 Robot Miss Streak 5 | 1 5 2 5 4 Penetration Max . | . . . . . Secondary Targets 8 | . . . 3 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 257 | 11 28 15 72 131 Core Hits 91 | 4 9 6 26 46 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 7 | . . . 2 5 Burn 5 | . . . . 5 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3876 | 102 279 275 854 2366 Guns 3770 | 102 279 216 853 2320 Cannons . | . . . . . Explosions 81 | . . 47 . 34 Melee . | . . . . . Ramming 25 | . . 12 1 12 Kinetic 1488 | 35 108 216 540 589 Thermal 2051 | 67 171 . 280 1533 Explosive 47 | . . 47 . . Electromagnetic 265 | . . . 33 232 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . 15 . Average Corruption 14 | . . . 14 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 1 | . . . 1 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . 38 . 4 Shots 1 | . . 1 . . Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 1 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 576 | 40 152 89 185 576 Average Temperature 100 | 22 58 55 39 171 Received Heat Transfer 1716 | . 72 108 528 1008 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 1 6 Heat Transferred 4907 | 150 400 . 681 3676 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | 10 72 40 101 105 Initial 9 | . . . . 9 Average 23 | . 15 2 31 37 Influence Increases 1014 | 10 102 62 317 523 Destroy 0b10 Robot/C 700 | . 80 40 240 340 Destroy 0b10 Robot/NC 95 | 10 10 10 20 45 Destroy Leader 144 | . 12 . 56 76 Disable Machine 60 | . . . . 60 Destroy Structure 15 | . . 12 1 2 Influence Decreases 1008 | 10 102 62 295 539 Entered New Map 13 | . . . . 13 Time Decay 771 | 10 102 62 226 371 Lost Part 224 | . . . 69 155 Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 6 2 21 32 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . 2 . 4 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1862 | 27 468 740 347 280 Sensors 738 | . . 112 346 280 Seismic 1124 | 27 468 628 1 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3113 | 114 468 740 583 1208 Spaces Moved 1153 | 62 174 293 181 443 Core 38 | 25 . . 1 12 Treads 823 | 37 174 293 115 204 Legs 258 | . . . 65 193 Wheels . | . . . . . Hover 34 | . . . . 34 Flight . | . . . . . Fastest Speed 50 | 50 160 240 120 120 Average Speed 209 | 126 226 240 221 189 Slowest Speed 800 | 200 240 240 800 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 36 42 25 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 12 . 2 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 12 . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1513 | 84 208 312 277 632 Wait . | . . . . . Move 1149 | 61 173 292 180 443 Hop . | . . . . . Pick Up 70 | 9 7 5 13 36 Fast Attach 2 | 2 . . . . Attach 50 | 5 . . 18 27 Detach 1 | . . . 1 . Swap 23 | . 4 3 5 11 Drop 16 | . 2 1 5 8 Fire 197 | 7 22 10 54 104 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . . . 1 . Crush 2 | . . 1 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Entered Mines 683 | -10/Mines | Assembled infested the area 938 | -10/Mines | Learned Materials emergency access door positions 977 | -10/Mines | Learned 2 Materials zone layouts 1023 | -10/Mines | Discovered new exit (range 9) 1200 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1205 | -10/Mines | Found Prototype Device 1211 | -10/Mines | Identified Exp. Sensor Array 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Identified exit to Storage 1670 | -9/Materials | System corruption reached 10% 1716 | -9/Materials | Core integrity fell below 50% 1777 | -9/Materials | Lost 13 parts (1p3n5u4w) 1802 | -9/Materials | Core integrity fell below 20% 1899 | -9/Materials | Discovered new exit (range 4) 1906 | -9/Materials | Entered another Materials area 1906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Lost 4 parts (1p2n1w) 2526 | -8/Materials | Build established: Scavenger-Mutant 2577 | -8/Materials | Core integrity fell below 50% 2639 | -8/Materials | Lost 3 parts (2n1w) 2690 | -8/Materials | Core integrity fell below 20% 2717 | -8/Materials | Lost 5 parts (1p1n2u1w) 2775 | -8/Materials | Lost 5 parts (1p2n1u1w) 3114 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02960_ Acquired Aerolev Unit. 02962_ Dropped Assault Rifle. 02963_ Discarded Broken Imp. Signal Interpreter. 02971_ Acquired Faulty Aerolev Unit. 02972_ Faulty integration triggers meltdown. 02972_ Med. Reactive Plating damaged (-44). 02972_ Med. Reactive Plating damaged (-110). 02976_ Acquired Prototype Ballistic Gun. 02977_ Identified Enh. Autogun. 02982_ Acquired Faulty Enh. Autogun. 02983_ Faulty integration triggers energy drain (-98). 02999_ Acquired 36 matter. 03002_ Slammed into K-01 Serf. 03009_ Acquired 29 matter. 03049_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03103_ X-57 Shotgunner destroyed. 03104_ K-01 Serf collects debris. 03108_ Critical hit (Destroy). 03111_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????########???????????????????????????????????? | | ?????# T???????????????????????????????????? | | ??#### ?????????????########???????????????? | | ??# # """ ?????????????# "T" #???????????????? | | ??# # """"" ????????????# #???????????????? | | ??# + """"" #????###???# """ #???????????????? | | ??# # """"" #????# ???# """ #???????????????? | | ??# # """ #????# "??# """ #???????????????? | | ??# # #????# T???? ????????????????? | | ??# # [ #????# ""???##+##????????????????? | | ??# %##########????# #### ###??????????????? | | ??# #???########??#% @=x[! + ???????? | | ??# #???#!!! !!#??# #### ###??????????????? | | ??# #???#!! !!#??# ???## ##????????????????? | | ??# #???# !! =#??# ?????# #?????????????????? | | ??# ##### ![=/=############# #### #????? | | ??# ! *[=* [= !%==%*! / #????? | | ??#% %!%##############+#### #????? | | ??# ###/#########?????????? ?????????????????? | | ??# # %! #?????????? ?????????????????? | | ??# + " """ #????????? 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""" ????????????????? | | ??# # """ """ #????????# """ #???????????????? | | ??# # #????????# #???????????????? | | ??# # #????????# #???????????????? | | ??# # ! ! ################???????????????? | | ??# ############# #?????????????????????? | | ?## ##???######?# """ #?????????????????????? | | ?# ##### #?# "R" #?????????????????????? | | ?# ! #?# " " #?????????????????????? | | ?# #?# #?????????????????????? | | ?# ##### % #?# """ #?????????????????????? | | ?######???##%"##?# """ #?????????????????????? | | ???????????#" #??# """ #?????????????????????? | | ???????????# #??# #?????????????????????? | | ???????????# ########+####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed BurstExperimentalDevice Manual? 0 Play Time 00:24:37 Cumulative 22.7 hours Start 2026.04.08 @ 18:44:51 End 2026.04.08 @ 19:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/TamsynBold Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d9ff4c-12a0-4970-af79-5161d016b864