Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 18:21:22 Player: Somberlain Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (670) 3350 Value Destroyed (32879) 32879 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (23149) 23149 TOTAL SCORE: 70758 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12003 Follower Combat Kills 2178 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2822 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1854 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 38/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Terrabomb Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Heavy Treads Heavy Treads IFF Parser Experimental Targeting Computer Experimental Field Recycling Unit Terrabomb Advanced Variable Charge Gun Enhanced Quantum Rifle KE Penetrator KE Penetrator KE Penetrator Railgun Hellfire Missile Launcher Hellfire Missile Launcher Sigix Terminator Plasma Cutter Phasing Sabre [Rating: 227] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility Experimental Armor Integrity Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . Utility 8 | . . . . 2 . 1 . . . . 2 . . . 1 . . . . . . 1 . . . 1 Weapon 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Parts Attached 290 | 6 1 15 . 31 42 30 1 6 7 14 14 11 10 8 4 5 8 1 6 4 1 8 13 13 17 14 Power 47 | 1 . 3 . 5 4 4 1 3 . 2 3 1 . . 1 1 3 . . 1 . . 3 4 3 4 Engine 17 | 1 . 3 . 3 4 2 1 2 . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . 2 . 2 . 1 . . 3 . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . 1 . 1 . . 1 1 3 . . 1 . . 3 4 3 4 Propulsion 49 | 2 . 5 . 8 11 3 . 1 . . 5 4 . . . 2 . . . . . 1 1 1 3 2 Treads 49 | 2 . 5 . 8 11 3 . 1 . . 5 4 . . . 2 . . . . . 1 1 1 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 1 3 . 6 12 10 . 2 7 3 5 3 8 2 1 1 2 1 5 3 1 2 5 4 7 2 Device 55 | . 1 . . 2 5 6 . 1 1 2 3 3 7 . 1 1 2 . 3 1 1 1 4 2 7 1 Storage 5 | 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . Processor 19 | . . . . . 2 2 . . 5 1 . . . 1 . . . 1 2 2 . . . 2 . 1 Hackware 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Protection 15 | . . 3 . 2 4 2 . 1 . . 1 . . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 . 4 . 12 15 13 . . . 9 1 3 2 6 2 1 3 . 1 . . 5 4 4 4 6 Energy Gun 29 | 1 . . . 3 9 10 . . . . . . . . . 1 2 . 1 . . 2 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 49 | 1 . 4 . 9 2 1 . . . 4 1 1 1 3 2 . 1 . . . . 3 3 4 4 5 Ballistic Cannon 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . Launcher 9 | . . . . . 2 2 . . . 1 . 2 . . . . . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . 2 5 6 . . 5 . 4 2 2 . . . 2 . . 3 . . 7 4 8 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Lost 63 | . . 2 . 2 6 11 1 . . 1 2 . . . 2 . . . 1 . . 3 . 3 3 26 Power 10 | . . 1 . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . 4 Propulsion 11 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . 5 Utility 19 | . . . . 1 2 3 . . . . 2 . . . . . . . . . . 1 . 3 . 7 Weapon 23 | . . 1 . . 2 2 . . . . . . . . 2 . . . 1 . . 2 . . 3 10 Highest Loss Streak 16 | . . 1 . 2 1 4 1 . . 1 1 . . . 1 . . . 1 . . 2 . 2 2 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 2 5 8 8 11 14 15 14 14 13 13 12 16 16 15 16 17 17 17 16 17 15 15 14 16 15 Power . | . . . 1 . . . . . . . . . . 1 1 2 2 2 2 1 1 . . . 1 . Propulsion 1 | . . 1 1 1 . 1 . . . . . 1 3 3 3 3 3 3 3 3 3 3 3 2 2 1 Utility 5 | . 1 1 2 2 6 7 8 8 8 8 5 4 4 6 5 6 6 6 6 6 7 5 5 2 2 1 Weapon 5 | . . 2 3 3 3 3 6 5 4 4 6 5 6 5 4 4 5 5 5 5 5 5 5 7 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 2 . 4 6 2 . 1 4 . . 1 2 . . 1 1 . . . . 1 1 . 1 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . 1 . . 6 2 . . 4 . . . 1 . . 1 . . . . . . 1 . . . Weapon 8 | . . 1 . 4 . . . 1 . . . 1 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 90 100 90 99 91 85 96 99 99 99 91 88 87 88 88 89 89 86 85 84 83 86 84 81 77 Engine 3 | . 14 8 11 7 7 8 5 9 6 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . 3 6 6 9 7 5 5 5 5 . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 1 3 5 5 5 5 9 10 10 7 5 4 5 8 8 10 Treads 18 | . 28 30 33 27 29 23 20 23 26 26 22 14 11 11 9 9 10 10 10 10 10 8 9 12 13 11 Device 15 | . . . . 8 8 11 26 20 16 6 15 22 23 16 20 21 21 21 20 17 15 18 21 17 12 15 Storage 5 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . . . 5 5 . . 8 19 14 11 11 16 15 15 15 15 15 18 21 19 15 13 13 12 Protection 2 | . . 8 11 9 6 5 . 5 . . 2 . . . . . . . . . . . . 1 4 2 Energy Gun 9 | . 14 3 . . 14 21 26 25 25 2 . . . . . 1 7 10 12 15 15 9 4 . . . Ballistic Gun 14 | . 14 28 33 26 14 2 . . . 3 23 22 22 22 23 21 15 14 10 7 10 15 23 25 24 21 Ballistic Cannon 1 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Peak Build Rating 227 | 6 7 14 13 32 51 79 76 87 96 97 116 123 124 123 129 133 144 143 140 153 146 163 172 196 214 227 Average Rating 103 | 4 6 11 13 24 42 58 74 82 91 94 107 116 120 118 127 129 136 137 135 145 145 154 164 183 204 203 On Entrance 100 | . 6 6 13 13 32 51 76 73 87 94 96 109 117 122 119 129 131 144 137 140 147 146 163 165 196 209 Avg Prop Armor Cover (%) 9 | . . . . . . . 7 6 . . . . . . . . . . . . . . . . . 39 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 12 24 22 46 70 82 55 77 77 97 86 105 113 115 116 116 123 120 120 133 111 131 137 139 149 178 Greatest Support 240 | 40 40 60 60 62 96 96 84 112 112 112 120 140 130 130 130 130 130 130 130 130 130 130 135 205 240 240 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 8 8 11 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 3 8 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 2 5 8 8 11 14 15 14 14 14 14 14 19 19 18 19 20 20 20 19 20 18 19 18 19 18 Final Capacity 20 | 8 8 8 8 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 3 8 8 10 15 15 15 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 2 Class Distribution -------------------- 31% | Gunner 16% | Scavenger-Gunner 13% | Tank 12% | Scavenger-Tank 10% | Scavenger-Executioner 5% | Skirmisher 5% | Executioner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Tank | -5/Waste Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Executioner | -3/Research Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 19269 | 188 94 514 . 