Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 19:29:07 Player: wchar_t Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4136) 4136 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 10342 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 466 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Hovering Antigrav-Gyrokinetic Exoskeleton Improved Gravmag System > --- UTILITY ---------- Scrap Engine Advanced Weight Redist. System Reaction Control System Improved Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Ballistic Construct/C > --- INVENTORY -------- Large Storage Unit Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] KE Penetrator [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Constructs Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . 2 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 128 | 5 11 2 13 5 . . 12 20 31 9 20 Power 14 | 1 . . 2 . . . 1 3 6 1 . Engine 5 | 1 . . 2 . . . 1 1 . . . Core 9 | . . . . . . . . 2 6 1 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 2 4 1 . . 4 1 5 . 2 Treads 12 | 2 . . 3 1 . . 2 1 2 . 1 Leg 1 | . 1 . . . . . . . . . . Wheel 8 | . . 2 1 . . . 2 . 3 . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 51 | 1 5 . 3 3 . . 3 10 10 5 11 Device 23 | . 1 . 1 2 . . 2 3 6 2 6 Storage 5 | 1 1 . 1 . . . . . . 1 1 Processor 1 | . . . . . . . . . . 1 . Hackware 5 | . . . . . . . . 2 . . 3 Protection 17 | . 3 . 1 1 . . 1 5 4 1 1 Artifact . | . . . . . . . . . . . . Weapon 41 | 1 5 . 4 1 . . 4 6 10 3 7 Energy Gun 4 | . 2 . 1 . . . 1 . . . . Energy Cannon 6 | . . . . 1 . . 1 . 2 1 1 Ballistic Gun 22 | 1 3 . 2 . . . 2 4 5 2 3 Ballistic Cannon 2 | . . . 1 . . . . . 1 . . Launcher 7 | . . . . . . . . 2 2 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 4 Parts Lost 66 | . 6 1 9 . . . 2 2 21 3 22 Power 5 | . 1 . . . . . . . 1 1 2 Propulsion 14 | . 2 1 2 . . . 1 . 4 . 4 Utility 27 | . 2 . 2 . . . 1 2 8 2 10 Weapon 20 | . 1 . 5 . . . . . 8 . 6 Highest Loss Streak 20 | . 3 1 3 . . . 1 2 20 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 89 82 78 99 100 100 92 87 81 67 47 Engine 4 | . 12 . 9 11 11 11 9 5 . . . Core 2 | . . . . . . . . 1 6 6 3 Treads 11 | . 16 . 19 33 33 33 19 7 5 5 . Wheel 3 | . . 21 5 . . . 3 7 6 3 . Device 11 | . 4 . 7 10 11 11 16 12 18 10 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 3 Hackware 3 | . . . . . . . . 6 7 5 4 Protection 8 | . 8 14 4 10 11 11 8 12 6 7 2 Energy Gun 1 | . 6 14 6 . . . 1 . . . . Energy Cannon 4 | . . . . 11 11 11 7 7 6 4 . Ballistic Gun 12 | . 20 14 10 11 11 11 17 14 8 9 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 11 31 26 35 38 38 38 46 59 56 56 81 Greatest Support 60 | 40 40 20 60 60 60 60 60 28 28 28 39 Greatest Overweight (x) 9 | . 9 2 3 . . . 3 2 1 2 8 Average Overweight (x) . | . . 1 1 . . . 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 7 11 10 15 15 15 15 15 15 15 15 12 Average Carried 11 | 4 9 9 10 14 15 15 14 15 11 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 9 10 15 15 15 15 15 15 10 9 4 Scrap Engine Consumption 55 | . . . . . . . . . . 18 37 Constructs Created 9 | . . . . . . . . . . 3 6 Constructs Modified 9 | . . . . . . . . . . 1 8 Class Distribution -------------------- 31% | Scavenger-Mutant 27% | Scavenger-Tank 23% | Mutant 7% | Construct 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 2971 | 176 258 34 344 75 . 17 332 413 736 203 383 Remotely . | . . . . . . . . . . . . Salvage Created 4936 | . 559 51 918 106 . 62 486 604 1299 126 725 Parts 260 | . 27 . 61 10 . 9 19 38 50 7 39 Haulers Intercepted 3 | . 