Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 20:18:14 Player: FretfulMantis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (7424) 7424 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 16671 Bonus ------- High Alert Combat Kills 92 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 82/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Energy Filter Advanced Particle Charger Advanced Focal Shield Thermal Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Medium Treads Biometal Medium Treads Centrium Leg Experimental Power Amplifier Compact Matter Pod Improved Transmission Jammer Advanced Reaction Control System Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Mace [Rating: 162] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . 1 1 . . Utility 10 | . . . . . . . 2 . 2 . 2 1 1 . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 153 | 7 1 . 5 . . 2 16 5 9 19 37 3 1 6 42 Power 28 | 1 . . . . . . 3 . 1 3 9 . . 2 9 Engine 10 | 1 . . . . . . 2 . 1 3 3 . . . . Core 8 | . . . . . . . 1 . . . 6 . . . 1 Reactor 10 | . . . . . . . . . . . . . . 2 8 Propulsion 42 | 2 . . 3 . . 2 3 2 2 5 13 1 1 . 8 Treads 17 | 2 . . . . . . 3 2 2 1 . . . . 7 Leg 18 | . . . 3 . . 2 . . . 4 9 . . . . Wheel 4 | . . . . . . . . . . . 2 1 1 . . Hover 3 | . . . . . . . . . . . 2 . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 47 | 2 1 . . . . . 5 2 5 5 8 2 . 1 16 Device 25 | 1 . . . . . . 2 1 1 2 6 . . . 12 Storage 3 | 1 1 . . . . . . . . . . . . . 1 Processor 9 | . . . . . . . 2 . 1 2 1 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . . . . 1 1 3 1 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 . . 2 . . . 5 1 1 6 7 . . 3 9 Energy Gun 15 | 2 . . 2 . . . . . . . 3 . . . 8 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 15 | . . . . . . . 4 . 1 5 3 . . 1 1 Ballistic Cannon 3 | . . . . . . . 1 . . . 1 . . 1 . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . . 1 Parts Lost 85 | . . . . . . 2 2 1 2 7 27 . . 3 41 Power 18 | . . . . . . . 1 . 1 3 7 . . 1 5 Propulsion 25 | . . . . . . 2 . . 1 1 9 . . . 12 Utility 25 | . . . . . . . 1 1 . 2 4 . . . 17 Weapon 17 | . . . . . . . . . . 1 7 . . 2 7 Highest Loss Streak 15 | . . . . . . 2 1 1 1 6 13 . . 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 13 | 3 7 10 14 15 15 14 14 14 14 14 13 13 13 14 14 Power 1 | . 2 2 2 2 2 2 2 2 1 . 1 1 2 2 2 Propulsion 2 | 2 4 4 3 3 2 1 1 1 2 2 2 2 2 2 2 Utility 5 | . . 1 4 6 7 8 5 6 7 7 5 3 5 6 4 Weapon 4 | . . 2 3 3 3 3 3 3 2 3 4 5 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 1 1 2 . 6 6 . 3 3 . 1 1 22 Power 6 | . . . . . . . 1 2 . . . . . 1 2 Propulsion 13 | . 1 . . . 1 . 1 2 . . 3 . . . 5 Utility 15 | . . . . . 1 . 3 2 . 1 . . . . 8 Weapon 13 | . . . 1 1 . . 1 . . 2 . . 1 . 7 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 82 100 100 96 99 99 94 95 88 81 79 79 79 Engine 3 | . 14 14 11 11 11 11 8 . . 9 3 . . . . Core 3 | . . . . . . . . 9 6 . 6 10 9 5 . Reactor 1 | . . . . . . . . . . . . . . 2 7 Treads 12 | . 28 28 19 11 11 . 10 34 29 19 . . . . 9 Leg 9 | . . . 7 33 33 39 25 1 . 6 17 . . . . Wheel 1 | . . . . . . . . . . . . 12 13 14 3 Device 18 | . 14 14 11 11 11 11 9 6 11 10 27 24 19 15 25 Storage 6 | . 14 14 11 11 11 11 9 9 7 6 5 5 4 4 3 Processor 9 | . . . . . . . 9 16 10 13 5 10 14 14 14 Protection 4 | . . . . . . . 7 4 9 8 3 4 4 8 2 Energy Gun 5 | . 28 28 21 22 22 22 4 . . . 1 . . . 7 Ballistic Gun 9 | . . . . . . . 