Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 20:09:46 Player: Kaisercar Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (165) 825 Value Destroyed (5187) 5187 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (1437) 1437 TOTAL SCORE: 16749 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 53/100 System Corruption 27% Temperature Cool (0) Movement Walking (114) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Transmission Jammer EM Shield Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (20) --- Faulty Experimental Myomer Leg Improved Kinecellerator Long-range Tractor Beam Variable Charge Gun Heavy Proton Cannon Core Cannon Railgun Faulty Advanced KE Penetrator Compact Tesla Bomb Launcher Gamma Bomb Array Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Kinecellerator Transmission Jammer Layered Light Armor Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Biometal Leg Biometal Leg Experimental Myomer Leg Long-range Tractor Beam Variable Charge Gun Heavy Proton Cannon Railgun Linear Accelerator Compact Tesla Bomb Launcher Gamma Bomb Array Powered Hammer [Rating: 136] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 4 . . . . . . 2 . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 8 3 19 6 . 2 23 . 2 2 . . 6 10 . 6 1 1 2 2 24 56 5 Power 18 | 1 2 . 4 . . . 2 . . . . . 2 . . . . . . . 4 3 . Engine 11 | 1 2 . 4 . . . 2 . . . . . . . . . . . . . 1 1 . Core 5 | . . . . . . . . . . . . . 2 . . . . . . . 2 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 49 | 2 . 2 6 2 . . 6 . . . . . . 3 . 1 . . . . 5 21 1 Treads 5 | 2 . . 1 . . . . . . . . . . . . . . . . . . 2 . Leg 18 | . . . . . . . . . . . . . . . . . . . . . . 17 1 Wheel 10 | . . 2 5 1 . . . . . . . . . . . . . . . . . 2 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Flight 11 | . . . . 1 . . 6 . . . . . . 3 . 1 . . . . . . . Utility 79 | 2 2 . 4 2 . 2 14 . 2 2 . . 2 7 . 4 . . 2 1 12 20 1 Device 32 | 1 . . . 1 . 1 7 . . 1 . . . 2 . 2 . . 1 1 3 11 1 Storage 8 | 1 2 . 1 . . . 1 . . . . . . . . . . . . . . 3 . Processor 14 | . . . . . . . 3 . . 1 . . . 4 . 1 . . . . 2 3 . Hackware 15 | . . . . . . 1 3 . 1 . . . 1 1 . 1 . . . . 6 1 . Protection 10 | . . . 3 1 . . . . 1 . . . 1 . . . . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 1 5 2 . . 1 . . . . . 2 . . 1 1 1 . 1 3 12 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 7 | . . . 4 . . . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 12 | 2 1 . . 1 . . . . . . . . 1 . . . . . . . 1 5 1 Ballistic Cannon 7 | . 3 . . . . . . . . . . . . . . 1 . . . . . 2 1 Launcher 4 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . Special Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 . . . . . . . . 1 . . . . . 2 . 1 3 2 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . 2 . . . . . . . . . . . . . . 8 . . Parts Lost 84 | . 1 . 3 3 . . 1 . 2 . . . 5 5 . 3 2 1 . 2 13 38 5 Power 13 | . 1 . 2 . . . 1 . . . . . 1 . . 1 . . . . 3 3 1 Propulsion 25 | . . . . 1 . . . . . . . . . 5 . 2 1 . . . 2 13 1 Utility 34 | . . . 1 2 . . . . 2 . . . 4 . . . 1 . . 1 6 15 2 Weapon 12 | . . . . . . . . . . . . . . . . . . 1 . 1 2 7 1 Highest Loss Streak 9 | . 1 . 1 1 . . 1 . 1 . . . 3 3 . 1 2 1 . 2 9 9 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 13 19 19 19 19 19 11 9 9 8 9 9 8 8 10 9 9 10 9 8 9 7 12 Power . | . . 1 . 1 1 1 . 1 1 1 1 1 1 . 1 . . . . . . . . Propulsion 3 | 1 5 7 5 5 5 5 2 2 1 1 1 1 1 . . . . . . . . . 2 Utility 6 | . 4 8 7 7 8 9 6 5 5 6 6 6 5 6 8 6 6 7 7 6 5 2 1 Weapon 3 | . 2 3 5 4 4 2 1 1 1 . 1 1 1 1 1 2 3 2 1 2 3 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 1 12 3 . 3 3 . 1 . . . 1 1 . 2 . . 1 . 2 3 3 Power 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . Propulsion 11 | . . . 6 3 . . . . . . . . . . . . . . . . . 1 1 Utility 9 | . . . 2 . . 2 . . . . . . . . . 1 . . 1 . 1 1 1 Weapon 14 | . 2 1 3 . . 1 2 . . . . . . 1 . 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 99 100 82 83 93 92 93 93 88 87 87 88 86 75 76 76 75 76 77 92 Engine 6 | . 13 14 10 11 11 11 6 6 6 6 6 6 3 . . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 3 . . Treads 3 | . 28 14 1 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 15 22 Wheel 11 | . . 13 30 33 33 33 5 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 23 33 33 33 33 33 33 26 23 21 13 11 11 11 2 . . Device 11 | . 14 14 10 10 11 9 12 13 13 13 13 13 10 13 11 11 11 11 11 15 9 10 18 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 6 4 Processor 7 | . . . . . . . 10 13 13 13 13 13 8 18 23 23 23 23 21 17 11 8 14 Hackware 7 | . . . . . . 1 8 13 11 13 13 13 12 9 11 11 11 11 11 11 22 16 14 Protection 2 | . . . 11 10 11 1 . . . . . . 2 . . . . . . 1 2 1 3 Energy Cannon 2 | . . . 7 7 11 4 . . . . . . . . . . . . . . . 