Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 23:34:31 Player: Sprocket Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1400) 1400 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 5942 Bonus ------- Follower Combat Kills 294 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 12/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Core Analyzer Authchip [Device] Shock Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Makeshift ECM Suite Reaction Control System Cloaking Device Advanced Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Flak Cannon > --- INVENTORY -------- Gravmag Array VTOL Module Authchip [Device] Improved Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon . | . . . . . . . Parts Attached 66 | 6 12 7 10 . 2 29 Power 14 | . 3 2 2 . . 7 Engine 13 | . 3 2 2 . . 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 3 3 2 . 1 10 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel 5 | . . . . . . 5 Hover 6 | . 1 1 . . . 4 Flight 7 | . 2 2 2 . 1 . Utility 13 | 2 2 1 2 . . 6 Device 7 | 1 1 . . . . 5 Storage 2 | 1 1 . . . . . Processor 2 | . . . 2 . . . Hackware 2 | . . 1 . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 4 1 4 . 1 6 Energy Gun 4 | 1 1 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 2 1 2 . . 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon 2 | . 1 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 47 | . 8 9 1 . 1 28 Power 9 | . 1 2 . . . 6 Propulsion 16 | . 3 4 . . . 9 Utility 9 | . 1 1 . . . 7 Weapon 13 | . 3 2 1 . 1 6 Highest Loss Streak 10 | . 4 6 7 . 1 10 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 7 8 4 5 4 4 Power . | 1 . . . . . . Propulsion . | . 1 . . . . 1 Utility 3 | . 5 6 2 2 3 1 Weapon . | . . 1 . 2 . . Tool/Special . | . . . . . . . Unused Backups 9 | . 1 3 . 1 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 3 . . 1 2 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 81 | . 88 80 81 90 99 50 Engine 10 | . 13 8 7 11 11 5 Leg 6 | . 18 . . . . . Wheel 1 | . . . . . . 5 Hover 2 | . . 5 . . . 6 Flight 15 | . 7 17 23 33 33 . Device 10 | . 12 11 11 11 11 7 Storage 5 | . 14 11 . . . . Processor 5 | . . . 9 11 11 6 Hackware 5 | . . 5 11 11 11 5 Energy Gun 3 | . 7 . . . . 2 Ballistic Gun 8 | . 12 20 9 1 8 2 Launcher 1 | . . . 5 1 5 . Special Melee Weapon 2 | . . . 2 9 4 1 Peak Build Rating 57 | 6 10 14 16 16 19 57 Average Rating 15 | 4 7 10 13 15 17 28 On Entrance 10 | . 6 9 9 16 16 17 Avg Prop Armor Cover (%) 6 | . . 7 3 . . 7 Naked Turns . | . . . . . . . Heaviest Build 35 | 10 20 19 8 8 13 35 Greatest Support 46 | 20 26 14 18 18 18 46 Greatest Overweight (x) 2 | . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 Average Capacity 6 | 7 9 9 5 5 5 5 Most Carried 10 | 4 10 10 5 5 5 5 Average Carried 5 | 2 7 8 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 7 | 3 7 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Mutant 16% | Hacker-Sprinter 15% | Scavenger-Sprinter 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Hacker-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1452 | 265 263 91 149 10 111 563 Remotely . | . . . . . . . Salvage Created 2058 | 90 512 204 115 . 23 1114 Parts 124 | 5 33 10 16 . 2 58 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 10 | . 1 1 . . . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented 8 | . . . . . 8 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 44 | . 13 4 10 . 1 16 Guns 29 | . 10 4 1 . . 14 Cannons 2 | . 2 . . . . . AOE 13 | . 1 . 9 . 1 2 Classes Destroyed 13 | 2 5 2 . . 1 3 Worker 11 | . . . . . . 11 Builder 2 | . 1 . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 2 | . 2 . . . . . Recycler 6 | 1 1 1 . . . 3 Operator 1 | . . 1 . . . . Drone 1 | . . . . . . 1 Watcher 3 | . 3 . . . . . Swarmer 24 | . 6 2 8 . . 8 Grunt 15 | . 7 1 2 . . 5 Sentry 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 10 | 2 6 2 5 . 