Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 18:47:34 Player: maxwell Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1529) 1529 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4707 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 294/300 System Corruption 1% Temperature Cool (12) Movement Hovering (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Airjet > --- UTILITY (4) ------ Compact Battery Structural Scanner Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Compact Battery Structural Scanner Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Hover Unit Machine Analyzer Transmission Jammer Slug Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Airjet Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Maul Energy Gun EM Pulse Gun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 61 | 6 4 1 10 22 13 5 Power 8 | 1 1 . 1 4 1 . Engine 4 | 1 1 . 1 1 . . Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 21 | 2 . 1 3 7 7 1 Treads 3 | 2 . 1 . . . . Leg 8 | . . . . 6 2 . Wheel . | . . . . . . . Hover 10 | . . . 3 1 5 1 Flight . | . . . . . . . Utility 13 | 1 1 . 2 3 4 2 Device 4 | . . . . 2 2 . Storage 5 | 1 1 . 2 . . 1 Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 2 . 4 8 1 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . 2 . . 3 . . Slashing Weapon 8 | . . . 4 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 22 | . 1 1 1 3 8 8 Power 4 | . 1 . 1 1 1 . Propulsion 13 | . . 1 . 2 5 5 Utility 2 | . . . . . 1 1 Weapon 3 | . . . . . 1 2 Highest Loss Streak 8 | . 1 1 1 3 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 84 83 72 81 73 67 Engine 7 | . 13 14 8 1 5 . Core 2 | . . . . 6 6 . Treads 11 | . 28 26 2 . . . Leg 11 | . . . . 28 24 . Hover 7 | . . . 29 6 2 34 Device 4 | . . . . 9 10 7 Storage 10 | . 14 14 11 9 6 6 Processor 3 | . . . . 7 6 10 Impact Weapon 11 | . 25 28 . 3 . . Slashing Weapon 5 | . . . 20 8 6 5 Naked Turns 29 | . . . . . 29 . Heaviest Build 33 | 12 31 31 31 27 33 7 Greatest Support 62 | 40 40 40 40 54 62 14 Greatest Overweight (x) 3 | . . . 3 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 5 Average Capacity 11 | 7 14 15 10 10 9 5 Most Carried 14 | 2 11 11 14 10 9 5 Average Carried 8 | 1 9 10 10 9 8 3 Final Capacity 15 | 8 15 15 10 10 5 5 Final Carried 11 | 2 11 10 10 9 5 2 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1133 | 210 276 5 90 365 100 87 Remotely . | . . . . . . . Salvage Created 2196 | . 368 166 148 963 380 171 Parts 90 | . 13 1 7 51 12 6 Haulers Intercepted 7 | . 2 . . 3 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 38 | . 7 5 2 17 5 2 Melee 24 | . 5 3 2 8 5 1 Cannons 1 | . . . . . . 1 AOE 9 | . . . . 9 . . Classes Destroyed 12 | . 4 2 1 2 1 2 Worker 2 | . . . 1 1 . . Builder 1 | . . . . 1 . . Hauler 7 | . 2 . . 3 2 . Recycler 5 | . . 1 1 3 . . Operator 4 | . 1 . . 2 1 . Watcher 3 | . 1 . . 2 . . Swarmer 10 | . . 3 . 7 . . Grunt 23 | . 7 2 2 8 4 . Sentry 2 | . . . . 2 . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Samaritan 3 | . . . . . . 3 Best Kill Streak 7 | . 5 3 2 7 3 2 Combat Bots Only 6 | . 5 3 2 6 2 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3715 | . 313 302 147 707 1280 966 Core 1009 | . 81 34 79 99 441 275 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . 51 . Regen/Repaired (Parts) 37 | . 19 . . . 18 . Core Remaining (%) 79 | 100 . 54 80 82 . . Volleys Fired 25 | . . . . 13 . 12 Largest 1 | . . . . 1 . 1 Hottest 48 | . . . . 30 . 48 Shots Fired 25 | . . . . 13 . 12 Gun . | . . . . . . . Cannon 12 | . . . . . . 12 Launcher 13 | . . . . 13 . . Special . | . . . . . . . Kinetic 12 | . . . . . . 12 Thermal . | . . . . . . . Explosive 13 | . . . . 13 . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . . . . 8 . 9 Robot Miss Streak 3 | . . . . 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 22 14 11 37 21 16 Core Hits 59 | . 6 2 3 32 11 5 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 11 | . 