Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 05:09:56 Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (147) 147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Structural Scanner Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Structural Scanner Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power None Propulsion None Utility Terrain Scan Processor Device Seismic Detector Processor Terrain Scan Processor Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 9 | 2 4 3 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 2 . Device 2 | . 2 . . Storage . | . . . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 4 | . 4 4 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 1 Weapon 3 | . 3 3 4 Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 39 | . 37 40 55 Device 11 | . 11 11 11 Processor 12 | . 11 13 33 Ballistic Gun 14 | . 14 15 11 Peak Build Rating 8 | 2 5 8 8 Average Rating 3 | 1 3 4 8 On Entrance 3 | . 1 4 8 Naked Turns . | . . . . Heaviest Build 5 | 4 4 5 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | . 4 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 471 | 238 98 135 . Remotely . | . . . . Salvage Created 282 | 10 120 152 . Parts 28 | 3 20 5 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 5 | . 3 2 . Guns 2 | . . 2 . AOE 3 | . 3 . . Classes Destroyed 8 | 1 4 3 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 16 | . 9 7 . Missed 5 | . 4 1 . Hits 11 | . 5 6 . Projectile 11 | . 5 6 . Damage Taken 125 | . 57 68 . Core 57 | . 35 22 . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 34 | 3 14 17 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 55 | 6 15 34 . Gun 53 | 6 13 34 . Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 53 | 6 13 34 . Thermal . | . . . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 7 10 . Robot Miss Streak 3 | 2 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | 3 11 20 . Core Hits 15 | 1 6 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 636 | 41 342 253 . Guns 428 | 41 134 253 . Cannons . | . . . . Explosions 208 | . 208 . . Melee . | . . . . Ramming . | . . . . Kinetic 428 | 41 134 253 . Thermal . | . . . . Explosive 208 | . 208 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . 30 . . Projectiles . | . . . . Explosions 30 | . 30 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 63 | . 27 36 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 98 | 5 98 86 29 Initial 32 | . . 32 29 Average 41 | . 40 53 29 Influence Increases 282 | 5 153 124 . Destroy 0b10 Robot/C 100 | . 60 40 . Destroy 0b10 Robot/NC 35 | 5 20 10 . Destroy Leader 26 | . 12 14 . Successful Hack 17 | . 17 . . Destroy Structure 14 | . 14 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 253 | 5 75 126 47 Entered New Map 93 | . . 46 47 Time Decay 160 | 5 75 80 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 13 5 . Peak Tracking Total 5 | . 5 4 . Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 6 | . 6 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 1 | . 1 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 336 | . 166 166 4 Structural 149 | . 149 . . Seismic 187 | . 17 166 4 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 408 | 41 197 166 4 Spaces Moved 469 | 35 294 133 7 Core 469 | 35 294 133 7 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 53 | 77 50 54 50 Slowest Speed 100 | 100 100 100 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 50 17 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 14 . . Terrain Destroyed 14 | . 14 . . Melee . | . . . . Projectile . | . . . . AOE 14 | . 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 568 | 42 327 192 7 Wait 42 | . 7 35 . Move 466 | 34 293 132 7 Hop . | . . . . Pick Up 5 | 2 3 . . Fast Attach 7 | 2 2 3 . Attach 5 | . 3 2 . Detach 6 | 1 3 2 . Swap 1 | . 1 . . Drop 2 | . 1 1 . Fire 34 | 3 14 17 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x2 341 | -9/Materials | Build established: Mutant 399 | -9/Materials | Discovered new exit (range 12) 405 | -9/Materials | Entered Mines 409 | -9/Mines | Self-destructed Last Messages --------------- 00321_ A-02 Transporter sends out distress signal. 00332_ W-16 Scout destroyed. 00338_ G-34 Mercenary destroyed. 00339_ Acquired 32 matter. 00350_ A-02 Transporter destroyed. 00353_ R-06 Scavenger collects Heat Sink. 00368_ Acquired 15 matter. 00378_ Acquired Prototype Energy Cannon. 00378_ Identified Adv. Beam Cannon. 00379_ R-06 Scavenger collects Med. Storage Unit. 00379_ Dropped Adv. Beam Cannon. 00380_ Acquired 51 matter. 00382_ R-06 Scavenger collects Adv. Beam Cannon. 00386_ Acquired Imp. Targeting Computer. 00399_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00406_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# k #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ## ###?????????????????? | | ?????????????????????# ?# #???????????????????? | | ?????????????????????# ## #???????????????????? | | ?????????????????????# @#???????????????????? | | ?????????????????????#### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????#????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingShadingChainsword Manual? 0 Play Time 00:04:54 Cumulative 295.9 hours Start 2025.06.12 @ 05:05:04 End 2025.06.12 @ 05:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 147 Adventurer 8 Explorer 0 Win Type - Total 15 Types 8/0/2/2/0/0/1/0/1/1 Lore% 88 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(78)|BRIGHTNESS(110) Filters SHIFT_HUE(220) Steam 1 RUN: c5866247-7a0c-4df5-9911-600c7a69466f