Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 12:04:46 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1639) 1639 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 3697 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 384/550 Matter 290/300 Energy 24/480 System Corruption 2% Temperature Cool (520) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scanner Shield Generator > --- WEAPON (3) ------- Electrolaser EM Pulse Cannon Ion Cannon > --- INVENTORY (4) ---- Improved Signal Interpreter Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Shock Bomb Launcher > --- INVENTORY -------- Improved Signal Interpreter Shield Generator Heavy Rocket Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 49 | 6 6 8 29 Power 9 | 1 2 . 6 Engine 8 | 1 2 . 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 8 | 2 . 2 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 1 6 Device 8 | 1 1 1 5 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 2 5 13 Energy Gun 7 | . 1 3 3 Energy Cannon 6 | . . . 6 Ballistic Gun 6 | 2 1 1 2 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 . 3 Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 98 | . 99 99 97 Engine 14 | . 14 11 15 Core 1 | . . . 2 Treads 21 | . 28 22 18 Device 21 | . 14 22 23 Processor 10 | . 13 11 9 Energy Gun 6 | . . 17 3 Energy Cannon 5 | . . . 10 Ballistic Gun 9 | . 28 13 1 Launcher 6 | . . 1 10 Naked Turns . | . . . . Heaviest Build 41 | 8 12 18 41 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | . 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 3 4 2 Class Distribution -------------------- 57% | Skirmisher 25% | Mutant 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1115 | 284 45 250 536 Remotely . | . . . . Salvage Created 2188 | 109 101 277 1701 Parts 119 | 9 4 18 88 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 2 7 23 Guns 11 | . 2 4 5 Cannons 3 | . . . 3 AOE 16 | . . 3 13 Classes Destroyed 12 | 2 1 4 5 Worker 2 | . . 1 1 Builder 5 | . . . 5 Tunneler 3 | 2 . . 1 Hauler 3 | . . . 3 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . . 1 4 Swarmer 6 | . . 3 3 Grunt 21 | . 2 3 16 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 8 | 3 2 4 8 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1616 | . 199 154 1263 Core 196 | . 17 13 166 Absorbed by Shields 72 | . . . 72 Core Remaining (%) 96 | 100 93 96 . Volleys Fired 88 | 4 14 18 52 Largest 3 | 2 2 3 3 Hottest 186 | 40 40 118 186 Shots Fired 229 | 8 27 54 140 Gun 125 | 8 27 52 38 Cannon 54 | . . . 54 Launcher 50 | . . 2 48 Special . | . . . . Kinetic 70 | 8 27 28 7 Thermal 27 | . . . 27 Explosive . | . . . . Electromagnetic 132 | . . 26 106 Robot Hit Streak 16 | 4 5 9 16 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 134 | 5 17 30 82 Core Hits 85 | 3 5 13 64 Critical Hits 1 | 1 . . . Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4118 | 82 211 501 3324 Guns 1005 | 82 211 336 376 Cannons 681 | . . . 681 Explosions 2432 | . . 165 2267 Melee . | . . . . Ramming . | . . . . Kinetic 474 | 82 211 130 51 Thermal 891 | . . 74 817 Explosive 130 | . . . 130 Electromagnetic 2623 | . . 297 2326 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 4 2 Average Corruption 2 | . 2 3 1 Corruption Purged . | . . . . Effects 16 | . 4 5 7 Message Errors 4 | . 1 1 2 Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . 1 . 1 Data Loss (minor) 1 | . 1 . . Targeting Errors 4 | . . 1 3 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 132 | . . . 132 Projectiles 8 | . . . 8 Explosions 124 | . . . 124 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 247 | . . . 247 Shots 18 | . . . 18 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 539 | . 15 18 539 Average Temperature 106 | . 5 8 117 Received Heat Transfer 618 | . 114 57 447 Effects 12 | . . . 12 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 9 | . . 1 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1107 | . . 100 1007 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 12 | . . 2 10 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 757 | 15 104 197 757 Average Influence 206 | 6 21 99 344 Maximum Alert Level 3 | . . . 3 Low Security (%) 51 | 100 100 100 5 Level 1 36 | . . . 70 Level 2 10 | . . . 21 Level 3 1 | . . . 2 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 8 14 51 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 1 3 4 Indirectly 2 | . . . 2 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . . 9 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2262 | 94 433 578 1157 Spaces Moved 1112 | 51 194 284 583 Core 10 | 10 . . . Treads 1102 | 41 194 284 583 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 152 Average Speed 154 | 138 160 160 152 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 42 31 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 7 56 Melee . | . . . . Projectile 2 | . . . 2 AOE 61 | . . 7 54 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1467 | 67 289 366 745 Wait 155 | . 63 47 45 Move 1109 | 50 193 283 583 Hop . | . . . . Pick Up 37 | 7 8 7 15 Fast Attach 6 | . . 2 4 Attach 19 | 6 2 3 8 Detach . | . . . . Swap 24 | . 4 3 17 Drop 29 | . 5 3 21 Fire 88 | 4 14 18 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 666 | -9/Materials | Discovered new exit (range 4) 680 | -9/Materials | Identified exit to Storage 838 | -9/Materials | Build established: Skirmisher 994 | -9/Materials | Discovered new exit (range 15) 1104 | -9/Materials | Identified exit to Materials 1106 | -9/Materials | Entered another Materials area 1106 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2167 | -8/Materials | Garrison activated, responded to threat 2263 | -8/Materials | Self-destructed Last Messages --------------- 02248_ Lgt. Nuclear Core fried. 02248_ G-47 Trooper destroyed. 02248_ K-01 Serf collects debris. 02250_ Power failure, Imp. Deuterium Engine shutdown. 02251_ Atomic Centrifuge disabled. 02252_ K-01 Serf collects debris. 02254_ Adv. Heat Sink destroyed. 02256_ K-01 Serf collects debris. 02258_ R-06 Scavenger collects Heat Sink. 02259_ K-01 Serf collects debris. 02260_ Power failure, Imp. Deuterium Engine shutdown. 02260_ Adv. Treads destroyed. 02261_ K-01 Serf collects debris. 02261_ R-06 Scavenger collects Lgt. Armor Plating. 02262_ Power failure, Imp. Deuterium Engine shutdown. 02262_ Overheating: Energy bleed (-14). 02262_ K-01 Serf collects debris. 02263_ Overheating: Ion Cannon damaged (-3). 02263_ Overheating: EM Pulse Cannon damaged (-31). 02263_ Overheating: Shield Generator damaged (-22). 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