Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:57:31 Player: buwwet Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (829) 829 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 6304 Bonus ------- Follower Combat Kills 290 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Phase Shifter Utility Shielding Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Phase Cannon Katana > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Datajack [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Slots Evolved 8 | . . . . . 4 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 43 | 6 2 . . 6 10 3 2 9 5 Power 4 | 1 . . . 1 1 . . 1 . Engine 4 | 1 . . . 1 1 . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 . . 2 5 . 1 2 2 Treads 10 | . . . . . 5 . 1 2 2 Leg 5 | 2 1 . . 2 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 . . . 1 3 2 1 4 2 Device 5 | . . . . . 1 2 . . 2 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 7 | . . . . 1 2 . 1 3 . Artifact . | . . . . . . . . . . Weapon 10 | 2 1 . . 2 1 1 . 2 1 Energy Gun 4 | 2 . . . . . 1 . 1 . Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . Parts Lost 22 | . . . . 5 . . 1 4 12 Power 3 | . . . . 1 . . . 1 1 Propulsion 7 | . . . . 2 . . . 1 4 Utility 6 | . . . . . . . 1 1 4 Weapon 6 | . . . . 2 . . . 1 3 Highest Loss Streak 12 | . . . . 2 . . 1 2 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 85 79 95 99 98 92 66 Engine 13 | . 14 14 14 13 16 15 15 12 9 Treads 12 | . . . . . 23 23 23 23 14 Leg 12 | . 28 28 28 24 2 . . . . Device 3 | . . . . . 5 15 8 6 8 Storage 9 | . 14 14 14 14 9 7 7 5 . Protection 9 | . . . . 4 10 15 19 18 13 Energy Gun 7 | . 14 14 14 3 . 4 7 10 9 Energy Cannon 4 | . . . . 10 9 1 . 2 4 Launcher 7 | . 13 14 14 2 8 7 7 2 . Slashing Weapon 4 | . . . . 4 9 7 7 6 4 Naked Turns 29 | . . . . . . . . . 29 Heaviest Build 42 | 13 15 15 15 18 30 34 34 41 42 Greatest Support 90 | 20 20 20 20 20 60 60 60 90 70 Greatest Overweight (x) 2 | . . . . 2 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 Most Carried 8 | 3 7 7 8 8 8 7 8 8 3 Average Carried 6 | 2 5 7 7 7 6 6 7 6 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 7 7 8 8 8 7 7 2 . Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Matter Collected 734 | 181 24 . . 200 177 . 22 127 3 Remotely . | . . . . . . . . . . Salvage Created 1593 | 125 26 . . 145 495 56 103 305 338 Parts 64 | 4 4 . . 6 25 5 5 7 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Combat Hostiles Destroyed 22 | . 1 . . 8 6 1 . 5 1 Melee 2 | . . . . . 1 . . . 1 Guns 3 | . 1 . . . . . . 2 . Cannons 11 | . . . . 8 . . . 3 . AOE 5 | . . . . . 4 1 . . . Classes Destroyed 11 | 3 1 . . 2 3 . . 1 1 Worker 3 | 1 . . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . Recycler 4 | 1 . . . . 3 . . . . Watcher 1 | . . . . . 1 . . . . Grunt 5 | . 1 . . 1 . 1 . 2 . Duelist 1 | . . . . 1 . . . . . Sentry 6 | . . . . . 4 . . 2 . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . . . . 1 . Compactor 1 | . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . Best Kill Streak 3 | 3 1 . . 2 3 2 . 1 1 Combat Bots Only 2 | . 1 . . 2 1 1 . 1 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Hostile Shots Fired 251 | . 21 . . 55 26 . 6 129 14 Missed 84 | . 7 . . 21 8 . 3 45 . Damage Taken 2991 | . 200 . . 508 244 . 64 892 1083 Core 1008 | . 55 . . 77 21 . . 162 693 Absorbed by Shields 45 | . . . . . 38 . 7 . . Redirected to Shielding 109 | . . . . . 4 . . 32 73 Core Remaining (%) 85 | 100 . . . 47 96 . 100 . . Volleys Fired 104 | 9 12 . . 33 14 1 3 28 4 Largest 3 | 2 2 . . 2 2 2 2 3 3 Hottest 223 | 90 80 . . 80 93 93 102 223 223 Shots Fired 176 | 18 15 . . 34 21 2 6 70 10 Gun 98 | 18 12 . . 3 . . 3 54 8 Cannon 63 | . . . . 30 14 1 . 16 2 Launcher 15 | . 3 . . 1 7 1 3 . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 161 | 18 12 . . 33 14 1 3 70 10 Explosive 15 | . 3 . . 1 7 1 3 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 3 8 . . 5 6 1 2 9 5 Robot Miss Streak 5 | 1 2 . . 2 1 1 1 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 121 | 11 10 . . 