Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:37:58 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1029) 1029 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 4283 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 249/550 Matter 161/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Advanced Beam Cannon EMP Blaster > --- INVENTORY (20) --- Improved Ion Engine Large Storage Unit Large Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Terrain Scanner Improved Terrain Scan Processor Hacking Suite Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Missile Launcher Heavy Hammer Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Longsword +1 > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Large Storage Unit Medium Matter Pod High-capacity Matter Pod Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Hacking Suite Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon EMP Blaster Rocket Launcher Rocket Launcher Missile Launcher Heavy Hammer [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 38 | . 12 8 . 4 1 13 Power 3 | . 2 . . . . 1 Engine 2 | . 2 . . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | . 4 1 . . . 2 Treads 5 | . 2 1 . . . 2 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 3 4 . 2 1 7 Device 6 | . . 1 . 2 . 3 Storage 3 | . 2 . . . . 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 6 | . . 3 . . 1 2 Artifact . | . . . . . . . Weapon 11 | . 3 3 . 2 . 3 Energy Gun 2 | . 2 . . . . . Energy Cannon 3 | . . 2 . . . 1 Ballistic Gun 3 | . 1 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 13 | . 3 . . . . 10 Power 2 | . 1 . . . . 1 Propulsion 6 | . 1 . . . . 5 Utility 3 | . . . . . . 3 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 10 | . 2 . . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 91 100 96 Engine 10 | . 13 11 11 11 11 4 Treads 27 | . 5 33 33 33 33 34 Leg 4 | . 21 . . . . . Device 1 | . . . . . . 9 Storage 11 | . 14 11 11 11 11 9 Processor 10 | . 11 11 11 11 11 8 Protection 6 | . . 10 11 2 11 8 Energy Gun 1 | . 4 3 . . . . Energy Cannon 3 | . . 7 11 2 . . Ballistic Gun 12 | . 22 11 11 11 11 8 Slashing Weapon 4 | . . . . 8 11 8 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 31 37 37 37 36 62 Greatest Support 92 | 20 46 69 69 69 69 92 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 8 14 15 15 15 15 19 Most Carried 20 | 6 15 15 15 15 15 20 Average Carried 14 | 6 12 14 14 14 14 18 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 17 | 6 15 15 15 14 15 17 Class Distribution -------------------- 93% | Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 995 | 200 287 182 139 86 20 81 Remotely . | . . . . . . . Salvage Created 1515 | . 368 627 144 . 130 246 Parts 103 | . 25 42 10 . 10 16 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 10 13 4 . 1 4 Melee 1 | . . . . . 1 . Guns 24 | . 10 9 1 . . 4 Cannons 7 | . . 4 3 . . . Classes Destroyed 10 | . 3 6 . . 1 . Worker 2 | . 1 . 1 . . . Builder 3 | . . 1 . . 1 1 Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 3 | . . 1 1 . 1 . Swarmer 11 | . 3 4 4 . . . Grunt 11 | . 7 2 . . . 2 Duelist 1 | . . 1 . . . . Sentry 8 | . . 6 . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 3 8 4 . 1 3 Combat Bots Only 4 | . 3 4 4 . 1 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 243 | . 66 42 46 . 4 85 Missed 59 | . 15 12 16 . . 16 Damage Taken 2689 | . 544 329 272 . 64 1480 Core 542 | . 109 61 39 . 32 301 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . 10 . . . . Core Remaining (%) 74 | 100 56 . . . 67 . Volleys Fired 141 | . 48 39 14 . . 40 Largest 2 | . 2 2 2 . . 2 Hottest 101 | . 85 91 91 . . 101 Shots Fired 242 | . 94 78 28 . . 42 Gun 213 | . 94 68 14 . . 37 Cannon 28 | . . 10 14 . . 4 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 169 | . 79 39 14 . . 37 Thermal 72 | . 15 39 14 . . 4 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 13 | . 6 6 5 . . 13 Robot Miss Streak 5 | . 5 3 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 157 | . 57 43 14 . 6 37 Core Hits 63 | . 20 24 6 . 2 11 Critical Kills 3 | . 1 . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . 1 . . 1 Burn 1 | . 1 . . . . . Destroy 3 | . 1 . 1 . . 1 Melee Attacks 16 | . . . . . 6 10 Impact . | . . . . . . . Slashing 16 | . . . . . 6 10 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 5 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2774 | . 555 677 290 . 482 770 Guns 1793 | . 555 535 105 . . 598 Cannons 387 | . . 142 185 . . 60 Explosions 38 | . . . . . . 38 Melee 556 | . . . . . 482 74 Ramming . | . . . . . . . Kinetic 1392 | . 429 260 105 . . 598 Thermal 788 | . 126 417 185 . . 60 Explosive . | . . . . . . . Electromagnetic 38 | . . . . . . 38 Impact . | . . . . . . . Slashing 556 | . . . . . 482 74 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 234 | . . . . . 200 34 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 234 | . . . . . 200 34 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | . 124 211 262 . . 12 Average Temperature 62 | . 35 71 94 . . 5 Received Heat Transfer 549 | . 234 105 48 . . 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 1739 | . 370 925 333 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 293 | . 216 293 238 . 45 110 Initial 55 | . . 