1663 1929 605 10 284 136 1541 792 433 513 1625 645 289 645 538 201 598 38 484 913 1178 1953 1460 Remotely 2860 | . . . . . . . . . . . 172 433 270 723 . 232 357 . . 598 . 49 . 26 . . Salvage Created 37300 | . 156 945 . 2544 4174 1548 168 254 . 442 1211 1535 600 2930 1328 1714 1046 455 139 524 19 1410 1629 2508 3610 6411 Parts 1522 | . 20 66 . 137 158 50 10 12 . 6 73 28 19 121 56 31 32 26 3 15 . 68 83 107 133 268 Haulers Intercepted 28 | . 1 1 . 5 8 1 . . . . 1 . 3 1 . . 3 . . . . . 1 . 2 1 Recyclers Shooed 19 | . . . . 4 5 1 . . . . 1 . 1 2 . . 3 . . . . 1 1 . . . Parts Field Recycled 123 | . . . . . . . . . . 36 . 3 4 11 . 3 . . . 5 . . . . . 61 Retrieved Matter 2283 | . . . . . . . . . . 357 . 141 109 210 . 97 . . . 90 . . . . . 1279 Parts Self-Destructed 70 | . . . . . . . 9 9 . 17 . . . . . . . 22 3 . 10 . . . . . Prevented 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 503 | . 6 19 . 34 51 29 2 8 . 19 9 6 5 41 17 6 17 8 2 22 2 15 17 28 46 94 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 364 | . 6 19 . 34 44 21 2 1 . . 9 6 5 24 17 6 4 5 2 1 2 15 12 28 35 66 Cannons 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . AOE 117 | . . . . . 6 7 . 7 . . . . . 17 . . 12 3 . 21 . . 5 . 11 28 Classes Destroyed 28 | . 3 5 . 4 2 3 1 . . 1 . 1 . . . . 1 . . 1 1 . 1 2 1 1 Worker 30 | . . 1 . 7 4 3 . . . . 4 . . . 2 . . . . . . 1 1 3 . 4 Builder 21 | . . . . 1 2 1 . . . . 5 . 1 3 . . . . . . . 1 . 4 2 1 Tunneler 5 | . . 1 . . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 Hauler 28 | . 1 1 . 5 8 1 . . . . 1 . 3 1 . . 3 . . . . . 1 . 2 1 Recycler 44 | . . 1 . 4 17 1 . . . . 2 . . 5 1 . 1 . . . . 1 3 1 1 6 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 2 Operator 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 17 | . . 1 . 1 1 . . . . . 4 . . 1 . . 2 . . . . 1 2 2 . 2 Swarmer 58 | . 5 3 . . 8 6 . 7 . 4 . . . . . . 4 . . 4 . . 5 . . 12 Saboteur 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 3 Grunt 225 | . 1 10 . 25 22 9 . . . 10 3 . 3 23 5 . 5 2 . 8 . 5 5 9 30 50 Brawler 20 | . . . . . 3 . . . . . . . . 2 2 . 2 . . 3 . . . 3 2 3 Duelist 15 | . . . . 2 . 1 . . . . 1 . 1 3 . . . 1 . 1 . . . . 1 4 Protector 10 | . . . . . . . . . . 2 . . . 2 . . . . . 2 . . . . 2 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 38 | . . 6 . 6 5 3 . 1 . 2 2 . . 8 1 . 1 1 . . . 1 . 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 6 | . . . . . . 3 . . . 1 . . . . . . . . . 2 . . . . . . Hunter 35 | . . . . 1 2 3 2 . . . . . . 3 4 . 2 2 2 . . 2 2 1 4 5 Programmer 53 | . . . . . 11 3 . . . . 3 . 1 . 5 . 1 1 . . . 5 4 4 5 10 Behemoth 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . Compactor 12 | . . . . . . . . . . . . 6 . . . 6 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 22 | . 3 10 . 9 4 14 2 4 . 5 7 5 2 18 4 6 9 3 2 10 1 5 5 8 12 22 Combat Bots Only 19 | . 3 5 . 7 4 11 2 4 . 5 4 5 1 17 4 6 8 3 2 10 1 5 5 8 10 19 Max Kills in Single Turn 14 | . 2 2 . 2 3 5 1 4 . 2 2 2 2 5 2 1 4 2 1 4 1 2 5 4 4 14 Gunslinging 2 | . 1 1 . . . . . . . . 1 . . . 1 . . 1 . . . 1 . 2 1 1 Exploded 11 | . . . . . 3 2 . 4 . . . . . 4 . . 4 1 . 4 . . 5 . 3 11 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2394 | . 19 77 . 129 291 247 3 6 . 70 61 . 11 95 96 . 13 29 36 14 . 65 66 97 240 729 Missed 710 | . 7 26 . 34 96 94 . 1 . 17 19 . 3 32 24 . 4 8 7 6 . 23 18 31 64 196 Hits 1684 | . 12 51 . 95 195 153 3 5 . 53 42 . 8 63 72 . 9 21 29 8 . 42 48 66 176 533 Melee 18 | . . 1 . . 8 2 . . . . . . . . . . . . . 1 . . . . 1 5 Projectile 1666 | . 12 50 . 95 187 151 3 5 . 53 42 . 8 63 72 . 9 21 29 7 . 42 48 66 175 528 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Critical Strikes 81 | . . 2 . 2 8 6 1 . . 2 5 . . 6 6 . . . . . . 4 4 2 11 22 Part Disruptions 9 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 2 . . 3 Damage Taken 27332 | . 103 704 . 1408 2487 2131 52 120 . 913 961 . 175 1455 895 . 226 356 389 286 . 708 464 1730 3315 8454 Core 2966 | . 38 105 . 226 117 93 19 18 . 17 65 . . 38 31 . . 11 38 59 . 64 16 116 201 1694 Absorbed by Shields 6888 | . . . . 8 32 . . . . . . . . 32 360 . . 305 121 . . 315 448 323 600 4344 Reduced by Siege Mode 848 | . . . . . . . . . . . . . . . 53 . . . 58 . . 14 36 204 166 317 Redirected to Shielding 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 455 | . . . . 17 125 313 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2612 | . . . . . . . . . . 476 35 23 . . 803 214 . . . 70 . 622 354 . 15 . Core Remaining (%) 82 | 100 84 . 73 58 83 . . . . 82 . . . 89 . . . . . . 87 . 93 . 78 . Volleys Fired 1158 | . 12 54 . 118 138 56 6 55 1 48 36 23 30 67 43 19 45 82 20 22 7 41 40 41 58 96 Largest 6 | . 2 3 . 3 4 4 4 4 1 4 4 4 4 4 5 5 5 5 5 3 5 6 6 6 6 6 Hottest 338 | . 70 96 . 165 223 286 320 320 80 204 140 180 136 186 167 196 331 277 277 270 338 338 287 236 251 289 Shots Fired 4468 | . 24 150 . 351 532 197 19 204 1 185 142 88 116 260 189 82 162 195 59 34 20 200 190 246 318 504 Gun 4177 | . 24 150 . 351 527 191 19 200 1 . 142 80 116 246 189 82 151 187 59 5 20 200 189 246 309 493 Cannon 188 | . . . . . 3 . . . . 185 . . . . . . . . . . . . . . . . Launcher 103 | . . . . . 2 6 . 4 . . . 8 . 14 . . 11 8 . 29 . . 1 . 9 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3324 | . 12 135 . 345 279 31 . . . 185 142 80 116 246 189 78 105 36 23 . 4 132 148 246 309 483 Thermal 1030 | . 12 15 . 6 241 158 19 200 1 . . . . . . 4 46 151 36 5 16 68 41 . . 11 Explosive 102 | . . . . . 2 6 . 4 . . . 8 . 14 . . 11 8 . 29 . . 1 . 