13 16 14 17 11 10 9 8 1 Peak Build Rating 162 | 7 7 8 12 13 14 16 36 37 38 67 82 95 97 114 162 Average Rating 69 | 5 7 7 9 12 13 15 27 33 37 53 73 89 96 107 138 On Entrance 39 | . 7 7 8 12 13 14 16 36 30 37 64 76 95 97 114 Avg Prop Armor Cover (%) 6 | . . . 9 9 9 . 3 4 . 3 7 . . . 6 Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 136 | 13 28 28 30 30 30 30 40 35 48 76 70 54 54 105 136 Greatest Support 225 | 40 40 40 40 30 30 45 60 80 80 80 74 72 84 84 225 Greatest Overweight (x) 3 | . . . 2 . . 1 1 . . 1 3 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 17 Most Carried 25 | 6 8 11 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Carried 14 | 3 7 10 14 14 14 14 14 14 14 14 13 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 11 15 15 15 14 15 15 14 15 15 15 15 15 4 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Mutant 19% | Scavenger-Tank 9% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Gunner | -3/DSF Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Matter Collected 5440 | 231 36 10 20 . 30 40 336 403 411 539 2067 . 12 379 926 Remotely 1794 | . . . . . . . . . 190 . 1604 . . . . Salvage Created 7667 | 12 129 46 258 . . 41 433 512 497 770 2041 . 12 278 2638 Parts 389 | 2 9 6 9 . . 1 21 26 23 36 107 . . 13 136 Haulers Intercepted 4 | . . . 1 . . . 2 . 1 . . . . . . Recyclers Shooed 13 | . . . . . . . 2 . . . 7 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 129 | . 4 3 5 . . 1 8 13 10 17 30 . . 5 33 Guns 100 | . 4 3 5 . . 1 8 13 10 12 24 . . 3 17 Cannons 15 | . . . . . . . . . . . 1 . . 2 12 AOE 11 | . . . . . . . . . . 5 3 . . . 3 Classes Destroyed 15 | 1 4 . 1 . . 1 1 . 2 2 3 . . . . Worker 8 | . 1 . . . . . . . . 2 5 . . . . Builder 5 | . . . . . . . . . . . 3 . . . 2 Tunneler 4 | 1 . . . . . . . . 1 . 1 . 1 . . Hauler 4 | . . . 1 . . . 2 . 1 . . . . . . Recycler 9 | . . . . . . . . . 1 1 3 . . . 4 Watcher 4 | . 1 . . . . . . . 1 1 . . . . 1 Swarmer 25 | . 3 3 . . . . . . . 7 4 . . 4 4 Grunt 40 | . 1 . 5 . . . 6 6 8 2 9 . . . 3 Brawler 1 | . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . . . . 1 4 . . . . Sentry 15 | . . . . . . . 2 7 1 3 . . . . 2 Specialist 2 | . . . . . . . . . . . 1 . . 1 . Hunter 11 | . . . . . . 1 . . . 2 3 . . . 5 Programmer 29 | . . . . . . . . . 1 1 8 . . . 19 Heavy 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 1 4 3 5 . . 1 2 5 3 7 6 . 1 4 5 Combat Bots Only 5 | . 3 3 5 . . 1 2 5 3 5 3 . . 4 4 Max Kills in Single Turn 3 | 1 2 1 1 . . 1 1 1 1 3 2 . 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . 3 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Hostile Shots Fired 1275 | . 31 6 14 . . 10 64 71 72 201 267 6 . 67 466 Missed 337 | . 9 4 3 . . 1 17 20 21 72 75 4 . 14 97 Hits 938 | . 22 2 11 . . 9 47 51 51 129 192 2 . 53 369 Melee 12 | . . . . . . . . . . . 12 . . . . Projectile 926 | . 22 2 11 . . 9 47 51 51 129 180 2 . 53 369 AOE 4 | . . . . . . 2 . . . . 2 . . . . Critical Strikes 46 | . . . 2 . . . 1 1 4 . 7 . . 5 26 Part Disruptions 4 | . . . . . . . . . . . . . . . 4 Damage Taken 17582 | . 208 15 141 . . 235 733 793 728 1642 3225 24 . 1300 8538 Core 2297 | . 20 . 53 . . 60 129 79 . 100 368 12 . 15 1461 Absorbed by Shields 1036 | . . . . . . . . . . 123 548 . . . 365 Reduced by Siege Mode 662 | . . . . . . . . . . . . . . . 662 Ignored by Resistances 617 | . . . . . . . . . . . 326 8 . . 283 Regen/Repaired (Parts) 335 | . . . . . . . . 232 103 . . . . . . Core Remaining (%) 85 | 100 . 92 . . . 71 . 62 100 88 63 98 . 98 . Volleys Fired 396 | 1 20 3 12 . . 5 45 30 37 37 112 . . 