1 10 Combat Bots Only 7 | . 5 2 5 . 1 7 Max Kills in Single Turn 3 | 1 3 1 3 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 697 | . 127 85 17 . 34 434 Missed 267 | . 35 22 11 . 16 183 Hits 430 | . 92 63 6 . 18 251 Projectile 430 | . 92 63 6 . 18 251 AOE 2 | . . 1 . . . 1 Critical Strikes 7 | . . 2 . . . 5 Damage Taken 4721 | . 756 731 88 . 173 2973 Core 1211 | . 167 152 14 . 26 852 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1387 | . 237 217 26 . 51 856 Regen/Repaired (Parts) 17 | . 7 . . 10 . . Core Remaining (%) 61 | 100 33 . . . 52 . Volleys Fired 185 | 5 60 18 5 . 14 83 Largest 2 | 2 2 2 2 . 2 2 Hottest 120 | 60 120 40 53 . 53 103 Shots Fired 277 | 10 79 36 9 . 19 124 Gun 242 | 10 74 36 5 . 10 107 Cannon 11 | . . . . . 4 7 Launcher 9 | . . . 4 . 5 . Special 15 | . 5 . . . . 10 Kinetic 189 | 5 54 36 5 . 14 75 Thermal 66 | . 19 . . . . 47 Explosive 9 | . . . 4 . 5 . Electromagnetic 13 | 5 6 . . . . 2 Robot Hit Streak 33 | 6 18 15 3 . 16 33 Robot Miss Streak 4 | 1 1 2 2 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 230 | 9 64 28 6 3 14 106 Core Hits 147 | 3 28 16 10 . 10 80 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . 2 1 . . . 2 Burn 1 | . 1 . . . . . Destroy 3 | . 1 1 . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 7 | . . . 3 3 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4987 | 115 1403 248 495 . 421 2305 Guns 3270 | 115 823 240 14 . 53 2025 Cannons 307 | . . . . . 123 184 Explosions 1205 | . 479 . 481 . 245 . Melee . | . . . . . . . Ramming 13 | . 5 8 . . . . Kinetic 2190 | 64 547 240 14 . 176 1149 Thermal 1867 | . 762 . . . . 1105 Explosive 726 | . . . 481 . 245 . Electromagnetic 191 | 51 89 . . . . 51 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 130 | . 130 . . . . . Projectiles . | . . . . . . . Explosions 130 | . 130 . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 72 | . 39 3 30 . . . Shots 2 | . 1 . 1 . . . Rammed 3 | . . 3 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 245 | . 245 24 18 . 28 62 Average Temperature 38 | . 78 8 9 . 9 10 Received Heat Transfer 1389 | . 348 375 21 . 60 585 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 3465 | . 1018 . . . . 2447 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 82 | 100 100 100 71 . . 49 Level 1 17 | . . . 28 . . 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 347 | 5 100 85 239 . . 347 Initial . | . . . . . . . Average 71 | . 30 10 91 . . 164 Influence Increases 2050 | 10 559 174 289 . 246 772 Destroy 0b10 Robot/C 1080 | . 260 80 200 . 180 360 Destroy 0b10 Robot/NC 135 | 10 35 10 . . . 80 Destroy Leader 200 | . 70 20 20 . 30 60 Allied During Kill 36 | . . . . . 36 . Successful Hack 15 | . 11 4 . . . . Disable Machine 18 | . 18 . . . . . Destroy Structure 41 | . 15 . 24 . . 2 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 510 | . 135 60 45 . . 270 Influence Decreases 1803 | 10 559 174 70 219 246 525 Entered New Map 219 | . . . . 219 . . Time Decay 1106 | 10 413 99 60 . 244 280 Lost Part 360 | . 70 75 10 . . 205 Lost Ally 42 | . . . . . 2 40 Purge Threat 76 | . 76 . . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 3 | . 2 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 25 16 14 . 11 46 Peak Tracking Total 13 | . 6 7 7 . 3 13 Tactical Retreats 21 | . 8 2 2 . . 9 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 8 | . 4 2 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 15 | . 10 2 2 . . 1 Terminals 12 | . 8 2 2 . . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 26 9 4 . . 4 Successful 30 | . 18 7 2 . . 3 Failed 13 | . 8 2 2 . . 1 Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 6 . . Terminals 35 | . 22 9 4 . . . Fabricators 4 | . . . . . . 4 Repair Stations 3 | . 3 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 14 7 2 . . . Record 8 | . 2 5 1 . . . Prototype ID Bank 5 | . 