9 10 Electromagnetic 12 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 5 18 . 18 38 15 8 9 . 18 15 17 13 11 13 10 17 6 10 19 1 31 32 20 22 42 Robot Miss Streak 7 | . 3 5 . 6 4 3 1 1 . 4 5 4 7 4 4 3 5 3 2 1 3 4 2 5 6 6 Penetration Max 2 | . . . . 1 1 1 . . . 1 2 1 1 2 1 1 1 . . . . 1 1 2 2 2 Secondary Targets 116 | . 2 2 . 10 10 6 . . . . 3 1 . 4 5 2 2 1 1 . . 5 3 12 11 36 Max Gunslinging Chain 2 | . 1 1 . 1 1 1 . . . . 1 1 . 1 1 1 1 1 1 . . 2 1 2 2 2 Shots Hit Robots 2676 | . 17 93 . 228 368 136 10 11 . 101 76 55 62 151 123 46 92 36 27 17 2 122 123 188 216 376 Core Hits 1534 | . 11 38 . 93 132 86 6 12 . 39 39 16 21 120 54 23 52 23 8 45 2 51 61 118 182 302 Critical Kills 32 | . . . . . 1 . . . . . 2 3 1 4 1 2 1 1 . . . 2 1 2 2 9 Critical Parts Destroyed 44 | . . . . 1 4 . . . . . 2 1 3 7 2 . 1 1 . . . 1 1 4 6 10 Critical Strikes 136 | . . . . 1 19 11 . . . 28 4 5 4 11 3 3 3 2 . 1 . 4 2 8 8 19 Burn 28 | . . . . . 14 11 . . . . . . . . . . 1 . . 1 . 1 . . . . Destroy 77 | . . . . 1 2 . . . . . 4 5 4 11 3 3 2 2 . . . 3 2 8 8 19 Blast 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 38 | . . . . . 14 . . . . . . . 6 1 5 . . . . . . 12 . . . . Impact 20 | . . . . . 14 . . . . . . . 6 . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . 1 5 . . . . . . 12 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 6 . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111830 | . 197 1480 . 4194 8337 4758 294 1158 . 4222 2682 1499 1977 8379 3187 1233 4987 1384 577 6849 49 3389 3991 6573 10666 29768 Guns 67777 | . 189 1456 . 4183 6910 2968 294 271 . . 2538 1499 1937 4529 3155 1233 2390 794 577 112 49 3246 3395 6192 7654 12206 Cannons 4277 | . . . . . 55 . . . . 4222 . . . . . . . . . . . . . . . . Explosions 38914 | . . . . . 808 1771 . 887 . . 139 . . 3840 . . 2593 590 . 6737 . . 596 381 3010 17562 Melee 658 | . . . . . 521 . . . . . . . . . . . . . . . . 137 . . . . Ramming 204 | . 8 24 . 11 43 19 . . . . 5 . 40 10 32 . 4 . . . . 6 . . 2 . Kinetic 61650 | . 68 1294 . 4114 3440 485 . . . 4222 2538 1499 1937 4529 3155 1203 1531 464 274 . 21 2431 2705 6192 7654 11894 Thermal 23272 | . 121 162 . 69 4045 2464 294 271 . . . . . . . 30 859 330 303 112 28 815 690 59 . 12620 Explosive 25787 | . . . . . 223 1771 . 887 . . 15 . . 3840 . . 2593 590 . 6737 . . 596 271 3010 5254 Electromagnetic 259 | . . . . . 65 19 . . . . 124 . . . . . . . . . . . . 51 . . Impact 521 | . . . . . 521 . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . . . . . . . . . . . . . . 137 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 13 3 3 3 3 2 3 3 3 . 6 6 6 8 8 8 . 1 1 2 3 23 Average Corruption 4 | . . . . . 5 2 3 3 3 2 2 2 2 . 4 6 6 7 8 8 . 1 1 1 2 6 Corruption Purged 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 439 | . . . . . 114 2 8 53 1 19 9 28 7 . 7 27 28 57 35 2 . 3 4 5 14 16 Message Errors 105 | . . . . . 23 . 1 16 . 4 5 9 2 . 3 4 8 15 7 2 . 2 . 1 1 2 Matter Fused 97 | . . . . . 23 2 . 13 1 1 1 1 2 . 1 6 10 17 10 . . 1 3 2 3 . Heat Flow Errors 51 | . . . . . 17 . . 6 . 3 . 3 . . 1 2 5 7 4 . . . . . 1 2 Energy Discharges 57 | . . . . . 20 . 3 5 . 2 1 4 1 . 1 5 1 6 3 . . . . 1 2 2 Parts Rejected 5 | . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . 1 Parts Fused 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 51 | . . . . . 16 . 2 5 . 5 . 3 . . 1 4 . 7 5 . . . . . 3 . Data Loss (major) 20 | . . . . . 4 . . 2 . 2 1 3 . . . 2 . . 3 . . . . . . 3 Misfires 17 | . . . . . 3 . 1 2 . 2 . 1 . . . 3 1 1 2 . . . . . 1 . Alerts 8 | . . . . . 3 . 1 1 . . . 1 1 . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 22 | . . . . . 4 . . 2 . . . 2 . . . . 3 3 1 . . . . . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3595 | . . . . . 595 69 . 53 . 134 . . . 234 . . 133 11 . 302 . 27 51 38 133 1815 Projectiles 143 | . . . . . 9 . . . . 134 . . . . . . . . . . . . . . . . Explosions 2999 | . . . . . 160 69 . 53 . . . . . 234 . . 133 11 . 302 . . 51 38 133 1815 Melee 453 | . . . . . 426 . . . . . . . . . . . . . . . . 27 . . . . Knockbacks 18 | . . . . . 3 . . . . 15 . . . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1194 | . . . . . 44 . . . . . . . . 91 . . . 70 . 58 . . . 61 . 870 Shots 7 | . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . 2 . 1 Rammed 36 | . 2 6 . 3 5 6 . . . . . . 7 . 4 . 1 . . . . 1 . . 1 . Targets Rammed 43 | . 2 6 . 4 8 7 . . . . 1 . 7 1 4 . 1 . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . 1 3 1 . . . . 1 . . 1 . . . . . . . . . . . . Highest Temperature 401 | . 106 85 . 254 314 234 59 381 . 362 63 244 85 194 144 148 262 345 219 365 304 294 . 354 401 174 Average Temperature 72 | . 40 25 . 53 59 86 32 92 . 127 24 87 28 47 29 39 73 35 74 94 148 98 . 127 115 47 Received Heat Transfer 4656 | . 6 276 . 759 492 456 . . . 252 135 . 45 432 92 . . 20 . 45 . 90 32 152 564 808 Effects 13 | . . . . 1 . . . 1 . 5 . . . . . . . 1 . . . 1 . 3 1 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Interference 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Siege Activations 22 | . . . . . . . . . . . . . . . 6 . . 2 1 . . 2 4 3 2 2 Total Turns 346 | . . . . . . . . . . . . . . . 71 . . 6 21 . . 26 38 55 42 87 Longest Duration 70 | . . . . . . . . . . . . . . . 19 . . 4 21 . . 22 22 30 33 70 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 7 . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 47 | . . . . . 25 12 2 1 . . . . . 1 . . 2 1 1 . . . 1 . . 1 Heat Transferred 19661 | . 333 481 . 111 8305 5272 370 296 . . . . . . . 37 1147 407 407 184 37 1036 962 . . 276 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . 1 . 2 4 3 . . . . 1 . 4 4 3 1 5 . . . . 1 1 2 5 5 Low Security (%) 39 | 100 100 52 100 79 31 . . . . . 90 100 2 . . 78 4 . . . . 45 64 29 . . Level 1 17 | . . 47 . 14 24 . . . . . 9 . 16 . . 21 23 . . . . 54 35 31 13 . Level 2 17 | . . . . 6 23 43 . . . . . . 28 60 45 . 13 . . . . . . 38 12 . Level 3 13 | . . . . . 