Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 19:39:26 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (113) 565 Value Destroyed (4541) 4541 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (7312) 7312 TOTAL SCORE: 22598 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 1522 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -70 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 595/600 System Corruption 0% Temperature Cool (6) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Improved Antigrav System (fused) Combat Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet (fused) Cooled Linear Gravjet > --- UTILITY (13) ----- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Graphene Brace Hacking Suite Advanced Hacking Suite Relay Coupler [NC] (37) > --- WEAPON (3) ------- Long-range Proton Cannon Compact HERF Cannon Fusion Bomb Launcher > --- INVENTORY (15) --- Light Particle Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Cooled Linear Gravjet Heavy Linear Accelerator Remote Datajack Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Target Analyzer Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Light Antimatter Cannon Power Sword > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Advanced Cooling System Relay Coupler [NC] Heavy Linear Accelerator Remote Datajack Improved Plasma Cutter [Rating: 156] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . 2 . . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . 1 2 . . . . . 1 . . . . . . . 1 . . Utility 11 | . . 1 . . . 1 . . . . . . 1 . . . . 1 2 . 1 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 128 | 7 . 8 2 1 . 2 13 2 5 1 . 4 11 4 1 . 3 14 . 4 16 23 7 Power 17 | 1 . 3 . . . . 1 2 . . . . 1 1 . . . 1 . . 3 3 1 Engine 5 | 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . Core 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Reactor 10 | . . . . . . . . 2 . . . . 1 1 . . . . . . 2 3 1 Propulsion 40 | 2 . . . . . 2 8 . . . . 2 3 1 . . . 5 . . 5 9 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . 8 . . . . 2 3 1 . . . 5 . . 5 9 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 36 | 2 . 1 . 1 . . 3 . 2 . . 2 3 1 1 . 1 3 . 3 6 6 1 Device 9 | 1 . 1 . . . . . . 1 . . 2 . . . . 1 . . . 1 2 . Storage 6 | 1 . . . 1 . . . . 1 . . . 1 . 1 . . . . . 1 . . Processor 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Hackware 14 | . . . . . . . 2 . . . . . 1 1 . . . 1 . 2 2 4 1 Protection 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 4 2 . . . 1 . 3 1 . . 4 1 . . 2 5 . 1 2 5 2 Energy Gun 9 | . . . . . . . . . . . . . 4 . . . 2 3 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 Ballistic Gun 7 | 2 . 2 2 . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 3 . Launcher 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Special Weapon 4 | . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . . 1 1 . . . 3 . . . . 2 1 . 3 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 43 | . . 2 . . . 6 3 . . . . 2 . 6 . . 4 5 1 . 6 8 . Power 5 | . . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . Propulsion 19 | . . . . . . 2 3 . . . . 2 . 4 . . 2 2 . . 1 3 . Utility 10 | . . 1 . . . . . . . . . . . 1 . . 1 1 1 . 1 4 . Weapon 9 | . . 1 . . . 3 . . . . . . . . . . 1 2 . . 2 . . Highest Loss Streak 5 | . . 2 . . . 5 3 . . . . 2 . 4 . . 3 3 1 . 3 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 7 7 7 8 8 12 8 2 5 7 8 7 12 12 11 13 11 14 12 13 11 12 12 Power 1 | . 1 1 2 1 1 1 . . 1 1 1 1 2 2 2 2 2 2 2 2 . 1 2 Propulsion 1 | 1 2 2 2 2 2 4 2 . . . 1 1 1 . . . . . . . . 4 5 Utility 3 | . 2 1 1 1 2 4 2 1 3 4 5 3 4 4 4 5 4 6 6 7 6 2 . Weapon 2 | 1 2 2 2 3 3 2 2 1 1 . 1 . 3 4 4 5 3 3 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | 2 . . . 1 . . 3 1 1 2 . . 2 . . . . 3 . . . 3 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | 2 . . . . . . . 1 . . . . . . . . . . . . . 2 2 Utility 5 | . . . . . . . 2 . . 2 . . . . . . . 1 . . . . . Weapon 7 | . . . . . . . 1 . 1 . . . 2 . . . . 