5 . . . . . Level Access Points 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 1 . . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 . 1 . . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 13 | . . . . 13 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 36 | . 36 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . 1 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . . . 1 . 1 . parse_system 2 | . . . 1 . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . 2 4 . 3 Largest Group 4 | . . . 2 4 4 3 Highest-Rated Group 156 | . . . 47 156 153 60 Highest-Rated Ally 41 | . . . 31 41 41 20 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . 36 7 Total Damage 1207 | . . . . . 1017 190 Kills 12 | . . . . . 9 3 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2503 | 16 310 . 187 526 612 852 Optics 2177 | . . . 187 526 612 852 Structural 95 | . . . . . . 95 Seismic 326 | 16 310 . . . . . Cloaking 51 | . . . . . . 51 ECM 2 | . . . . . . 2 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3964 | 112 1291 374 196 526 612 853 Spaces Moved 4442 | 72 838 275 470 1115 960 712 Core 69 | 11 9 35 2 . . 12 Treads . | . . . . . . . Legs 634 | 61 535 . . . . 38 Wheels 134 | . . . . . . 134 Hover 503 | . 1 . . . . 502 Flight 3102 | . 293 240 468 1115 960 26 Fastest Speed 28 | 50 100 35 32 32 30 28 Average Speed 59 | 109 119 111 33 32 30 65 Slowest Speed 190 | 120 190 120 50 32 32 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 5 98 28 97 90 92 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . . 2 4 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . 16 . 35 . 34 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 85 | . 16 . 35 . 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5453 | 95 1035 313 497 1284 1260 969 Wait 662 | 4 100 1 6 162 277 112 Move 4432 | 71 837 274 465 1114 959 712 Hop 2 | . . . 2 . . . Pick Up 56 | 9 16 9 3 1 1 17 Fast Attach 23 | . 2 1 5 . 2 13 Attach 50 | 6 13 6 4 . 2 19 Detach 12 | . 3 . 2 1 2 4 Swap 4 | . 1 . 1 1 . 1 Drop 16 | . 2 1 1 2 2 8 Fire 185 | 5 60 18 5 . 14 83 Melee 7 | . . . 3 3 1 . Ram 3 | . . 3 . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Corrupted Hover Unit 690 | -10/Materials | Discovered new exit (range 7) 753 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Discovered new exit (range 5) 860 | -10/Materials | Discovered new exit (range 15) 1006 | -10/Materials | Core integrity fell below 50% 1044 | -10/Materials | Lost 4 parts (1p2n1w) 1098 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Build established: Scavenger-Mutant 1404 | -10/Materials | Entered another Materials area 1404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -9/Materials | Discovered new exit (range 3) 1775 | -9/Materials | Discovered new exit (range 10) 1778 | -9/Materials | Entered Mines 1784 | -9/Mines | Met a Derelict bent on vengeance 1811 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1811 | -9/Mines | Discovered new exit (range 5) 1820 | -9/Mines | Lost 7 parts (1p2n1u3w) 1838 | -9/Mines | Identified exit to Materials 1858 | -9/Mines | Learned 2 Materials zone layouts 1869 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -9/Mines | Escorted by a lone wolf Derelict 1936 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1966 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1974 | -9/Mines | Entered Zion 2064 | -7/Zion | Learned Factory scanalyzer intel 2096 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2129 | -7/Zion | Met Imprinter 2137 | -7/Zion | Imprinted 2139 | -7/Zion | Declared Zion's savior 2206 | -7/Zion | Learned location of 1 exit from Factory 2214 | -7/Zion | Learned location of Data Miner (-6) 2347 | -7/Zion | Build established: Hacker-Sprinter 2367 | -7/Zion | Discovered new exit (range 14) 2391 | -7/Zion | Given A8's code to call for help 2500 | -7/Zion | Entered Proximity Caves 2500 | -6/Proximity Caves | Accompanied by 4 allies 2715 | -6/Proximity Caves | Learned Factory emergency access door positions 2776 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2800 | -6/Proximity Caves | Build established: Scavenger-Sprinter 2924 | -6/Proximity Caves | Spotted B-75 Beast 3022 | -6/Proximity Caves | Discovered new exit (range 9) 3112 | -6/Proximity Caves | Entered Factory 3112 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3113 | -6/Factory | Identified exit to Factory 3115 | -6/Factory | Loaded intel: 4 scanalyzer locations 3142 | -6/Factory | Lost 3 allies 3425 | -6/Factory | Build established: Hacker-Mutant 3460 | -6/Factory | Lost 10 parts (2p1n5u2w) 3524 | -6/Factory | Destroyed 7 combat bots 3532 | -6/Factory | Garrison activated, responded to threat 3535 | -6/Factory | Core integrity fell below 50% 3539 | -6/Factory | Lost 3 parts (1p2n) 3597 | -6/Factory | Lost 3 parts (1p1u1w) 3712 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 3835 | -6/Factory | Core integrity fell below 20% 3850 | -6/Factory | Fabricated B-48 Gladiator? 3931 | -6/Factory | Lost 4 parts (1p2n1w) 3965 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects VTOL Module. R-10 Processor collects Lgt. Nuclear Core. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Wheel destroyed. K-01 Serf cleans the Fusion Modulator. Door malfunctions. Wheel destroyed. U-05 Engineer repairs door. P-60 Hacker fails to hack Gladiator 5a. M-28 Smith repairs S-27 Virus. Gatling Laser destroyed. M-28 Smith repairs S-27 Virus VTOL Module. Kinecellerator destroyed. M-28 Smith repairs P-60 Hacker. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | + """ """ """ """ !! ## | | # = """"""""" !! # | | # [%* ^ # | | ## ############ #### """"""""" """"""""" # | | ## #?????######/#### # | | ## #?????# # """"""""" """"""""" # | | ## #?????# + # | | ## #?????# # """"""""" """"""""" + | | ## #?????# # # | | ?# #?????# == # # | | ? ####### === # ##########+##### ### # | | ?# # + == # ### # #???# | | ?# # # # ### "" # ????# | | ?# # % ########### ### """ # ????## | | ?# # #??#####?## ### "T # ??# ## | | ?# # #?? ? # ## """ # #?# | | ?# # #????? ? # ### "" ![!# #?#### | | ?# # #?????? # o ### !! # #???## | | ## / #??????? # ### """ [! # #???# | | # # #???????? # ### """"" # #???# | | # # #???????? + ### """"" # #???# | | # # #???????? #u T## # ##### | | + # #???????? # ## ????? # # | | # ###+###????????## #####?????###+## # | | # #?????????????? # ##??????????# + | | # #?????????????? # @ # ??????????# # | | # # ????????????? # R############# ! !# | | # # ????????????? # mp # + !!!# | | # + ????????????? # s # # !!!# | | # # ????????????? # # # # | | # # ????????????? # # + ! ## | | # # ????????????? #b # ### | | # #############??## # #?# ]/ ## | | # #############??## # #?# /= #? | | # ## ###### # #?# #? | | ## ## ###### % ###+######### #? | | # ] !##T"## #? | | # ## "##% #? | | / """ """ + """ """ """ """ """ +? | | # """ """ #%= """ """ """ """ """ #? | | *[!!# """ """ /* ^ """ """ """ """ """ #? | | % !!# # #? | | !!!###+####### """ """ """ """ "?? #? | | ! """ """ """??"" "?? #? | | """ """ "?????" "?? #? | | ?? ?????? ??? #? | | ????????? ??? ?? | | ????????????????? | | ##########+############+#########????????????????? | | ## # # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Repaired ---------- Hover Unit | 76% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Hey, That's Mine! Hydra I'm Back, Baby! My Command Is Your Wish Risk Taker Robot Respite Serviceable Loadout The One Tourist Challenges ------------ None Game ------ Seed ZeronetMagneticBooster Manual? 0 Play Time 01:56:50 Cumulative 4.8 hours Start 2025.10.28 @ 20:11:19 End 2025.10.29 @ 23:34:31 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d04958d9-d6f6-4f31-a787-20f82a588c18