Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.27 @ 19:23:54 Player: FrigidRock Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (3590) 3590 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 39 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 155/160 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Target Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Great Axe (fused) > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [Behemoth] (19) EM Pulse Cannon Heavy Phase Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Wheel > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Improved Weapon Shielding Particle Gun [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 87 | 7 4 . 22 8 . 3 8 7 20 8 Power 14 | 1 1 . 1 1 . 1 2 1 4 2 Engine 8 | 1 . . 1 1 . 1 1 . 3 . Core 6 | . 1 . . . . . 1 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . . 8 3 . 2 2 2 8 3 Treads 11 | . . . . . . . . 1 8 2 Leg 9 | . . . 1 3 . 2 2 . . 1 Wheel 9 | 2 . . 6 . . . . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 26 | 2 1 . 8 3 . . 2 1 6 3 Device 13 | 1 . . 4 3 . . 1 1 2 1 Storage 5 | 1 1 . 2 . . . . . 1 . Processor 3 | . . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 5 | . . . 2 . . . . . 2 1 Artifact . | . . . . . . . . . . . Weapon 17 | 2 2 . 5 1 . . 2 3 2 . Energy Gun 5 | 1 . . 3 . . . 1 . . . Energy Cannon 4 | . 2 . . . . . 1 1 . . Ballistic Gun 4 | 1 . . 1 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . . . Parts Lost 26 | . . . 5 1 . 3 . 10 1 6 Power 4 | . . . . . . 1 . 2 . 1 Propulsion 14 | . . . 3 . . 2 . 5 . 4 Utility 5 | . . . 1 1 . . . 1 1 1 Weapon 3 | . . . 1 . . . . 2 . . Highest Loss Streak 7 | . . . 3 1 . 2 . 7 1 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 98 99 100 99 92 75 87 98 Engine 5 | . 4 . 6 11 11 10 6 . 7 . Core 4 | . 9 14 4 . . . 2 6 . 8 Treads 10 | . . . . . . . . 2 29 33 Leg 12 | . . . 4 28 33 32 30 21 . 2 Wheel 8 | . 28 28 27 4 . . . 1 . . Device 15 | . 14 14 17 21 22 22 18 12 14 9 Storage 7 | . 14 14 11 11 11 11 9 7 . . Processor 4 | . . . . . . . 8 9 9 14 Protection 3 | . . . 4 . . . . . 8 11 Energy Gun 6 | . 13 . 7 14 11 11 9 6 . . Energy Cannon 4 | . 1 28 12 . . . 6 5 . . Ballistic Gun 4 | . 13 . 1 7 11 11 2 1 . . Slashing Weapon 5 | . . . . . . . . . 17 18 Peak Build Rating 42 | 8 10 10 17 32 32 32 30 42 41 41 Average Rating 19 | 7 9 10 12 25 32 26 27 26 33 36 On Entrance 19 | . 8 10 10 15 32 32 23 30 17 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 22 22 28 26 23 23 26 31 24 23 Greatest Support 89 | 26 26 26 42 50 50 50 40 40 89 89 Greatest Overweight (x) 3 | . . . 1 1 . 1 . 3 3 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 25 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 9 5 5 Most Carried 10 | 8 8 9 10 10 10 10 10 10 5 5 Average Carried 7 | 7 7 8 8 8 10 9 9 8 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 8 8 9 10 10 10 9 10 5 4 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1343 | 307 38 32 200 145 . 102 86 13 268 152 Remotely . | . . . . . . . . . . . Salvage Created 4813 | 382 319 45 918 304 . 256 589 200 937 863 Parts 315 | 39 24 9 57 14 . 23 34 17 46 52 Haulers Intercepted 7 | . 1 . 4 . . . 1 . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 93 | . 4 4 17 8 . 6 8 8 15 23 Melee 38 | . . . . . . . . . 15 23 Guns 25 | . 4 . 2 8 . 6 3 2 . . Cannons 21 | . . 4 10 . . . 4 3 . . AOE 5 | . . . 2 . . . . 3 . . Classes Destroyed 16 | 3 3 1 2 2 . 1 . 1 1 2 Worker 15 | 4 . . 4 2 . 4 1 . . . Builder 2 | . . . . 1 . 1 . . . . Tunneler 10 | 9 . . . . . 1 . . . . Hauler 7 | . 1 . 4 . . . 1 . 1 . Recycler 8 | 1 . . 1 1 . . 1 . 4 . Operator 2 | . . . 1 . . . 1 . . . Watcher 6 | . 2 . . . . . 2 . 1 1 Swarmer 31 | . . 4 7 . . 3 . 4 5 8 Cutter 2 | . . . . . . . . . . 2 Grunt 34 | . 4 . 6 3 . 2 7 3 2 7 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 14 | . . . 4 . . . 1 . 7 2 Hunter 1 | . . . . . . . . 1 . . Programmer 4 | . . . . . . . . . . 4 Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 9 | 6 2 3 5 5 . 5 9 4 4 4 Combat Bots Only 7 | . 2 3 4 5 . 2 7 4 4 4 Max Kills in Single Turn 3 | 1 1 1 3 2 . 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 627 | . 18 18 94 26 . 32 37 154 86 162 Missed 180 | . 7 9 20 11 . 