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 84 82 88 88 71 67 84 86 92 92 92 96 91 79 73 66 66 78 81 80 83 72 Engine 2 | . 14 11 11 11 11 8 . . . . . . . . . . . . . . 2 . . Reactor 4 | . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 4 7 8 Leg 5 | . 28 22 22 22 22 17 . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . 34 38 38 38 38 37 39 33 26 26 19 19 26 26 26 26 24 Device 6 | . 14 11 11 11 11 9 7 7 1 . . 5 6 3 . . 5 5 5 5 4 11 12 Storage 6 | . 14 11 11 11 11 9 3 . 4 7 7 7 6 6 6 6 6 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . . . . . . . 5 10 12 10 10 4 Hackware 6 | . . . . . . . 7 15 15 15 15 8 11 13 12 6 6 4 5 5 7 6 8 Protection 2 | . . . . . . . . 7 7 6 7 7 6 6 6 6 1 . . . 1 3 . Energy Gun 6 | . . . . . . . . . . . . . 18 17 20 20 19 15 14 10 11 . . Ballistic Gun 7 | . 28 27 27 33 33 25 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 3 7 10 15 15 15 . . . . . . . . . 2 1 Peak Build Rating 156 | 7 8 11 11 12 11 15 35 41 45 46 43 51 76 76 63 60 64 77 75 88 124 156 145 Average Rating 61 | 6 7 9 10 11 11 12 27 38 41 42 43 45 72 69 61 60 54 60 75 79 97 139 137 On Entrance 46 | . 7 8 10 11 11 11 10 35 39 42 43 43 48 76 62 60 60 50 75 75 82 115 137 Avg Prop Armor Cover (%) 6 | . . . . . . 9 . . . . . . . . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 14 21 18 53 53 53 49 33 37 37 37 45 57 57 55 55 56 54 53 55 73 97 92 Greatest Support 96 | 20 20 20 20 20 20 26 40 40 40 40 40 42 60 60 43 43 43 55 55 55 84 90 96 Greatest Overweight (x) 2 | . . 1 . 2 2 2 1 . . . . 1 1 1 1 1 2 2 . . 1 1 . Average Overweight (x) . | . . . . . 2 1 . . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 5 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 11 20 20 11 5 6 8 8 8 13 15 15 15 15 15 15 15 15 15 15 Most Carried 19 | 7 8 8 8 8 8 19 19 5 7 8 8 8 15 15 13 13 13 15 12 15 15 15 15 Average Carried 10 | 4 7 7 7 7 8 12 8 2 5 7 8 7 13 12 11 13 11 14 12 14 12 13 13 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 19 | 7 8 7 8 8 8 19 2 3 6 8 8 7 15 11 13 13 12 12 12 15 11 12 14 Class Distribution -------------------- 21% | Skirmisher 15% | Gunner 13% | Mutant 10% | Hacker-Mutant 7% | Tank 6% | Scavenger-Gunner 5% | Bothacker-Gunner 4% | Scavenger-Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Garrison Hacker-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Bothacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Matter Collected 3810 | 342 31 57 92 . 102 108 . 185 65 300 90 474 215 120 85 . 75 85 23 209 321 772 59 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5049 | 174 31 201 71 . 47 223 . . 94 219 91 214 305 148 . . 296 379 23 44 600 1791 98 Parts 241 | 20 2 11 8 . 5 15 . . 4 17 5 11 7 5 . . 14 11 3 8 24 68 3 Haulers Intercepted 8 | . . 1 . . . 1 . . 1 . . . 1 . . . . . . . 2 1 1 Recyclers Shooed 6 | . . . . . . . . . 1 . . . 1 . . . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . 15 1 . 12 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Combat Hostiles Destroyed 74 | . 1 6 4 . 3 3 . . . 7 2 11 2 5 . . 5 6 . 3 8 8 . Guns 32 | . 1 3 4 . 3 3 . . . . . . 2 1 . . 4 6 . . 5 . . Cannons 19 | . . . . . . . . . . 3 2 9 . . . . . . . . . 5 . AOE 19 | . . 3 . . . . . . . 4 . 2 . 4 . . 1 . . 3 2 . . Classes Destroyed 17 | 3 1 3 . . . . . . . 2 1 2 . . . . 3 1 . . . 1 . Worker 8 | 1 . . . . . . . . . . . . . . . . . 1 . . 2 4 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 1 . . . 1 . . 1 . . . 1 . . . . . . . 2 1 1 Recycler 10 | 1 . . . . . . . . 1 . . . 1 . . . . . . . . 7 . Operator 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Watcher 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . Swarmer 28 | . . 3 4 . 3 . . . . 4 . 3 . 3 . . 1 1 . 3 3 . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 17 | . 1 2 . . . . . . . . 2 5 . 2 . . 1 2 . . 1 1 . Brawler 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . 1 . . . 3 . . . . . . . . . . 1 . . . . 3 . Hunter 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Programmer 12 | . . . . . . . . . . 1 . 1 2 . . . . 2 . . 3 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 3 1 3 4 . 3 1 . . 1 4 2 3 1 3 . . 