Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 02:52:42 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2516) 2516 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 5047 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 306 Cogmind --------- Core Integrity 259/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Wheel Wheel Cryofiber Web Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Terrain Scanner Hacking Suite Advanced Beam Cannon Assault Rifle Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Wheel Wheel Cryofiber Web Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Hacking Suite Advanced Beam Cannon Assault Rifle Rocket Launcher Rocket Launcher Katana Heavy Explosive Trap [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 32 | 4 8 1 12 7 . Power 5 | . 2 1 1 1 . Engine 3 | . 1 . 1 1 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 3 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . 4 1 . Device 4 | 1 1 . 2 . . Storage 2 | . 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 13 | 1 3 . 4 5 . Energy Gun . | . . . . . . Energy Cannon 8 | . 3 . 4 1 . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 5 | . 2 1 . 1 1 Power 2 | . 1 1 . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 1 . 1 1 To Critical Strikes . | . . . . . . Average Backups 13 | 5 8 9 14 18 20 Power 1 | 1 . . 1 2 3 Propulsion 3 | 3 2 3 4 4 5 Utility 4 | . 2 3 6 6 7 Weapon 3 | 1 3 3 3 4 5 Tool/Special . | . . . . . . Unused Backups 25 | . 8 . 2 2 13 Power 4 | . 1 . . . 3 Propulsion 5 | . 1 . . . 4 Utility 11 | . 2 . 2 1 6 Weapon 5 | . 4 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 96 Engine 8 | . 9 2 9 11 11 Core 3 | . 4 11 1 . . Treads 17 | . 27 28 11 11 11 Wheel 6 | . . . 10 11 11 Device 13 | . 14 14 12 14 11 Storage 12 | . 14 14 11 11 11 Protection 4 | . . . 8 5 8 Energy Cannon 30 | . 27 28 32 31 33 Peak Build Rating 25 | 7 10 10 23 25 23 Average Rating 16 | 6 7 9 20 23 22 On Entrance 12 | 6 7 7 10 23 23 Avg Prop Armor Cover (%) 8 | . . . 8 8 8 Naked Turns . | . . . . . . Heaviest Build 65 | 13 52 52 65 65 65 Greatest Support 40 | 40 40 40 40 20 12 Greatest Overweight (x) 6 | . 1 1 6 5 5 Average Overweight (x) 3 | . . 1 5 4 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 Most Carried 20 | 6 10 12 20 20 20 Average Carried 14 | 5 8 10 16 19 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 9 12 20 20 20 Class Distribution -------------------- 42% | Mutant 42% | Tank 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1121 | 200 130 10 550 231 . Remotely . | . . . . . . Salvage Created 3842 | 81 892 106 1152 1339 272 Parts 230 | 2 45 12 77 78 16 Haulers Intercepted 10 | . 2 . 4 4 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 56 | . 12 5 15 20 4 Melee 1 | . . . . 1 . Cannons 50 | . 11 5 14 16 4 AOE 2 | . . . . 2 . Classes Destroyed 15 | 2 4 2 4 1 2 Worker 6 | . . 1 4 1 . Builder 2 | . . . 1 1 . Tunneler 2 | 1 . . 1 . . Hauler 10 | . 2 . 4 4 . Recycler 9 | 1 3 . 2 2 1 Mechanic 1 | . 1 . . . . Operator 5 | . . . 2 3 . Watcher 9 | . 3 . 4 2 . Swarmer 6 | . . 3 3 . . Grunt 28 | . 12 2 5 9 . Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 17 | . . . 5 10 2 Demolisher 1 | . . . . . 1 Best Kill Streak 7 | 2 3 3 5 7 2 Combat Bots Only 6 | . 3 3 3 6 2 Max Kills in Single Turn 2 | 1 2 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 166 | . 53 24 25 62 2 Missed 43 | . 12 12 5 14 . Hits 123 | . 41 12 20 48 2 Projectile 123 | . 41 12 20 48 2 AOE 2 | . . . . . 2 Critical Strikes 5 | . 1 1 . 3 . Damage Taken 1810 | . 536 115 317 732 110 Core 256 | . 89 26 16 125 . Absorbed by Shields 22 | . . . . 22 . Regen/Repaired (Parts) 419 | . 105 . 59 255 . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 187 | 7 53 13 46 61 7 Largest 3 | 2 2 2 3 3 3 Hottest 204 | 90 120 120 204 204 204 Shots Fired 467 | 14 106 26 133 167 21 Gun 14 | 14 . . . . . Cannon 447 | . 106 26 133 161 21 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 461 | 14 106 26 133 161 21 Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 7 9 4 16 10 11 Robot Miss Streak 5 | 2 3 4 3 5 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 253 | 11 65 12 70 82 13 Core Hits 102 | 3 22 7 31 34 5 Critical Kills 3 | . 1 . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 1 1 . Meltdown 3 | . 1 . 1 1 . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5647 | 125 1224 268 1639 2073 318 Guns 125 | 125 . . . . . Cannons 5274 | . 1224 234 1639 1859 318 Explosions 177 | . . . . 177 . Melee 37 | . . . . 37 . Ramming 34 | . . 34 . . . Kinetic . | . . . . . . Thermal 5399 | 125 1224 234 1639 1859 318 Explosive 177 | . . . . 177 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 37 | . . . . 37 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 12 . 33 19 9 Projectiles 73 | . 12 . 33 19 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . 31 . Shots 1 | . . . . 1 . Rammed 5 | . . 5 . . . Targets Rammed 5 | . . 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | 210 427 180 403 441 144 Average Temperature 114 | 106 140 71 94 124 59 Received Heat Transfer 736 | . 318 18 78 322 . Effects 13 | . 5 . 3 5 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . 1 . 1 . . Interference 9 | . 4 . 2 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 2 . 1 1 . Combat Hostiles 3 | . 1 . 1 1 . Parts Melted 23 | . 6 . 8 9 . Heat Transferred 10029 | 335 2590 481 2886 3182 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 60 | 100 100 100 43 15 29 Level 1 23 | . . . 39 36 70 Level 2 15 | . . . 17 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 460 | 10 86 60 443 460 242 Initial 168 | . . . . 160 168 Average 181 | . 26 5 273 355 209 Influence Increases 2602 | 10 437 135 1056 768 196 Destroy 0b10 Robot/C 1300 | . 240 100 460 400 100 Destroy 0b10 Robot/NC 230 | 10 45 5 90 65 15 Destroy Leader 398 | . 70 20 156 152 . Allied During Kill 102 | . . . 81 . 21 Trap Triggered on 0b10 20 | . . 10 . 10 . Successful Hack 94 | . 18 . 57 19 . Select Force Hacks 180 | . 60 . 60 . 60 Disable Machine 165 | . . . 90 75 . Destroy Structure 53 | . 4 . 2 47 . Lose Combat Pursuer 60 | . . . 60 . . Influence Decreases 2368 | 10 437 135 676 716 394 Entered New Map 484 | . . . . 220 264 Time Decay 1794 | 10 417 125 636 486 120 Lost Part 50 | . 20 10 . 10 10 Lost Ally 40 | . . . 40 . . Squads Dispatched 9 | . 2 . 3 4 . Investigation 5 | . 2 . 2 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 8 | . 3 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 17 5 35 25 4 Peak Tracking Total 7 | . 5 3 4 7 2 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . 1 . 1 . Traps Extracted . | . . . . . . Installed 3 | . . 2 . 1 . Triggered 2 | . . 1 . 1 . Most Traps Carried 3 | . . 3 2 2 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 11 | . . . 6 5 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 41 | . 11 1 15 12 2 Terminals 26 | . 8 . 9 9 . Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 7 | . 2 . 2 1 2 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 109 | . 32 1 42 31 3 Successful 63 | . 17 1 24 18 3 Failed 45 | . 14 . 18 13 . Catastrophic 4 | . 1 . 3 . . Database Lockouts 1 | . 1 . . . . Manual 59 | . 17 . 25 15 2 Terminals 74 | . 26 . 25 23 . Fabricators . | . . . . . . Repair Stations 13 | . 2 . 5 6 . Recycling Units 11 | . 4 . 3 1 3 Scanalyzers 9 | . . . 9 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 10 1 3 4 . Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 5 | . 4 . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 3 | . . 1 . 2 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 2 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . 3 4 . Scan Component 5 | . 1 . 2 2 . Repair 4 | . 1 . 1 2 . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 8 | . . . 8 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Retrieve Study 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 26 | . 5 . 10 9 2 Terminals 18 | . 3 . 8 7 . Botnet 6 | . 2 . 2 2 . Skim 12 | . 1 . 6 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Patch 1 | . . . . 1 . Recycling Units 7 | . 2 . 2 1 2 Mask 1 | . . . . 1 . Tunnel 6 | . 2 . 2 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 1 | . . . . 1 . Hacking Detections 29 | . 6 . 12 10 1 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 5 . . Parts Repaired 4 | . 1 . 1 2 . Time 172 | . 26 . 44 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 9 | . . 4 . 2 3 Largest Group 5 | . . 4 4 2 5 Highest-Rated Group 108 | . . 71 71 62 108 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 41 | . . . 33 . 8 Total Damage 512 | . . . 353 . 159 Kills 10 | . . . 8 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 761 | 18 280 . 463 . . Seismic 761 | 18 280 . 463 . . Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 6744 | 54 1514 1200 2455 1271 250 Spaces Moved 3105 | 23 579 474 1334 574 121 Core . | . . . . . . Treads 1099 | 1 579 474 42 3 . Legs 22 | 22 . . . . . Wheels 1984 | . . . 1292 571 121 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 240 155 140 155 Average Speed 182 | 121 213 240 163 155 155 Slowest Speed 240 | 160 240 240 240 240 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 2 93 87 98 87 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 2 . 2 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 33 | . . . . 33 . Terrain Destroyed 69 | . . . 1 68 . Melee . | . . . . . . Projectile 5 | . . . 1 4 . AOE 64 | . . . . 64 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3790 | 35 753 505 1507 823 167 Wait 343 | . 96 4 95 145 3 Move 3100 | 22 578 473 1333 573 121 Hop . | . . . . . . Pick Up 35 | . 8 5 12 10 . Fast Attach 10 | 1 4 1 3 1 . Attach 7 | 2 2 . 2 1 . Detach 2 | . 2 . . . . Swap 29 | 1 3 . 10 15 . Drop 26 | 2 7 2 6 9 . Fire 187 | 7 53 13 46 61 7 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 5 . . . Escape Stasis 6 | . . . . 6 . Rewire 36 | . . . . . 36 Trap 3 | . . 2 . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 580 | -10/Materials | Repaired Lgt. Treads 764 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Discovered new exit (range 7) 1170 | -10/Materials | Central database locked down 1271 | -10/Materials | Discovered new exit (range 15) 1569 | -10/Materials | Entered Mines 1702 | -10/Mines | Found a hidden stash of uninstalled traps 1905 | -10/Mines | Discovered new exit (range 12) 2086 | -10/Mines | Discovered new exit (range 12) 2417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2436 | -10/Mines | Identified exit to Materials 2691 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2752 | -10/Mines | Received a Mining Laser from a helpful Derelict 2769 | -10/Mines | Entered Materials 2769 | -9/Materials | Accompanied by 4 allies 2769 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3072 | -9/Materials | Build established: Gunner 3175 | -9/Materials | Discovered new exit (range 4) 3202 | -9/Materials | Discovered new exit (range 12) 3443 | -9/Materials | Discovered new exit (range 16) 3539 | -9/Materials | Build established: Tank 3659 | -9/Materials | Identified exit to Mines 4136 | -9/Materials | Discovered new exit (range 