Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 12:04:52 Player: wchar_t Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (14) 70 Value Destroyed (162) 162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6689 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 238/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Advanced Launcher Guidance Computer Hacking Suite System Shield System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Reaction Control System Authchip [Processor] Drone Bay (2/2) Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Improved Hacking Suite Improved Hacking Suite Improved System Shield System Guard > --- WEAPON ----------- Dirty Datajack > --- INVENTORY -------- Advanced Signal Interpreter Authchip [Processor] Drone Bay Datajack Scythe [Rating: 64] Favorites ----------- Power None Propulsion None Utility Experimental Targeting Computer Device Advanced Sensor Array Processor Experimental Targeting Computer Hackware Improved Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . 4 . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 14 | . . 2 . . 4 . 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 46 | 3 . 1 1 5 . 5 10 . 8 . 5 8 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 . . . 2 . 5 9 . 4 . 4 6 Device 10 | 1 . . . . . . 5 . 1 . 2 1 Storage . | . . . . . . . . . . . . . Processor 13 | . . . . 2 . 5 3 . . . 1 2 Hackware 8 | . . . . . . . 1 . 3 . 1 3 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 1 1 3 . . 1 . 4 . 1 2 Energy Gun 5 | 2 . 1 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 1 2 Special Melee Weapon 4 | . . . . 1 . . . . 3 . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 16 | . . . . . . 4 . . 4 . 3 5 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 14 | . . . . . . 3 . . 3 . 3 5 Weapon 2 | . . . . . . 1 . . 1 . . . Highest Loss Streak 4 | . . . . . . 4 . . 3 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 49 | . 14 13 24 34 . 41 59 58 59 58 56 37 Device 8 | . 14 11 11 11 . 1 14 17 7 . 7 1 Processor 29 | . . . . 13 . 36 41 35 35 35 31 27 Hackware 7 | . . . . . . . 2 5 14 17 15 7 Energy Gun 1 | . . 2 13 9 . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 6 | 5 1 3 5 3 3 3 3 3 3 1 4 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | 1 . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 4 5 5 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 33% | Hacker-Scout 30% | Mutant 25% | Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 514 | 230 . . 20 17 . 52 66 . 85 . 44 . Remotely . | . . . . . . . . . . . . . Salvage Created 317 | 176 . . 51 17 . . . . . . 44 29 Parts 27 | 10 . . 9 5 . . . . . . 2 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 7 | . . . 4 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 6 | . . . 4 2 . . . . . . . . Classes Destroyed 6 | 2 . . 1 1 . . . . . . 1 1 Tunneler 5 | 5 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Drone 2 | . . . . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 4 | . . . 4 . . . . . . . . . Cutter 1 | . . . . . . . . . . . . 1 Best Kill Streak 4 | 3 . . 4 1 . . . . . . 1 1 Combat Bots Only 4 | . . . 4 1 . . . . . . . 1 Max Kills in Single Turn 1 | 1 . . 1 1 . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Damage Taken 2886 | . 57 59 95 . . 304 93 . 389 73 373 1443 Core 2359 | . 57 36 49 . . 231 53 . 243 73 314 1303 Absorbed by Shields 42 | . . . . . . . . . . . . 42 Core Remaining (%) 79 | 100 77 . . 78 . 67 93 . . 68 72 . Volleys Fired 46 | 20 . 1 7 18 . . . . . . . . Largest 2 | 2 . 1 2 1 . . . . . . . . Hottest 100 | 100 . 50 100 50 . . . . . . . . Shots Fired 73 | 40 . 1 14 18 . . . . . . . . Gun 73 | 40 . 1 14 18 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 73 | 40 . 1 14 18 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 6 | 6 . 3 4 3 . . . . . . . . Robot Miss Streak 3 | 3 . . 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 46 | 23 . 1 7 12 . . . . 1 . 1 1 Core Hits 16 | 7 . . 4 3 . . . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | 2 . . 1 1 . . . . . . . . Burn 4 | 2 . . 1 1 . . . . . . . . Melee Attacks 12 | . . . . 3 . . 3 . 1 . 1 4 Impact 3 | . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . 1 . 1 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 621 | 290 . 13 86 126 . 6 . . 1 . 53 46 Guns 515 | 290 . 13 86 126 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 79 | . . . . . . . . . 1 . 50 28 Ramming 27 | . . . . . . 6 . . . . 3 18 Kinetic . | . . . . . . . . . . . . . Thermal 515 | 290 . 