2 3 Ballistic Gun 3 | . 18 4 8 . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 4 | . 9 22 6 11 11 7 1 . . . . . . . . . . . . . 1 . 3 Piercing Weapon 2 | . . . . . . 2 6 6 6 6 6 2 6 4 5 5 2 5 5 4 2 . . Peak Build Rating 136 | 7 11 13 20 23 23 33 53 48 51 54 53 55 67 75 76 81 71 72 74 70 102 123 136 Average Rating 46 | 5 8 11 16 20 23 28 43 48 48 53 53 50 50 68 75 75 68 68 68 67 78 94 123 On Entrance 50 | . 7 11 11 20 23 23 33 48 48 51 53 53 55 48 75 76 74 68 68 70 69 100 123 Avg Prop Armor Cover (%) 3 | . . . 8 . . . . . . . . . 1 3 4 3 3 3 2 2 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 14 54 54 61 65 65 65 64 23 27 23 23 27 26 25 19 19 18 21 24 24 39 88 94 Greatest Support 140 | 40 40 40 36 36 36 36 36 25 25 26 26 26 28 28 19 25 22 22 22 22 52 140 140 Greatest Overweight (x) 9 | . 1 2 5 2 1 1 1 . 1 . . 1 . . . 1 . . 1 1 1 9 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 14 | 7 17 20 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 20 Most Carried 20 | 4 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 Average Carried 13 | 2 13 19 19 19 19 19 12 10 9 9 10 9 8 8 10 9 9 10 9 8 9 7 13 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Final Carried 20 | 4 20 20 20 19 20 20 10 10 9 10 10 9 8 10 10 9 10 10 8 9 9 10 12 Class Distribution -------------------- 48% | Mutant 28% | Hacker-Scout 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 5152 | 265 223 105 586 458 46 494 671 . 58 125 18 . 111 125 . 35 67 43 . 191 101 1390 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6077 | 26 402 28 937 778 331 . 708 . 206 51 . . . 154 . 125 111 . . 79 191 1692 258 Parts 367 | 6 30 7 67 54 19 . 28 . 11 5 . . . 12 . 15 9 . . 6 12 74 12 Haulers Intercepted 14 | . 1 . 4 4 . . 2 . 1 . . . . 1 . . . . . . . 1 . Recyclers Shooed 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 5 . . 18 . . . 3 . . 2 . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 110 | . 12 3 21 20 4 . . . . 4 . . . 1 . 4 4 . . 8 3 22 4 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Guns 21 | . 10 . 4 . . . . . . . . . . . . . . . . . . 7 . Cannons 45 | . 2 3 14 9 4 . . . . . . . . . . . . . . 2 . 8 3 AOE 34 | . . . 3 11 . . . . . 4 . . . . . 4 4 . . 6 2 . . Classes Destroyed 16 | 1 5 . 3 3 . . . . . . . . . 1 . . . . . . . 1 2 Worker 6 | . . . 1 . . . 1 . 2 . . . . . . 2 . . . . . . . Builder 7 | . . . 1 . . . . . . . . . . 1 . 1 . . . . 3 1 . Tunneler 4 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 14 | . 1 . 4 4 . . 2 . 1 . . . . 1 . . . . . . . 1 . Recycler 6 | . . . . 1 2 . 3 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 3 . 1 . . . . 1 . . . . . . . . . Watcher 9 | . 1 . 2 1 . . 1 . 1 . . . . . . 1 . . . . 1 1 . Swarmer 47 | . 6 3 7 8 . . . . . 4 . . . . . 4 4 . . 8 3 . . Grunt 22 | . 6 . 5 6 . . . . . . . . . . . . . . . . . 5 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 9 5 4 . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Programmer 12 | . . . . . . . . . . . . . . 1 . . . . . . . 9 2 Best Kill Streak 13 | 1 4 3 6 13 2 . 2 . 2 4 . . . 1 . 5 4 . . 4 2 3 3 Combat Bots Only 8 | . 3 3 4 8 1 . . . . 4 . . . 1 . 4 4 . . 4 2 3 2 Max Kills in Single Turn 6 | 1 1 1 3 6 1 . 1 . 1 2 . . . 1 . 2 4 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 5 . . . . . 2 . . . . . 2 4 . . 1 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 1277 | . 58 29 77 48 6 . 36 . 18 6 . . 34 50 . 27 5 1 . 19 38 464 361 Missed 511 | . 12 10 27 11 3 . 21 . 11 4 . . 15 21 . 12 1 . . 6 12 150 195 Hits 766 | . 46 19 50 37 3 . 15 . 7 2 . . 19 29 . 15 4 1 . 13 26 314 166 Projectile 766 | . 46 19 50 37 3 . 15 . 7 2 . . 19 29 . 15 4 1 . 13 26 314 166 Critical Strikes 29 | . . . . 1 1 . . . . . . . 2 1 . . . . . . . 20 4 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage Taken 12626 | . 505 200 572 411 54 . 171 . 100 70 . . 440 487 . 275 85 27 . 189 1077 6387 1576 Core 2026 | . 96 . 58 30 . . 39 . 10 . . . 132 155 . 71 8 . . 14 106 1169 138 Absorbed by Shields 227 | . . . . 56 12 . . . . . . . . . . . . . . . . 159 . Ignored by Resistances 138 | . . . . . . . . . . . . . . . . . . . . . . 27 111 Regen/Repaired (Parts) 201 | . . . 17 . . . . . . . . . . 47 . . . . . . 35 . 102 Core Remaining (%) 80 | 100 . 61 . . . 78 . . . . . . 78 . . . . . . 75 90 . . Volleys Fired 373 | 6 39 6 66 44 9 . . . . 4 . . 1 . . 7 1 . . 12 2 154 22 Largest 2 | 2 2 2 2 2 2 . . . . 1 . . 1 . . 1 1 . . 1 1 2 2 Hottest 338 | 40 66 66 101 101 101 . . . . 33 . . 35 . . 40 80 . . 40 49 338 167 Shots Fired 618 | 12 78 12 129 80 18 . . . . 4 . . 1 . . 7 1 . . 12 2 223 39 Gun 246 | 12 66 . 53 . . . . . . . . . 1 . . . . . . . . 114 . Cannon 342 | . 12 12 75 74 18 . . . . . . . . . . 4 . . . 5 . 103 39 Launcher 28 | . . . 1 4 . . . . . 4 . . . . . 