Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.06 @ 19:57:04 Player: CrossedViper Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (295) 1475 Value Destroyed (15799) 15799 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (7385) 7385 TOTAL SCORE: 35119 Bonus ------- High Alert Combat Kills 4452 Follower Combat Kills 1820 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met R17 at Cetus 500 Friendly Fire -1987 Cogmind --------- Core Integrity 0/1600 Matter 350/350 Energy 40/100 System Corruption 36% Temperature Cool (6) Movement Hovering (52) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (16) ----- Advanced Heat Sink Small Matter Pod > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (4) ---- Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Quantum Capacitor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Myomer Leg Improved Shock Absorption System Improved System Restoration Module Enhanced Force Lance [Rating: 213] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Assembled Nanovents Storage Large Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 14 | . . . . . 4 . . . . . 2 . . . . . 2 2 . . 1 2 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 284 | . 7 12 4 4 22 9 4 6 . 20 24 13 2 12 29 3 2 4 8 9 18 18 8 46 Power 40 | . 1 1 . . 2 1 . 1 . 3 5 1 . . 3 . . . . 2 2 4 . 14 Engine 13 | . 1 1 . . 2 1 . 1 . 1 4 1 . . 1 . . . . . . . . . Core 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Reactor 24 | . . . . . . . . . . 1 . . . . 2 . . . . 2 2 4 . 13 Propulsion 39 | . 2 2 1 . 4 2 . 1 . 3 3 1 . . 3 . . 1 . . 2 1 2 11 Treads 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Leg 34 | . 2 1 . . 4 2 . 1 . 3 3 1 . . 3 . . 1 . . 2 1 2 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | . . 2 2 . 6 2 . 1 . . 9 7 2 2 12 3 2 3 8 4 12 4 5 12 Device 53 | . . . . . . . . 1 . . 7 5 1 2 4 3 2 2 5 . 6 2 2 11 Storage 10 | . . . 1 . 3 . . . . . . 1 . . 2 . . . 1 . . . 1 1 Processor 6 | . . . . . 1 2 . . . . 1 . . . 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 29 | . . 2 1 . 2 . . . . . 1 1 1 . 5 . . 1 2 4 6 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 4 7 1 4 10 4 4 3 . 14 7 4 . 10 11 . . . . 3 2 9 1 9 Energy Gun 17 | . 1 . . . 2 . . . . 1 3 2 . 4 . . . . . 1 . 1 . 2 Energy Cannon 8 | . . . . . . 1 1 . . 2 1 . . . 3 . . . . . . . . . Ballistic Gun 46 | . 2 4 1 1 5 3 1 1 . 5 2 2 . 5 3 . . . . 2 1 4 . 4 Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 25 | . 1 3 . 2 2 . . 1 . 3 1 . . 1 4 . . . . . . 4 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 . . 1 . 2 . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 1 . . . . . 1 . . 1 4 1 . . . 4 2 1 . 1 Parts Lost 142 | . 1 5 . . 7 . . . . 12 7 1 1 . 12 3 1 4 . 1 4 14 7 62 Power 19 | . . . . . 1 . . . . 3 1 . . . 3 . . . . . 1 1 . 9 Propulsion 20 | . . 1 . . 2 . . . . 4 . . . . 3 . . . . . . 1 . 9 Utility 65 | . . 1 . . 1 . . . . . 3 . 1 . 5 2 . 1 . 1 2 9 5 34 Weapon 38 | . 1 3 . . 3 . . . . 5 3 1 . . 1 1 1 3 . . 1 3 2 10 Highest Loss Streak 26 | . 1 2 . . 3 . . . . 7 3 1 1 . 5 2 1 3 . 1 1 5 3 26 Average Slot Usage (%) 89 | . 83 92 91 91 90 92 99 100 100 90 93 97 93 92 85 86 86 87 87 86 92 86 88 74 Engine 6 | . 12 14 14 14 8 9 15 15 15 6 6 13 13 13 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 1 . . . 5 6 4 5 5 5 8 7 8 7 Treads 2 | . . 13 21 28 7 . . . . . . . . . . . . . . . . . . . Leg 11 | . 27 14 6 . 10 15 15 15 15 12 9 13 13 13 12 13 11 10 10 10 13 12 12 10 Device 15 | . . . . . . . . 5 7 7 14 12 15 13 11 18 27 32 27 23 21 29 32 31 Storage 11 | . 14 14 14 14 32 23 23 16 15 15 13 11 6 6 7 14 11 10 10 10 9 8 11 6 Processor 11 | . . . . . 2 19 23 23 23 23 22 23 20 20 18 13 11 7 5 5 4 2 3 2 Protection 6 | . . 9 13 14 11 3 . . . . . 2 4 6 6 . . 6 11 14 18 11 9 4 Energy Gun 2 | . 14 . . . 1 . . . . 1 5 8 13 8 1 . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . 1 3 . . 8 20 17 14 15 14 5 6 10 8 Ballistic Gun 6 | . 12 25 20 7 14 11 13 7 7 4 11 5 6 9 2 . . . . . 6 3 . . Slashing Weapon 1 | . . . . 12 1 7 7 6 7 5 . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 14 16 36 36 48 55 55 51 47 60 67 119 122 124 127 113 110 121 144 144 134 134 150 150 Greatest Support 110 | 20 20 20 40 40 40 33 33 33 30 30 40 40 40 40 60 60 70 70 70 70 108 108 110 110 Greatest Overweight (x) 19 | . . 1 2 . 