11 83 Largest 3 | 2 2 2 2 . . 2 2 2 2 3 3 . . 3 3 Hottest 289 | 100 100 100 112 . . 112 112 50 50 105 190 . . 180 289 Shots Fired 926 | 2 40 6 24 . . 10 86 60 74 95 309 . . 30 190 Gun 858 | 2 40 6 24 . . 10 86 60 74 92 300 . . 19 145 Cannon 56 | . . . . . . . . . . . 4 . . 11 41 Launcher 12 | . . . . . . . . . . 3 5 . . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 590 | . . . . . . . 50 60 74 92 265 . . 19 30 Thermal 269 | 2 40 6 24 . . 10 36 . . . . . . 11 140 Explosive 12 | . . . . . . . . . . 3 5 . . . 4 Electromagnetic 55 | . . . . . . . . . . . 39 . . . 16 Robot Hit Streak 18 | 2 4 5 12 . . 5 12 12 18 17 16 . . 11 14 Robot Miss Streak 6 | . 4 1 1 . . 5 6 4 5 3 3 . . 1 4 Penetration Max 2 | . . . . . . . . . . . 2 . . . . Secondary Targets 14 | . 1 . . . . . 1 . 2 2 3 . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 1 . . . 1 Shots Hit Robots 684 | 2 19 5 19 . . 4 61 51 64 69 219 . 1 21 149 Core Hits 355 | 1 9 3 10 . . 2 25 29 35 46 105 . . 8 82 Critical Kills 8 | . . . . . . . . . 1 1 5 . . 1 . Critical Parts Destroyed 13 | . . . . . . . . . 1 1 8 . . 2 1 Critical Strikes 34 | . 4 1 2 . . . 2 . 2 3 13 . . 3 4 Burn 9 | . 4 1 2 . . . 2 . . . . . . . . Destroy 22 | . . . . . . . . . 2 3 13 . . 3 1 Corrupt 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 31 | . . . . . . . . 6 5 3 5 2 1 7 2 Impact 31 | . . . . . . . . 6 5 3 5 2 1 7 2 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20645 | 25 256 63 270 . . 73 1135 1158 1504 2306 6144 . 75 651 6985 Guns 15617 | 25 253 63 270 . . 73 1129 1158 1504 1440 5083 . . 357 4262 Cannons 2248 | . . . . . . . . . . . 52 . . 294 1902 Explosions 2676 | . . . . . . . . . . 858 1009 . . . 809 Melee 75 | . . . . . . . . . . . . . 75 . . Ramming 29 | . 3 . . . . . 6 . . 8 . . . . 12 Kinetic 10353 | . . . . . . . 795 1158 1504 1440 4516 . . 357 583 Thermal 6806 | 25 253 63 270 . . 73 334 . . 48 269 . . 294 5177 Explosive 2359 | . . . . . . . . . . 810 740 . . . 809 Electromagnetic 1023 | . . . . . . . . . . . 619 . . . 404 Impact 75 | . . . . . . . . . . . . . 75 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . . . . . . 2 11 9 1 . . 54 Average Corruption 13 | . . . . . . . . . 1 10 3 1 . . 24 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . . . 2 17 33 . . . 100 Message Errors 35 | . . . . . . . . . . 6 9 . . . 20 Matter Fused 33 | . . . . . . . . . 1 3 11 . . . 18 Heat Flow Errors 21 | . . . . . . . . . . 2 3 . . . 16 Energy Discharges 14 | . . . . . . . . . . 3 . . . . 11 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . 1 4 . . . 10 Data Loss (major) 7 | . . . . . . . . . . . 1 . . . 6 Misfires 6 | . . . . . . . . . . 1 2 . . . 3 Alerts 3 | . . . . . . . . . 1 . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . 5 Weapon Failures 9 | . . . . . . . . . . 1 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . 8 77 . 35 . 131 Projectiles 116 | . . . . . . . . . . . . . . . 116 Explosions 100 | . . . . . . . . . . 8 77 . . . 15 Melee 35 | . . . . . . . . . . . . . 35 . . Knockbacks 4 | . . . . . . . . . . . 3 . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 3 | . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . . 29 . . . 94 Shots 6 | . . . . . . . . . . . 1 . . . 5 Rammed 9 | . 1 . . . . . 2 . 1 2 . . . . 3 Targets Rammed 9 | . 1 . . . . . 2 . 1 2 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 437 | 39 252 117 232 . . 214 363 55 17 278 133 . . 12 437 Average Temperature 101 | 20 83 59 84 . . 107 164 24 10 138 15 . . 