3 1 . . 7 2 6 . Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 363 | 12 78 12 88 47 9 . . . . . . . 1 . . 4 . . . 5 . 89 18 Thermal 225 | . . . 40 29 9 . . . . . . . . . . . . . . . . 126 21 Explosive 19 | . . . 1 4 . . . . . 4 . . . . . 3 . . . 7 . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . 1 . . . 2 8 . Robot Hit Streak 16 | 5 7 2 10 15 8 . . . . 9 . . 1 . . 2 . . . 3 5 16 6 Robot Miss Streak 7 | 1 2 2 3 2 1 . . . . 3 . . . . . 1 . . . 1 . 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 420 | 8 48 6 81 56 13 . 20 . 7 1 . . 2 8 . 6 . . . 4 8 132 20 Core Hits 234 | 1 24 4 35 29 5 . 8 . 5 4 . . 1 5 . 8 6 . . 14 6 74 5 Critical Kills 8 | . 1 . 1 1 . . . . . . . . . . . . . . . . . 4 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Critical Strikes 25 | . 1 . 1 4 . . 4 . 1 . . . 1 . . 2 . . . . 1 7 3 Meltdown 6 | . . . . 1 . . . . . . . . . . . . . . . . . 4 1 Destroy 6 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . 3 . Blast 5 | . . . . 3 . . . . . . . . . . . . . . . . . . 2 Impale 8 | . . . . . . . 4 . 1 . . . . . . 2 . . . . 1 . . Melee Attacks 345 | . . 1 . 4 . . 83 . 39 2 7 . 26 43 . 35 . . . 13 89 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . . . . . 55 3 . Piercing 287 | . . 1 . 4 . . 83 . 39 2 7 . 26 43 . 35 . . . 13 34 . . Sneak Attacks 24 | . . 1 . 1 . . 11 . 3 . . . . 2 . 2 . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14792 | 85 652 209 1791 2040 332 . 1084 . 347 257 . . 40 306 . 626 86 . . 566 587 4855 929 Guns 3153 | 85 499 . 378 . . . . . . . . . 8 . . . . . . . . 2183 . Cannons 5898 | . 135 139 1192 1204 299 . . . . . . . . . . . . . . 112 . 1888 929 Explosions 3013 | . . . 221 779 . . . . . 257 . . . . . 363 86 . . 454 238 615 . Melee 2601 | . . 70 . 57 . . 1084 . 347 . . . 32 306 . 263 . . . . 349 93 . Ramming 127 | . 18 . . . 33 . . . . . . . . . . . . . . . . 76 . Kinetic 4787 | 85 634 139 975 725 141 . . . . . . . 8 . . . . . . 112 . 1552 416 Thermal 4186 | . . . 595 479 158 . . . . . . . . . . . . . . . . 2441 513 Explosive 2074 | . . . 221 779 . . . . . 257 . . . . . 363 . . . 454 . . . Electromagnetic 1017 | . . . . . . . . . . . . . . . . . 86 . . . 238 693 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . Piercing 2508 | . . 70 . 57 . . 1084 . 347 . . . 32 306 . 263 . . . . 349 . . Highest Corruption 35 | . . . . . . 2 5 11 12 12 12 12 16 1 1 2 2 2 2 2 35 22 27 Average Corruption 9 | . . . . . . 2 5 6 11 12 12 12 12 1 1 1 2 2 2 2 24 11 22 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . . . . . . 27 1 16 12 10 1 19 . . 5 2 5 1 6 17 68 17 Message Errors 41 | . . . . . . . 9 . 4 3 1 . 2 . . 1 1 . . 1 4 12 3 Matter Fused 49 | . . . . . . . 9 1 2 3 2 . 4 . . 1 . 2 1 2 3 14 5 Heat Flow Errors 23 | . . . . . . . 3 . 2 1 1 1 2 . . 1 . 2 . 1 2 7 . Energy Discharges 24 | . . . . . . . 3 . 4 . 1 . 3 . . . . . . 1 2 9 1 Parts Rejected 8 | . . . . . . . . . . 2 . . . . . . . . . . . 5 1 Data Loss (minor) 28 | . . . . . . . 2 . 1 1 3 . 2 . . 2 1 1 . . 2 11 2 Data Loss (major) 11 | . . . . . . . 1 . . 1 2 . 2 . . . . . . 1 2 2 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Alerts 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 Misdirections 8 | . . . . . . . . . 3 . . . 4 . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 680 | . 16 6 17 46 3 . 241 . . . . . . . . 74 . . . 6 145 125 1 Projectiles 100 | . 16 6 17 8 . . . . . . . . . . . . . . . 6 . 46 1 Explosions 97 | . . . . 38 . . . . . . . . . . . . . . . . 39 20 . Melee 483 | . . . . . 3 . 241 . . . . . . . . 74 . . . . 106 59 . Knockbacks 30 | . 1 3 3 3 2 . . . . . . . . . . . . . . . . 13 5 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Kinetic 26 | . 1 3 3 3 1 . . . . . . . . . . . . . . . . 12 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 196 | . . . . . 16 . . . . 40 . . . . . . 27 . . . . 113 . Shots 9 | . . . . . . . . . . 1 . . . . . . 3 . . . . 5 . Rammed 6 | . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 30 30 192 270 126 . 205 . 272 136 216 186 435 8 . 135 18 255 . 204 176 432 . Average Temperature 77 | . 11 13 51 75 42 . 64 . 101 92 161 124 181 8 . 57 13 115 . 116 79 80 . Received Heat Transfer 1557 | . 216 36 204 160 6 . 63 . 24 . . . 141 30 . 9 . . . 9 27 632 . Effects 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 13 | . . . . . 3 . . . . . . . . . . . . . . . 1 9 . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . 1 . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Melted 22 | . . . 2 3 . . . . . . . . . . . . . . . . . 12 5 Heat Transferred 5206 | . . . 1036 814 259 . . . . . . . . . . . . . . . . 2653 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Low Security (%) 91 | 100 100 100 98 10 100 . 100 100 100 . . . . 100 100 73 . . . . 