Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 11:00:41 Player: VoodooWoodoo Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (3259) 3259 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-308) -308 TOTAL SCORE: 6106 Bonus ------- Friendly Fire -308 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 38/160 System Corruption 0% Temperature Cool (629) Movement Core (500) Ox9 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Transport Network Coupler Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (12) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Small Matter Pod (50) Improved Signal Interpreter Recoil Stabilizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Medium Storage Unit Long-range Sensor Array Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Cooling System Improved Signal Interpreter Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Shock Bomb Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 1 . Weapon 1 | . . . . 1 . Parts Attached 92 | 6 6 25 21 10 24 Power 7 | 1 . 1 2 1 2 Engine 2 | 1 . 1 . . . Core 5 | . . . 2 1 2 Reactor . | . . . . . . Propulsion 29 | 2 . 11 8 3 5 Treads 14 | . . . 7 3 4 Leg 15 | 2 . 11 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 4 4 5 3 8 Device 12 | 1 2 2 1 2 4 Storage 3 | . 1 . 2 . . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 6 | . . 2 1 1 2 Artifact . | . . . . . . Weapon 31 | 2 2 9 6 3 9 Energy Gun 2 | 2 . . . . . Energy Cannon 6 | . . 1 3 . 2 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 20 | . 2 6 3 3 6 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 28 | . 1 . 2 1 24 Power 2 | . . . 1 . 1 Propulsion 7 | . . . . 1 6 Utility 10 | . 1 . 1 . 8 Weapon 9 | . . . . . 9 Highest Loss Streak 7 | . 1 . 1 1 7 Average Slot Usage (%) 95 | . 92 99 96 98 86 Engine 5 | . 14 11 5 . . Core 3 | . . . 3 7 6 Treads 10 | . . . 12 23 15 Leg 15 | . 28 33 14 . 1 Device 12 | . 18 12 9 13 12 Storage 13 | . 2 11 18 15 15 Processor 4 | . . . 9 7 7 Protection 6 | . . 9 6 7 3 Energy Gun 1 | . 13 . . . . Energy Cannon 1 | . . . 7 1 1 Ballistic Cannon 18 | . 14 21 10 21 20 Naked Turns . | . . . . . . Heaviest Build 47 | 8 18 27 35 47 47 Greatest Support 70 | 20 20 33 62 70 68 Greatest Overweight (x) 14 | . . . 1 . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 8 8 12 12 12 Average Capacity 9 | 4 4 8 11 12 12 Most Carried 12 | 2 6 8 12 12 12 Average Carried 8 | . 3 7 10 11 8 Final Capacity 12 | 4 8 8 12 12 12 Final Carried 12 | 2 6 8 12 12 7 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Mutant 26% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2726 | 260 41 618 450 318 1039 Remotely . | . . . . . . Salvage Created 2820 | 48 137 572 687 268 1108 Parts 148 | 2 10 35 34 11 56 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 73 | 1 3 18 15 10 26 Melee 2 | . . . . . 2 Guns 3 | 1 2 . . . . Cannons 67 | . 1 18 14 10 24 Classes Destroyed 12 | 1 1 5 . 2 3 Worker 5 | . . . . 1 4 Builder 3 | . . 1 . . 2 Recycler 2 | . . . . . 2 Operator 1 | . . 1 . . . Drone 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 8 | . . 2 . . 6 Grunt 42 | 1 3 10 10 7 11 Brawler 4 | . . 1 2 . 1 Sentry 16 | . . 5 3 1 7 Hunter 1 | . . . . . 1 Programmer 2 | . . . . 2 . Best Kill Streak 16 | 1 2 3 6 3 16 Combat Bots Only 9 | 1 1 3 6 3 9 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 5333 | 42 217 512 655 658 3249 Core 1001 | 12 59 63 120 49 698 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 95 71 84 78 . . Volleys Fired 192 | 6 17 46 37 28 58 Largest 3 | 2 2 2 2 3 3 Hottest 172 | 100 100 78 112 140 172 Shots Fired 442 | 12 34 92 73 84 147 Gun 30 | 12 18 . . . . Cannon 410 | . 16 92 73 84 145 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 358 | . 16 92 37 84 129 Thermal 82 | 12 18 . 36 . 16 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 24 | 4 7 12 15 12 24 Robot Miss Streak 7 | 1 2 3 2 1 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 320 | 9 23 67 58 57 106 Core Hits 137 | 2 8 25 26 17 59 Critical Hits 18 | . . 2 4 5 7 Critical Kills 5 | . . . . 3 2 Critical Parts Destroyed 12 | . . 2 4 2 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7632 | 124 342 1206 1283 1582 3095 Guns 285 | 124 161 . . . . Cannons 7089 | . 181 1206 1274 1582 2846 Explosions 184 | . . . . . 184 Melee . | . . . . . . Ramming 74 | . . . 9 . 65 Kinetic 6209 | . 181 1206 616 1582 2624 Thermal 1165 | 124 161 . 658 . 222 Explosive . | . . . . . . Electromagnetic 184 | . . . . . 184 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Effects 10 | . . . 10 . . Message Errors 3 | . . . 3 . . Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 4 | . . . 4 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 142 | . 13 . 7 108 14 Projectiles 130 | . 13 . 7 108 2 Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 58 | . 2 5 9 22 20 Impact . | . . . . . . Kinetic 53 | . 2 4 8 21 18 Secondary 5 | . . 1 1 1 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 20 | . . . 2 . 18 Targets Rammed 22 | . . . 2 . 20 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 725 | 258 84 120 203 18 725 Average Temperature 92 | 140 38 39 43 7 196 Received Heat Transfer 1914 | 24 123 204 324 270 969 Effects 18 | . . . . . 