3 3 1 3 4 5 1 Combat Bots Only 4 | . 1 3 4 . 3 1 . . . 4 2 3 1 3 . . 3 2 . 3 3 2 . Max Kills in Single Turn 3 | 1 1 2 2 . 1 1 . . 1 2 1 2 1 2 . . 1 1 1 3 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 2 . 2 . 2 . . 1 . . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Hostile Shots Fired 574 | . 11 29 11 . 7 47 51 . 1 10 9 75 8 40 6 . 39 44 . . 63 123 . Missed 231 | . 2 13 5 . 2 16 17 . 1 2 6 37 4 11 3 . 14 13 . . 26 59 . Hits 343 | . 9 16 6 . 5 31 34 . . 8 3 38 4 29 3 . 25 31 . . 37 64 . Melee 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Projectile 341 | . 9 16 6 . 5 31 34 . . 7 3 37 4 29 3 . 25 31 . . 37 64 . AOE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 1 . . 1 . . . 1 . 2 1 . . . 1 3 . . 4 3 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 7233 | . 96 161 47 . 42 744 451 . . 194 41 586 60 640 83 . 552 763 . 22 1102 1649 . Core 968 | . 11 17 19 . 6 178 72 . . 39 . 92 16 . . . 95 124 . . 162 137 . Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . . . . . 38 . Regen/Repaired (Parts) 337 | . . . . . . . 82 16 . 48 . 39 . . . . . . . . 82 70 . Core Remaining (%) 88 | 100 95 . . . 89 67 . . . . . 71 . . . . 86 87 . 100 87 90 100 Volleys Fired 375 | 18 11 17 4 . 5 34 5 . 6 23 8 36 7 19 1 . 13 19 1 17 82 49 . Largest 3 | 2 2 3 2 . 3 3 1 . 2 2 2 2 3 3 3 . 3 3 3 3 3 2 . Hottest 206 | 40 40 100 40 . 60 100 50 . 80 80 80 80 195 195 195 . 195 195 158 158 206 188 . Shots Fired 675 | 36 22 42 8 . 15 70 5 . 7 43 16 67 20 25 4 . 38 45 3 19 121 69 . Gun 410 | 36 22 37 8 . 15 54 . . . . . . 18 9 4 . 37 43 3 13 111 . . Cannon 191 | . . . . . . . 5 . 7 40 16 62 2 . . . . . . . . 59 . Launcher 21 | . . 2 . . . . . . . 3 . 5 . 6 . . 1 . . 1 3 . . Special 53 | . . 3 . . . 16 . . . . . . . 10 . . . 2 . 5 7 10 . Kinetic 333 | 36 22 37 8 . 15 54 5 . 7 40 16 62 2 . . . . . . . . 29 . Thermal 258 | . . 3 . . . 16 . . . . . . 18 9 4 . 37 43 3 14 111 . . Explosive 21 | . . 2 . . . . . . . 3 . 5 . 6 . . 1 . . 1 3 . . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Robot Hit Streak 18 | 5 5 9 2 . 4 7 . . 5 5 3 18 8 7 1 . 14 7 7 13 10 16 . Robot Miss Streak 12 | 3 3 12 1 . 2 2 . . 1 4 3 1 2 4 2 . 1 3 . . 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . Shots Hit Robots 380 | 19 14 18 5 . 6 34 . . 5 8 9 41 10 14 1 . 31 29 2 6 58 63 7 Core Hits 173 | 9 4 11 4 . 3 10 . . 1 11 4 18 6 6 . . 13 14 2 4 28 24 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . . . . . 1 . . 3 1 1 . . . 1 . . 3 9 1 Burn 6 | . . . . . . . . . . . . . 1 1 . . . 1 . . 3 . . Blast 8 | . . . . . . . . . 1 . . 3 . . . . . . . . . 4 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 88 | . . . . . . . . . . . . . . . . . . 2 . . 2 74 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . . . . . . . . . . . . 2 . . 2 74 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . 12 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12040 | 203 143 358 64 . 66 324 . . 227 640 271 1304 297 379 26 . 903 806 45 189 1991 3464 340 Guns 4584 | 203 143 183 64 . 66 324 . . . . . . 236 148 26 . 792 806 45 . 1548 . . Cannons 4142 | . . . . . . . . . 227 226 271 1090 61 . . . . . . . . 2267 . Explosions 1762 | . . 175 . . . . . . . 414 . 214 . 231 . . 111 . . 174 443 . . Melee 1537 | . . . . . . . . . . . . . . . . . . . . . . 1197 340 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4128 | 203 143 183 64 . 66 324 . . 227 226 271 1090 61 . . . . . . . . 1270 . Thermal 3616 | . . . . . . . . . . . . . 236 148 26 . 792 806 45 15 1548 . . Explosive 1762 | . . 175 . . . . . . . 414 . 214 . 231 . . 111 . . 174 443 . . Electromagnetic 997 | . . . . . . . . . . . . . . . . . . . . . . 997 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1537 | . . . . . . . . . . . . . . . . . . . . . . 1197 340 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 7 . . . . . . 2 2 2 2 2 6 . . 14 16 . Average Corruption 6 | . . . . . . 7 . . . . . . 1 2 2 2 2 5 . . 13 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 1 . . . . . . 1 2 5 1 7 10 . . 39 41 . Message Errors 26 | . . . . . . . . . . . . . . 1 2 1 3 2 . . 