100 100 100 Level 1 8 | . . . 1 89 . . . . . . . . . . . 26 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 388 | 5 104 96 206 388 195 . 84 15 34 . . . . 70 7 279 . . . . 186 80 98 Initial 150 | . . 25 . 86 140 . . 14 10 . . . . 46 7 . . . . . 150 29 33 Average 66 | . 34 14 100 287 78 . 23 14 9 . . . . 33 4 81 . . . . 118 23 26 Influence Increases 5348 | 5 349 76 706 781 211 . 388 1 140 135 . . 150 205 . 423 155 . . 200 449 787 187 Destroy 0b10 Robot/C 2300 | . 240 60 420 400 80 . 80 . . 80 . . . 20 . 80 80 . . 160 60 440 100 Destroy 0b10 Robot/NC 275 | 5 15 5 40 40 10 . 60 . 25 . . . . 15 . 20 . . . . 20 20 . Destroy Leader 446 | . 54 10 132 90 . . 26 . 4 10 . . . 2 . 2 . . . 10 12 94 . Allied During Kill 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . Successful Hack 276 | . 21 . 25 4 . . 33 . 59 . . . . 45 . 55 . . . . 6 . 28 Select Force Hacks 150 | . . . 30 . 120 . . . . . . . . . . . . . . . . . . Disable Machine 120 | . . . . 30 . . 15 . . . . . . 15 . . . . . . . 15 45 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 465 | . 4 1 14 52 1 . 58 1 22 . . . . 48 . 86 . . . . 66 98 14 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 90 | . . . . . . . 15 . 15 . . . . . . 15 . . . . 30 15 . Lose Combat Pursuer 915 | . 15 . 45 15 . . 90 . 15 45 . . 150 60 . 165 75 . . 30 105 105 . Influence Decreases 5288 | 5 284 141 500 626 572 . 346 28 155 135 . . 75 259 21 171 204 170 33 200 392 785 186 Entered New Map 678 | . . 40 . 120 221 . . 28 5 . . . . 29 14 . 94 40 33 . . 28 26 Time Decay 3455 | 5 274 101 470 326 166 . 249 . 133 135 . . 50 180 7 131 90 120 . 180 262 466 110 Lost Part 717 | . 10 . 30 30 . . 10 . 11 . . . 25 50 . 30 20 10 . 20 130 291 50 Lost Ally 53 | . . . . . . . 37 . 6 . . . . . . 10 . . . . . . . Purge Threat 385 | . . . . 150 185 . 50 . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 2 2 . . 11 . 6 . . . . 5 . 7 . . . . 4 7 3 Investigation 26 | . 1 . 2 . . . 7 . 6 . . . . 2 . 5 . . . . . 2 1 Extermination 12 | . . . . . . . 3 . . . . . . 2 . 1 . . . . 1 4 1 Reinforcement 9 | . 1 . . . . . 1 . . . . . . 1 . 1 . . . . 3 1 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 13 | . . 1 1 1 . . 1 . . . . . . . . 2 . . . . 1 5 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . 1 9 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . 1 9 Times Spotted 253 | . 18 5 31 27 2 . 14 4 7 3 . . 19 10 3 24 8 1 . 8 21 38 10 Peak Tracking Total 9 | . 4 3 5 5 1 . 5 5 3 3 . . 7 4 3 8 9 1 . 5 8 6 8 Tactical Retreats 34 | . 1 . 2 1 . . 4 . 1 1 . . 6 2 . 3 3 . . 1 4 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 9 | . 1 . 1 . . . 2 . . . . . . 1 . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 10 | . . . . 3 . . 1 . . . . . 1 1 . . . . . . . 1 3 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . . . . . . . 1 1 Garrison Access 7 | . . . . 1 . . 1 . 1 . . . . . . 3 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 103 | . 4 . 9 8 7 3 19 . 18 . . 3 . 6 . 13 . . 4 . 2 4 3 Terminals 45 | . 3 . 5 8 3 . 7 . 8 . . . . 3 . 4 . . . . . 2 2 Fabricators 9 | . . . . . . . 3 . 2 . . . . 1 . 3 . . . . . . . Repair Stations 6 | . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . 1 Recycling Units 22 | . 1 . 1 . 4 . 6 . 4 . . . . 1 . 3 . . . . . 2 . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 1 . . . . . . 3 . . . . 1 . . Total Hacks 260 | . 25 . 28 17 12 6 34 . 37 . . 25 . 14 . 23 . . 17 . 4 7 11 Successful 164 | . 10 . 17 6 10 6 18 . 20 . . 25 . 8 . 15 . . 17 . 3 4 5 Failed 95 | . 15 . 11 11 2 . 16 . 16 . . . . 6 . 8 . . . . 1 3 6 Catastrophic 16 | . . . . 4 . . 5 . 2 . . . . 2 . 1 . . . . . 2 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 118 | . 17 . 16 8 9 . 23 . 18 . . . 1 10 . 10 . . . . . 4 2 Terminals 120 | . 24 . 15 17 5 . 16 . 18 . . . . 8 . 7 . . . . . 5 5 Fabricators 22 | . . . . . . . 7 . 6 . . . . 2 . 7 . . . . . . . Repair Stations 19 | . . . 4 . . . . . 4 . . . . 2 . . . . . . 3 . 6 Recycling Units 31 | . 1 . 2 . 7 . 7 . 5 . . . . 2 . 5 . . . . . 2 . Scanalyzers 12 | . . . 7 . . . 2 . 3 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . 1 . . . . . . 4 . . . . 1 . . Terminal Hacks 79 | . 6 . 4 6 2 6 2 . 4 . . 25 . 2 . 1 . . 17 . . 2 2 Record 18 | . . . . . . 5 . . . . . 6 . . . . . . 5 . . 1 1 Part Schematic 19 | . . . . . . . 1 . 2 . . 12 . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 11 | . 4 . 3 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . . . 3 . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . 5 . 3 . . . . 1 . 6 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . 2 . 2 . . . . 1 . 3 . . . . . . . Build 6 | . . . . . . . 2 . 1 . . . . . . 3 . . . . . . . Repair Station Hacks 12 | . . . 3 . . . . . 2 . . . . 2 . . . . . . 2 . 3 Scan Component 8 | . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . 2 Repair 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Recycling Unit Hacks 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . . Seal Access 6 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . . Unauthorized Hacks 39 | . 3 . 2 . 6 . 10 . 8 . . . . 3 . 5 . . . . . 2 . Terminals 16 | . 3 . 1 . 2 . 3 . 4 . . . . 1 . 2 . . . . . . . Assimilate 5 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . Botnet 5 | . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Operators 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Skim 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . 1 . 4 . 6 . 4 . . . . 1 . 3 . . . . . 2 . Tunnel 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . Fedlink 16 | . . . . . . . 6 . 4 . . . . 1 . 3 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Used 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . 8 7 3 . 12 . 13 . . . . 3 . 6 . . . . 1 2 1 Full Trace Events 7 | . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . 3 . . 12 . . . . . . 4 . . . . Parts Built 4 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Time 360 | . . . . . . . 67 . 53 . . . . . . 240 . . . . . . . Total Part Build Rating 20 | . . . . . . . 4 . 6 . . . . . . 10 . . . . . . . Part Studies Acquired 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Time 135 | . . . 32 . . . . . . . . . . 12 . . . . . . 44 . 47 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 5 . . . 6 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machine Destruction 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 13 | . . . . . . . 9 1 1 . . . . . . 2 . . . . . . . Largest Group 4 | . . . . . . . 4 1 1 . . . . . . 1 . . . . . . . Highest-Rated Group 188 | . . . . . . . 188 50 10 . . . . . . 26 . . . . . . . Highest-Rated Ally 50 | . . . . . . . 47 50 10 . . . . . . 26 . . . . . . . Initial UFD Resources 94 | . . . . . . . 23 45 45 53 53 53 56 56 66 66 74 74 74 78 78 80 94 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 49 | . . . . . . . 43 6 . . . . . . . . . . . . . . . Total Damage 869 | . . . . . . . 811 58 . . . . . . . . . . . . . . . Kills 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 9666 | 32 1110 640 1278 525 . . 930 19 369 320 360 27 342 376 29 579 183 253 82 387 406 1107 312 Optics 4419 | . . . . . . . 781 19 369 320 360 27 342 376 29 579 183 253 82 387 312 . . Sensors 5301 | . . . . . . . 930 19 369 320 360 27 342 351 29 579 183 253 82 387 312 446 312 Terrain 983 | . . . . . . . 33 . . . . . . 207 29 480 67 . . . 43 124 . Structural 2045 | . . . . . . . 751 19 369 320 360 27 199 . . . . . . . . . . Seismic 3585 | 32 1110 640 1278 525 . . . . . . . . . . . . . . . . . . . Machine Analysis 1729 | . . . . . . . . . . . . . . 283 29 579 183 253 55 . 94 253 . Jamming 812 | . . . . . . . . . . . . . . . . . . . . . . 500 312 ECM 367 | . . . . . . . . . . . . . . . . . . . . . . 367 . Robot Analysis Total 11 | . 4 . 3 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 . . 2 . . . . 1 . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 13312 | 109 1110 640 1297 730 481 1915 1021 19 369 320 360 27 342 376 29 579 183 253 82 387 573 1798 312 Spaces Moved 15500 | 54 426 407 885 439 468 1860 1979 74 992 749 594 89 914 707 75 1040 456 625 134 507 688 1145 193 Core 13 | 8 . . . . . . . . . . . . . . . . . . . . . 5 . Treads 609 | 46 426 125 . . . . . . . . . . . . . . . . . . . 12 . Legs 1115 | . . . . . . . . . . . . . . . . . . . . . . 922 193 Wheels 4231 | . . 282 885 439 468 1860 276 . . . . . . . . . . . . . . 21 . Hover 563 | . . . . . . . . . . . . . . . . . . . . . 378 185 . Flight 8969 | . . . . . . . 1703 74 992 749 594 89 914 707 75 1040 456 625 134 507 310 . . Fastest Speed 23 | 50 160 105 95 95 95 95 26 26 26 26 27 27 23 26 35 34 34 40 40 40 38 38 116 Average Speed 63 | 143 216 147 100 95 95 95 35 26 26 26 27 27 28 30 35 37 37 40 53 41 43 109 117 Slowest Speed 500 | 160 240 240 155 110 95 95 95 26 97 27 27 98 31 35 35 109 40 40 120 120 120 500 118 Overloaded Moves 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 47 | . . . . . . . . . . . . . . 3 . 2 . . . . 42 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Exploration Rate (%) 57 | 4 58 80 53 73 94 90 52 67 27 68 62 76 94 28 73 32 71 76 61 67 20 26 25 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 13 | . . 1 1 . 4 1 1 . . 1 . 1 . . . . . . 3 . . . . Known Exits Taken 12 | . . . 1 . . . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . 1 . . . . . . . . . . Scrap Searched 20 | . . 1 . . . 8 . . . 2 1 . 1 . . . 3 1 . 3 . . . Spaces Dug 303 | . . . 9 13 . . 51 . 22 2 6 . 19 27 . 26 . . . 20 77 29 2 Terrain Destroyed 454 | . . 1 9 51 . . 51 . 22 18 6 . 19 27 . 