1 1 1 1 1 19 3 2 3 3 3 1 1 2 4 2 1 1 1 6 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 . . . . Largest Inventory Capacity 34 | . 6 6 10 10 14 14 14 14 14 14 14 34 24 24 24 10 10 10 10 10 10 10 10 10 Average Capacity 13 | . 6 6 6 10 13 14 14 14 14 14 14 16 24 24 17 10 10 10 10 10 10 10 9 8 Most Carried 24 | . 6 6 8 10 14 14 14 14 14 14 14 19 20 24 24 10 10 10 10 10 10 10 10 10 Average Carried 12 | . 5 5 5 9 12 13 14 13 14 13 13 14 19 22 15 10 10 10 10 10 9 9 6 7 Final Capacity 24 | 6 6 6 10 10 14 14 14 14 14 14 14 24 24 24 10 10 10 10 10 10 10 10 10 4 Final Carried 24 | 6 5 4 7 9 14 14 14 14 14 14 14 19 20 24 10 10 10 10 10 10 10 10 10 1 Class Distribution -------------------- 26% | Mutant 18% | Golem 13% | Hauler-Gunner 9% | Generator-Golem 8% | Scavenger-Golem 6% | Hauler-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -4/Extension Golem | -4/Cetus Scavenger-Golem | -3/Research Scavenger-Golem | -2/Research Generator-Golem | -1/Access Generator-Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Matter Collected 6189 | 200 122 205 . 125 307 226 220 92 . 519 309 280 206 16 696 56 20 25 60 80 725 583 369 748 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16435 | . 384 169 . 327 441 226 148 107 . 371 692 187 125 . 927 243 193 887 734 621 2314 1900 1152 4287 Parts 722 | . 24 22 . 14 27 15 5 11 . 13 42 5 8 . 24 12 7 33 28 30 109 80 57 156 Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 3 5 . 6 . . 8 . . 12 . . . . . . . . Prevented 10 | . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Combat Hostiles Destroyed 281 | . 10 12 . 5 10 4 3 5 . 11 11 1 2 . 47 4 3 10 7 8 29 28 15 56 Melee 13 | . . . . 2 1 2 . 1 . . . . . . . . . . . . . . 1 6 Guns 55 | . 4 4 . 3 4 1 2 . . . 7 1 2 . 4 . . . . . 14 3 1 5 Cannons 107 | . . . . . . . . . . 4 . . . . 2 4 3 10 6 8 15 12 11 32 AOE 96 | . 6 8 . . 5 . 1 4 . 7 3 . . . 39 . . . . . . 8 2 13 Classes Destroyed 22 | . 5 1 . . 4 1 . . . . . 1 . . 4 1 . 1 . . 1 1 1 1 Worker 9 | . 1 . . 1 1 . . . . . 1 . . . . . . 1 . . 1 2 . 1 Builder 12 | . 1 . . . 2 . . . . . 4 . . . . . . 1 . . . 2 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Recycler 9 | . 1 . . 1 1 . . . . . . . . . . . . . . . 1 2 . 3 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . . . 2 . . . . . . . . . . . . 1 . . . 1 1 4 Swarmer 42 | . 6 11 . 3 . . . 4 . 2 . . . . . . . 2 . . 4 4 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 75 | . 4 1 . 2 6 2 2 . . 3 5 . . . . 3 3 6 3 . 6 2 3 24 Brawler 13 | . . . . . 1 . 1 . . 1 . . . . . . . . . . 2 1 2 5 Duelist 7 | . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Sentry 20 | . . . . . 1 1 . 1 . . 3 . 1 . . . . 1 2 . 4 5 1 . Hunter 18 | . . . . . 2 . . . . 4 1 . . . . . . . 1 2 . 4 . 4 Programmer 44 | . . . . . . 1 . . . 1 2 . 1 . . . . 1 . 2 10 8 6 12 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 34 | . 5 3 . 3 6 1 3 4 . 4 4 1 1 . 34 2 2 4 2 3 7 12 5 13 Combat Bots Only 32 | . 4 3 . 3 3 1 3 4 . 4 4 1 1 . 32 2 2 4 2 3 7 7 5 13 Max Kills in Single Turn 7 | . 4 3 . 1 3 1 1 2 . 3 3 1 1 . 7 1 1 2 1 1 1 3 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 3 3 . . 2 . 1 2 . 3 3 . . . 7 . . . . . . 2 1 6 Melee 1 | . . . . 1 1 1 . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) A7 (-4/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Damage Taken 30994 | . 479 324 . 67 902 574 113 86 . 1561 1098 83 149 . 2894 1600 96 894 453 797 2917 3979 1958 9970 Core 3758 | . 62 84 . 10 103 85 30 . . 260 120 12 11 . 441 198 . 100 36 39 202 321 173 1471 Absorbed by Shields 206 | . . . . . . . . . . . 130 . . . . . . . 18 34 . . . 24 Core Remaining (%) 68 | 100 . . . 37 81 . . . . 46 . . . . . 8 100 . . 84 84 77 . . Volleys Fired 775 | . 32 22 . 3 49 9 7 2 . 29 41 11 7 . 54 17 7 34 28 26 81 69 44 203 Largest 3 | . 2 2 . 1 2 1 2 1 . 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 177 | . 60 40 . 70 88 69 94 30 . 129 168 166 177 . 141 75 75 75 75 75 150 130 144 96 Shots Fired 1465 | . 61 30 . 10 90 9 13 2 . 47 94 22 21 . 87 37 17 76 84 52 236 130 90 257 Gun 577 | . 59 23 . 9 85 3 6 . . 16 84 18 21 . 39 . . . . . 141 42 6 25 Cannon 790 | . . . . . . 6 7 . . 20 7 4 . . 21 37 17 76 84 52 95 59 80 225 Launcher 98 | . 2 7 . 1 5 . . 2 . 11 3 . . . 27 . . . . . . 29 4 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 449 | . 30 23 . 9 63 3 7 . . 21 56 10 7 . 26 . . . . . 131 42 . 21 Thermal 804 | . . . . . 22 . . . . 