1 . . . . . . . 1 . 1 Recyclers Shooed 3 | . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 105 | . 13 4 21 5 . 4 9 12 25 2 10 Guns 67 | . 13 4 14 3 . 2 8 5 12 1 5 Cannons 27 | . . . 7 2 . 2 1 2 8 1 4 AOE 10 | . . . . . . . . 5 4 . 1 Classes Destroyed 13 | . 4 1 4 . . . 1 2 1 . . Worker 4 | . . . 1 . . . . 1 . . 2 Hauler 3 | . 1 . . . . . . . 1 . 1 Recycler 6 | . . . 4 . . . . . 1 . 1 Operator 4 | . . . 1 . . . . 2 1 . . Watcher 3 | . 1 . . . . . 1 . 1 . . Swarmer 32 | . 3 . 12 4 . 4 . 2 3 . 4 Grunt 40 | . 10 . 4 1 . . 4 5 15 . 1 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 20 | . . . 5 . . . 4 2 5 2 2 Hunter 2 | . . . . . . . . 1 . . 1 Programmer 5 | . . . . . . . . 2 1 . 2 Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 10 | . 4 2 10 4 . 4 3 3 7 1 2 Combat Bots Only 5 | . 4 2 5 4 . 4 3 3 5 1 2 Max Kills in Single Turn 3 | . 2 1 1 1 . 2 1 3 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Damage Taken 10544 | . 930 155 1003 129 . 105 544 567 3102 327 3682 Core 2159 | . 175 30 251 8 . . 38 64 535 39 1019 Absorbed by Shields 400 | . . . . . . . 140 176 84 . . Redirected to Shielding 3 | . 3 . . . . . . . . . . Regen/Repaired (Parts) 215 | . . . . . . . . . . . 215 Core Remaining (%) 50 | 100 . 18 . . . 35 93 . . 8 . Volleys Fired 400 | . 66 16 71 9 . 5 37 35 84 11 66 Largest 3 | . 2 2 2 2 . 2 3 3 3 2 3 Hottest 153 | . 70 70 75 91 . 91 126 139 142 111 153 Shots Fired 819 | . 131 32 116 18 . 10 111 97 180 22 102 Gun 578 | . 131 32 81 9 . 5 82 59 84 18 77 Cannon 231 | . . . 35 9 . 5 29 35 91 4 23 Launcher 10 | . . . . . . . . 3 5 . 2 Special . | . . . . . . . . . . . . Kinetic 577 | . 103 16 87 9 . 5 74 59 109 18 97 Thermal 229 | . 28 16 29 9 . 5 37 35 66 4 . Explosive 8 | . . . . . . . . 3 5 . . Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 16 | . 15 5 6 12 . 2 9 11 16 8 16 Robot Miss Streak 8 | . 5 1 8 2 . 2 8 4 6 2 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 2 1 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . Shots Hit Robots 523 | . 94 23 62 14 . 4 69 51 121 13 72 Core Hits 236 | . 39 8 34 6 . 4 29 26 56 6 28 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . Critical Strikes 9 | . 1 . . . . . 1 . 4 . 3 Burn 1 | . 1 . . . . . . . . . . Destroy 5 | . . . . . . . 1 . 4 . . Blast 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10497 | . 864 246 892 266 . 90 1306 1499 3121 291 1922 Guns 5629 | . 864 246 488 121 . 29 881 471 1083 228 1218 Cannons 3533 | . . . 402 145 . 61 425 552 1519 49 380 Explosions 1211 | . . . . . . . . 435 504 . 272 Melee . | . . . . . . . . . . . . Ramming 124 | . . . 2 . . . . 41 15 14 52 Kinetic 5932 | . 612 82 721 121 . 29 703 471 1425 228 1540 Thermal 3489 | . 252 164 169 145 . 61 603 606 1177 49 263 Explosive 885 | . . . . . . . . 381 504 . . Electromagnetic 67 | . . . . . . . . . . . 67 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . 4 7 9 32 Average Corruption 8 | . . . . . . . . 3 4 7 16 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked 16 | . . . . . . . . . . . 16 Effects 127 | . . . . . . . . 6 25 59 37 Message Errors 34 | . . . . . . . . 1 7 20 6 Matter Fused 20 | . . . . . . . . . 2 10 8 Heat Flow Errors 11 | . . . . . . . . . 1 7 3 Energy Discharges 10 | . . . . . . . . 1 1 2 6 Parts Rejected 4 | . . . . . . . . . 3 . 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 1 4 10 4 Data Loss (major) 9 | . . . . . . . . 1 2 4 2 Misfires 4 | . . . . . . . . . 3 1 . Alerts 5 | . . . . . . . . 2 . 3 . Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 5 | . . . . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . . . 9 . . . 21 . 13 . 29 Projectiles 46 | . . . 9 . . . 21 . 2 . 14 Explosions 26 | . . . . . . . . . 11 . 15 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . 2 . . . . 1 1 . 8 Impact 3 | . . . . . . . . 1 . . 2 Kinetic 7 | . . . 2 . . . . . 1 . 4 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 454 | . . . . . . . . 20 284 7 143 Shots 9 | . . . . . . . . . 6 . 3 Rammed 16 | . . . 1 . . . . 2 2 1 10 Targets Rammed 18 | . . . 1 . . . . 2 2 1 12 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 642 | . 318 148 90 18 . 15 209 137 642 250 342 Average Temperature 103 | . 113 45 25 8 . 8 72 43 169 88 108 Received Heat Transfer 2915 | . 501 140 231 6 . . 209 163 1305 90 270 Effects 14 | . 1 . . . . . . . 13 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . . 2 . . Short Circuit 2 | . 1 . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 8 | . 2 . . . . . 2 1 3 . . Heat Transferred 6641 | . 814 481 387 259 . 111 939 1100 2300 100 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 737 | . 244 21 503 314 . 90 163 285 737 250 431 Initial 308 | . . 21 3 174 . . 35 5 129 244 308 Average 180 | . 107 20 318 240 . 73 62 125 478 80 293 Maximum Alert Level 3 | . 1 . 2 1 . . . 1 3 1 2 Low Security (%) 59 | 100 97 100 17 6 . 100 100 86 7 79 2 Level 1 31 | . 2 . 56 93 . . . 13 27 20 95 Level 2 8 | . . . 26 . . . . . 57 . 2 Level 3 . | . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . . . . 5 9 . 4 Investigation 6 | . 1 . 1 . . . . 1 2 . 1 Extermination 4 | . . . . . . . . 2 1 . 1 Reinforcement 11 | . 2 . 2 . . . . 2 3 . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 9 | . 1 . 3 . . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 24 5 31 6 . 4 11 23 44 2 25 Peak Tracking Total 7 | . 5 2 6 4 . 4 3 4 7 1 7 Tactical Retreats 10 | . 1 . 1 1 . . . . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 8 | . 1 . 1 . . . . 5 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 19 | . . . 1 . . . 1 8 4 . 5 Max in Single Turn 4 | . . . 1 . . . 1 3 2 . 4 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 34 | . 1 . 2 1 1 . 2 7 7 8 5 Terminals 22 | . 1 . 2 . . . 2 5 7 2 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . 1 Total Hacks 65 | . 6 . 5 1 1 . 3 18 15 9 7 Successful 21 | . 2 . . 1 1 . 1 4 3 7 2 Failed 44 | . 4 . 5 . . . 2 14 12 2 5 Catastrophic 9 | . . . 1 . . . . 2 3 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 35 | . . . 3 . 1 . 4 4 12 8 3 Terminals 50 | . 6 . 5 . . . 3 14 15 2 5 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . 1 Terminal Hacks 14 | . 2 . . 1 1 . 1 4 3 1 1 Record 2 | . . . . . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . Open Door 3 | . . . . 1 . . . . 2 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . 6 . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . Tunnel 6 | . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 2 . . . Used 3 | . . . 1 . . . . 2 . . . Hacking Detections 23 | . 1 . 2 . . . 2 6 6 2 4 Full Trace Events 6 | . 1 . 1 . . . . 1 2 . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 11 | . . . . . . . . 1 10 . . Largest Group 10 | . . . . . . . . 1 10 . . Highest-Rated Group 173 | . . . . . . . . 21 173 . . Highest-Rated Ally 29 | . . . . . . . . 21 29 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 98 | . . . . . . . . 30 68 . . Total Damage 1551 | . . . . . . . . 636 915 . . Kills 14 | . . . . . . . . 6 8 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 9268 | 79 853 296 613 421 356 283 846 1403 914 1925 1279 Spaces Moved 5272 | 50 324 192 253 223 223 168 400 1055 529 1000 855 Core 88 | 13 2 . . . . . . . . . 