6 11 . Matter Fused 22 | . . . . . . 1 . . . . . . . . . . 2 1 . . 8 10 . Heat Flow Errors 13 | . . . . . . . . . . . . . . . 1 . 1 3 . . 4 4 . Energy Discharges 14 | . . . . . . . . . . . . . 1 . 1 . . 3 . . 4 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . 1 . . 3 4 . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Misfires 7 | . . . . . . . . . . . . . . . 1 . 1 . . . 5 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Overload Shots 53 | . . . . . . . . . . . . . . . . . . . . 9 44 . . Effects 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 790 | . . 17 . . . . . . 90 17 1 8 . 6 . . . . . . 15 618 18 Projectiles 396 | . . . . . . . . . 90 . 1 8 . . . . . . . . . 297 . Explosions 55 | . . 17 . . . . . . . 17 . . . 6 . . . . . . 15 . . Melee 339 | . . . . . . . . . . . . . . . . . . . . . . 321 18 Knockbacks 21 | . . . . . . . . . 2 . 2 11 . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . 2 . 2 10 . . . . . . . . . 6 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . . . . . 50 . 60 . 43 . . . . . . . . . Shots 5 | . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 6 28 . . 16 38 48 . 61 197 261 248 36 330 148 . 218 243 39 47 360 222 . Average Temperature 72 | . 6 10 . . 12 14 11 . 19 78 126 133 18 165 60 . 94 106 21 20 84 40 . Received Heat Transfer 1215 | . 54 36 . . . 216 150 . . 18 27 237 . 114 39 . 90 54 . . 18 162 . Effects 6 | . . . . . . . . . . . . 2 . . . . . . . . 4 . . Interference 5 | . . . . . . . . . . . . 2 . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 17 | . 1 . . . . . . . . . . . . . . . 1 4 . . 11 . . Heat Transferred 5851 | . . . . . . . . . . . . . 370 296 37 . 1110 1147 74 37 2780 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . 3 2 3 2 . . . . . . 1 . 3 2 Low Security (%) 69 | 100 100 100 100 . 100 100 100 100 100 13 . . . . . . . 100 100 88 100 31 . Level 1 10 | . . . . . . . . . . 10 . 38 98 . . . . . . 11 . 7 . Level 2 11 | . . . . . . . . . . 36 100 57 1 . . . . . . . . 26 100 Level 3 8 | . . . . . . . . . . 39 . 4 . . . . . . . . . 35 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1041 | 15 30 94 105 . 70 30 45 14 184 801 464 759 405 . . . . 95 5 223 125 1041 643 Initial 624 | . . . 25 . . . . 14 . 100 420 317 398 . . . . . 5 . 125 15 624 Average 186 | 2 4 41 60 . 8 3 8 3 48 554 430 462 301 . . . . 16 1 103 41 500 620 Influence Increases 5262 | 35 44 196 100 . 70 100 116 . 249 901 84 472 72 120 73 . 120 190 5 263 359 1644 49 Destroy 0b10 Robot/C 2260 | . 20 120 80 . 60 60 . . 100 480 60 220 40 100 40 . 100 120 . 120 180 360 . Destroy 0b10 Robot/NC 280 | 35 . 5 . . . 5 . . 10 5 5 . 10 . . . . 10 5 . 25 160 5 Destroy Leader 398 | . 10 32 10 . 10 32 . . 12 10 10 30 22 20 10 . 20 22 . 10 34 102 2 Allied During Kill 482 | . . . 10 . . . . . 112 214 2 . . . 8 . . . . 14 5 117 . Successful Hack 136 | . 14 5 . . . . 22 . . . . . . . . . . . . . 18 41 36 Disable Machine 60 | . . . . . . . . . . . . 30 . . . . . . . 15 . 15 . Anti-Garrison Action 200 | . . . . . . . . . . 100 . . . . . . . . . 100 . . . Destroy Structure 516 | . . 19 . . . 3 4 . 15 92 7 57 . . . . . 8 . 4 52 249 6 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . 15 30 . Lose Combat Pursuer 885 | . . 15 . . . . 90 . . . . 135 . . 15 . . 30 . . 30 570 . Influence Decreases 4629 | 35 44 130 111 55 70 100 76 40 105 244 431 167 583 243 198 . 120 178 17 40 555 631 456 Entered New Map 1696 | . . . 41 55 . . . 26 . 44 381 137 361 93 25 . . . 7 . 98 12 416 Time Decay 2159 | 35 44 110 70 . 70 100 46 14 71 . 30 . 222 70 133 . 100 138 10 . 352 504 40 Lost Part 295 | . . 20 . . . . 30 . . . . 20 . 60 . . 20 40 . . 30 75 . Lost Ally 479 | . . . . . . . . . 34 200 20 10 . 20 40 . . . . 40 75 40 . Squads Dispatched 47 | . 2 3 . . . 6 2 . 1 . 1 . 2 . . . . 4 1 . 12 13 . Investigation 9 | . . 1 . . . 1 2 . . . . . . . . . . 1 . . 1 3 . Extermination 9 | . . . . . . . . . . . . . 1 . . . . 1 . . 3 4 . Reinforcement 22 | . 2 2 . . . 3 . . 1 . . . 1 . . . . 1 1 . 8 3 . Assault 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Distress Signals 18 | . . 