13 86 126 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 79 | . . . . . . . . . 1 . 50 28 Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 3 . . . . 1 8 Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . 1 . . . . 1 2 Targets Rammed 4 | . . . . . . 1 . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 265 | 265 . . 133 22 . . . . . . 3 . Average Temperature 91 | 102 . . 79 14 . . . . . . 3 . Received Heat Transfer 328 | . 30 27 . . . . 30 . 24 9 64 144 Effects 2 | 2 . . . . . . . . . . . . Interference 2 | 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . Heat Transferred 1813 | 999 . 37 333 444 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Peak Influence 986 | 30 169 146 166 207 986 693 490 113 . . 137 146 Initial 986 | . 19 70 61 64 986 693 358 113 . . . 71 Average 173 | 15 85 111 118 168 986 673 359 113 . . 25 83 Maximum Alert Level 3 | . . . . 1 3 2 2 . . . . . Low Security (%) 67 | 100 100 100 100 55 . . 11 100 . . 100 100 Level 1 20 | . . . . 44 . . 56 . . . . . Level 2 11 | . . . . . . 100 32 . . . . . Level 3 . | . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . . 1 2 . . . 2 5 Investigation 2 | . 1 . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . 1 1 Reinforcement 9 | . 2 1 . . . 1 1 . . . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Distress Signals 3 | . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 73 | . 11 6 5 14 . 4 3 . 3 1 11 15 Peak Tracking Total 8 | . 6 8 4 6 . 3 2 . 2 1 8 8 Tactical Retreats 10 | . 1 . . . . 1 3 . 1 . 3 1 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . . . . 1 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 22 | . 2 1 2 2 1 . 4 . 1 . 4 5 Terminals 16 | . 2 1 2 2 1 . 3 . . . 1 4 Fabricators 3 | . . . . . . . 1 . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 39 | . 3 1 3 6 1 . 6 . 1 . 9 9 Successful 10 | . . 1 . 1 1 . 1 . 1 . 3 2 Failed 29 | . 3 . 3 5 . . 5 . . . 6 7 Catastrophic 13 | . 2 . 2 2 . . 3 . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 1 . 4 7 . . 5 . . . 2 1 Terminals 28 | . 3 1 3 6 1 . 4 . . . 3 7 Fabricators 6 | . . . . . . . 2 . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 6 | . . 1 . 1 1 . . . 1 . 1 1 Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 2 2 . . 4 . . . 1 4 Full Trace Events 3 | . 1 . . 1 . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 74 | . . . . . . . 74 . . . . . Highest-Rated Ally 37 | . . . . . . . 37 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . 29 . . . . . Total Damage 434 | . . . . . . . 434 . . . . . Kills 5 | . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 2559 | 128 100 35 85 252 4 59 475 21 704 6 369 321 Spaces Moved 3710 | 69 190 62 87 343 7 68 608 39 1190 11 483 553 Core 3710 | 69 190 62 87 343 7 68 608 39 1190 11 483 553 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 82 50 50 58 50 50 50 50 50 50 50 69 50 Slowest Speed 100 | 100 50 50 100 50 50 50 50 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 62 11 23 87 . 91 16 1 84 5 18 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . Spaces Dug 3 | . . . . . . . 1 . . . . 2 Terrain Destroyed 3 | . . . . . . . 1 . . . . 2 Melee 3 | . . . . . . . 1 . . . . 2 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Upp Upp Fac Res Total 4182 | 100 194 64 107 402 6 90 770 40 1297 11 514 587 Wait 310 | 4 3 1 11 29 . . 144 . 94 . 16 8 Move 3698 | 68 189 61 86 342 6 67 607 38 1189 10 482 553 Hop . | . . . . . . . . . . . . . Pick Up 16 | 3 2 . . 2 . 1 1 1 2 . 3 1 Fast Attach 29 | 1 . . . 3 . 5 8 . 4 . 3 5 Attach 15 | 2 . 1 1 1 . . 2 . 3 . 2 3 Detach 14 | 2 . . 2 1 . . 3 . 1 1 2 2 Swap 2 | . . . . 1 . . . . 1 . . . Drop 12 | . . . . 2 . 1 2 1 2 . 4 . Fire 46 | 20 . 1 7 18 . . . . . . . . Melee 12 | . . . . 3 . . 3 . 1 . 1 4 Ram 4 | . . . . . . 1 . . . . 1 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 15 . . . . . 