50 3 . . 57 77 56 7 Melee 246 | . . . . 3 . . 51 . 22 2 6 . 19 27 . 25 . . . 12 77 2 . Projectile 69 | . . 1 . 2 . . . . . . . . . . . 4 . . . 2 . 53 7 AOE 138 | . . . 9 46 . . . . . 16 . . . . . 21 3 . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total 17884 | 71 538 430 1178 631 486 2012 2211 73 1062 862 785 91 973 821 78 1192 468 627 144 643 828 1444 236 Wait 1113 | 1 35 5 156 98 8 133 96 . 21 100 185 . 15 44 . 75 . . . 98 3 32 8 Move 15477 | 53 425 406 884 438 467 1859 1979 73 991 748 593 88 913 707 74 1039 455 624 133 506 685 1144 193 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 4 16 3 20 4 1 7 8 . 4 1 . . 2 8 2 4 2 1 1 1 10 24 1 Fast Attach 107 | 7 2 . 7 5 . 1 3 . 1 2 . 1 4 5 . 2 . 1 4 1 17 40 4 Attach 78 | . 1 . 2 2 . 2 15 . 2 . . 1 3 6 . 5 5 . 1 5 6 19 3 Detach 30 | . 2 . . . . . 5 . . 1 . . 2 3 . 3 4 . . 5 2 . 3 Swap 87 | . 9 6 14 13 . 1 10 . 1 3 . . 1 3 . 3 1 . 1 2 4 14 1 Drop 109 | . 5 3 29 7 . 9 12 . 3 1 . 1 5 2 2 4 . 1 4 . 8 12 1 Fire 373 | 6 39 6 66 44 9 . . . . 4 . . 1 . . 7 1 . . 12 2 154 22 Melee 345 | . . 1 . 4 . . 83 . 39 2 7 . 26 43 . 35 . . . 13 89 3 . Ram 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 15 . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . 16 . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Ext) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 7) 1138 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Entered Mines 1318 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1492 | -10/Mines | Assembled infested the area 1656 | -10/Mines | Discovered new exit (range 9) 1689 | -10/Mines | Discovered new exit (range 6) 1742 | -10/Mines | Learned location of Zion (-7) 1802 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1860 | -10/Mines | Entered Materials 1860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -9/Materials | Discovered new exit (range 15) 2361 | -9/Materials | Repaired Imp. Light Cannon+ 2656 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Identified exit to Mines 2689 | -9/Materials | Identified exit to Storage 3157 | -9/Materials | Entered Storage 3340 | -9/Storage | Destroyed 8 combat bots 3731 | -9/Storage | Discovered new exit (range 14) 3884 | -9/Storage | Used back door to open Recycling access 3884 | -9/Storage | Discovered new exit (range 5) 3887 | -9/Storage | Entered Recycling 4267 | -9/Recycling | Discovered new exit (range 15) 4315 | -9/Recycling | Scanned before Scraplab entrance 4352 | -9/Recycling | Entered Scraplab 4360 | -9/Recycling | Discovered new exit (range 2) 4368 | -9/Recycling | Entered Scraptown 4370 | -9/Scraptown | System corruption cleaned by C-Scrubber 4474 | -9/Scraptown | Visited Bundlers 4517 | -9/Scraptown | Visited UFD Registry 4517 | -9/Scraptown | Registered with UFD as "Softcore" 4550 | -9/Scraptown | Visited Science Guys 4592 | -9/Scraptown | Visited Scrap Suit Storage 4621 | -9/Scraptown | Visited Abandonware Association 4634 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4656 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4677 | -9/Scraptown | Visited Scrapoid Pod Storage 4683 | -9/Scraptown | Found Scrapoid Pod 4930 | -9/Scraptown | Visited Symbiants 4940 | -9/Scraptown | Visited Shadow of the Wyrm 5272 | -9/Scraptown | Discovered new exit (range 5) 5319 | -9/Scraptown | Visited TADAMA 5339 | -9/Scraptown | Visited CR-KLE's Repair Center 5489 | -9/Scraptown | Visited Junk Repository 5510 | -9/Scraptown | Visited Chapter 10 5528 | -9/Scraptown | Visited Scrapoid Research Area 5545 | -9/Scraptown | Visited Junk Repository 5573 | -9/Scraptown | Visited Derelict Rescue Squad 5585 | -9/Scraptown | Found DRS Beacon 5603 | -9/Scraptown | Visited Observation Area 5695 | -9/Scraptown | Discovered new exit (range 5) 6223 | -9/Scraptown | Met Optimus 6223 | -9/Scraptown | Accepted into 0bPrime 6283 | -9/Scraptown | Entered Factory 6283 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6519 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 6620 | -6/Factory | Loaded intel: 8 recycling unit locations 6715 | -6/Factory | Learned location of Protoforge (-2) 6866 | -6/Factory | Fabricated G-47 Trooper? 6959 | -6/Factory | Build established: Hacker-Scout 7072 | -6/Factory | Discovered new exit (range 16) 7165 | -6/Factory | Discovered new exit (range 10) 7259 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7304 | -6/Factory | Sucked down chute 7304 | -6/Factory | Entered Waste 7304 | -6/Waste | Met up with 1 ally sucked down the chute earlier 7307 | -6/Waste | Spotted C-40 Crusher 7310 | -6/Waste | Spotted C-40 Crusher 7311 | -6/Waste | Spotted C-40 Crusher 7315 | -6/Waste | Spotted C-40 Crusher 7315 | -6/Waste | Spotted C-40 Crusher 7319 | -6/Waste | EMP discharged 7319 | -6/Waste | System corruption reached 10% 7320 | -6/Waste | Discovered new exit (range 12) 7321 | -6/Waste | Spotted C-40 Crusher 7323 | -6/Waste | Identified exit to Factory 7323 | -6/Waste | Entered Factory 7333 | -6/Factory | Identified exit to Lower Caves 7333 | -6/Factory | Central database locked down 7347 | -6/Factory | Loaded intel: 8 recycling unit locations 7418 | -6/Factory | Found Powered Armor 7529 | -6/Factory | Spotted B-75 Beast 7641 | -6/Factory | Fabricated Adv. Hacking Suite? 