20 55 . . 3 Average 88 | . 74 174 190 . 20 20 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 81 | 100 96 60 31 . 100 100 Level 1 18 | . 3 39 68 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . . . 3 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 20 17 7 . 1 10 Peak Tracking Total 5 | . 4 4 4 . 1 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 17 | . 6 5 . 5 . 1 Terminals 11 | . 6 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 93 | . 20 20 . 50 . 3 Successful 74 | . 11 11 . 50 . 2 Failed 19 | . 9 9 . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 13 12 . 1 . . Terminals 40 | . 20 20 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 65 | . 6 9 . 50 . . Record 49 | . . . . 49 . . Part Schematic 3 | . . 3 . . . . Robot Analysis 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 1 . . . . Reprogram Traps 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 2 . . . . Terminals 7 | . 5 2 . . . . Assimilate 2 | . 1 1 . . . . Botnet 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 3 . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . 1 2 . . . Largest Group 2 | . . 1 2 2 . . Highest-Rated Group 49 | . . 10 49 47 . . Highest-Rated Ally 31 | . . 10 31 31 . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 185 | . . . 185 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4608 | 3 886 836 464 836 892 691 Spaces Moved 2262 | 3 422 420 238 516 473 190 Core . | . . . . . . . Treads 1937 | . 100 420 238 516 473 190 Legs 325 | 3 322 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 161 | 120 168 160 160 160 160 161 Slowest Speed 245 | 120 240 160 160 160 160 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . 1 . . Exploration Rate (%) 49 | 2 52 44 46 89 81 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 9 | . . . . . . 9 Melee 9 | . . . . . . 9 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2987 | 2 524 517 294 530 602 518 Wait 454 | . 8 25 39 3 120 259 Move 2256 | 2 421 419 237 515 472 190 Hop . | . . . . . . . Pick Up 40 | . 17 12 2 2 2 5 Fast Attach 11 | . 7 2 . 2 . . Attach 11 | . 3 2 . 1 . 5 Detach 7 | . 6 1 . . . . Swap 16 | . 2 4 . 1 1 8 Drop 34 | . 12 13 2 5 1 1 Fire 141 | . 48 39 14 . . 40 Melee 16 | . . . . . 6 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Identified exit to Materials 812 | -10/Materials | Discovered exit to Materials (range 16) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -9/Materials | Discovered new exit (range 11) 1547 | -9/Materials | Identified exit to Mines 1726 | -9/Materials | Entered Mines 1726 | -9/Mines | Accompanied by 1 ally 2003 | -9/Mines | Identified exit to Exiles 2115 | -9/Mines | Assembled infested the area 2190 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Accompanied by 2 allies 2220 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2230 | -9/Exiles | Met 8R-AWN 2259 | -9/Exiles | Met EX-HEX 2308 | -9/Exiles | Met EX-BIN 2335 | -9/Exiles | Aligned with FarCom system 2337 | -9/Exiles | Given EX-Vault access code 2377 | -9/Exiles | Opened EX-Vault 2385 | -9/Exiles | Found Prototype Slashing Weapon 2386 | -9/Exiles | Identified Longsword +1 2394 | -9/Exiles | Found Prototype Device 2394 | -9/Exiles | Identified Supersonic Drone Bay 2397 | -9/Exiles | Found Prototype Device 2397 | -9/Exiles | Identified Chronowheel 2397 | -9/Exiles | Activated Chronowheel 2397 | -9/Exiles | Spacetime reconverged on an earlier point 2477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2528 | -9/Exiles | Met EX-DEC 2546 | -9/Exiles | Learned location of Zion (-6) 2662 | -9/Exiles | Visited The Gauntlet 2939 | -9/Exiles | Discovered new exit (range 12) 3012 | -9/Exiles | Identified exit to Mines 3026 | -9/Exiles | Left Exiles lab with Longsword +1 3026 | -9/Exiles | Entered Mines 3138 | -8/Mines | Discovered new exit (range 7) 3905 | -8/Mines | Identified exit to Materials 3918 | -8/Mines | Entered Materials 3918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4603 | -8/Materials | Core integrity fell below 50% 4609 | -8/Materials | Self-destructed Last Messages --------------- 04576_ Slug penetrates H-61 Shepherd. 04577_ U-05 Engineer builds a Wall. 04578_ Slug penetrates Wall. 04580_ Nuclear Core destroyed. 04580_ Critical hit (Blast). 04581_ Slug penetrates Wall. 04584_ Slug penetrates H-61 Shepherd. 04584_ Slug penetrates Wall. 04588_ Slug penetrates H-61 Shepherd. 04591_ Arm. Treads destroyed. 04593_ Slug penetrates Wall. 04594_ Slug penetrates H-61 Shepherd. 04596_ Gauss Rifle destroyed. 04599_ Slug penetrates Wall. 04600_ Wall collapses. 04600_ Door malfunctions. 04602_ Penetrated by Slug. 04605_ H-55 Commando IFF system glitched. 04606_ Imp. Treads destroyed. 04606_ Knocked back. 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T" # ######## | | ?????????## ??! ?? # ????? | | ????????????????? # ??????? | | ????????????Y????### ??????? | | ?????????????????### ??????? | | ??????????????????## ?????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpHardcellArray Manual? 0 Play Time 00:45:14 Cumulative 115.5 hours Start 2024.04.08 @ 15:53:38 End 2024.04.08 @ 16:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 181 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7dfdf4-9a9a-48b5-807a-e34bfb9b089d