2 3 8 14 . 14 37 17 76 84 52 105 59 86 225 Explosive 83 | . 2 7 . 1 5 . . 2 . 11 3 . . . 27 . . . . . . 14 4 7 Electromagnetic 129 | . 29 . . . . 6 6 . . 13 32 4 . . 20 . . . . . . 15 . 4 Robot Hit Streak 49 | . 7 6 . 14 15 10 7 1 . 17 15 22 10 . 15 8 8 14 17 18 23 29 17 49 Robot Miss Streak 5 | . 5 2 . 2 5 1 2 3 . 3 3 1 1 . 4 3 1 3 3 2 2 3 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Secondary Targets 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Capacitor 135 | . . . . . . . . . . . . . . . . . . . . . . . . 135 Autonomous 32 | . . . . 7 . . . . . 8 . . . . 17 . . . . . . . . . Shots Hit Robots 1080 | . 30 17 . 17 67 12 9 2 . 30 71 18 13 . 43 23 13 42 64 38 162 97 67 245 Core Hits 746 | . 17 18 . 9 55 6 8 7 . 30 35 16 4 . 119 7 7 23 17 19 70 106 39 134 Critical Hits 34 | . . . . 1 . . . 1 . . 1 1 . . 2 . . . . . 17 5 . 6 Critical Kills 14 | . . . . 1 . . . 1 . . . . . . 1 . . . . . 6 1 . 4 Critical Parts Destroyed 16 | . . . . . . . . . . . 1 1 . . . . . . . . 8 4 . 2 Melee Attacks 83 | . . . . 14 4 7 . 1 . 5 . . . . 5 . . . . . . . . 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . 14 4 7 . 1 . 2 . . . . 5 . . . . . . . . . Piercing 50 | . . . . . . . . . . 3 . . . . . . . . . . . . . 47 Sneak Attacks 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54400 | . 572 717 . 810 1693 335 303 272 . 1508 2014 415 291 . 4727 1402 635 1927 2649 1886 6527 7269 3471 14977 Guns 7768 | . 275 150 . 215 709 68 77 . . 221 1150 341 291 . 556 . . . . . 2373 676 174 492 Cannons 29159 | . . . . . . 124 62 . . 337 124 74 . . 476 1386 635 1927 2649 1886 4154 2547 2785 9993 Explosions 15045 | . 297 567 . 40 703 . 164 235 . 920 740 . . . 3695 . . . . . . 4028 464 3192 Melee 2335 | . . . . 555 281 143 . 37 . 30 . . . . . . . . . . . . . 1289 Ramming 93 | . . . . . . . . . . . . . . . . 16 . . . . . 18 48 11 Kinetic 6050 | . 109 150 . 215 386 68 77 . . 324 781 168 70 . 460 . . . . . 2160 676 . 406 Thermal 30717 | . 95 133 . . 323 . 164 . . 148 532 173 221 . 157 1386 635 1927 2649 1886 4367 2969 2959 9993 Explosive 12551 | . 202 434 . 40 703 . . 235 . 810 272 . . . 3695 . . . . . . 2504 464 3192 Electromagnetic 2654 | . 166 . . . . 124 62 . . 196 429 74 . . 415 . . . . . . 1102 . 86 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1016 | . . . . 555 281 143 . 37 . . . . . . . . . . . . . . . . Piercing 1319 | . . . . . . . . . . 30 . . . . . . . . . . . . . 1289 Highest Corruption 36 | . . . . . . 2 2 2 2 2 2 3 3 2 . . . . . . 9 10 13 36 Average Corruption 5 | . . . . . . 1 2 2 2 2 1 2 2 2 . . . . . . 4 8 11 14 Corruption Purged 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . 12 Effects 290 | . . . . . . 4 9 3 . 11 11 15 6 1 . . . . . . 23 35 34 138 Message Errors 60 | . . . . . . 1 3 3 . 4 2 4 3 . . . . . . . 5 6 9 20 Matter Fused 26 | . . . . . . . . . . . . 1 . . . . . . . . 3 4 5 13 Heat Flow Errors 30 | . . . . . . . 1 . . 4 2 3 2 . . . . . . . 2 1 2 13 Energy Discharges 23 | . . . . . . 1 1 . . 1 2 4 . . . . . . . . 1 2 2 9 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 35 | . . . . . . 2 3 . . 1 2 2 . 1 . . . . . . 1 8 4 11 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 5 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . 1 2 18 Targeting Errors 72 | . . . . . . . 1 . . 1 3 1 1 . . . . . . . 8 8 7 42 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2407 | . . 58 . 153 63 . . . . 2 36 . . . 171 82 96 55 60 . 341 142 181 967 Projectiles 1597 | . . . . . . . . . . . . . . . 37 82 96 55 60 . 341 70 131 725 Explosions 515 | . . 58 . . 6 . . . . 2 36 . . . 134 . . . . . . 72 26 181 Melee 295 | . . . . 153 57 . . . . . . . . . . . . . . . . . 24 61 Knockbacks 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 617 | . 39 107 . . . . . . . 49 64 . . . . 8 . . . . . 348 . 2 Shots 30 | . 1 4 . . . . . . . 1 1 . . . . . . . . . . 23 . . Rammed 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 106 21 . 34 120 90 234 . . 307 315 236 304 . 414 34 . . 2 21 377 41 215 204 Average Temperature 80 | . 66 7 . 18 25 43 122 . . 96 68 71 129 . 155 14 . . 2 13 67 41 103 84 Received Heat Transfer 3815 | . 87 27 . 20 279 99 54 12 . 54 171 . 48 . 732 351 48 174 78 150 252 387 225 567 Effects 5 | . . . . . . . . . . . . 1 . . 3 . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . 5 . . Combat Hostiles 9 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . 5 . . Parts Fried 17 | . . . . . . 2 . . . 2 3 . . . . . . . . 1 . 8 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 24 | . . 1 . . . . . . . . . . 2 . . . . 1 2 . 4 2 5 7 Heat Transferred 16685 | . 50 150 . . 519 . 150 . . 125 450 361 370 . 117 675 375 1100 1500 1000 2296 1625 1697 4125 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . . . 1 . . 1 1 . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Peak Influence 1436 | . 260 398 . 130 371 171 . . . . 261 . . . . . 89 270 546 594 865 1436 1038 1383 Initial 771 | . . 101 . . 1 42 . . . . 56 . . . . . . 43 73 305 350 486 771 602 Average 437 | . 128 258 . 47 163 70 . . . . 73 . . . . . 30 144 185 441 579 896 867 1031 Maximum Alert Level 4 | . 1 1 . . 1 . . . . . 1 . . . . . . 1 2 2 3 4 3 4 Low Security (%) 42 | . 76 10 . 100 76 100 . . . . 89 . . . . . 100 70 65 . . . . . Level 1 15 | . 23 89 . . 23 . . . . . 10 . . . . . . 29 21 44 14 . . . Level 2 16 | . . . . . . . . . . . . . . . . . . . 12 55 68 50 . 10 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . 17 10 100 43 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . 39 . 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . 3 2 . . . . 3 . . . . 1 . 2 3 . 10 11 3 12 Investigation 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Extermination 14 | . . . . . . 1 . . . . 2 . . . . . . . . . 3 3 1 4 Reinforcement 13 | . 2 . . . 3 . . . . . 1 . . . . . . 1 2 . 2 2 . . Assault 17 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 5 1 7 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Distress Signals 19 | . 1 . . 1 4 1 . . . . 1 . . . . . . 3 . 2 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 15 14 . 7 18 6 3 5 . 12 13 3 2 . 50 19 5 17 34 26 35 40 22 90 Peak Tracking Total 37 | . 4 3 . 2 5 3 3 4 . 4 4 2 1 . 37 12 3 4 6 8 6 9 6 11 Tactical Retreats 17 | . . . . 2 1 . . . . . 1 . . . 2 3 1 . . . 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Traps Triggered 14 | . 1 . . . . 1 . . . . 1 . . . . . . 2 3 . . 1 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Machines Disabled 22 | . . 3 . . 2 . . . . 1 3 1 . . 2 . . 2 . 1 1 2 1 3 Max in Single Turn 3 | . . 3 . . 1 . . . . 1 2 1 . . 1 . . 1 . 1 1 1 1 2 Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Machines Accessed 37 | . . . 1 . 2 4 1 . 4 1 4 1 . 1 . . 2 . 5 1 2 3 2 3 Terminals 21 | . . . . . 2 2 . . . . 2 . . . . . 2 . 5 1 1 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Total Hacks 84 | . . . 1 . 4 6 1 . 23 1 11 1 . 2 . . 6 . 10 2 3 6 2 5 Successful 53 | . . . 1 . 2 4 1 . 23 1 6 1 . 2 . . 1 . 6 . 1 2 1 1 Failed 31 | . . . . . 2 2 . . . . 5 . . . . . 5 . 4 2 2 4 1 4 Catastrophic 7 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 2 4 . . . . 6 . . 5 . . . . 4 1 1 . . . Terminals 43 | . . . . . 4 3 . . . . 7 . . . . . 6 . 10 2 2 2 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 6 | . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . Terminal Hacks 42 | . . . 1 . 1 1 1 . 23 1 2 1 . 2 . . 1 . 4 . 1 1 1 1 Record 12 | . . . . . . . . . 11 1 . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 2 . . . . 2 . . . . . . . 2 . . . . . Terminals 6 | . . . . . 1 1 . . . . 2 . . . . . . . 2 . . . . . Botnet 6 | . . . . . 1 1 . . . . 2 . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 24 | . . . . . 2 2 . . . . 3 . . . . . 2 . 4 2 1 3 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 4 . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Total Allies 28 | . . 1 . 3 . . . . . 1 . . . 2 . . . . 21 . . . . . Largest Group 8 | . . 1 . 3 3 . . . . 1 . . . 2 2 1 . . 8 7 . . . . Highest-Rated Group 389 | . . 31 . 40 40 . . . . 94 . . . 60 60 29 . . 389 389 . . . . Highest-Rated Ally 156 | . . 31 . 16 16 . . . . 94 . . . 31 31 29 . . 156 156 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 6 . 2 . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Ally Attacks 311 | . . 16 . . 36 . . . . 9 . . . . 65 3 . . 132 50 . . . . Total Damage 6722 | . . 188 . . 265 . . . . 228 . . . . 1116 108 . . 3631 1186 . . . . Kills 58 | . . 2 . . 5 . . . . 2 . . . . 10 . . . 29 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 1 . 1 . . 1 1 . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Turns Passed 22890 | . 