7692 | -6/Factory | Entered Lower Caves 7729 | -6/Lower Caves | Learned Factory security intel 7749 | -6/Lower Caves | Spotted B-75 Beast 7752 | -6/Lower Caves | Encountered a Warlord checkpoint 8002 | -6/Lower Caves | Discovered new exit (range 18) 8011 | -6/Lower Caves | Identified exit to Lower Caves 8012 | -6/Lower Caves | Entered another Lower Caves area 8368 | -6/Lower Caves | Discovered new exit (range 9) 8371 | -6/Lower Caves | Identified exit to Data Miner 8372 | -6/Lower Caves | Entered Data Miner 8372 | -6/Data Miner | Discovered new exit (range 6) 8375 | -6/Data Miner | Identified exit to Proximity Caves 8377 | -6/Data Miner | Met Data Miner 8386 | -6/Data Miner | Learned location of Section 7 (-2) 8386 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8390 | -6/Data Miner | Received God Mode back door access code from Data Miner 8399 | -6/Data Miner | Entered Proximity Caves 8402 | -5/Proximity Caves | Learned location of 1 exit from Factory 8449 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8452 | -5/Proximity Caves | Found Prototype Special Weapon 8452 | -5/Proximity Caves | Identified Molecular Deconstructor 8493 | -5/Proximity Caves | Crushed by falling debris 8564 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 8568 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8579 | -5/Proximity Caves | Activated DRS Beacon 8640 | -5/Proximity Caves | Lost 3 parts (1p2u) 8648 | -5/Proximity Caves | Learned 8 Factory zone layouts 8728 | -5/Proximity Caves | Spotted B-75 Beast 8739 | -5/Proximity Caves | Discovered new exit (range 10) 8741 | -5/Proximity Caves | Entered Factory 8741 | -5/Factory | Evolved 2 slots: Utility x2 8742 | -5/Factory | Identified exit to Upper Caves 8743 | -5/Factory | Identified exit to Factory 8743 | -5/Factory | Identified exit to Extension 8828 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 8865 | -5/Factory | Repaired Lgt. Nuclear Core 8928 | -5/Factory | Loaded intel: 8 recycling unit locations 8976 | -5/Factory | Lost 3 parts (3n) 9105 | -5/Factory | Discovered exit to Factory (range 8) 9117 | -5/Factory | Manually triggered Chute Trap 9117 | -5/Factory | Sucked down chute 9117 | -5/Factory | Entered Waste 9124 | -5/Waste | Spotted C-40 Crusher 9126 | -5/Waste | Spotted C-40 Crusher 9131 | -5/Waste | Spotted C-40 Crusher 9135 | -5/Waste | Discovered new exit (range 21) 9135 | -5/Waste | Spotted C-40 Crusher 9141 | -5/Waste | Found Gamma Bomb Array 9146 | -5/Waste | Identified exit to Factory 9146 | -5/Waste | Entered Factory 9293 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9303 | -5/Factory | Spotted B-75 Beast 9340 | -5/Factory | Loaded intel: 8 recycling unit locations 9385 | -5/Factory | Incoming investigation squad redirected 9633 | -5/Factory | Incoming investigation squad redirected 9680 | -5/Factory | Fabricated Cld. VTOL Module? 9714 | -5/Factory | Discovered exit to Upper Caves (range 14) 9725 | -5/Factory | Entered Upper Caves 9794 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9853 | -5/Upper Caves | Encountered a Warlord checkpoint 9854 | -5/Upper Caves | Discovered new exit (range 16) 9904 | -5/Upper Caves | Identified exit to Upper Caves 9908 | -5/Upper Caves | Entered another Upper Caves area 9933 | -5/Upper Caves | Discovered exit to Factory (range 9) 9963 | -5/Upper Caves | Encountered a Warlord checkpoint 10042 | -5/Upper Caves | Discovered new exit (range 11) 10050 | -5/Upper Caves | Identified exit to Zhirov 10101 | -5/Upper Caves | Learned Factory stockpile data 10128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10161 | -5/Upper Caves | Entered Zhirov 10161 | -5/Zhirov | Discovered new exit (range 3) 10169 | -5/Zhirov | Met Zhirov 10177 | -5/Zhirov | Learned location of Command (-1) 10180 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10187 | -5/Zhirov | Found Alien Artifact 10187 | -5/Zhirov | Identified Integrated Reactor 10187 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10242 | -5/Zhirov | Identified exit to Proximity Caves 10243 | -5/Zhirov | Entered Proximity Caves 10517 | -4/Proximity Caves | Spotter reported a threat 10618 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10630 | -4/Proximity Caves | Entered Factory 10630 | -4/Factory | Evolved 2 slots: Utility x2 10661 | -4/Factory | Found Prototype Launcher 10661 | -4/Factory | Identified Com. Tesla Bomb Launcher 10681 | -4/Factory | Repaired Faulty Cld. Nuclear Pulse Thruster? 