18 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Matter Decay 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 2459 | 370 481 . 1184 . 424 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 342 | 20 139 342 315 209 281 Average Influence 114 | 3 88 84 172 84 165 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 83 | 100 100 88 78 88 65 Level 1 16 | . . 11 21 11 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 1 3 6 Investigation 1 | . . . . . 1 Extermination 2 | . . . . 2 . Reinforcement 6 | . . 2 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . . 2 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | 1 8 28 27 11 32 Peak Tracking Total 8 | 1 4 7 8 4 7 Tactical Retreats 4 | . 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . 1 2 4 2 2 Terminals 11 | . 1 2 4 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 4 6 11 8 6 Successful 17 | . 2 2 5 5 3 Failed 18 | . 2 4 6 3 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 12 | . 2 4 3 1 2 Terminals 35 | . 4 6 11 8 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 2 2 4 5 3 Record 2 | . 1 1 . . . Prototype ID Bank 4 | . . . 1 2 1 Open Door 1 | . . . . . 1 Alert Level 4 | . . 1 1 1 1 Zone Layout 5 | . 1 . 2 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 1 1 4 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 ROAM 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 4315 | 94 402 1214 866 1006 733 Spaces Moved 2285 | 62 260 713 451 548 251 Core 18 | 13 . . . . 5 Treads 990 | . . . 196 548 246 Legs 1277 | 49 260 713 255 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 155 160 Average Speed 138 | 105 120 120 139 155 175 Slowest Speed 750 | 120 120 120 180 160 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 8 47 43 39 13 67 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 44 | . . 3 5 7 29 Melee . | . . . . . . Projectile 44 | . . 3 5 7 29 AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 3030 | 75 316 987 613 639 400 Wait 321 | . 22 164 69 37 29 Move 2280 | 61 259 712 450 547 251 Hop . | . . . . . . Pick Up 53 | 2 6 15 16 7 7 Fast Attach 40 | 6 5 6 7 5 11 Attach 19 | . . 3 2 2 12 Detach 5 | . 1 1 1 1 1 Swap 33 | . 1 16 12 3 1 Drop 56 | . 5 24 17 9 1 Fire 192 | 6 17 46 37 28 58 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 20 | . . . 2 . 18 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous 8 | . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 4) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -9/Materials | Build established: Scavenger-Mutant 1694 | -9/Materials | Discovered new exit (range 4) 1711 | -9/Materials | Entered another Materials area 1711 | -8/Materials | Evolved 2 slots: Utility x2 2074 | -8/Materials | Build established: Mutant 2546 | -8/Materials | Discovered new exit (range 16) 2572 | -8/Materials | Build established: Scavenger-Mutant 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2707 | -7/Factory | Discovered new exit (range 11) 2963 | -7/Factory | Build established: Gunner 3583 | -7/Factory | Entered Storage 3832 | -7/Storage | Garrison activated, responded to threat 3995 | -7/Storage | Discovered new exit (range 49) 4044 | -7/Storage | Destroyed 9 combat bots 4048 | -7/Storage | Lost 7 parts (2n2u3w) 4089 | -7/Storage | Lost 4 parts (1p2u1w) 4309 | -7/Storage | Core integrity fell below 50% 4314 | -7/Storage | Core integrity fell below 20% 4317 | -7/Storage | Core destroyed Last Messages --------------- 04308_ Overheating: Imp. Light Armor Plating damaged (-82). 04308_ R-06 Scavenger collects Aluminum Leg. 04309_ Overheating: Core damaged (-140). 04309_ K-01 Serf collects debris. 04309_ G-47 Trooper suffers critical hit. 04309_ Destroyed Aluminum Leg. 04309_ K-01 Serf collects debris. 04310_ Mni. Assault Cannon destroyed. 04311_ Power failure, Lgt. Nuclear Core shutdown. 04311_ Overheating: Energy bleed (-3). 04311_ K-01 Serf collects debris. 04312_ R-06 Scavenger collects Tractor Beam. 04313_ Overheating: Matter decay (-49). 04313_ K-01 Serf collects debris. 04314_ Overheating: Core damaged (-119). 04314_ K-01 Serf cleans the Terminal. 04315_ Overheating: Transport Network Coupler damaged (-12). 04315_ R-06 Scavenger collects Wheel. 04316_ K-01 Serf collects debris. 04317_ Overheating: Core damaged (-126). 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"""" ????????# " " #### """"" # #??? | | ?????? % ??????????# "" #??# # %!#??? | | ?????###+###?????###?# @[ #############% #??? | | ###### #######T######kg;=## #######% [#??? | | " % *=g%* #??? | | "T % *% T #??? | | % r k k % % % #??? | | #/#### #####+####### ; # #####+#####??? | | ????####### ## ###### """=""" ##?? | | ???????????# ## #????# """ """ ""#? | | ???????????# ## k #????# """ """ T"#? | | ???????????# ## """???# ""#? | | ???????????# """" ## """"" Y"#??# ###? | | ???????????# """" # """#??# #??? | | ???????????# """" ## """"" ####??# #??? | | ???????????# """" ## """"" #?????# #??? | | ???????????############ """"" #?????###########??? | | ??????????????????????#???????#??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumTeslaMembrane Manual? 0 Play Time 00:52:26 Cumulative 49.2 hours Start 2020.07.23 @ 22:11:49 End 2020.07.24 @ 11:00:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a2e5157-1200-4ada-a9dc-74ce7309dfa7