Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.01 @ 16:28:41 Player: woegarden Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1916) 1916 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 5595 Bonus ------- High Alert Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit System Shield Relay Coupler [Grunt] (21) > --- WEAPON (3) ------- Spear > --- INVENTORY (8) ---- Cesium-ion Thruster Enhanced Optical Array Sensor Array Advanced Signal Interpreter Targeting Computer Improved ECM Suite Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Plasma Cannon Spear Spear > --- INVENTORY -------- Cesium-ion Thruster Enhanced Optical Array Sensor Array Advanced Signal Interpreter Targeting Computer Improved ECM Suite Heavy Rocket Launcher Remote Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 54 | . . 12 8 15 19 Power 8 | . . . 1 4 3 Engine 6 | . . . 1 3 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 26 | . . 6 6 7 7 Treads 2 | . . 1 . 1 . Leg 17 | . . 5 3 6 3 Wheel 1 | . . . . . 1 Hover 3 | . . . . . 3 Flight 3 | . . . 3 . . Utility 6 | . . 2 1 1 2 Device . | . . . . . . Storage 3 | . . 2 1 . . Processor 1 | . . . . 1 . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | . . 4 . 3 7 Energy Gun 2 | . . . . . 2 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | . . 3 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . 1 2 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 2 . . . Parts Lost 30 | . . 1 . 13 16 Power 9 | . . . . 5 4 Propulsion 12 | . . . . 5 7 Utility 1 | . . . . 1 . Weapon 8 | . . 1 . 2 5 Highest Loss Streak 9 | . . 1 . 9 5 Average Slot Usage (%) 77 | . 85 92 88 80 58 Engine 10 | . 14 11 16 14 4 Core 1 | . . . . . 3 Treads 6 | . . 11 9 8 . Leg 20 | . 28 33 24 22 8 Wheel 1 | . . . . . 3 Storage 14 | . 14 18 18 17 7 Hackware 2 | . . . . . 9 Energy Gun 2 | . 28 6 . . 1 Energy Cannon 2 | . . 2 9 1 2 Ballistic Gun 5 | . . 10 9 8 . Ballistic Cannon 2 | . . . . 6 . Piercing Weapon 3 | . . . . 1 11 Naked Turns . | . . . . . . Heaviest Build 39 | 13 13 24 29 39 32 Greatest Support 40 | 20 20 30 30 40 28 Greatest Overweight (x) 6 | . . . 2 3 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 6 10 10 10 8 Average Capacity 8 | . 6 7 9 9 8 Most Carried 10 | . 6 9 9 10 8 Average Carried 8 | . 4 6 6 9 7 Final Capacity 10 | 6 6 10 10 8 8 Final Carried 9 | 6 5 9 6 8 8 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 1381 | 200 . 246 . 722 213 Remotely . | . . . . . . Salvage Created 1608 | . 41 460 . 745 362 Parts 104 | . 2 36 . 49 17 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 36 | . 1 10 . 20 5 Melee 5 | . . . . 1 4 Guns 22 | . 1 9 . 12 . Cannons 9 | . . 1 . 7 1 Classes Destroyed 9 | . 1 4 . 1 3 Tunneler 1 | . . . . . 1 Hauler 2 | . . 2 . . . Recycler 1 | . . . . . 1 Operator 1 | . . 1 . . . Swarmer 10 | . . 3 . 7 . Grunt 14 | . 1 4 . 6 3 Sentry 10 | . . 3 . 6 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 1 3 . 4 2 Combat Bots Only 4 | . 1 3 . 4 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 4231 | . 25 480 19 1672 2035 Core 978 | . . 58 . 217 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 100 85 . 60 . Volleys Fired 128 | . 6 35 . 73 14 Largest 2 | . 2 2 . 2 1 Hottest 96 | . 80 91 . 96 80 Shots Fired 199 | . 10 38 . 137 14 Gun 122 | . 10 35 . 73 4 Cannon 76 | . . 3 . 64 9 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 157 | . . 35 . 122 . Thermal 31 | . . 3 . 15 13 Explosive . | . . . . . . Electromagnetic 10 | . 10 . . . . Robot Hit Streak 14 | . 3 9 . 14 6 Robot Miss Streak 2 | . 1 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | . 4 35 . 65 27 Core Hits 67 | . 1 25 . 29 12 Critical Hits 5 | . . 1 . 2 2 Critical Kills 3 | . . 1 . 1 1 Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 31 | . . . . 9 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing 31 | . . . . 9 22 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2863 | . 44 520 . 1530 769 Guns 1241 | . 41 479 . 655 66 Cannons 862 | . . 41 . 713 108 Explosions . | . . . . . . Melee 757 | . . . . 162 595 Ramming 3 | . 3 . . . . Kinetic 1600 | . . 479 . 1121 . Thermal 462 | . . 41 . 247 174 Explosive . | . . . . . . Electromagnetic 41 | . 41 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 757 | . . . . 162 595 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 3 7 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . . . . 3 7 Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 213 | . 84 51 . 213 175 Average Temperature 53 | . 43 22 . 53 64 Received Heat Transfer 1668 | . 12 165 . 693 798 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 866 | . . 74 . 444 348 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 814 | . 75 313 84 814 484 Initial 427 | . . 31 69 54 427 Average 375 | . 33 160 72 509 394 Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 21 | . 100 56 100 7 . Level 1 32 | . . 43 . 28 38 Level 2 39 | . . . . 48 61 Level 3 6 | . . . . 15 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 . . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 3 13 6 23 12 Peak Tracking Total 6 | . 