12 100 Received Heat Transfer 2810 | . 57 . 117 . . 24 405 351 312 120 523 9 . 216 676 Effects 12 | . 1 . 1 . . 2 5 . . . . . . . 3 Energy Bleed 3 | . 1 . . . . . 1 . . . . . . . 1 Interference 7 | . . . 1 . . 2 2 . . . . . . . 2 Matter Decay 2 | . . . . . . . 2 . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . 10 Total Turns 185 | . . . . . . . . . . . . . . . 185 Longest Duration 32 | . . . . . . . . . . . . . . . 32 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . . 1 Parts Fried 10 | . . . . . . . . . . . 5 . 1 . 4 Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . 5 . . . 1 . . 1 . . . . 7 Heat Transferred 8057 | 74 1036 259 851 . . 185 999 . . 50 200 . . 259 4144 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Maximum Alert Level 2 | . . . . . . . . . . 2 2 1 . . 2 Low Security (%) 60 | 100 100 100 100 100 . 100 100 100 100 50 23 76 100 100 34 Level 1 31 | . . . . . . . . . . 32 56 23 . . 59 Level 2 7 | . . . . . . . . . . 17 19 . . . 5 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 474 | 5 65 87 101 21 . 30 36 104 154 460 474 231 32 138 417 Initial 231 | . . 17 8 21 . . . 7 9 51 189 231 32 . 77 Average 159 | . 15 57 27 6 . 5 8 55 59 191 279 146 10 39 234 Influence Increases 4565 | 5 122 75 142 . . 30 224 327 367 687 1205 29 10 163 1179 Destroy 0b10 Robot/C 2504 | . 80 60 100 . . 20 132 212 200 340 600 . . 100 660 Destroy 0b10 Robot/NC 168 | 5 10 . 5 . . . 8 . 20 20 60 . 5 . 35 Destroy Leader 550 | . 22 10 22 . . 10 36 72 54 72 120 . . 10 122 Successful Hack 167 | . 10 5 14 . . . 22 25 15 . 14 12 5 . 45 Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 Disable Machine 297 | . . . . . . . . 12 . 165 90 . . 15 15 Destroy Structure 460 | . . . 1 . . . 2 6 3 75 156 2 . 8 207 Lose Combat Pursuer 369 | . . . . . . . 24 . 75 15 165 15 . 30 45 Influence Decreases 4312 | 5 77 98 109 55 . 30 206 325 282 405 1118 441 72 25 1064 Entered New Map 684 | . . 28 14 34 . . . 11 11 54 198 243 30 . 61 Time Decay 2823 | 5 77 70 95 21 . 30 196 304 251 281 650 198 42 . 603 Lost Part 805 | . . . . . . . 10 10 20 70 270 . . 25 400 Squads Dispatched 46 | . 1 . 1 . . . 1 4 4 7 13 2 1 . 12 Investigation 5 | . . . . . . . . . 2 . 1 1 . . 1 Extermination 17 | . . . . . . . . . 1 2 5 1 1 . 7 Reinforcement 17 | . 1 . 1 . . . . 1 1 2 7 . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 1 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Distress Signals 14 | . . . . . . . . . 2 . 4 2 . . 6 Communications Jammed 23 | . . . . . . . . . . . 11 . . . 12 Distress Signals 19 | . . . . . . . . . . . 7 . . . 12 Times Spotted 206 | . 11 2 8 . . 1 13 14 18 19 50 6 . 7 57 Peak Tracking Total 11 | . 4 2 5 . . 1 3 5 4 4 4 5 . 5 11 Tactical Retreats 13 | . . . . . . . 2 . 3 1 3 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Traps Triggered 8 | . . . . . . . . . 3 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Machines Disabled 20 | . . . . . . . . 1 . 11 6 . . 1 1 Max in Single Turn 10 | . . . . . . . . 1 . 10 3 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Machines Accessed 33 | . 1 1 2 . 1 . 5 4 4 1 6 4 1 . 3 Terminals 16 | . 1 1 1 . . . 3 3 2 . 3 . 1 . 1 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 5 | . . . . . . . . 1 2 . 1 1 . . . Recycling Units 4 | . . . . . . . 1 . . . . 3 . . . Scanalyzers 4 | . . . 1 . . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 78 | . 2 6 2 . 1 . 17 17 8 1 11 7 1 . 5 Successful 36 | . 2 1 1 . 1 . 10 11 3 . 1 2 1 . 3 Failed 42 | . . 5 1 . . . 7 6 5 1 10 5 . . 