19 56 . . . . . . 24 22 54 . 3 . . . . . . . 10 31 Level 4 6 | . . . . . 1 . . . . . . . 28 16 . . 10 . . . . . . . 61 15 Level 5 . | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 8 High Security 3 | . . . . . . . . . . . . . . . . . 41 . . . . . . . . 44 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2646 | . 126 323 115 535 1127 1016 . . . . 250 79 1313 1468 913 313 2152 . . . . 330 306 693 1602 2646 Initial 960 | . . 10 115 25 242 550 . . . . 27 79 . 585 718 313 . . . . . 300 144 60 372 960 Average 467 | . 45 166 94 127 423 714 . . . . 98 8 754 752 731 93 1101 . . . . 216 171 351 1003 1644 Influence Increases 20196 | . 185 560 . 1086 1702 917 55 195 . 531 551 48 1933 1805 541 8 2668 200 50 410 10 774 613 989 1616 2749 Destroy 0b10 Robot/C 10980 | . 120 380 . 680 1020 580 40 160 . 380 180 . 660 860 340 . 960 160 40 400 . 300 340 560 920 1900 Destroy 0b10 Robot/NC 925 | . 5 25 . 95 160 35 5 15 . 10 85 . 35 95 15 . 70 . . 10 10 20 45 50 45 95 Destroy Leader 1958 | . 32 104 . 182 276 102 10 20 . 10 60 . 136 96 70 . 148 40 10 . . 72 66 124 114 286 Allied During Kill 1766 | . . . . . . . . . . 11 . . 756 196 . . 803 . . . . . . . . . Successful Hack 270 | . 12 6 . 33 . . . . . . 18 . 8 7 16 . 16 . . . . 62 68 . 24 . Select Force Hacks 90 | . . 30 . 30 . . . . . 30 . . . . . . . . . . . . . . . . Disable Machine 1020 | . . 15 . . 195 75 . . . . 75 . 90 135 30 . 165 . . . . . 60 45 75 60 Destroy Structure 2437 | . 1 . . 6 51 95 . . . . 118 48 248 206 70 8 476 . . . . 20 34 210 438 408 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 60 | . . . . 15 . 15 . . . . . . . 30 . . . . . . . . . . . . Lose Combat Pursuer 390 | . 15 . . 45 . 15 . . . 90 15 . . 180 . . 30 . . . . . . . . . Influence Decreases 16985 | . 160 287 233 616 1112 1065 659 568 . 487 369 274 738 1532 1112 905 516 1350 618 522 332 516 762 435 677 1140 Entered New Map 6490 | . . 15 183 40 293 575 363 72 . . 17 147 . 610 750 584 . 797 192 434 322 . 114 49 291 642 Time Decay 8785 | . 160 262 50 546 759 380 286 496 . 417 332 127 478 592 342 321 236 553 416 88 10 486 498 356 356 238 Lost Part 620 | . . 10 . 20 60 110 10 . . 10 20 . . . 20 . . . 10 . . 30 . 30 30 260 Lost Ally 940 | . . . . 10 . . . . . 60 . . 260 330 . . 280 . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 129 | . 1 1 . 10 21 2 . . . 2 4 . 13 7 3 . 21 . . . . 4 4 2 10 24 Investigation 13 | . . 1 . 4 . . . . . 2 . . 1 2 . . 1 . . . . . . . 2 . Extermination 26 | . . . . . 10 1 . . . . 2 . 3 . 1 . 1 . . . . 3 2 . 2 1 Reinforcement 22 | . 1 . . 2 3 . . . . . 2 . 2 1 . . 2 . . . . 1 1 2 2 3 Assault 46 | . . . . 2 1 1 . . . . . . 1 4 2 . 14 . . . . . . . 4 17 Garrison 22 | . . . . 2 7 . . . . . . . 6 . . . 3 . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Haulers Reinforced 12 | . . . . . 2 . . . . . 1 . 2 . . . 2 . . . . . 1 2 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 36 | . 2 4 . 5 2 1 . . . 1 . . . 1 1 . 2 . . . . 2 1 8 1 5 Communications Jammed 9 | . . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . Distress Signals 9 | . . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . Times Spotted 712 | . 9 28 . 51 67 42 1 5 . 42 18 6 23 61 22 6 40 7 2 25 2 19 24 47 56 109 Peak Tracking Total 16 | . 4 4 . 6 5 11 1 3 . 12 4 2 3 13 6 4 6 2 2 11 1 5 5 7 10 16 Tactical Retreats 16 | . 1 . . 2 . 1 . . . 4 1 . . 5 . . 2 . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 20 | . . . . 1 8 1 . 1 . . 3 . 1 1 2 . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 76 | . . 1 . . 13 5 . . . . 5 . 6 12 2 . 11 . . 2 . . 5 3 7 4 Max in Single Turn 4 | . . 1 . . 4 2 . . . . 3 . . 1 1 . 1 . . 1 . . 1 1 1 2 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 78 | . 3 3 . 10 10 2 . 1 . 2 4 . 7 8 4 . 4 . 1 . . 9 7 2 1 . Terminals 41 | . 3 2 . 7 5 . . . . . 2 . 4 7 1 . 2 . . . . 3 4 . 1 . Fabricators 9 | . . . . . 3 1 . . . . . . 2 . 1 . 1 . . . . 1 . . . . Repair Stations 10 | . . . . 1 2 . . . . 1 1 . . . 1 . . . . . . 2 2 . . . Recycling Units 9 | . . 1 . 1 . 1 . . . 1 1 . 1 1 . . 1 . . . . 1 . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Total Hacks 153 | . 8 6 . 18 16 3 . 1 . 4 8 . 18 14 9 . 7 . 1 . . 18 15 5 2 . Successful 53 | . 2 3 . 7 2 2 . 1 . 1 4 . 3 1 4 . 2 . 1 . . 9 7 3 1 . Failed 98 | . 6 2 . 10 14 1 . . . 3 4 . 15 13 5 . 5 . . . . 9 8 2 1 . Catastrophic 34 | . 2 . . 3 7 . . . . 1 1 . 6 5 2 . 1 . . . . 2 3 . 1 . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 8 5 . 12 5 1 . . . 3 1 . 11 1 2 . 4 . . . . 8 5 . 1 . Terminals 86 | . 8 5 . 13 9 . . . . . 3 . 10 12 2 . 4 . . . . 9 9 . 2 . Fabricators 16 | . . . . . 4 2 . . . . . . 4 . 2 . 1 . . . . 3 . . . . Repair Stations 17 | . . . . 1 3 . . . . 2 3 . . . 2 . . . . . . 3 3 . . . Recycling Units 16 | . . 1 . 1 . 1 . . . 2 2 . 4 2 . . 2 . . . . 1 . . . . Scanalyzers 10 | . . . . 3 . . . . . . . . . . . . . . . . . 1 3 3 . . Garrison Access 6 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . 2 . . Terminal Hacks 14 | . 2 2 . 2 . . . 1 . . . . 1 1 . . . . 1 . . 2 2 . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . 1 1 . . . . . . . . 1 . 1 . . . . 1 . . . . Network Status 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . . . . . . 2 . . . 2 . . . . . . 2 2 . . . Scan Component 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . Repair 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Retrieve Study 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . . 1 . 4 1 . . . . 1 1 . 1 . 1 . . . . . . 3 3 . 1 . Terminals 10 | . . . . 2 1 . . . . . 1 . . . 1 . . . . . . 2 2 . 1 . Assimilate 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Botnet 8 | . . . . 1 1 . . . . . 1 . . . . . . . . . . 2 2 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 67 | . 3 2 . 7 10 1 . . . 2 2 . 7 8 4 . 3 . . . . 8 7 2 1 . Full Trace Events 5 | . . . . 1 . . . . . 1 . . 