9 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 236 | -9/Materials | Identified exit to Mines 236 | -9/Materials | Identified exit to Storage 264 | -9/Materials | Entered Storage 306 | -9/Storage | Build established: Mutant 347 | -9/Storage | Used back door to open Recycling access 347 | -9/Storage | Discovered new exit (range 5) 349 | -9/Storage | Entered Recycling 353 | -9/Recycling | Identified exit to Factory 367 | -9/Recycling | Spotter reported a threat 376 | -9/Recycling | Spotter reported a threat 420 | -9/Recycling | Spotter reported a threat 420 | -9/Recycling | Spotter reported a threat 427 | -9/Recycling | Spotter reported a threat 451 | -9/Recycling | Spotter reported a threat 463 | -9/Recycling | Spotter reported a threat 470 | -9/Recycling | Spotter reported a threat 480 | -9/Recycling | Spotter reported a threat 492 | -9/Recycling | Spotter reported a threat 505 | -9/Recycling | Spotter reported a threat 513 | -9/Recycling | Spotter reported a threat 513 | -9/Recycling | Spotter reported a threat 516 | -9/Recycling | Spotter reported a threat 522 | -9/Recycling | Spotter reported a threat 533 | -9/Recycling | Spotter reported a threat 558 | -9/Recycling | Spotter reported a threat 569 | -9/Recycling | Spotter reported a threat 601 | -9/Recycling | Entered Factory 601 | -7/Factory | Evolved 4 slots: Utility x4 605 | -7/Factory | Identified exit to DSF 605 | -7/Factory | Entered DSF 622 | -7/DSF | Found Prototype Processor 622 | -7/DSF | Identified Exp. Targeting Computer 624 | -7/DSF | Found Exp. Targeting Computer 626 | -7/DSF | Found Exp. Targeting Computer 631 | -7/DSF | Additional patrols routed to DSF 642 | -7/DSF | Discovered new exit (range 14) 664 | -7/DSF | Entered Factory 664 | -6/Factory | Evolved 2 slots: Utility x2 672 | -6/Factory | Lost 4 parts (3u1w) 994 | -6/Factory | Build established: Scout 1014 | -6/Factory | Search patrols dispatched 1102 | -6/Factory | Discovered new exit (range 9) 1138 | -6/Factory | Identified exit to Factory 1139 | -6/Factory | Entered another Factory area 1139 | -5/Factory | Evolved 2 slots: Utility x2 1156 | -5/Factory | Discovered new exit (range 4) 1157 | -5/Factory | Identified exit to Upper Caves 1160 | -5/Factory | Entered Upper Caves 1340 | -5/Upper Caves | Lost 3 parts (3u) 1557 | -5/Upper Caves | Build established: Hacker-Scout 1712 | -5/Upper Caves | Spotted B-75 Beast 1852 | -5/Upper Caves | Learned Factory emergency access door positions 1855 | -5/Upper Caves | Discovered new exit (range 19) 1863 | -5/Upper Caves | Identified exit to Upper Caves 1864 | -5/Upper Caves | Entered another Upper Caves area 1866 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1866 | -5/Upper Caves | Discovered new exit (range 9) 1869 | -5/Upper Caves | Identified exit to Factory 1870 | -5/Upper Caves | Entered Factory 1870 | -4/Factory | Evolved 2 slots: Utility x2 2002 | -4/Factory | Discovered new exit (range 3) 2004 | -4/Factory | Identified exit to Upper Caves 2227 | -4/Factory | Discovered new exit (range 21) 2238 | -4/Factory | Identified exit to Research 2239 | -4/Factory | Entered Research 2239 | -3/Research | Evolved 2 slots: Utility x2 2247 | -3/Research | Lost 3 parts (3u) 2257 | -3/Research | Spotted B-86 Titan 2325 | -3/Research | Imp. System Shield fried by hacking feedback 2325 | -3/Research | Imp. Hacking Suite fried by hacking feedback 2370 | -3/Research | Lost 3 parts (3u) 2521 | -3/Research | Core integrity fell below 50% 2549 | -3/Research | Core integrity fell below 20% 2560 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02487_ Knocked back. 02487_ C-35 Carver destroyed. 02488_ K-01 Serf collects debris. 02489_ ALERT: Rogue bot located, Programmers report to Research Zone 3C. 02489_ K-01 Serf collects debris. 02491_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02494_ O-32 Director uses terminal to summon reinforcements. 02494_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 02494_ O-32 Director locks terminal. 02510_ Exp. Targeting Computer destroyed. 02513_ C-35 Carver destroyed. 02518_ Acquired Melee Analysis Suite. 02520_ Critical hit (Burn: +37). 02534_ Acquired System Shield. 02536_ Acquired Adv. Launcher Guidance Computer. 02543_ Slammed into G-73 Enforcer. 02556_ Penetrated by Slug. 02558_ Slug penetrates Wall. 02560_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# ^^ + | | ???????????????????????????????????????# ^ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# #? "" | | ???????????????????????????????????????# #? 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"""" """ #?? | | ???????????????????????# """ ] """"#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Evasion (%) 58 Targeting Accuracy 48 Melee Accuracy 5 Launcher Accuracy 40 Offensive Hacking 24 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Adv. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed LinearGravmagPenetrator Manual? 0 Play Time 00:39:53 Cumulative 155.8 hours Start 2023.02.04 @ 11:24:20 End 2023.02.04 @ 12:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 42 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8c1f1dc4-a629-4cda-a073-81d3d5d7d126