3 4 6 4 5 Tactical Retreats 9 | . 1 1 . 4 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 5 | . . . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 4 | . . . . 3 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 4 | . . . 1 . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 11 | . . . 2 . 9 Successful 4 | . . . 1 . 3 Failed 7 | . . . 1 . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 3 | . . . . . 3 Prototype ID Bank 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Attached 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 2301 | . 81 475 70 1033 642 Spaces Moved 1382 | 1 51 301 44 546 439 Core 15 | . . . . 3 12 Treads 60 | . . . . 60 . Legs 1132 | 1 51 301 44 483 252 Wheels 149 | . . . . . 149 Hover 26 | . . . . . 26 Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 Average Speed 127 | 120 120 120 126 136 121 Slowest Speed 350 | 120 120 120 180 210 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 17 27 9 74 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 8 | . . . . 8 . Melee . | . . . . . . Projectile 8 | . . . . 8 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 1679 | . 62 379 57 680 501 Wait 15 | . . 13 . . 2 Move 1377 | . 50 300 43 545 439 Hop . | . . . . . . Pick Up 25 | . 2 9 1 10 3 Fast Attach 28 | . . 4 1 9 14 Attach 12 | . . 3 2 3 4 Detach 2 | . . . 1 . 1 Swap 18 | . . 5 5 7 1 Drop 29 | . 3 10 4 9 3 Fire 128 | . 6 35 . 73 14 Melee 29 | . . . . 9 20 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 3) 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 549 | -9/Materials | Discovered new exit (range 7) 557 | -9/Materials | Entered another Materials area 557 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 625 | -8/Materials | Identified exit to Garrison 627 | -8/Materials | Entered Garrison 654 | -8/Garrison | Triggered checkpoint 701 | -8/Garrison | Garrison Relay disabled 766 | -8/Garrison | Triggered checkpoint 808 | -8/Garrison | Build established: Scavenger-Mutant 884 | -8/Garrison | Triggered checkpoint 904 | -8/Garrison | Garrison Relay disabled 1014 | -8/Garrison | Discovered new exit (range 14) 1266 | -8/Garrison | Triggered checkpoint 1275 | -8/Garrison | Triggered checkpoint 1308 | -8/Garrison | Triggered checkpoint 1484 | -8/Garrison | Discovered new exit (range 10) 1526 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Lost 9 parts (2p4n1u2w) 1605 | -8/Garrison | Garrison Relay disabled 1654 | -8/Garrison | Installed Relay Interface Framework 1660 | -8/Garrison | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1870 | -7/Factory | Lost 5 parts (1p1n3w) 1907 | -7/Factory | Identified exit to Storage 1907 | -7/Factory | Identified exit to Lower Caves 2016 | -7/Factory | Core integrity fell below 50% 2138 | -7/Factory | Lost 4 parts (1p2n1w) 2161 | -7/Factory | Identified exit to Factory 2276 | -7/Factory | Core integrity fell below 20% 2302 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- (186,131) Map updated. >>Prototypes Downloading prototype IDs... F-cell Engine Prc. Grenade Launcher Prc. Assault Rifle 02166_ Acquired 30 matter. 02196_ Imp. Hover Unit destroyed. 02200_ Lgt. Ion Engine destroyed. 02246_ Penetrated by Slug. 02252_ Slug penetrates Wall. 02255_ Penetrated by Slug. 02258_ Slug penetrates T-07 Excavator. 02275_ Penetrated by Slug. 02278_ Carbon-fiber Leg destroyed. 02281_ Slug penetrates Wall. 02290_ Lgt. Nuclear Core destroyed. 02293_ Aluminum Leg destroyed. 02293_ Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????? # | | ??????????? # | | ???????????""" """ # | | ????????? """ """ + | | ??????# """ """ # | | ???????""" # ###+ | | ??????#"R """ """ # # | | ?????????" """ """ # # "" | | ????????"" """ """ # # "" | | ??????# + # "" | | ?????????########### # | | ?????????########### # | | ?????????# # #### | | ?????????# # # | | ?????????# # # | | ?????????# # # | | ?????????# # # | | ?????????# + + | | ?????????# # # | | ?????????# # #! | | ?????????##+#+#/#### # | | ?#######??# # | | ?# #??# #### | | ?# #??# #??? | | ?# Y #??# #??? | | ?# @ !#??# #??? | | ?# #??# #??? | | ?### ###??# #??? | | ???# #????# ########??? | | ???# ####?# #+#?????????? | | ???# #?# #???????????? | | ???# #?# #???????????? | | ???# ### #???????????? | | ???#+## +???????????? | | ??? # #???????????? | | ??? # ######???????????? | | ?? # #????????????????? | | ?? # #????????????????? | | ? # #????????????????? | | ? + #????????????????? | | # # #????????????????? | | # # #????????????????? | | # # #????????????????? | | # ######????????????????? | | # #?????????????????????? | | # ??????????????????????? | | ######??????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Melee Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Relay Coupler Types 21 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSuperchargedBuckler Manual? 0 Play Time 00:30:26 Cumulative 65.6 hours Start 2022.03.01 @ 15:56:34 End 2022.03.01 @ 16:28:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 37 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: ec2ee486-a6e9-40db-9ddc-3ed6f327387d