1 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 15 . . . . . . . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . Time 176 | . . . . . . . . . . . 56 . . . 34 . . . . . . 68 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 1 4 . . . . . . . . . . . . . . . . . . 2 . 3 Machine Destruction 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . 8 . . . 13 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 74 | . . . . 1 . . . . 3 9 . 20 . 20 1 19 1 . . . . . . . . . Largest Group 20 | . . . . 1 . . . . 3 11 . 20 20 8 1 19 19 . . . . . . . . . Highest-Rated Group 733 | . . . . 10 . . . . 67 256 . 733 733 385 26 702 700 . . . . . . . . . Highest-Rated Ally 159 | . . . . 10 . . . . 28 43 . 50 50 159 26 50 50 . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Ally Attacks 590 | . . . . . . . . . . 14 . 29 221 101 . . 225 . . . . . . . . . Total Damage 14684 | . . . . . . . . . . 316 . 463 5060 2144 . . 6701 . . . . . . . . . Kills 84 | . . . . . . . . . . 2 . . 32 8 . . 42 . . . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 21260 | . 12 . . . . 143 544 3180 389 2053 1161 1236 1279 1875 762 1131 910 1610 1012 678 562 1277 1277 168 1 . Optics 16120 | . . . . . . 107 . . . 2053 1161 1236 1279 1875 762 1131 910 1610 1012 678 562 1277 465 2 . . Sensors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . IFF 15286 | . . . . . . 60 544 3180 389 627 1161 499 1279 161 505 647 620 1504 970 288 561 987 1138 166 . . Structural 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jamming 3534 | . . . . . . . . . . . . . 960 649 411 440 910 15 . . . 149 . . . . ECM 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 2 1 . . . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 32833 | 86 501 565 101 1570 4164 899 623 3180 1409 2381 1161 1236 1279 1875 762 1131 910 1610 1012 678 562 1277 1336 801 817 907 Spaces Moved 16220 | 50 288 219 63 737 2164 364 333 1773 859 1234 577 629 651 825 289 553 443 762 542 318 316 567 606 352 339 367 Core 49 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 16171 | 48 288 219 63 737 2164 364 333 1773 859 1234 577 629 651 825 289 553 443 762 542 318 316 567 606 352 339 320 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 160 160 160 160 160 160 160 165 165 165 165 165 165 165 165 165 165 170 170 160 50 Average Speed 163 | 155 160 160 160 159 160 165 160 161 160 160 160 163 165 165 165 165 165 165 165 169 165 171 174 171 163 145 Slowest Speed 260 | 160 160 160 160 160 166 246 160 240 160 160 162 165 165 165 165 250 165 165 165 245 165 245 260 173 173 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 51 29 22 59 57 7 55 98 78 72 15 95 24 85 13 89 26 74 78 50 58 14 65 15 40 11 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . . . . 1 1 . . . . . . . 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 1 1 1 . . . . . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . . 1 . . . 1 5 3 1 . . . . . . . 2 3 . 1 . . . . . Spaces Dug 226 | . . . . . 9 . . 109 . 3 2 . 21 . 9 7 . 25 9 . 7 23 2 . . . Terrain Destroyed 1810 | . . . . 2 65 136 7 209 . 55 69 51 46 155 40 17 80 173 27 127 12 43 21 76 198 201 Melee 26 | . . . . . 6 . . . . . . . 6 . 5 . . . . . . 9 . . . . Projectile 768 | . . . . 2 5 7 7 139 . 55 37 10 40 45 33 16 38 130 27 1 12 34 7 14 87 22 AOE 994 | . . . . . 54 128 . 70 . . 31 41 . 110 . . 42 43 . 126 . . 13 55 106 175 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total 20033 | 55 306 313 64 951 2517 520 409 1959 896 1522 718 774 770 1126 478 730 520 967 631 411 346 769 805 456 473 547 Wait 1463 | . 1 3 . 32 76 16 70 103 8 149 50 85 36 55 121 137 7 108 55 39 21 113 89 29 29 31 Move 16196 | 49 287 218 62 736 2163 363 332 1772 858 1233 577 628 650 824 289 552 442 761 541 317 315 566 605 351 338 367 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . 2 6 1 8 18 9 . 6 5 1 9 4 8 2 1 3 1 . . 1 . 3 9 2 5 4 Fast Attach 140 | 6 1 6 . 5 16 17 1 2 9 10 3 6 1 1 3 2 3 1 4 5 . 6 12 8 8 4 Attach 64 | . . . . 1 5 10 . . . 1 5 . 1 2 3 . . . . . . 6 4 5 3 18 Detach 47 | . 1 1 . 1 2 8 . . 5 2 . 1 1 1 1 . . . 1 1 . 6 4 6 1 4 Swap 353 | . . 9 . 26 42 17 . 9 . 14 24 14 25 26 8 11 14 15 7 12 3 12 25 10 20 10 Drop 218 | . . 10 1 20 35 17 . 8 10 13 13 13 5 5 . 6 7 . 3 6 . 3 17 4 10 12 Fire 1158 | . 12 54 . 118 138 56 6 55 1 48 36 23 30 67 43 19 45 82 20 22 7 41 40 41 58 96 Melee 38 | . . . . . 14 . . . . . . . 6 1 5 . . . . . . 12 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 43 | . 2 6 . 4 8 7 . . . . 1 . 7 1 4 . 1 . . . . 1 . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 156 | . . . . . . . . 4 . 51 . . . 101 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . . . . . . . . . . . . 40 . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Ext) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 169 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 839 | -9/Materials | Discovered new exit (range 10) 992 | -9/Materials | Build established: Scavenger-Tank 1122 | -9/Materials | Central database locked down 1153 | -9/Materials | Entered Mines 1160 | -9/Mines | Learned location of Zion (-6) 1237 | -9/Mines | Discovered new exit (range 15) 1254 | -9/Mines | Entered Materials 1254 | -8/Materials | Evolved 2 slots: Utility x2 1274 | -8/Materials | Central database locked down 1467 | -8/Materials | Destroyed 7 combat bots 2357 | -8/Materials | Build established: Tank 2635 | -8/Materials | Garrison activated, responded to threat 2740 | -8/Materials | Discovered new exit (range 15) 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3014 | -7/Factory | Discovered new exit (range 4) 3851 | -7/Factory | Build established: Scavenger-Gunner 4766 | -7/Factory | Garrison activated, responded to threat 5202 | -7/Factory | Build established: Gunner 5406 | -7/Factory | Discovered new exit (range 10) 5827 | -7/Factory | Identified exit to Factory 6016 | -7/Factory | Garrison activated, responded to threat 