3 4 . 1 . 3 Critical Strikes 19 | . 4 4 1 3 4 3 Destroy 3 | . . . . . . 3 Smash 9 | . 4 4 . 1 . . Sever 7 | . . . 1 2 4 . Melee Attacks 165 | . 33 20 25 42 33 12 Impact 61 | . 33 20 . 8 . . Slashing 104 | . . . 25 34 33 12 Piercing . | . . . . . . . Sneak Attacks 23 | . 4 2 2 8 3 4 Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks 4 | . 1 2 . 1 . . Damage Inflicted 7257 | 3 935 666 443 3043 1380 787 Guns . | . . . . . . . Cannons 204 | . . . . . . 204 Explosions 1054 | . . . . 1054 . . Melee 5970 | . 935 666 443 1989 1354 583 Ramming 29 | 3 . . . . 26 . Kinetic 204 | . . . . . . 204 Thermal . | . . . . . . . Explosive 1054 | . . . . 1054 . . Electromagnetic . | . . . . . . . Impact 1957 | . 935 666 . 356 . . Slashing 4013 | . . . 443 1633 1354 583 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1287 | . 184 297 84 465 72 185 Projectiles . | . . . . . . . Explosions 78 | . . . . 78 . . Melee 1209 | . 184 297 84 387 72 185 Knockbacks 9 | . 4 1 . 1 . 3 Impact 6 | . 4 1 . 1 . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . 41 11 . Shots 2 | . . . . 2 . . Rammed 8 | 1 . . . . 7 . Targets Rammed 8 | 1 . . . . 7 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 21 | . 8 . . 21 13 . Average Temperature 8 | . 8 . . 8 6 . Received Heat Transfer 1323 | . 195 90 75 306 621 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . 7 2 . 2 . . Impact Corruptions 20 | . 7 9 . 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 671 | . 222 131 327 671 422 . Initial 305 | . . 1 50 137 305 . Average 205 | . 52 99 128 437 317 . Maximum Alert Level 2 | . 1 . 1 2 2 . Low Security (%) 55 | 100 95 100 82 15 . . Level 1 27 | . 4 . 17 10 94 . Level 2 17 | . . . . 74 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . 3 2 4 . Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 . 2 1 3 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 17 4 13 30 20 4 Peak Tracking Total 13 | . 7 2 13 7 7 3 Tactical Retreats 9 | . . . 2 5 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . 1 . . 6 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 24 | . 8 . 6 5 5 . Terminals 16 | . 6 . 4 4 2 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 71 | . 26 . 21 17 7 . Successful 47 | . 20 . 15 10 2 . Failed 22 | . 5 . 5 7 5 . Catastrophic 3 | . . . . . 3 . Database Lockouts 2 | . 1 . 1 . . . Manual 45 | . 15 . 13 13 4 . Terminals 53 | . 21 . 14 15 3 . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 3 . Recycling Units 6 | . 3 . 1 2 . . Scanalyzers 6 | . . . 6 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 8 . 3 6 . . Record 2 | . 2 . . . . . Robot Analysis 4 | . 1 . 1 2 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 2 | . 1 . . 1 . . Reprogram Traps 3 | . 2 . . 1 . . Assault Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 9 . 5 4 . . Terminals 17 | . 8 . 5 4 . . Track 2 | . 1 . 1 . . . Assimilate 2 | . 2 . . . . . Botnet 10 | . 4 . 3 3 . . Operators 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 5 . 6 5 5 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 74 | . 36 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 3 . 2 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total 4 | . 1 . 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3144 | 95 1079 134 319 639 663 215 Spaces Moved 2184 | 54 576 49 356 460 501 188 Core 47 | 3 . . . . 44 . Treads 687 | 51 576 49 11 . . . Legs 739 | . . . . 349 390 . Wheels . | . . . . . . . Hover 711 | . . . 345 111 67 188 Flight . | . . . . . . . Fastest Speed 38 | 50 160 160 52 48 38 50 Average Speed 103 | 153 160 160 58 87 94 50 Slowest Speed 240 | 160 160 160 240 180 120 51 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 86 16 39 48 15 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 17 | . 3 . 8 2 4 . Terrain Destroyed 92 | . 3 . 8 74 4 3 Melee 17 | . 3 . 8 2 4 . Projectile 3 | . . . . . . 3 AOE 72 | . . . . 