3 9 52 22 47 Damage Taken 5049 | . 170 53 738 327 . 356 339 1260 666 1140 Core 814 | . 18 14 102 39 . 89 64 234 73 181 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . 18 Ignored by Resistances 1463 | . 53 18 210 91 . 103 99 359 189 341 Core Remaining (%) 76 | 100 . 87 . . . 42 . . . . Volleys Fired 226 | 37 25 8 62 20 . 30 28 16 . . Largest 2 | 2 2 2 2 2 . 2 2 2 . . Hottest 130 | 60 60 120 130 130 . 98 123 123 . . Shots Fired 447 | 74 50 16 122 39 . 60 56 30 . . Gun 310 | 74 50 . 42 39 . 60 29 16 . . Cannon 133 | . . 16 79 . . . 27 11 . . Launcher 4 | . . . 1 . . . . 3 . . Special . | . . . . . . . . . . . Kinetic 124 | 37 25 . 17 10 . 30 1 4 . . Thermal 257 | . . 16 104 29 . 30 55 23 . . Explosive 4 | . . . 1 . . . . 3 . . Electromagnetic 62 | 37 25 . . . . . . . . . Robot Hit Streak 33 | 16 24 3 22 25 . 16 33 11 . . Robot Miss Streak 3 | 1 1 2 2 2 . 1 3 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 414 | 36 37 9 96 25 . 48 46 24 39 54 Core Hits 176 | 20 15 4 31 17 . 16 20 14 20 19 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | 1 . . 2 1 . 1 4 1 4 6 Burn 8 | . . . 2 1 . 1 3 1 . . Meltdown 1 | . . . . . . . 1 . . . Corrupt 1 | 1 . . . . . . . . . . Sever 10 | . . . . . . . . . 4 6 Melee Attacks 120 | . . . . . . . . . 44 76 Impact . | . . . . . . . . . . . Slashing 120 | . . . . . . . . . 44 76 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 3 6 Damage Inflicted 9998 | 452 441 184 1795 480 . 891 921 973 1684 2177 Guns 3324 | 424 441 . 403 480 . 891 417 268 . . Cannons 2157 | . . 184 1197 . . . 504 272 . . Explosions 649 | 28 . . 188 . . . . 433 . . Melee 3861 | . . . . . . . . . 1684 2177 Ramming 7 | . . . 7 . . . . . . . Kinetic 1040 | 96 130 . 92 140 . 462 24 96 . . Thermal 3830 | 28 . 184 1508 340 . 429 897 444 . . Explosive 621 | . . . 188 . . . . 433 . . Electromagnetic 639 | 328 311 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3861 | . . . . . . . . . 1684 2177 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . 4 5 Average Corruption 3 | . 1 1 . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . 2 3 . . . . . . 6 23 Message Errors 6 | . 2 . . . . . . . 1 3 Matter Fused 12 | . . 2 . . . . . . 3 7 Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 4 | . . 1 . . . . . . 1 2 Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 396 | . . . 21 . . . . 7 41 327 Projectiles 9 | . . . 9 . . . . . . . Explosions 19 | . . . 12 . . . . 7 . . Melee 368 | . . . . . . . . . 41 327 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 99 | . . . 37 . . . . 62 . . Shots 4 | . . . 1 . . . . 3 . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 378 | 40 102 359 378 199 . 199 199 302 120 206 Average Temperature 87 | 21 41 177 91 75 . 81 101 143 47 103 Received Heat Transfer 2487 | . 99 . 300 65 . 180 225 925 252 441 Effects 1 | . . 1 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 3 . . . 1 . . . Combat Hostiles 4 | . . . 3 . . . 1 . . . Parts Melted 16 | . . . 8 . . 1 5 2 . . Heat Transferred 8306 | . . 370 3367 851 . 1073 1887 758 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 860 | 70 181 90 406 186 . 165 295 358 365 860 Initial 168 | . . . . 95 . . . 168 133 117 Average 120 | 4 68 51 220 107 . 38 127 265 156 523 Maximum Alert Level 3 | . . . 2 . . . 1 1 1 3 Low Security (%) 77 | 100 100 100 33 100 . 100 57 26 59 5 Level 1 14 | . . . 65 . . . 42 73 40 27 Level 2 4 | . . . 1 . . . . . . 42 Level 3 2 | . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . 1 1 . . 1 . . . Investigation 2 | . . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 2 . 2 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 9 5 28 25 . 6 12 15 23 33 Peak Tracking Total 19 | . 4 3 10 19 . 3 7 9 7 5 Tactical Retreats 17 | . 1 . . 2 . 1 1 . 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 2 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 12 | . 6 . 6 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 5 | . . . . . . 1 2 . . 2 Max in Single Turn 1 | . . . . . . 1 1 . . 1 Garrison Relay 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 18 | . 6 . 4 1 . . 1 1 5 . Terminals 16 | . 6 . 4 1 . . . 1 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 48 | . 13 . 15 3 . . 