4 . . . 1 . . . . . . . . . . . . . . 4 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 4 13 4 . 2 14 7 . 3 17 5 20 3 8 5 . 5 10 3 5 27 92 2 Peak Tracking Total 14 | . 1 7 4 . 2 7 5 . 4 5 4 6 1 4 4 . 3 3 2 3 4 14 1 Tactical Retreats 25 | . . 1 . . . . 3 . . . . 3 . . 1 . . 2 . . 2 13 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Traps Triggered 19 | . . . . . . 2 2 . 1 . . 1 1 . . . . 3 . 3 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Machines Disabled 8 | . . . . . . . . . . 2 . 2 . . . . . . . 3 . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 1 Garrison Relay 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Machines Accessed 43 | . 1 1 . 1 . . 3 . 2 1 1 . 5 . 1 4 . 3 2 . 2 13 3 Terminals 20 | . 1 1 . . . . 2 . . 1 . . 2 . . . . 1 1 . 1 8 2 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 2 . 1 . 1 . . . . 1 1 . . 3 1 Total Hacks 101 | . 4 3 . 1 . . 7 . 4 1 1 . 6 . 6 31 . 5 4 . 4 18 6 Successful 69 | . 2 2 . 1 . . 4 . 1 1 1 . 2 . 6 31 . 1 3 . 3 8 3 Failed 32 | . 2 1 . . . . 3 . 3 . . . 4 . . . . 4 1 . 1 10 3 Catastrophic 8 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 4 . . 1 . . 1 . . . . . 1 . . . . 1 1 . 4 6 . Terminals 41 | . 4 3 . . . . 6 . . 1 . . 3 . . . . 2 3 . 2 12 5 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Repair Stations 7 | . . . . . . . 1 . . . . . 1 . . . . 2 . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . 4 . 1 . 1 . . . . 1 1 . . 3 1 Terminal Hacks 54 | . 2 2 . 1 . . 3 . . 1 . . . . 6 31 . . 2 . 2 2 2 Record 17 | . . . . . . . . . . . . . . . 6 11 . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 6 | . . 1 . . . . 1 . . . . . . . . 3 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . 1 . 1 . 1 . . . . 1 1 . . 3 1 Unlock Access 4 | . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Unauthorized Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Patch 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 . . . . 2 . 1 . 1 . 3 . . . . 2 1 . 2 9 2 Full Trace Events 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Used RIF Installer 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . . 3 . . . 1 . 4 4 7 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 18 | . . . . . . . . . . . . . . 3 . . . 1 . 4 4 6 . Robot Hacks Applied 19 | . . . . . . . . . . . . . . 4 . . . 1 . 4 4 6 . amplify_resonance 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 3 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . formatsys_high 9 | . . . . . . . . . . . . . . . . . . 1 . 2 3 3 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 21 | . . . . . . 2 . . . 9 . . . . . . . . . 7 . 3 . Machine Destruction 18 | . . . . . . 2 . . . 9 . . . . . . . . . 7 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 8 | . . . . . . . . . . . . . . 1 . . . 1 . 2 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Total Allies 38 | . . . 2 . . . . 20 . . . . . 1 2 . . 1 . 5 3 4 . Largest Group 20 | . . . 2 2 . . . 20 20 15 2 1 . . 2 . . 1 . 3 2 3 . Highest-Rated Group 519 | . . . 45 45 . . . 519 519 403 58 26 . . 40 . . 29 . 124 94 270 . Highest-Rated Ally 148 | . . . 31 31 . . . 35 35 35 32 26 . . 20 . . 29 . 49 56 148 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 274 | . . . . . . . . . 24 92 2 . . . 5 . . 6 . 17 16 112 . Total Damage 7726 | . . . . . . . . . 695 2924 76 . . . 159 . . 56 . 686 345 2785 . Kills 60 | . . . . . . . . . 6 20 1 . . . 2 . . . . 3 1 27 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Active Infowar (turns) 5622 | 148 217 240 154 355 656 733 244 112 18 . . . . . . . . . . 138 1007 1514 86 Optics 2745 | . . . . . . . . . . . . . . . . . . . . 138 1007 1514 86 Seismic 2877 | 148 217 240 154 355 656 733 244 112 18 . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Turns Passed 9968 | 223 217 245 154 355 656 733 244 112 339 373 61 489 471 159 511 92 521 944 122 340 1007 1514 86 Spaces Moved 9602 | 130 155 145 108 251 219 241 302 86 509 425 80 443 853 172 396 77 342 823 215 384 1150 1953 143 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 1229 | 126 155 145 108 251 219 225 . . . . . . . . . . . . . . . . . Wheels 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . Hover 8353 | . . . . . . . 