238 573 450 774 1077 710 641 617 131 905 1219 1102 791 1812 3069 405 310 541 1750 684 1182 1027 959 1923 Spaces Moved 10736 | 1 107 332 281 315 546 429 410 393 88 483 606 622 366 831 1159 207 151 243 781 177 446 380 534 848 Core 15 | . . . . . . . . . . 3 . . . . . . . . . . . . . 12 Treads 642 | . . . 144 315 183 . . . . . . . . . . . . . . . . . . . Legs 9977 | 1 107 332 137 . 363 429 410 393 88 480 606 622 366 831 1159 207 151 243 781 177 446 380 534 734 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 102 | . . . . . . . . . . . . . . . . . . . . . . . . 102 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 160 150 150 150 150 150 120 150 160 190 190 130 170 170 160 170 170 136 130 108 50 Average Speed 166 | 120 120 149 155 160 153 150 150 150 150 160 171 166 209 214 195 170 170 170 182 176 160 154 134 128 Slowest Speed 1000 | 120 120 150 180 160 160 150 150 150 150 1000 210 190 220 220 220 170 170 185 230 190 170 159 159 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 2 28 77 60 68 39 10 70 62 68 72 21 77 63 81 88 42 5 9 84 65 12 19 15 23 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 6 | . . . . 1 . 1 . . 1 . . . 1 2 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 13 | . . . . 1 . . 2 2 . 2 . 2 3 1 . . . . . . . . . . Spaces Dug 30 | . . 19 . 1 . . . . . . . . . . . . . 6 . . . . . 4 Terrain Destroyed 654 | . 24 51 . 22 42 . 6 14 . 45 37 1 . . 71 10 2 27 14 5 20 108 76 79 Melee 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Projectile 152 | . . . . 11 . . . . . 3 1 1 . . 9 10 2 27 14 5 20 11 14 24 AOE 498 | . 24 51 . 10 42 . 6 14 . 42 36 . . . 62 . . . . . . 97 62 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Cet Res Res Acc Com Total 14494 | . 159 382 296 569 699 482 422 417 87 563 708 667 377 869 1902 229 189 304 1048 508 733 702 703 1479 Wait 2113 | . 1 11 . 230 44 13 . 11 . 8 11 . 1 . 605 2 29 21 93 284 166 215 92 276 Move 10712 | . 106 331 280 314 545 428 409 392 87 482 605 621 365 830 1158 206 150 242 780 176 445 379 533 848 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | . 8 4 6 2 24 7 . 1 . 13 10 12 2 14 24 . . . . . 3 5 10 38 Fast Attach 72 | . . 1 1 . 1 3 2 1 . 2 14 5 . 1 3 . . 2 3 9 9 8 3 4 Attach 116 | . 5 5 2 3 13 2 . . . 14 3 3 1 3 21 . . . . . 1 4 2 34 Detach 11 | . . . . 2 . . . . . 3 . . . . 2 . . . 1 . . 1 1 1 Swap 96 | . 2 6 1 1 8 4 2 5 . 4 7 5 1 8 5 3 2 2 5 . 8 6 3 8 Drop 198 | . 5 2 6 . 11 9 2 4 . 3 17 10 . 13 25 . 1 3 10 12 20 13 14 18 Fire 775 | . 32 22 . 3 49 9 7 2 . 29 41 11 7 . 54 17 7 34 28 26 81 69 44 203 Melee 83 | . . . . 14 4 7 . 1 . 5 . . . . 5 . . . . . . . . 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Rewire 114 | . . . . . . . . . . . . . . . . . . . 113 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 3) 202 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 5) 430 | -10/Mines | Escorted by a lone wolf Derelict 535 | -10/Mines | Build established: Scavenger-Mutant 704 | -10/Mines | Core integrity fell below 50% 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 812 | -10/Mines | Entered Exiles 882 | -10/Exiles | Met 8R-AWN 907 | -10/Exiles | Met EX-HEX 948 | -10/Exiles | Met EX-BIN 966 | -10/Exiles | Aligned with FarCom system 967 | -10/Exiles | Given EX-Vault access code 1002 | -10/Exiles | Opened EX-Vault 1014 | -10/Exiles | Found AWS/Gauss 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1110 | -10/Exiles | Met EX-DEC 1246 | -10/Exiles | Discovered new exit (range 10) 1262 | -10/Exiles | Left Exiles lab with AWS/Gauss 1262 | -10/Exiles | Entered Mines 1288 | -9/Mines | Learned location of Zion (-6) 1311 | -9/Mines | Build established: Mutant 1324 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1382 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1382 | -9/Mines | Destroyed YI-UF0 1435 | -9/Mines | Found Prototype Launcher 1436 | -9/Mines | Identified YI-UF0's Doublenader 1478 | -9/Mines | Excavation squad dispatched 1478 | -9/Mines | A large section of the Mines collapsed 1728 | -9/Mines | Excavation squad dispatched 1948 | -9/Mines | Discovered new exit (range 12) 1977 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Accompanied by 3 allies 2036 | -8/Materials | Evolved 4 slots: Utility x4 2037 | -8/Materials | Identified exit to Storage 2326 | -8/Materials | Lost 3 parts (1p1u1w) 2514 | -8/Materials | Lost 3 parts (2n1w) 2693 | -8/Materials | Discovered new exit (range 6) 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3546 | -7/Factory | Discovered new exit (range 15) 3729 | -7/Factory | Identified exit to Lower Caves 3823 | -7/Factory | Entered Lower Caves 3913 | -7/Lower Caves | Learned Factory non-interactive machine intel 4152 | -7/Lower Caves | Learned 4 Factory zone layouts 4423 | -7/Lower Caves | Discovered new exit (range 11) 4464 | -7/Lower Caves | Entered another Lower Caves area 4834 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4970 | -7/Lower Caves | Learned Factory non-interactive machine intel 5072 | -7/Lower Caves | Discovered new exit (range 6) 5072 | -7/Lower Caves | Spotted B-75 Beast 5081 | -7/Lower Caves | Entered Data Miner 5081 | -7/Data Miner | Discovered new exit (range 6) 5110 | -7/Data Miner | Met Data Miner 5165 | -7/Data Miner | Learned location of Section 7 (-2) 5165 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5180 | -7/Data Miner | Received God Mode back door access code from Data Miner 5212 | -7/Data Miner | Entered Proximity Caves 5342 | -6/Proximity Caves | Escorted by Enhanced Grunt 5499 | -6/Proximity Caves | Found Prototype Device 5520 | -6/Proximity Caves | Lost 7 parts (2p2n3w) 5835 | -6/Proximity Caves | Found Alien Artifact 5948 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 6022 | -6/Proximity Caves | Identified exit to Factory 6046 | -6/Proximity Caves | Core integrity fell below 50% 6117 | -6/Proximity Caves | Entered Factory 6117 | -6/Factory | Evolved 2 slots: Utility x2 6119 | -6/Factory | Loaded intel: 203 non-interactive machine locations 6265 | -6/Factory | Build established: Scavenger-Gunner 6711 | -6/Factory | Lost 3 parts (2u1w) 6958 | -6/Factory | Lost 3 parts (1p1u1w) 7010 | -6/Factory | Identified Exp. Thermal Shield 7029 | -6/Factory | Identified exit to Lower Caves 7223 | -6/Factory | Discovered new exit (range 13) 7336 | -6/Factory | Entered Lower Caves 7764 | -6/Lower Caves | Build established: Scavenger-Mutant 7789 | -6/Lower Caves | Gatling Laser stolen by Master Thief 7794 | -6/Lower Caves | Gauss Rifle stolen by Master Thief 7959 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8077 | -6/Lower Caves | Encountered a Warlord checkpoint 8079 | -6/Lower Caves | Spotted B-75 Beast 8123 | -6/Lower Caves | Build established: Gunner 8379 | -6/Lower Caves | Discovered new exit (range 3) 8438 | -6/Lower Caves | Entered another Lower Caves area 8457 | -6/Lower Caves | Build established: Hauler-Gunner 8658 | -6/Lower Caves | Discovered new exit (range 13) 9049 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9154 | -6/Lower Caves | Discovered new exit (range 15) 9229 | -6/Lower Caves | Entered Zion 9261 | -6/Zion | Given the Hacking Drone Bay 9261 | -6/Zion | Found Prototype Device 9298 | -6/Zion | System corruption cleaned by Quarantine Array 9455 | -6/Zion | Discovered new exit (range 16) 9462 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9576 | -6/Zion | Learned location of Warlord (-4) 9872 | -6/Zion | Gained Derelict followers 10572 | -6/Zion | Learned location of Quarantine (-2) 10878 | -6/Zion | Learned Factory stockpile data 10992 | -6/Zion | Opened final containment barrier to the Deep Caves 11032 | -6/Zion | Discovered new exit (range 3) 11032 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11041 | -6/Zion | Entered Deep Caves 11041 | -6/Deep Caves | Accompanied by 2 allies 11424 | -6/Deep Caves | Attacked by Z-Imprinter 11450 | -6/Deep Caves | Destroyed Z-Imprinter 11537 | -6/Deep Caves | Z-Facility disabled 11713 | -6/Deep Caves | Lost 3 parts (1p1u1w) 11735 | -6/Deep Caves | Build established: Hauler-Mutant 11825 | -6/Deep Caves | Found Prototype Protection 11908 | -6/Deep Caves | Found Prototype Protection 11912 | -6/Deep Caves | Found Prototype Protection 12031 | -6/Deep Caves | Found Prototype Protection 12034 | -6/Deep Caves | Identified Zio. Weapon Casing (x4) 12375 | -6/Deep Caves | Spotted as-25800 12393 | -6/Deep Caves | Destroyed as-25800 12816 | -6/Deep Caves | Triggered Deep Caves wall 12820 | -6/Deep Caves | Spotted AS-82176 12821 | -6/Deep Caves | Core integrity fell below 50% 12821 | -6/Deep Caves | Exposed GOLEM chamber 12833 | -6/Deep Caves | Spotted AS-03747 12850 | -6/Deep Caves | Destroyed AS-03747 12869 | -6/Deep Caves | Destroyed AS-82176 12871 | -6/Deep Caves | Destroyed 32 combat bots 12876 | -6/Deep Caves | Lost 5 parts (1p2n2u) 