13) 4346 | -9/Materials | Discovered new exit (range 9) 4626 | -9/Materials | Repaired Broken Arm. Wheel 5009 | -9/Materials | Identified exit to Storage 5016 | -9/Materials | Discovered new exit (range 14) 5073 | -9/Materials | Learned Storage trap positions 5127 | -9/Materials | Learned location of 1 exit from Storage 5170 | -9/Materials | Learned Storage trap positions 5202 | -9/Materials | Learned location of 2 exits from Materials 5224 | -9/Materials | Entered Storage 5225 | -9/Storage | Identified exit to Recycling 5226 | -9/Storage | Loaded intel: 22 trap records 5563 | -9/Storage | Repaired Adv. Beam Cannon 5616 | -9/Storage | Repaired Adv. Beam Cannon 5803 | -9/Storage | Discovered new exit (range 14) 5911 | -9/Storage | Build established: Gunner 6134 | -9/Storage | Learned Materials emergency access door positions 6173 | -9/Storage | Learned 4 Recycling zone layouts 6203 | -9/Storage | Learned 4 Recycling zone layouts 6221 | -9/Storage | Learned Materials trap positions 6230 | -9/Storage | Identified exit to Materials 6241 | -9/Storage | Learned 4 Recycling zone layouts 6260 | -9/Storage | Learned Materials stockpile data 6358 | -9/Storage | Met a pair of Derelict thieves 6367 | -9/Storage | Build established: Tank 6490 | -9/Storage | Used back door to open Recycling access 6495 | -9/Storage | Entered Recycling 6495 | -9/Recycling | Accompanied by 2 allies 6496 | -9/Recycling | Identified exit to Scraptown 6496 | -9/Recycling | Identified exit to Factory 6745 | -9/Recycling | Self-destructed Last Messages --------------- 06698_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 10 components... Com. Battery Lgt. Treads+ Lgt. Treads+ Carbon-fiber Leg Power Amplifier Lgt. Armor Plating Carbon-fiber Leg Lgt. Treads+ Beam Rifle Imp. Ion Engine >>Force(Tunnel) DISCOVERED[-1/Command] 06699_ R-06 Scavenger collects Tractor Beam. 06701_ Extracted 1 energy. 06745_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Archives] Map ----- +----------------------------------------------------+ | ?# !=!=!% | | ?# =% | | ?### ###### ######## ######## | | ???# #????###??????# #??????? | | ???# #?????????????# #??????? | | ???# #?????????????# #??????? | | ???# #?????????###?# #??????? | | ???# ########### ### #??????? | | ???# ## # ######## | | ???# ## # | | ???# ## # | | ???# ## # | | ???# ## # | | ???# ## + | | ???# ## # | | ???# ## ### ###### | | ???# ## #?# #???# | | ???# ## #?# #???# | | ???# ## #?# #???# | | ???# ## #?# #???# | | ???# ###############?# #???# | | ???# #???????????????# #???# | | ???#g################# ##### | | ?###g + + + | | ?#"" # # ## | | ?#"Y@ # # | | ?#"" + # ###### | | ?### ##### # #???# | | ???# #???# # #???# | | ???# #???# # #??## | | ???# #???# # #??# | | ???# #???# # #??### | | ???# #???#+######## #????? | | ???# #???# #??????# #??### | | ???# ##### #??????# #### | | ???# #??????# + | | ???# #??????# #### | | ???# ######## #??# | | ???# #??# | | #### #??# | | #""" """ #### | | #"Y """ + | | #""" """ ### | | #### ### | | ???# | | ???# | | ???#+##+###### ## | | ???# ## ## | | ???# ####### | | ???# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Arm. Huge Wheel | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Arm. Wheel | 41% | -9/Materials | Broken Adv. Beam Cannon | 16% | -9/Storage Adv. Beam Cannon | 17% | -9/Storage Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyLaserClaymores Manual? 0 Play Time 00:37:12 Cumulative 401.3 hours Start 2026.04.10 @ 02:17:02 End 2026.04.10 @ 02:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 304 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 75 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c41baba5-7d32-4ffc-a4d2-770eeed85396