2 Catastrophic 11 | . . . . . . . 4 1 2 . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 1 . . . 1 . 7 12 3 . 3 2 . . 3 Terminals 43 | . 2 6 1 . . . 11 11 3 . 6 . 1 . 2 Fabricators 3 | . . . . . . . . . . . 1 . . . 2 Repair Stations 15 | . . . . . . . . 6 5 . 2 2 . . . Recycling Units 6 | . . . . . . . 1 . . . . 5 . . . Scanalyzers 9 | . . . 1 . . . 5 . . . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 15 | . 1 1 1 . 1 . 4 5 . . . . 1 . 1 Record 1 | . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . . . . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . Garrison Status 1 | . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 4 3 . . 1 . . . Scan Component 5 | . . . . . . . . 2 2 . . 1 . . . Repair 3 | . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . 1 Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . 2 2 . . 1 1 . . 1 Terminals 5 | . 1 . . . . . 2 2 . . . . . . . Botnet 5 | . 1 . . . . . 2 2 . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Report 1 | . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 1 2 . . . 4 3 4 1 6 4 . . 3 Full Trace Events 2 | . . . . . . . . . . . 1 1 . . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Repaired 3 | . . . . . . . . 2 1 . . . . . . Time 114 | . . . . . . . . 76 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Active Infowar (turns) 3376 | 7 305 147 360 93 308 122 52 . . . 1670 211 . . 101 Seismic 1394 | 7 305 147 360 93 308 122 52 . . . . . . . . Jamming 1982 | . . . . . . . . . . . 1670 211 . . 101 Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Turns Passed 10210 | 82 305 147 360 93 308 122 873 715 790 1027 2396 405 140 189 2258 Spaces Moved 5249 | 40 135 85 155 77 255 83 373 298 337 496 1217 366 133 113 1086 Core 4 | 1 . . . . . . . . . . . . . . 3 Treads 2242 | 39 135 85 109 . . . 151 298 337 372 . . . . 716 Legs 1905 | . . . 46 77 255 83 222 . . 124 1098 . . . . Wheels 1027 | . . . . . . . . . . . 48 366 133 113 367 Hover 71 | . . . . . . . . . . . 71 . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 108 165 163 120 56 96 100 100 50 Average Speed 140 | 157 160 160 150 120 120 121 136 166 164 165 133 97 100 109 148 Slowest Speed 385 | 160 160 160 260 120 120 190 250 170 165 246 330 100 100 115 385 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 3 36 27 19 26 60 31 34 42 11 15 38 7 5 84 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . . 3 2 3 4 1 . . 1 Terrain Destroyed 250 | . . . . . . . . 3 2 87 87 1 . 6 64 Melee 14 | . . . . . . . . 3 2 3 4 1 . . 1 Projectile 34 | . . . . . . . . . . 4 3 . . 6 21 AOE 200 | . . . . . . . . . . 80 78 . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Total 7225 | 54 185 90 257 78 258 93 655 448 487 615 1739 410 139 149 1568 Wait 1095 | 1 24 . 77 . . 4 185 90 84 19 299 30 . 1 281 Move 5234 | 39 134 84 154 76 254 82 372 297 336 495 1216 365 132 112 1086 Hop . | . . . . . . . . . . . . . . . . Pick Up 152 | 6 3 3 5 1 2 . 15 8 7 20 31 4 3 1 43 Fast Attach 75 | 7 . . 4 . . 1 8 3 3 5 18 3 . 5 18 Attach 82 | . . . . . . 1 5 2 5 13 26 2 1 . 27 Detach 11 | . . . 1 . . . . 1 . 2 5 . . . 2 Swap 32 | . 1 . 1 . . . 4 2 4 4 7 . . 1 8 Drop 100 | . 2 . 3 1 2 . 19 9 5 15 20 4 2 3 15 Fire 396 | 1 20 3 12 . . 5 45 30 37 37 112 . . 11 83 Melee 31 | . . . . . . . . 6 5 3 5 2 1 7 2 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . . . 2 . 1 2 . . . . 