72 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2737 | 62 671 68 437 610 617 272 Wait 227 | . 45 1 20 46 61 54 Move 2178 | 53 575 48 355 459 500 188 Hop . | . . . . . . . Pick Up 37 | 2 12 . 10 10 2 1 Fast Attach 43 | 6 3 . 9 13 10 2 Attach 15 | . 1 1 1 6 3 3 Detach 3 | . . . 1 2 . . Swap 4 | . . . . 4 . . Drop 42 | . 4 . 18 19 1 . Fire 25 | . . . . 13 . 12 Melee 155 | . 31 18 23 38 33 12 Ram 7 | . . . . . 7 . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 674 | -10/Materials | Central database locked down 704 | -10/Materials | Discovered new exit (range 5) 833 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Repaired Corrupted Lgt. Treads 1108 | -10/Materials | Discovered new exit (range 5) 1175 | -10/Materials | Entered Mines 1255 | -10/Mines | Met a Derelict bent on vengeance 1285 | -10/Mines | Discovered new exit (range 16) 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -9/Materials | Discovered new exit (range 12) 1627 | -9/Materials | Central database locked down 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -8/Materials | Lost 3 parts (1p2n) 1827 | -8/Materials | Garrison activated, responded to threat 2230 | -8/Materials | Discovered new exit (range 16) 2267 | -8/Materials | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2523 | -7/Factory | Repaired Imp. Sensor Array 2624 | -7/Factory | Discovered new exit (range 2) 2855 | -7/Factory | Released all parts (6) 2883 | -7/Factory | Lost 4 parts (3n1u) 2885 | -7/Factory | Core integrity fell below 50% 2930 | -7/Factory | Entered Lower Caves 3098 | -7/Lower Caves | Core integrity fell below 20% 3129 | -7/Lower Caves | Spotted B-75 Beast 3145 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03097_ Slug penetrates H-55 Commando. 03097_ H-55 Commando suffers critical hit (Destroy). 03097_ Destroyed Assault Rifle. 03100_ Penetrated by Slug. 03100_ Adv. Targeting Computer destroyed. 03101_ H-55 Commando knocked back. 03102_ Slug penetrates Wall. 03103_ Penetrated by Slug. 03103_ H-55 Commando suffers critical hit (Destroy). 03103_ Destroyed Carbon-fiber Leg. 03105_ H-55 Commando destroyed. 03107_ H-55 Commando knocked back. 03109_ Penetrated by Slug. 03109_ Cld. Airjet destroyed. 03112_ Penetrated by Slug. 03112_ Slug Cannon destroyed. 03113_ Acquired 47 matter. 03130_ Cld. Airjet destroyed. 03136_ Slug penetrates Wall. 03141_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#### #### #### | | ????????????????????##### ### | | ????????????????????### | | ????????????????????## ## | | ????????????????????## #### | | ????????????????????### ##### # | | ????????????????????#### ### # | | ?????????????????????#### #### | | ??????????????????????### ## #### | | ???????????????????????### ### ######## ### | | ?????????????????????###### ################## | | ???????????????????######## #### ????#####? | | ??????????????????##### ## ##????? ????????? | | ?????????????????#### ##### ? ???????? | | ?????????????????### ####### ##?????? | | ????????????###??## ###### # ##?????? | | ????????????###??### #####; ##?????? | | ???????????### ######## #"##BB ####?????? | | ???????????## ######## BB ?????? | | ???????????## ####### ?????? | | ??????????### #### ### ?????? | | ??????????## #### #### ?? ??????? | | ??????????### ## #####???????????????? | | ??????????### ### ####????????????????? | | ??????????## ###????????????????? | | ?????????? % @ ##????????????????? | | ????????????????##### #### ###????????????????? | | ????????????????#################????????????????? | | ???????????????????#####??######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- VSS Leg | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridBehemothAccelerator Manual? 0 Play Time 00:22:33 Cumulative 237.1 hours Start 2022.04.23 @ 14:24:59 End 2022.04.24 @ 18:47:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 322 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca680985-c796-4a35-acd4-4db5346b04c7