1 2 14 . Successful 27 | . 8 . 10 . . . 1 . 8 . Failed 21 | . 5 . 5 3 . . . 2 6 . Catastrophic 4 | . 3 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 10 . 9 3 . . . . 3 . Terminals 46 | . 13 . 15 3 . . . 2 13 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 20 | . 6 . 8 . . . . . 6 . Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 4 | . 2 . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . 1 . Reprogram Traps 2 | . 1 . 1 . . . . . . . Coupling Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 5 | . 2 . 2 . . . . . 1 . Terminals 5 | . 2 . 2 . . . . . 1 . Botnet 5 | . 2 . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . 2 1 . . . 1 4 . Full Trace Events 3 | . . . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . 13 Machine Destruction 9 | . . . . . . . . . . 9 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 6 | . . 4 . 2 . . . . . . Largest Group 4 | . . 4 4 2 . . . . . . Highest-Rated Group 71 | . . 71 71 48 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . 19 8 . . . . . . Total Damage 248 | . . . 128 120 . . . . . . Kills 5 | . . . 2 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 9478 | 3408 479 674 548 661 224 870 360 231 987 1036 Spaces Moved 3864 | 136 435 565 308 404 169 457 198 188 503 501 Core 135 | 5 . . . . . . . 85 44 1 Treads 959 | . . . . . . . . . 459 500 Legs 1256 | . . . . 348 169 457 198 84 . . Wheels 1514 | 131 435 565 308 56 . . . 19 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 133 120 120 50 50 152 Average Speed 118 | 87 90 90 90 126 133 125 120 86 154 160 Slowest Speed 200 | 90 90 90 105 133 133 190 120 125 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 5 87 99 30 68 52 90 20 37 47 37 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 6 | . . . . . . . . . . 6 Terrain Destroyed 46 | 3 . . 9 1 . 1 2 24 . 6 Melee 6 | . . . . . . . . . . 6 Projectile 4 | . . . . 1 . 1 2 . . . AOE 36 | 3 . . 9 . . . . 24 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 8128 | 3354 478 714 456 515 168 691 264 228 643 617 Wait 3785 | 3167 9 141 48 76 . 201 24 10 70 39 Move 3854 | 135 434 564 307 403 168 456 197 187 502 501 Hop . | . . . . . . . . . . . Pick Up 19 | 8 1 1 2 2 . 1 1 . 1 2 Fast Attach 53 | 7 2 . 12 4 . 1 7 4 11 5 Attach 15 | . . . 5 3 . 2 . 3 1 1 Detach 6 | . . . 2 1 . . . 2 1 . Swap 19 | . 2 . 5 1 . . 1 . 8 2 Drop 47 | . 5 . 11 5 . . 6 6 11 3 Fire 226 | 37 25 8 62 20 . 30 28 16 . . Melee 102 | . . . . . . . . . 38 64 Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x2 / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 3409 | -11/Scrapyard | Entered Materials 3410 | -10/Materials | Build established: Mutant 3486 | -10/Materials | Discovered new exit (range 6) 3622 | -10/Materials | Discovered new exit (range 13) 3743 | -10/Materials | Discovered new exit (range 6) 3759 | -10/Materials | Discovered new exit (range 10) 3826 | -10/Materials | Discovered new exit (range 7) 3888 | -10/Materials | Entered Mines 3942 | -10/Mines | Learned location of Mines (-9) 3956 | -10/Mines | Discovered new exit (range 6) 3966 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3994 | -10/Mines | Discovered new exit (range 11) 4256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4319 | -10/Mines | Received a Mining Laser from a helpful Derelict 4562 | -10/Mines | Entered Materials 4562 | -9/Materials | Accompanied by 4 allies 4562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4670 | -9/Materials | Lost 3 allies 4795 | -9/Materials | Lost 3 parts (1n1u1w) 4935 | -9/Materials | Identified exit to Mines 4953 | -9/Materials | Build established: Scavenger-Mutant 4959 | -9/Materials | Discovered new exit (range 4) 5110 | -9/Materials | Entered Mines 5229 | -9/Mines | Discovered new exit (range 11) 5315 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5425 | -9/Mines | Assembled infested the area 5620 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5623 | -9/Mines | Found Prototype Device 5644 | -9/Mines | Identified Exp. Sensor Array 5648 | -9/Mines | Learned location of 2 exits from Materials 5704 | -9/Mines | Discovered new exit (range 12) 5708 | -9/Mines | Learned location of Storage (-8) 5763 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5764 | -9/Mines | Discovered new exit (range 5) 5771 | -9/Mines | Entered Exiles 5805 | -9/Exiles | Met 8R-AWN 5829 | -9/Exiles | Met EX-HEX 5886 | -9/Exiles | Met EX-DEC 5911 | -9/Exiles | Met EX-BIN 5983 | -9/Exiles | Discovered new exit (range 11) 5995 | -9/Exiles | Entered Mines 6329 | -8/Mines | Core integrity fell below 50% 6858 | -8/Mines | Discovered new exit (range 6) 6865 | -8/Mines | Entered Materials 6865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6866 | -8/Materials | Identified exit to Factory 6951 | -8/Materials | Discovered new exit (range 12) 7102 | -8/Materials | Destroyed 7 combat bots 7219 | -8/Materials | Identified exit to Garrison 7225 | -8/Materials | Entered Garrison 7267 | -8/Garrison | Triggered checkpoint 7392 | -8/Garrison | Spotted B-75 Beast 7401 | -8/Garrison | Lost 7 parts (1p4n2w) 7416 | -8/Garrison | Core integrity fell below 50% 7441 | -8/Garrison | Lost 3 parts (1p1n1u) 7451 | -8/Garrison | Discovered new exit (range 12) 7456 | -8/Garrison | Entered Materials 7576 | -8/Materials | Discovered new exit (range 7) 7678 | -8/Materials | Build established: Mutant 8248 | -8/Materials | Discovered exit to Factory (range 13) 8339 | -8/Materials | Discovered new exit (range 7) 8441 | -8/Materials | Identified exit to Garrison 8443 | -8/Materials | Entered Garrison 8607 | -8/Garrison | Garrison Relay disabled 8639 | -8/Garrison | Triggered checkpoint 9082 | -8/Garrison | Build established: Scavenger-Mutant 9145 | -8/Garrison | Triggered checkpoint 9206 | -8/Garrison | Core integrity fell below 20% 9271 | -8/Garrison | Triggered checkpoint 9299 | -8/Garrison | Garrison Relay disabled 9374 | -8/Garrison | Discovered new exit (range 10) 9409 | -8/Garrison | Triggered checkpoint 9451 | -8/Garrison | Triggered checkpoint 9479 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 09394_ ,ME>P:D2LJ&IUJ3PP< 71TNVX 09409_ Beams of light sweep through the air. An alarm sounds. 09414_ S-10 Pest destroyed. 09415_ System corrupted: Matter fused (-6). 09420_ S-10 Pest destroyed. 09429_ Acquired 11 matter. 09440_ System corrupted: Energy discharge (-60). 09451_ Beams of light sweep through the air. An alarm sounds. 09454_ Destroyed Flight Unit. 09454_ S-10 Pest destroyed. 09456_ System corrupted: Matter fused (-10). 09457_ Acquired 10 matter. 09458_ Arm. Treads destroyed. 09464_ Destroyed Flight Unit. 09464_ Critical hit (Destroy). 09464_ Adv. Treads destroyed. 09470_ Lgt. Treads destroyed. 09471_ Destroyed Flight Unit. 09474_ S-10 Pest destroyed. 09475_ System corrupted: Great Axe rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????#######??????????????????????? | | ??????????????#"""""#??????????????????????? | | ??????????###### #####???????????????????? | | ??????????# [^^ s #???????????????????? | | ??????????# = * @ #???????????????????? | | ??????????# ### /#####???????????????????? | | ??????????# #?# *%#???????????????????????? | | ??????????# #?#####???????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# ###???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# = #???????????????????????????? | | ??????????# [%=#???????????????????????????? | | ??????????# ###???????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# [#######################???????? | | ??????????#^=%= #???????? | | ??????????# == #???????? | | ??????????########### < ######### #???????# | | ????????????????????# #???????# #???????# | | ????????????????????#####???????# #???????# | | ????????????????????????????????# #???????# | | ????????????????????????????????# #???????# | | ????????????????????????????????# #???????# | | ????????????????????????????????# #?????### | | ????????????????????????????????# #?????#%[ | | ????????????????????????????????# #?????#*= | | ????????????????????????????????# #?????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedElectrostormDoomcannon Manual? 0 Play Time 00:50:58 Cumulative 223.3 hours Start 2025.01.27 @ 18:13:15 End 2025.01.27 @ 19:23:54 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 92 Rogue 29 Adventurer 62 Explorer 1 Win Type - Total 17 Types 11/1/1/4/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29aee6b-9f6c-4087-8802-8bef2f00233d