10942 | -4/Factory | Crushed by falling debris 10943 | -4/Factory | System corruption reached 10% 10973 | -4/Factory | Lost 9 parts (1p2n5u1w) 11059 | -4/Factory | Crushed by falling debris 11060 | -4/Factory | System corruption reached 30% 11090 | -4/Factory | Lost 3 parts (1p1u1w) 11195 | -4/Factory | Discovered new exit (range 13) 11200 | -4/Factory | Identified exit to Research 11203 | -4/Factory | Entered Research 11203 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11204 | -3/Research | Identified exit to Quarantine 11249 | -3/Research | Loaded intel: 5 recycling unit locations 11370 | -3/Research | Lost 8 parts (1p2n3u2w) 11522 | -3/Research | Lost 9 parts (2n5u2w) 11565 | -3/Research | Core integrity fell below 50% 11656 | -3/Research | Build established: Hacker-Mutant 11793 | -3/Research | Allied Derelicts emerged from ambush trap array 11855 | -3/Research | Found Prototype Device 11855 | -3/Research | Identified Exp. Thermal Defense Suite 11877 | -3/Research | Lost 3 allies 11905 | -3/Research | Spotted B-86 Titan 11945 | -3/Research | System corruption reached 10% 12018 | -3/Research | Lost 4 parts (1p3u) 12223 | -3/Research | Core integrity fell below 20% 12271 | -3/Research | Lost 6 parts (1p3n2u) 12357 | -3/Research | Found Gamma Bomb Array 12787 | -3/Research | Lost 4 parts (2n1u1w) 12991 | -3/Research | Discovered exit to Quarantine (range 9) 13001 | -3/Research | Entered Quarantine 13027 | -3/Quarantine | Found Alien Energy Cannon 13027 | -3/Quarantine | Identified Core Cannon 13103 | -3/Quarantine | Repaired Broken Nova Cannon? 13313 | -3/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 13292_ K-01 Serf collects debris. 13293_ Knocked back. 13296_ K-01 Serf collects debris. 13296_ Knocked back. 13298_ X-82 Rainmaker Adv. Cooling System blasted off. 13299_ K-01 Serf distress signal jammed. 13301_ H-77 Assassin knocked back. 13301_ Slug penetrates Wall. 13301_ Slug penetrates Cryopreservation Unit. 13304_ Cryopreservation Unit disabled. 13304_ Penetrated by Slug. 13307_ Adv. Heat Sink destroyed. 13308_ Penetrated by Slug. 13308_ Particle Reactor destroyed. 13309_ System corrupted: Matter fused (-7). 13310_ Nova Cannon destroyed. 13311_ Penetrated by Slug. 13311_ Slug penetrates Wall. 13311_ Imp. Thunder Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????u???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????u????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????? ?#######??????????????????????? | | /????????????? ?# @#??????????????????????? | | #???????????" ## "" ;#?????????????????????? | | #??????????? ## "" %%#?????????????????????? | | ######?????"" ## """! #?????????????????????? | | ? ???""" ## %*hx#?????????????????????? | | ?? ??""" ## " = ;?????????????????????? | | ???? ? ## " !";?????????????????????? | | ????? """ h ## S"="##????????????????????? | | #??##### """ ## """![#?????????????????????? | | #?? * # """ h ## ""%*##?????????????????????? | | #??" # ## = ! ###????????????????????? | | #??" # """ c## [$!%% #????????????????????? | | #??" *# "" #####%+#######????????????????? | | +? # """ %$%$% ?????????? | | #""" + $$ ?????????? | | #""" # ?????????? | | #""" # ??????????? | | # ####+################### ## ??????????? | | #""" # #?????????????? #??????????????? | | #""" # """ #??????????????? #??????????????? | | #""" # """!""" #????????????????#??????????????? | | # # """ #???????????????????????????????? | | #! = + " " T #???????????????????????????????? | | ####+### " #???????????????????????????????? | | #??# #?# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 52 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Resistance: EX 25 Resistance: EM 25 Phase Shifting 10 Evasion (%) 80 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 56 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Utility Shielding | -6/Factory | Hacked Powered Armor | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Imp. Light Cannon | 87% | -9/Materials Lgt. Nuclear Core | 6% | -5/Factory Cld. Nuclear Pulse Thruster | 50% | -4/Factory Nova Cannon | 34% | -3/Quarantine | Broken Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Core Cannon Achievements -------------- This Is My Hole Wheee! Challenges ------------ None Game ------ Seed AmuletSmartStorm Manual? 0 Play Time 02:35:27 Cumulative 118.6 hours Start 2026.03.05 @ 15:54:48 End 2026.03.05 @ 20:09:46 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 66 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d37372-7b3a-4fbc-b330-e4f0ab2726b7