12976 | -6/Deep Caves | Found GOLEM Unit 13138 | -6/Deep Caves | Build established: Mutant 13634 | -6/Deep Caves | Found GOLEM Unit 13639 | -6/Deep Caves | Found GOLEM Unit 13644 | -6/Deep Caves | Found GOLEM Unit 13649 | -6/Deep Caves | Found GOLEM Unit 13737 | -6/Deep Caves | Build established: Golem 13986 | -6/Deep Caves | Found Surveybot 24 Scanner 13990 | -6/Deep Caves | Found Surveybot 24 Chip 14021 | -6/Deep Caves | Discovered new exit (range 21) 14110 | -6/Deep Caves | Entered Proximity Caves 14110 | -5/Proximity Caves | Accompanied by 1 ally 14114 | -5/Proximity Caves | Identified Hacking Drone Bay 14158 | -5/Proximity Caves | Learned Factory stockpile data 14383 | -5/Proximity Caves | Spotted B-75 Beast 14414 | -5/Proximity Caves | Destroyed B-75 Beast 14483 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14493 | -5/Proximity Caves | Discovered new exit (range 14) 14500 | -5/Proximity Caves | Core integrity fell below 20% 14515 | -5/Proximity Caves | Entered Factory 14515 | -5/Factory | Evolved 2 slots: Utility x2 14517 | -5/Factory | Loaded intel: 225 non-interactive machine locations 14719 | -5/Factory | Discovered new exit (range 13) 14825 | -5/Factory | Entered another Factory area 14825 | -4/Factory | Evolved 2 slots: Utility x2 15110 | -4/Factory | Lost 3 parts (1u2w) 15359 | -4/Factory | Discovered new exit (range 4) 15366 | -4/Factory | Entered Extension 15402 | -4/Extension | Identified exit to Cetus 15728 | -4/Extension | Rescued a captive Derelict 15729 | -4/Extension | Rescued a captive Derelict 15792 | -4/Extension | Rescued a captive Derelict 15795 | -4/Extension | Rescued a captive Derelict 15816 | -4/Extension | Identified exit to Research 16369 | -4/Extension | Spotted B-86 Titan 16380 | -4/Extension | Allies destroyed B-86 Titan 16389 | -4/Extension | Spotted B-86 Titan 16391 | -4/Extension | Destroyed B-86 Titan 16407 | -4/Extension | Build established: Commander-Golem 16561 | -4/Extension | Rescued a captive Derelict 16586 | -4/Extension | Rescued a captive Derelict 16616 | -4/Extension | Rescued a captive Derelict 16941 | -4/Extension | Disrupted transfer network 17009 | -4/Extension | Rescued A7 17032 | -4/Extension | Rescued a captive Derelict 17033 | -4/Extension | Rescued a captive Derelict 17043 | -4/Extension | Build established: Golem 17116 | -4/Extension | First assault squad dispatched 17116 | -4/Extension | Entered Cetus 17116 | -4/Cetus | Accompanied by 7 allies (A7) 17121 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17406 | -4/Cetus | Spotted Cetus Guard 17411 | -4/Cetus | Spotted Cetus Guard 17411 | -4/Cetus | Spotted Cetus Guard 17414 | -4/Cetus | Allies destroyed Cetus Guard 17414 | -4/Cetus | Allies destroyed Cetus Guard 17414 | -4/Cetus | Spotted Cetus Guard 17417 | -4/Cetus | Allies destroyed Cetus Guard 17434 | -4/Cetus | Allies destroyed Cetus Guard 17478 | -4/Cetus | Cetus Manufacturing Module disabled 17544 | -4/Cetus | Failed to start Cetus Manufacturing Module 17603 | -4/Cetus | Discovered new exit (range 15) 17636 | -4/Cetus | Spotted Cetus Guard 17639 | -4/Cetus | Destroyed Cetus Guard 17641 | -4/Cetus | Spotted Cetus Guard 17643 | -4/Cetus | Spotted Cetus Guard 17656 | -4/Cetus | Spotted Cetus Guard 17663 | -4/Cetus | Destroyed Cetus Guard 17665 | -4/Cetus | Destroyed Cetus Guard 17675 | -4/Cetus | Destroyed A7 17677 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17683 | -4/Cetus | Found Prototype Protection 17683 | -4/Cetus | Identified Med. Regenerative Plating 17684 | -4/Cetus | Destroyed Cetus Guard 17698 | -4/Cetus | Discovered exit to Research (range 16) 17708 | -4/Cetus | Met Revision 17 17800 | -4/Cetus | Entered Research 17800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18071 | -3/Research | Build established: Scavenger-Golem 18077 | -3/Research | Discovered new exit (range 10) 18198 | -3/Research | Destroyed 7 combat bots 18258 | -3/Research | Discovered new exit (range 15) 18348 | -3/Research | Spotted B-86 Titan 18369 | -3/Research | Destroyed B-86 Titan 18447 | -3/Research | Found Fusion Bomb Launcher 18550 | -3/Research | First assault squad dispatched 18569 | -3/Research | Incoming assault squad redirected 18758 | -3/Research | Garrison activated, responded to threat 18846 | -3/Research | Identified exit to Testing 18867 | -3/Research | Incoming