2 Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 388 | -10/Materials | Entered Mines 506 | -10/Mines | Discovered new exit (range 7) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Discovered new exit (range 6) 876 | -9/Materials | Discovered new exit (range 16) 895 | -9/Materials | Entered Mines 910 | -9/Mines | Met a Derelict bent on vengeance 916 | -9/Mines | Discovered new exit (range 6) 953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -9/Mines | Found Prototype Device 982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 983 | -9/Mines | Discovered new exit (range 5) 988 | -9/Mines | Entered Exiles 1017 | -9/Exiles | Met 8R-AWN 1038 | -9/Exiles | Met EX-HEX 1072 | -9/Exiles | Met EX-BIN 1086 | -9/Exiles | Aligned with FarCom system 1087 | -9/Exiles | Given EX-Vault access code 1135 | -9/Exiles | Opened EX-Vault 1150 | -9/Exiles | Found 0b10 Alert Chip 1175 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1211 | -9/Exiles | Met EX-DEC 1287 | -9/Exiles | Discovered new exit (range 10) 1296 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1296 | -9/Exiles | Entered Mines 1370 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1412 | -8/Mines | Discovered new exit (range 6) 1418 | -8/Mines | Entered Materials 1418 | -8/Materials | Evolved 2 slots: Utility x2 1494 | -8/Materials | Garrison activated, responded to threat 2129 | -8/Materials | Discovered new exit (range 7) 2291 | -8/Materials | Entered Storage 2394 | -8/Storage | Garrison activated, responded to threat 2684 | -8/Storage | Used back door to open Recycling access 2684 | -8/Storage | Discovered new exit (range 4) 2800 | -8/Storage | Repaired Hpw. Tractor Beam 2839 | -8/Storage | Repaired Arm. Treads 2960 | -8/Storage | Discovered new exit (range 15) 3006 | -8/Storage | Entered Factory 3006 | -7/Factory | Evolved 2 slots: Utility x2 3123 | -7/Factory | Build established: Scavenger-Mutant 3228 | -7/Factory | Found Prototype Launcher 3621 | -7/Factory | Repaired Hpw. Shotgun 3764 | -7/Factory | Discovered new exit (range 16) 3796 | -7/Factory | Entered another Factory area 3796 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3831 | -6/Factory | Discovered new exit (range 5) 3840 | -6/Factory | Identified exit to Lower Caves 4187 | -6/Factory | Build established: Gunner 4324 | -6/Factory | Garrison activated, responded to threat 4380 | -6/Factory | Crushed by falling debris 4380 | -6/Factory | System corruption reached 10% 4411 | -6/Factory | Lost 6 parts (2p1n2u1w) 4430 | -6/Factory | Identified Rocket Array 4672 | -6/Factory | Build established: Tank 4788 | -6/Factory | Discovered new exit (range 14) 4823 | -6/Factory | Entered another Factory area 4823 | -5/Factory | Evolved 2 slots: Utility x2 5563 | -5/Factory | Lost 4 parts (2p2w) 5705 | -5/Factory | Build established: Scavenger-Tank 6504 | -5/Factory | Lost 13 parts (2p6n3u2w) 6699 | -5/Factory | Build established: Scavenger-Mutant 6769 | -5/Factory | Lost 4 parts (1p1n2w) 7123 | -5/Factory | Discovered new exit (range 4) 7186 | -5/Factory | Build established: Mutant 7219 | -5/Factory | Entered another Factory area 7219 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7499 | -4/Factory | Build established: Scavenger-Mutant 7526 | -4/Factory | Discovered new exit (range 15) 7543 | -4/Factory | Identified exit to Research 7624 | -4/Factory | Entered Research 7624 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7763 | -3/Research | Identified exit to DSF 7764 | -3/Research | Entered DSF 7832 | -3/DSF | Additional patrols routed to DSF 7901 | -3/DSF | Discovered new exit (range 