73 Treads 1600 | 37 237 . 94 223 223 168 227 5 . 386 . Legs 289 | . 85 12 . . . . . . . . 192 Wheels 2811 | . . 180 159 . . . 173 1050 529 614 106 Hover 484 | . . . . . . . . . . . 484 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 160 160 160 115 115 100 115 50 Average Speed 141 | 131 195 108 140 160 160 160 164 116 114 175 114 Slowest Speed 500 | 160 500 260 240 160 160 160 330 330 115 320 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 65 42 35 46 60 41 42 33 88 91 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . . . . . 6 . Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . 1 . 2 Terrain Destroyed 152 | . . . . . . . 1 24 73 2 52 Melee . | . . . . . . . . . . . . Projectile 28 | . . . . . . . 1 . 19 2 6 AOE 124 | . . . . . . . . 24 54 . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total 6381 | 61 433 250 396 270 222 172 517 1150 697 1160 1053 Wait 392 | . 26 39 48 25 . . 24 . 37 112 81 Move 5261 | 49 323 191 252 222 222 167 399 1054 528 999 855 Hop . | . . . . . . . . . . . . Pick Up 55 | 7 4 1 9 3 . . 16 2 6 5 2 Fast Attach 69 | 5 5 1 7 3 . . 6 11 15 3 13 Attach 34 | . 2 1 4 1 . . 3 . 11 5 7 Detach 27 | . 1 1 . . . . 4 . 2 11 8 Swap 25 | . 4 . 2 1 . . 3 9 5 1 . Drop 67 | . 2 . 2 5 . . 25 8 4 12 9 Fire 400 | . 66 16 71 9 . 5 37 35 84 11 66 Melee . | . . . . . . . . . . . . Ram 15 | . . . . . . . . 2 2 1 10 Kick 2 | . . . . . . . . . . . 2 Crush 1 | . . . 1 . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . Rewire 9 | . . . . 1 . . . 5 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 384 | -10/Materials | Identified exit to Mines 822 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Lost 3 parts (1p1u1w) 933 | -10/Materials | Entered Mines 934 | -10/Mines | Assembled infested the area 938 | -10/Mines | Met a Derelict bent on vengeance 1205 | -10/Mines | Core integrity fell below 20% 1223 | -10/Mines | Discovered new exit (range 7) 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -9/Materials | Lost 3 parts (1u2w) 1486 | -9/Materials | Discovered new exit (range 15) 1609 | -9/Materials | Core integrity fell below 50% 1635 | -9/Materials | Lost 3 parts (1n1u1w) 1693 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Discovered new exit (range 10) 1842 | -9/Materials | Entered Mines 1975 | -9/Mines | Discovered new exit (range 6) 2133 | -9/Mines | Found a hidden stash of uninstalled traps 2151 | -9/Mines | Found the Drone Emporium 2157 | -9/Mines | Found Prototype Device 2157 | -9/Mines | Identified Thief Drone Bay 2210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2210 | -9/Mines | Discovered new exit (range 5) 2263 | -9/Mines | Entered Exiles 2263 | -9/Exiles | Found Exiles lab abandoned 2284 | -9/Exiles | Discovered new exit (range 15) 2601 | -9/Exiles | Discovered new exit (range 14) 2619 | -9/Exiles | Entered Mines 2886 | -8/Mines | Discovered new exit (range 11) 2902 | -8/Mines | Entered Materials 2902 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3270 | -8/Materials | Build established: Scavenger-Tank 3742 | -8/Materials | Discovered new exit (range 5) 3748 | -8/Materials | Entered Factory 3748 | -7/Factory | Evolved 2 slots: Utility x2 5066 | -7/Factory | Identified exit to Storage 5066 | -7/Factory | Identified exit to Lower Caves 5151 | -7/Factory | Entered Storage 5151 | -7/Storage | Accompanied by 1 ally 5202 | -7/Storage | Garrison activated, responded to threat 5478 | -7/Storage | Core integrity fell below 50% 5550 | -7/Storage | Lost 20 parts (1p4n7u8w) 5615 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5744 | -7/Storage | Discovered new exit (range 15) 5750 | -7/Storage | Core integrity fell below 20% 6060 | -7/Storage | Used back door to open Recycling access 6060 | -7/Storage | Discovered new exit (range 5) 6065 | -7/Storage | Entered Recycling 6073 | -7/Recycling | Found Scrap Engine 6521 | -7/Recycling | Build established: Scavenger-Mutant 7187 | -7/Recycling | Discovered new exit (range 5) 7879 | -7/Recycling | Build established: Construct 7990 | -7/Recycling | Entered Factory 7990 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8291 | -5/Factory | Spotted B-75 Beast 8530 | -5/Factory | Fabricated Cmb. Gravmag System? 8564 | -5/Factory | System corruption reached 10% 8574 | -5/Factory | Crushed by falling debris 8605 | -5/Factory | Lost 10 parts (1p2n4u3w) 8747 | -5/Factory | Cargo convoy interrupted 8847 | -5/Factory | Build established: Mutant 9172 | -5/Factory | Core integrity fell below 50% 9208 | -5/Factory | Build established: Hacker-Mutant 9260 | -5/Factory | Core integrity fell below 20% 9266 | -5/Factory | System corruption reached 30% 9269 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09220_ U-05 Engineer builds a Wall. 09223_ Arm. Scrap Engine destroyed. 09223_ Scrap Engine core remains intact and functional. 09229_ System corrupted: Matter fused (-6). 09231_ Hovering Antigrav-Gyrokinetic Exoskeleton destroyed. 09231_ Scrap Engine damaged due to network destabilization (-10). 09246_ Scrap Engine consumes Lyr. Medium Armor Plating. 09251_ Scrap Engine consumes Disruptor Cannon. 09251_ Connecting with Terminal... 09256_ Slammed into P-70 Sage. 09256_ Scrap Engine destroyed. 09257_ Slammed into P-70 Sage. 09259_ P-70 Sage knocked back. 09260_ Slammed into P-70 Sage. 09265_ Imp. Hacking Suite destroyed. 09265_ System corrupted by crushing effect (+3). 09266_ Slammed into P-70 Sage. 09266_ Destabilizing: System corrupted (+1). 09267_ I%UMKIXGP>B7CURGLW=|DP&CG8 09267_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# #???????????????????????????" | | ????????#"" """ #??????????????????????????"" | | ????????#"" """ #??????????????????????????"" | | ????????#"T """ #???????????????????????????? | | ????????#"" #########???????????????????? | | ????????#"" """ # #???????????????????? | | ????????# """ # ##################### | | ????????# """ #% | | ????????# %+%% | | ????????# #% | | ????????# # ############+######## | | ????????# # % #????????? ????? | | ????????#################+#######???? ? | | ??????????????????# %p #??"""" """" # | | ??????????????????# @ ## """" """" # "" | | ??????????????????# """"" """"" ## """" """" # "" | | ??????????????????# """"" """"" #? """" """" # "" | | ??????????????????# """ """ #??"""" """" # "" | | ??????????????????# #????"" ????? #??? | | ????????????????????""""" """"" #?????"???????#??? | | ????????????????????""""" """???#????????????????? | | ??????????????????????" ""?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????! ??????????????????????? | | ???????????????????????###???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 546 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledNuclearChainsword Manual? 0 Play Time 01:28:33 Cumulative 158.0 hours Start 2023.03.03 @ 17:17:15 End 2023.03.03 @ 19:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 43 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 81 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7d02213f-0a28-4ef8-bcd1-9146e50ea1ba