6080 | -7/Factory | System corruption reached 10% 6184 | -7/Factory | Discovered exit to Factory (range 8) 6410 | -7/Factory | Garrison activated, responded to threat 6824 | -7/Factory | First assault squad dispatched 6988 | -7/Factory | Entered another Factory area 6988 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7284 | -6/Factory | Lost 3 parts (1n2w) 7539 | -6/Factory | Allied Derelicts emerged from ambush trap array 7562 | -6/Factory | Discovered new exit (range 13) 7627 | -6/Factory | Lost 3 allies 7660 | -6/Factory | Build established: Scavenger-Gunner 7687 | -6/Factory | Cargo convoy interrupted 7688 | -6/Factory | First assault squad dispatched 7744 | -6/Factory | Destroyed 11 combat bots 7750 | -6/Factory | Lost 4 parts (1p3n) 7778 | -6/Factory | Found Prototype Launcher 7778 | -6/Factory | Identified Hellfire Missile Launcher 7784 | -6/Factory | Found Prototype Launcher 7784 | -6/Factory | Identified Tesla Bomb Launcher 7815 | -6/Factory | Identified exit to Lower Caves 7829 | -6/Factory | Found Hellfire Missile Launcher 7834 | -6/Factory | Found Hellfire Missile Launcher 7870 | -6/Factory | Found Tesla Bomb Launcher 7887 | -6/Factory | Entered Lower Caves 8025 | -6/Lower Caves | Build established: Skirmisher 8345 | -6/Lower Caves | Discovered new exit (range 14) 8510 | -6/Lower Caves | Entered another Lower Caves area 8565 | -6/Lower Caves | Discovered new exit (range 7) 9156 | -6/Lower Caves | Build established: Tank 9206 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9463 | -6/Lower Caves | Encountered a Warlord checkpoint 11682 | -6/Lower Caves | Discovered new exit (range 5) 11690 | -6/Lower Caves | Entered Zion 11750 | -6/Zion | System corruption cleaned by Quarantine Array 11813 | -6/Zion | Discovered new exit (range 14) 12086 | -6/Zion | Found Prototype Processor 12086 | -6/Zion | Identified Exp. Targeting Computer 12113 | -6/Zion | Found Prototype Hackware 12113 | -6/Zion | Identified Exp. Hacking Suite 12140 | -6/Zion | Found Prototype Processor 12140 | -6/Zion | Identified Exp. Terrain Scan Processor 12143 | -6/Zion | Found Prototype Processor 12143 | -6/Zion | Identified Exp. Melee Analysis Suite 12161 | -6/Zion | Found Prototype Processor 12161 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12271 | -6/Zion | Gained Derelict followers 12313 | -6/Zion | Given the Hacking Drone Bay 12358 | -6/Zion | Found Prototype Device 12374 | -6/Zion | Build established: Gunner 12412 | -6/Zion | Learned 12 Factory zone layouts 12466 | -6/Zion | Learned Factory interactive machine intel 12940 | -6/Zion | Found GAL Module 13099 | -6/Zion | Entered Proximity Caves 13099 | -5/Proximity Caves | Accompanied by 3 allies 13101 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13252 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13556 | -5/Proximity Caves | Lost 24 allies 13599 | -5/Proximity Caves | 0b10 base defense nominally successful 13705 | -5/Proximity Caves | Build established: Scavenger-Gunner 13778 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14082 | -5/Proximity Caves | Build established: Gunner 14372 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14644 | -5/Proximity Caves | Learned Factory interactive machine intel 15467 | -5/Proximity Caves | Discovered new exit (range 8) 15480 | -5/Proximity Caves | Entered Factory 15480 | -5/Factory | Evolved 2 slots: Utility x2 15481 | -5/Factory | Identified exit to Factory 15481 | -5/Factory | Identified exit to Extension 15482 | -5/Factory | Loaded intel: 56 interactive machine locations 15586 | -5/Factory | Repaired Adv. Cooling System 16048 | -5/Factory | Identified Hacking Drone Bay 16530 | -5/Factory | Build established: Skirmisher 16641 | -5/Factory | Manually triggered Chute Trap 16641 | -5/Factory | Sucked down chute 16641 | -5/Factory | Entered Waste 16642 | -5/Waste | Met a frightened Derelict 16665 | -5/Waste | Spotted C-40 Crusher 16678 | -5/Waste | Destroyed C-40 Crusher 16689 | -5/Waste | Spotted C-40 Crusher 16706 | -5/Waste | Destroyed C-40 Crusher 16706 | -5/Waste | Destroyed C-40 Crusher 16706 | -5/Waste | Spotted C-40 Crusher 16716 | -5/Waste | Destroyed C-40 Crusher 16720 | -5/Waste | Spotted C-40 Crusher 16732 | -5/Waste | Destroyed C-40 Crusher 16749 | -5/Waste | Destroyed C-40 Crusher 16827 | -5/Waste | Discovered new exit (range 22) 16886 | -5/Waste | Found Prototype Device 16886 | -5/Waste | Identified System Purifier 16949 | -5/Waste | Build established: Gunner 17099 | -5/Waste | Warlord forces began an assault 17356 | -5/Waste | Build established: Scavenger-Tank 17877 | -5/Waste | Entered Factory 17877 | -5/Factory | Accompanied by 20 allies 17878 | -5/Factory | Loaded intel: 56 interactive machine locations 17912 | -5/Factory | P-70 Sage assimilated allied F7-9KE(g) 18139 | -5/Factory | P-70 Sage assimilated allied TF-QEB(s) 18395 | -5/Factory | Lost 3 allies 18486 | -5/Factory | Garrison activated, responded to threat 18777 | -5/Factory | First assault squad dispatched 18778 | -5/Factory | Build established: Gunner 18836 | -5/Factory | Lost 3 allies 18922 | -5/Factory | Identified exit to Upper Caves 19077 | -5/Factory | Lost 3 allies 19156 | -5/Factory | Entered Extension 19156 | -5/Extension | Accompanied by 1 ally 19253 | -5/Extension | Rescued a captive Derelict 19331 | -5/Extension | Rescued a captive Derelict 19702 | -5/Extension | Rescued A7 19877 | -5/Extension | Build established: Commander-Gunner 20199 | -5/Extension | Spotted B-75 Beast 20224 | -5/Extension | Spotted B-75 Beast 20233 | -5/Extension | Allies destroyed B-75 Beast 20257 | -5/Extension | Allies destroyed B-75 Beast 20272 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20280 | -5/Extension | Lost 6 allies 20656 | -5/Extension | First assault squad dispatched 20676 | -5/Extension | Rescued a captive Derelict 20677 | -5/Extension | Rescued a captive Derelict 20744 | -5/Extension | Lost 7 allies 20757 | -5/Extension | Destroyed 17 combat bots 20863 | -5/Extension | Rescued a captive Derelict 20902 | -5/Extension | Rescued a captive Derelict 20906 | -5/Extension | Rescued a captive Derelict 20949 | -5/Extension | Discovered exit to Factory (range 10) 20951 | -5/Extension | Discovered new exit (range 6) 20966 | -5/Extension | Disrupted transfer network 21003 | -5/Extension | Lost 3 allies 21031 | -5/Extension | Entered Factory 21031 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21053 | -4/Factory | Build established: Scavenger-Gunner 21079 | -4/Factory | Repaired Arm. Heavy Treads 21544 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 21781 | -4/Factory | First assault squad dispatched 21793 | -4/Factory | Manually triggered Chute Trap 21793 | -4/Factory | Sucked down chute 21793 | -4/Factory | Entered Waste 21830 | -4/Waste | Spotted C-40 Crusher 21841 | -4/Waste | Destroyed C-40 Crusher 21851 | -4/Waste | Destroyed C-40 Crusher 21862 | -4/Waste | Destroyed C-40 Crusher 21871 | -4/Waste | Destroyed C-40 Crusher 21874 | -4/Waste | Destroyed C-40 Crusher 21882 | -4/Waste | Destroyed C-40 Crusher 22138 | -4/Waste | Discovered new exit (range 14) 22551 | -4/Waste | Warlord forces began an assault 22924 | -4/Waste | Entered Factory 22924 | -4/Factory | Accompanied by 19 allies 23080 | -4/Factory | Fabricated A-15 Conveyor? 23446 | -4/Factory | Garrison activated, responded to threat 23447 | -4/Factory | Lost 5 allies 23453 | -4/Factory | High security lockdown imminent 23533 | -4/Factory | High security lockdown engaged 23545 | -4/Factory | Spotted B-86 Titan 23560 | -4/Factory | Destroyed B-86 Titan 23589 | -4/Factory | Lost 3 allies 23705 | -4/Factory | Discovered new exit (range 22) 23716 | -4/Factory | Build established: Gunner 23834 | -4/Factory | Entered Upper Caves 23839 | -4/Upper Caves | Destroyed 8 combat bots 23847 | -4/Upper Caves | Learned 8 Research zone layouts 23989 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24058 | -4/Upper Caves | Spotted B-86 Titan 24066 | -4/Upper Caves | Destroyed B-86 Titan 24139 | -4/Upper Caves | Build established: Scavenger-Tank 25399 | -4/Upper Caves | Discovered new exit (range 9) 25444 | -4/Upper Caves | Entered another Upper Caves area 25756 | -4/Upper Caves | Entered a destroyed Warlord outpost 25839 | -4/Upper Caves | Learned location of Quarantine (-3) 25842 | -4/Upper Caves | Build established: Gunner 26448 | -4/Upper Caves | Discovered new exit (range 6) 26456 | -4/Upper Caves | Entered Warlord 26511 | -4/Warlord | System corruption cleaned by Quarantine Array 26608 | -4/Warlord | Met Warlord 26633 | -4/Warlord | Warlord's base attacked by MAIN.C 26729 | -4/Warlord | Found Prototype Reactor 26729 | -4/Warlord | Identified Vortex Chain Reactor 26736 | -4/Warlord | Found Exp. Targeting Computer 26745 | -4/Warlord | Found Prototype Processor 26745 | -4/Warlord | Identified Spectral Analyzer 26893 | -4/Warlord | Spotted B-86 Titan 26895 | -4/Warlord | Spotted B-90 Cyclops 26983 | -4/Warlord | Warlord forces counterattacked 26987 | -4/Warlord | Spotted Striker 27017 | -4/Warlord | Destroyed Striker 27032 | -4/Warlord | Spotted Striker 27041 | -4/Warlord | Destroyed Striker 27047 | -4/Warlord | Lost 4 allies 27057 | -4/Warlord | Spotted Executioner 27064 | -4/Warlord | Spotted Striker 27077 | -4/Warlord | Destroyed 8 combat bots 27111 | -4/Warlord | Destroyed 10 combat bots 27117 | -4/Warlord | Lost 7 allies 27117 | -4/Warlord | Discovered new exit (range 12) 27134 | -4/Warlord | Entered Proximity Caves 27216 | -3/Proximity Caves | Spotter reported a threat 27249 | -3/Proximity Caves | Spotter reported a threat 27632 | -3/Proximity Caves | Discovered new exit (range 16) 27696 | -3/Proximity Caves | Entered Research 27696 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27994 | -3/Research | Build established: Executioner 28356 | -3/Research | Identified exit to Quarantine 28367 | -3/Research | Discovered new exit (range 16) 28455 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 28549 | -3/Research | Spotted B-86 Titan 28576 | -3/Research | Destroyed B-86 Titan 28661 | -3/Research | Build established: Scavenger-Executioner 28767 | -3/Research | Repaired Arm. Heavy Treads 28885 | -3/Research | Spotted B-90 Cyclops 28910 | -3/Research | Destroyed B-90 Cyclops 28973 | -3/Research | Entered Quarantine 29037 | -3/Quarantine | Repaired Hvy. Treads 29177 | -3/Quarantine | Spotted Alpha 7 29204 | -3/Quarantine | Destroyed Alpha 7 29209 | -3/Quarantine | Build established: Executioner 29225 | -3/Quarantine | Found Prototype Device 29225 | -3/Quarantine | Identified Exp. ECM Suite 29240 | -3/Quarantine | Found Prototype Ballistic Gun 29240 | -3/Quarantine | Identified Multirail 29268 | -3/Quarantine | Found Alien Launcher 29298 | -3/Quarantine | Found Prototype Device 29298 | -3/Quarantine | Identified Exp. EM Disruption Field 29342 | -3/Quarantine | Found Prototype Protection 29342 | -3/Quarantine | Identified Centrium Heavy Armor Plating 29415 | -3/Quarantine | Found Alien Artifact 29415 | -3/Quarantine | Identified Core Reset Matrix 29415 | -3/Quarantine | Identified Sigix Terminator 29415 | -3/Quarantine | Used Core Reset Matrix 29419 | -3/Quarantine | Detected hypermatrix surge 29419 | -3/Quarantine | Sensed 14 artifacts in vicinity 29532 | -3/Quarantine | Garrison activated, responded to threat 29763 | -3/Quarantine | Found Prototype Launcher 29763 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 29814 | -3/Quarantine | Found Subatomic Replicator 29818 | -3/Quarantine | Used Subatomic Replicator to replicate Multirail 30208 | -3/Quarantine | Discovered new exit (range 11) 30226 | -3/Quarantine | Build established: Scavenger-Executioner 30279 | -3/Quarantine | Found Terrabomb 30309 | -3/Quarantine | Entered Research 30309 | -2/Research | Warlord forces began assault on 0b10 30309 | -2/Research | Evolved 2 slots: Propulsion x2 30419 | -2/Research | Research machine network offline 30600 | -2/Research | Spotted Striker 30603 | -2/Research | Spotted Striker 30607 | -2/Research | Destroyed Striker 30613 | -2/Research | Destroyed Striker 30614 | -2/Research | Spotted B-90 Cyclops 30623 | -2/Research | Destroyed B-90 Cyclops 30649 | -2/Research | Borebot progress halted 30668 | -2/Research | Borebot progress halted 30714 | -2/Research | Met up with Warlord 30722 | -2/Research | Spotted Executioner 30724 | -2/Research | Destroyed Executioner 30806 | -2/Research | Spotted Executioner 30806 | -2/Research | Spotted Striker 30807 | -2/Research | Spotted Striker 30814 | -2/Research | Destroyed Executioner 30821 | -2/Research | Destroyed Striker 30834 | -2/Research | Destroyed Striker 30860 | -2/Research | Destroyed 8 combat bots 30954 | -2/Research | Borebot progress halted 30981 | -2/Research | Discovered new exit (range 16) 31000 | -2/Research | Spotted Striker 31028 | -2/Research | Spotted Striker 31032 | -2/Research | Spotted Striker 31034 | -2/Research | Destroyed Striker 31067 | -2/Research | Destroyed 8 combat bots 31110 | -2/Research | Entered Testing 31141 | -2/Testing | Found Prototype Device 31141 | -2/Testing | Identified Femtoactuators 31353 | -2/Testing | Destroyed 10 combat bots 31354 | -2/Testing | Lost 6 allies 31360 | -2/Testing | First assault squad dispatched 31429 | -2/Testing | Destroyed 10 combat bots 31682 | -2/Testing | Found Prototype Device 31682 | -2/Testing | Identified AEGIS Remote Shield 31701 | -2/Testing | Discovered new exit (range 5) 31723 | -2/Testing | Spotted Alpha 7 31750 | -2/Testing | Destroyed Alpha 7 31800 | -2/Testing | Found Prototype Device 31800 | -2/Testing | Identified Exp. ECM Suite 31827 | -2/Testing | Found Multirail 31906 | -2/Testing | Found Exp. Targeting Computer 31927 | -2/Testing | Entered Access 31927 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32177 | -1/Access | First assault squad dispatched 32198 | -1/Access | Garrison activated, responded to threat 32259 | -1/Access | Destroyed 16 combat bots 32341 | -1/Access | Destroyed 14 combat bots 32433 | -1/Access | High security lockdown imminent 32463 | -1/Access | Destroyed 19 combat bots 32513 | -1/Access | High security lockdown engaged 32702 | -1/Access | Spotted Executioner 32702 | -1/Access | Spotted Executioner 32707 | -1/Access | Destroyed Executioner 32717 | -1/Access | Destroyed Executioner 32750 | -1/Access | Lost 6 parts (1p1n4w) 32760 | -1/Access | Destroyed 13 combat bots 32769 | -1/Access | System corruption reached 10% 32770 | -1/Access | Scanned by Researcher 32776 | -1/Access | Destroyed Investigator 32816 | -1/Access | Destroyed 9 combat bots 32825 | -1/Access | Core integrity fell below 50% 32834 | -1/Access | Fired Sigix Terminator 32834 | -1/Access | Destroyed Executioner 32834 | -1/Access | Destroyed Executioner 32834 | -1/Access | Destroyed Executioner 32834 | -1/Access | Energy Cycler disabled 32834 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 32827_ System corrupted: Energy discharge (-20). 32834_ Sigix Terminator expended. 32834_ Destroyed Adv. Heat Sink. 32834_ G-73 Enforcer destroyed. 32834_ Destroyed Unknown Leg. 32834_ G-73 Enforcer destroyed. 32834_ A-15 Conveyor destroyed. 32834_ ALERT: Power surge detected, dispatching additional patrols. 32834_ S-43 Plague destroyed. 32834_ Destroyed Unknown Hover Unit. 32834_ P-80 Master destroyed. 32834_ S-43 Plague destroyed. 32834_ Destroyed Unknown Flight Unit. 32834_ Destroyed Unknown Ballistic Gun. 32834_ Destroyed Unknown Flight Unit. 32834_ Destroyed Lgt. Antimatter Reactor. 32834_ S-43 Plague destroyed. 32834_ Core Analyzer destroyed. 32834_ Destroyed Core Analyzer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# "????????????????????????????? | | ???????????????# "????????????????????????????? | | ???????????????#! "?###########+####??????????? | | ???????????????# F"?# @ ;??????????? | | ???????????????# """# ; ;????????? | | ???????????????# # ; ;????????? | | ???????????????# + ; ?????????? | | ???????????????# # ; ?????????? | | ???????????????# # ;??????????? | | ???????????????# ?# != ;??????????? | | ???????????????# ?# ;;;;=; ???????? | | ???????????????# ??# ; ; ????????? | | ???????????????# ??# ; ; ????????? | | ???????????????# ???# ; ; ?????????? | | ???????????????# ???# ; ; ????????????? | | ???????????????####????# ; ; ????????????? | | ???????????????????????# ; ; ????????????????? | | ??????????############## ; ???????????????????? | | ????????? ; ?????????????????????? | | ????????? #??########?????????????? | | ????????? #?# ??????????????? | | ??????????"" #?# #?????????????? | | ?????? ?"" ### #?????????????? | | ?????# "" " # #?????????????? | | ?????+ ""F" ## " #?????????????? | | ?????# """" # "" #?????????????? | | ?????# """ %!% % # "" #?????????????? | | ?????# = [% = # "" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 73 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 135 ECM Strength 3 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- Enh. Multireflex Exoskeleton | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Enh. Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Adv. Cooling System | 61% | -5/Factory Arm. Heavy Treads | 10% | -4/Factory Arm. Heavy Treads | 30% | -3/Research Hvy. Treads | 29% | -3/Quarantine Studied --------- KE Penetrator | -2/Research | Hacked Railgun | -2/Research | Hacked Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAccelerationShredder Manual? 0 Play Time 03:37:18 Cumulative 350.1 hours Start 2026.10.26 @ 11:28:30 End 2026.10.26 @ 18:21:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778b31bc-4606-425b-9d8d-d80e3938b4b7