15) 7936 | -3/DSF | Identified exit to Research 7953 | -3/DSF | Entered Research 7953 | -2/Research | Evolved 2 slots: Utility x2 8274 | -2/Research | Build established: Scavenger-Tank 8352 | -2/Research | Spotted B-90 Cyclops 8386 | -2/Research | System corruption reached 10% 8446 | -2/Research | Cargo convoy interrupted 8474 | -2/Research | Lost 12 parts (2p2n5u3w) 8621 | -2/Research | Build established: Mutant 9460 | -2/Research | Build established: Scavenger-Tank 9831 | -2/Research | System corruption reached 30% 10094 | -2/Research | Lost 5 parts (1p2u2w) 10190 | -2/Research | Discovered new exit (range 6) 10196 | -2/Research | Core integrity fell below 50% 10208 | -2/Research | Released all parts (7) 10209 | -2/Research | Core integrity fell below 20% 10211 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10205_ Penetrated by Slug. 10205_ Slug penetrates Wall. 10205_ W-44 Eye distress signal jammed. 10206_ Imp. Transmission Jammer destroyed. 10206_ Critical hit (Blast). 10206_ Knocked back. 10208_ Imp. Antigrav System destroyed. 10208_ Thermal Shield destroyed. 10208_ Critical hit (Blast). 10208_ Knocked back. 10208_ Released Enh. Quantum Rifle. 10208_ Released Huge Storage Unit. 10208_ Released Adv. Heat Sink. 10208_ Released Adv. Targeting Computer. 10208_ Released Adv. Signal Interpreter. 10208_ Released Adv. Target Analyzer. 10208_ Dropped Prototype Slashing Weapon. 10208_ P-80 Master resets W-44 Eye, system corruption cleaned. 10209_ Acquired Mic. Antimatter Reactor. 10210_ Knocked back. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# ""R"" | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????########+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????#########????????????######+## | | ????????????????????# /]!#????????????# % | | ???????????#######+## !=*#????????????# | | ?????????? s =@![#????????????# | | ?????????? s <% %#????????????# | | ?????????? s %Y/=!#????????????# | | ???????????#######;## w !x]#????????????# | | ????????????????????# s Hx*=#????????????# | | ????????????????????### ##############?# | | ??????????????????????# ; = #?# """ | | ??????????????????????# / ### """" | | ??????????????????????#%% # + + """" | | ??????????????????????#p # ### """ | | ??????????????????????# # #?######### | | ??????????????????????# p ##############?????????? | | ??????????????????????+ #??????################# | | ??????????????????????# #??????#! ## ! # # | | ??????????????????????# #??????# ## # # | | ??????????????????????# ######?# ## # # | | ??????????????????????# # ## !# # | | ????????????????????### + ## # # | | ???????????????????? # ## # # | | ??????????????????????# #!%!#####/### # | | ??????????????????????# ##+##?# ##+## | | ??????????????????????# """ [ =%### | | ????????????????????????? """ | | ????????????????????????? """ ### | | ????????????????????????? """ ##?# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 975 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Tractor Beam | 23% | -8/Storage Arm. Treads | 30% | -8/Storage Hpw. Shotgun | 17% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Arm. Huge Wheel | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Rockin' Loadout Total Silence Challenges ------------ None Game ------ Seed ArmoredCobblerFocus Manual? 0 Play Time 02:16:53 Cumulative 56.7 hours Start 2026.07.29 @ 18:17:10 End 2026.08.10 @ 20:18:14 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362601c9-60ff-4bf6-94da-4157bef3189c