302 86 509 425 80 443 853 172 396 77 342 823 215 384 1150 1953 143 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 260 105 44 44 44 44 44 44 40 47 121 121 118 54 54 54 43 33 33 Average Speed 73 | 117 120 120 120 140 260 249 60 44 44 44 44 45 46 61 121 121 130 97 54 54 47 40 33 Slowest Speed 260 | 120 120 190 120 260 260 260 104 44 44 44 44 104 103 121 121 121 186 186 54 54 100 94 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 43 | . . . . . . 12 2 . . . . . . . . . . . . 7 15 7 . Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 31 | 6 25 28 29 63 38 31 10 64 18 56 2 36 16 28 51 68 46 17 7 36 32 52 6 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 6 | . . . 1 . 2 . . . . . . . . . 2 . 1 . . . . . . Spaces Dug 123 | . . 3 . . . 16 6 . . . . 24 . . . . . 2 . 3 10 57 2 Terrain Destroyed 283 | . . 20 . . . 16 6 . 2 . 2 52 . 56 . . 3 2 . 9 49 64 2 Melee 59 | . . . . . . . . . . . . . . . . . . 2 . . 2 53 2 Projectile 85 | . . 3 . . . 16 6 . 2 . 2 . . 1 . . . . . 9 35 11 . AOE 139 | . . 17 . . . . . . . . . 52 . 55 . . 3 . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Res Res Acc Total 11715 | 165 166 177 125 256 297 291 357 158 613 567 89 662 911 205 426 76 387 923 217 488 1489 2507 163 Wait 1208 | . . 5 10 2 74 . 27 68 86 81 . 170 19 5 23 . 25 50 . 24 219 319 1 Move 9575 | 129 154 144 107 250 218 239 302 85 508 423 79 441 852 171 395 76 341 822 214 382 1149 1952 142 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | 9 1 . 1 1 . 13 4 1 4 4 1 2 11 . 3 . 2 8 . 4 1 21 3 Fast Attach 49 | 7 . 1 1 1 . . 1 . 4 1 . 1 6 . 1 . . 7 1 1 6 10 . Attach 62 | . . 3 . . . 3 12 . . 1 . 5 . 5 . . 2 4 . 3 7 16 1 Detach 12 | . . 1 . . . . . . . 1 . 2 . 1 . . . . . 1 1 5 . Swap 75 | . . 5 1 . . 1 2 3 1 . . 2 6 3 . . 3 6 1 6 13 16 6 Drop 71 | 2 . 1 1 2 . . 4 1 4 2 1 3 10 1 3 . 1 4 . 2 7 22 . Fire 375 | 18 11 17 4 . 5 34 5 . 6 23 8 36 7 19 1 . 13 19 1 17 82 49 . Melee 88 | . . . . . . . . . . . . . . . . . . 2 . . 2 74 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . 1 . . . 31 . . . . . . . . . 39 . 20 . Rewire 7 | . . . . . . . . . . . . . . . . . . 1 . 1 2 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -4/Factory -4/Garrison -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 604 | -9/Materials | Discovered new exit (range 13) 686 | -9/Materials | Entered Mines 769 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 829 | -9/Mines | Discovered new exit (range 5) 840 | -9/Mines | Entered Exiles 840 | -9/Exiles | Accompanied by 2 allies 870 | -9/Exiles | Led the pair of lost Derelicts to a safe place 871 | -9/Exiles | Met 8R-AWN 892 | -9/Exiles | Met EX-HEX 936 | -9/Exiles | Met EX-BIN 950 | -9/Exiles | Aligned with FarCom system 952 | -9/Exiles | Given EX-Vault access code 979 | -9/Exiles | Opened EX-Vault 1003 | -9/Exiles | Found Modified TNC 1026 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1061 | -9/Exiles | Build established: Gunner 1064 | -9/Exiles | Met EX-DEC 1172 | -9/Exiles | Discovered new exit (range 10) 1195 | -9/Exiles | Left Exiles lab with Modified TNC 1195 | -9/Exiles | Entered Mines 1485 | -8/Mines | Build established: Skirmisher 1832 | -8/Mines | Discovered new exit (range 8) 1851 | -8/Mines | Entered Materials 1851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -8/Materials | Crushed by falling debris 2579 | -8/Materials | Discovered new exit (range 4) 2584 | -8/Materials | Entered Factory 2584 | -7/Factory | Evolved 2 slots: Propulsion x2 2614 | -7/Factory | Lost 5 parts (1p2n2w) 2765 | -7/Factory | Identified exit to Storage 2765 | -7/Factory | Identified exit to Lower Caves 2802 | -7/Factory | Lost 3 parts (3n) 2828 | -7/Factory | Sucked down chute 2828 | -7/Factory | Entered Waste 2829 | -7/Waste | Joined by Warlord forces that had cleared the area 2861 | -7/Waste | Discovered new exit (range 11) 2940 | -7/Waste | Entered Factory 2940 | -7/Factory | Accompanied by 20 allies 2998 | -7/Factory | Build established: Hacker-Mutant 3131 | -7/Factory | Allied Derelicts emerged from ambush trap array 3200 | -7/Factory | Identified exit to Garrison 3279 | -7/Factory | Entered Garrison 3279 | -7/Garrison | Accompanied by 15 allies 3323 | -7/Garrison | Triggered checkpoint 3362 | -7/Garrison | Lost 4 allies 3395 | -7/Garrison | Triggered checkpoint 3423 | -7/Garrison | Installed Relay Interface Framework 3427 | -7/Garrison | Discovered new exit (range 13) 3457 | -7/Garrison | Triggered checkpoint 3460 | -7/Garrison | Garrison Relay disabled 3480 | -7/Garrison | Garrison Relay disabled 3563 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Entered Factory 3652 | -7/Factory | Accompanied by 2 allies 3682 | -7/Factory | Garrison activated, responded to threat 3712 | -7/Factory | Identified exit to Garrison 3713 | -7/Factory | Entered Garrison 3713 | -7/Garrison | Accompanied by 1 ally 3762 | -7/Garrison | Heavy support dispatched to Factory 3909 | -7/Garrison | Triggered checkpoint 4073 | -7/Garrison | Build established: Mutant 4157 | -7/Garrison | Triggered checkpoint 4157 | -7/Garrison | Triggered checkpoint 4172 | -7/Garrison | Discovered new exit (range 14) 4196 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4202 | -7/Garrison | Entered Factory 4202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -6/Factory | Identified exit to Garrison 4341 | -6/Factory | Discovered new exit (range 10) 4365 | -6/Factory | Discovered new exit (range 9) 4621 | -6/Factory | Build established: Hacker-Skirmisher 4673 | -6/Factory | Entered Lower Caves 4820 | -6/Lower Caves | Discovered new exit (range 11) 4832 | -6/Lower Caves | Lost 4 parts (1p2n1u) 4832 | -6/Lower Caves | Entered another Lower Caves area 4833 | -6/Lower Caves | Encountered a Warlord checkpoint 4885 | -6/Lower Caves | Identified exit to Factory 4897 | -6/Lower Caves | Learned Factory garrison access intel 5050 | -6/Lower Caves | Build established: Tank 5138 | -6/Lower Caves | A Commander dispatched an escort 5143 | -6/Lower Caves | Learned Research terminal intel 5143 | -6/Lower Caves | Learned Armory security intel 5143 | -6/Lower Caves | Learned Factory emergency access door positions 5143 | -6/Lower Caves | Learned 8 Factory zone layouts 5335 | -6/Lower Caves | Discovered new exit (range 8) 5343 | -6/Lower Caves | Entered Data Miner 5343 | -6/Data Miner | Discovered new exit (range 6) 5366 | -6/Data Miner | Met Data Miner 5387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5387 | -6/Data Miner | Learned location of Section 7 (-3) 5408 | -6/Data Miner | Received God Mode back door access code from Data Miner 5435 | -6/Data Miner | Entered Proximity Caves 5437 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5509 | -5/Proximity Caves | Spotted B-75 Beast 5528 | -5/Proximity Caves | Destroyed B-75 Beast 5557 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 5815 | -5/Proximity Caves | Build established: Gunner 5906 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5947 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5956 | -5/Proximity Caves | Entered Factory 5956 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5957 | -5/Factory | Identified exit to Upper Caves 5957 | -5/Factory | Identified exit to Extension 5959 | -5/Factory | Loaded intel: 2 garrison access locations 6013 | -5/Factory | Discovered new exit (range 10) 6253 | -5/Factory | Build established: Skirmisher 6580 | -5/Factory | Lost 3 parts (2n1u) 6602 | -5/Factory | Garrison activated, responded to threat 6817 | -5/Factory | Incoming investigation squad redirected 6900 | -5/Factory | Entered another Factory area 6900 | -4/Factory | Evolved 2 slots: Utility x2 7022 | -4/Factory | Identified exit to Garrison 7022 | -4/Factory | Entered Garrison 7096 | -4/Garrison | Triggered checkpoint 7120 | -4/Garrison | Build established: Gunner 7124 | -4/Garrison | Garrison Relay disabled 7214 | -4/Garrison | Discovered new exit (range 10) 7258 | -4/Garrison | Triggered checkpoint 7275 | -4/Garrison | Rescued a captive Derelict 7277 | -4/Garrison | Rescued a captive Derelict 7308 | -4/Garrison | Garrison Relay disabled 7320 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 7362 | -4/Garrison | Entered Research 7362 | -3/Research | Accompanied by 2 allies 7362 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7363 | -3/Research | Loaded intel: 22 terminal locations 7420 | -3/Research | Build established: Bothacker-Gunner 7689 | -3/Research | Crushed by falling debris 7689 | -3/Research | System corruption reached 10% 7720 | -3/Research | Lost 3 parts (2p1u) 7911 | -3/Research | Incoming investigation squad redirected 8307 | -3/Research | Found Prototype Processor 8307 | -3/Research | Identified Exp. Target Analyzer 8344 | -3/Research | Discovered new exit (range 14) 8369 | -3/Research | Entered another Research area 8369 | -2/Research | Evolved 2 slots: Utility x2 8430 | -2/Research | Spotted B-90 Cyclops 8551 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 8684 | -2/Research | Build established: Scavenger-Gunner 8870 | -2/Research | Garrison activated, responded to threat 9021 | -2/Research | Incoming investigation squad redirected 9057 | -2/Research | Spotted B-90 Cyclops 9119 | -2/Research | First assault squad dispatched 9458 | -2/Research | Crushed by falling debris 9458 | -2/Research | System corruption reached 10% 9489 | -2/Research | Lost 3 parts (3u) 9493 | -2/Research | Build established: Scavenger-Sprinter 9875 | -2/Research | Discovered new exit (range 10) 9882 | -2/Research | Discovered new exit (range 15) 9883 | -2/Research | Entered Access 9883 | -1/Access | Evolved 2 slots: Utility x2 9890 | -1/Access | Found Fusion Bomb Launcher 9948 | -1/Access | Identified exit to Command 9957 | -1/Access | Discovered new exit (range 6) 9969 | *** | Escaped! Last Messages --------------- 09928_ A-15 Conveyor Imp. Ion Engine severed. 09934_ R-10 Processor collects Imp. Ion Engine. 09937_ Destroyed Med. Treads. 09940_ A-15 Conveyor destroyed. 09941_ R-10 Processor collects Adv. Weight Redist. System. 09943_ Acquired Cmb. Antigrav System. 09944_ R-10 Processor collects Transport Network Coupler. 09944_ Acquired Cmb. Antigrav System. 09945_ Acquired 59 matter. 09948_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (250,53) Command Map updated. 09951_ R-10 Processor collects Adv. Weight Redist. System. 09956_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09957_ The Access Shell folds into the floor. 09957_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #???????????######## | | ???????????????????# "@ #???????????# """G | | ???????????????????# #???????????# """ | | ???????????????????# #???????????# | | ???????????????????# #???????????# | | ??????????????????## ##??????????# | | ??????????????????# #??????????# | | ??????????????????##"" ##??????????# " | | ???????????????????#"" #???????????#""" | | ???????????????????#"" #???????????# """ | | ???????????????????#T #???????????# " | | ???????????????????#"" #???????????# | | ???????????????????#"" #???????????# | | ???????????????????#"" ###################+ | | ????????? w k !! % | | ???????? !! ! | | ??????????####+####################+######+####### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#"" | | ?????????????????????????????????????????#"" | | ?????????????????????????????????????????#"T | | ?????????????????????????????????????????#"" ] | | ?????????????????????????????????????????#"" ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 58 Targeting Accuracy 16 Target Analysis 10 Kinecelleration 30 Offensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Launcher Guidance Computer | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Woof! Challenges ------------ None Game ------ Seed TechCloakingPlatform Manual? 0 Play Time 01:32:59 Cumulative 269.7 hours Start 2025.11.07 @ 17:31:18 End 2025.11.07 @ 19:39:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 590 Rogue 590 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: f844ac0b-a5cc-41b1-bbca-79e3c74c754c