assault squad redirected 18982 | -3/Research | Entered another Research area 18982 | -2/Research | Evolved 2 slots: Utility x2 19100 | -2/Research | Identified Dimensional Node Initializer 19263 | -2/Research | First assault squad dispatched 19365 | -2/Research | Found Gamma Bomb Array 19393 | -2/Research | Build established: Golem 19438 | -2/Research | Lost 3 parts (2u1w) 19440 | -2/Research | Destroyed 7 combat bots 19506 | -2/Research | System corruption reached 10% 19533 | -2/Research | Lost 4 parts (1n3u) 19697 | -2/Research | Lost 5 parts (1p3u1w) 19780 | -2/Research | Discovered new exit (range 15) 19804 | -2/Research | Found Prototype Launcher 19804 | -2/Research | Identified Ragnarok Missile Launcher 20009 | -2/Research | Incoming assault squad redirected 20009 | -2/Research | Entered Access 20009 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20038 | -1/Access | Build established: Scavenger-Golem 20259 | -1/Access | First assault squad dispatched 20369 | -1/Access | Build established: Generator-Golem 20473 | -1/Access | System corruption reached 10% 20509 | -1/Access | Lost 3 parts (2u1w) 20644 | -1/Access | Found Enh. Force Lance 20646 | -1/Access | Found Enh. Force Lance 20648 | -1/Access | Found Enh. Force Lance 20667 | -1/Access | Identified exit to Command 20968 | -1/Access | Entered Command 21042 | -1/Command | Lost 4 parts (1p3u) 21054 | -1/Command | Found Unknown Device 21054 | -1/Command | Identified Quantum Capacitor 21468 | -1/Command | First assault squad dispatched 21717 | -1/Command | Incoming investigation squad redirected 21780 | -1/Command | Incoming assault squad redirected 21842 | -1/Command | Destroyed 13 combat bots 22046 | -1/Command | Spotted B-99 Colossus 22119 | -1/Command | Lost 15 parts (4p2n7u2w) 22561 | -1/Command | Incoming assault squad redirected 22622 | -1/Command | Core integrity fell below 50% 22682 | -1/Command | Lost 26 parts (2p3n18u3w) 22759 | -1/Command | Crushed by falling debris 22759 | -1/Command | Core integrity fell below 20% 22769 | -1/Command | Crushed by falling debris 22769 | -1/Command | System corruption reached 30% 22813 | -1/Command | Lost 5 parts (3n2w) 22883 | -1/Command | Spotted M Guard 22884 | -1/Command | Spotted M Guard 22884 | -1/Command | Spotted Combat Programmer 22887 | -1/Command | Spotted Combat Programmer 22891 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 22868_ Penetrated by Slug. 22868_ Slug penetrates Door. 22874_ Slug penetrates Wall. 22874_ Penetrated by Slug. 22874_ Slug penetrates Wall. 22877_ System corrupted: Heat flow error (+127). 22882_ Slug penetrates Warlord AM-PH4. 22882_ Slug penetrates Wall. 22882_ Warlord AM-PH4 suffers critical hit. 22887_ Penetrated by EMDS Slug. 22887_ Imp. Remote Force Field destroyed. 22888_ The unstable cave ceiling collapses. 22889_ EMDS Slug penetrates Wall. 22890_ Penetrated by EMDS Slug. 22890_ Gamma Rifle destroyed. 22891_ Mic. Fission Core destroyed. 22891_ Slug penetrates Wall. 22891_ Penetrated by Slug. 22891_ Adv. Heat Sink destroyed. 22891_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?#####?#####?#####????? | | ??????????????????????# #?# #?# #?# #????# | | ???????????????#+++#### W@### ### ### ###### | | ???????????????# + | | ???????????????# Y + | | ???????????????# + | | ???????????????# Y p + | | ???????????????# p + | | ???????????????# ### # W W ### """ | | ???????????????#####??# # #?# #? | | ??????????????????????##### ##?###### | | ??????????????????????????## ##???????##" | | ???????????????????????????## ####?????????#" | | ????????????????????????????#### ##???????????#" | | ????????????????????????????????##????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? # | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 65 Energy Capacity 2590 Matter Stores 426 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 20 Armor Coverage 1150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 54 Targeting Accuracy 16 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Riot Gun | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalTrackerThrower Manual? 0 Play Time 02:31:25 Cumulative 127.2 hours Start 2020.12.06 @ 17:15:08 End 2020.12.06 @ 19:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 124 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d6dbd30-84f5-4d03-86e5-24c6e9b8eb7d