22 23 1 4 43 7 Core Hits 76 | 4 5 . . 14 13 2 5 17 16 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | 1 3 . . . 1 . . 1 . Burn 5 | 1 3 . . . . . . 1 . Meltdown 1 | . . . . . 1 . . . . Melee Attacks 16 | . . . . . 9 . . 1 6 Impact . | . . . . . . . . . . Slashing 13 | . . . . . 9 . . 1 3 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3188 | 133 217 . . 443 906 47 323 940 179 Guns 1046 | 133 99 . . 26 . . 59 693 36 Cannons 831 | . . . . 345 190 17 . 247 32 Explosions 779 | . 118 . . 72 295 30 264 . . Melee 455 | . . . . . 421 . . . 34 Ramming 77 | . . . . . . . . . 77 Kinetic . | . . . . . . . . . . Thermal 1877 | 133 99 . . 371 190 17 59 940 68 Explosive 779 | . 118 . . 72 295 30 264 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 455 | . . . . . 421 . . . 34 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . . . 4 138 . . 21 . Projectiles 21 | . . . . . . . . 21 . Explosions 13 | . . . . 4 9 . . . . Melee 129 | . . . . . 129 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . . 35 17 . . . 33 Shots 2 | . . . . 1 1 . . . . Rammed 24 | . . . . . . . . . 24 Targets Rammed 24 | . . . . . . . . . 24 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | 120 123 . . 148 111 . . 411 165 Average Temperature 91 | 51 51 . . 57 33 . . 152 67 Received Heat Transfer 507 | . 111 . . 60 69 . . 267 . Effects 7 | . . . . . . . . 7 . Interference 5 | . . . . . . . . 5 . Damage (minor) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | 2 . . . 1 2 . . 2 . Heat Transferred 4133 | 433 518 . . 814 407 37 111 1702 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Peak Influence 298 | 15 76 29 . 50 209 96 298 235 1 Initial 145 | . 9 29 . . 19 60 67 145 . Average 74 | 2 34 29 . 18 86 86 192 120 . Maximum Alert Level 1 | . . . . . 1 . 1 1 . Low Security (%) 93 | 100 100 100 . 100 94 100 37 93 100 Level 1 6 | . . . . . 5 . 62 6 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 14 | . 1 . . . 7 . 2 4 . Investigation 2 | . . . . . 1 . . 1 . Extermination 2 | . . . . . . . . 2 . Reinforcement 7 | . 1 . . . 3 . 2 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Distress Signals 4 | . 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 51 | . 5 . . 22 7 . 4 10 3 Peak Tracking Total 11 | . 3 . . 11 2 . 2 3 3 Tactical Retreats 5 | . . . . 3 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Traps Triggered 4 | . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Machines Accessed 13 | . 1 . 5 1 2 2 . 2 . Terminals 8 | . 1 . . 1 2 2 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 1 . 38 2 4 3 . 2 . Successful 44 | . . . 38 1 2 1 . 2 . Failed 6 | . 1 . . 1 2 2 . . . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 2 1 4 1 . . . Terminals 12 | . 1 . . 2 4 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . . . 38 1 2 1 . 2 . Record 38 | . . . 37 . . . . 1 . Open DSF 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 2 1 . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . . 30 . 7 Total Damage 1671 | . . . . . . . 1547 . 124 Kills 8 | . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 2 | . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Turns Passed 3656 | 135 153 85 693 646 743 103 166 801 131 Spaces Moved 2282 | 82 99 71 574 434 401 60 88 426 47 Core 7 | 3 . . . 3 . . . . 1 Treads 971 | . . . . . 351 60 88 426 46 Legs 1304 | 79 99 71 574 431 50 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 50 Average Speed 139 | 117 120 120 120 129 160 160 160 160 157 Slowest Speed 190 | 120 120 120 120 190 190 160 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 34 | 5 21 33 72 63 27 2 74 10 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 112 | . 17 . . 8 58 7 15 6 1 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . . 6 1 AOE 105 | . 17 . . 8 58 7 15 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Total 2563 | 99 117 71 578 480 464 65 109 488 92 Wait 56 | . 2 1 2 5 20 . 8 14 4 Move 2274 | 81 98 70 573 433 400 59 87 426 47 Hop . | . . . . . . . . . . Pick Up 24 | 3 3 . 2 2 5 1 4 3 1 Fast Attach 22 | 6 . . . 5 5 1 1 2 2 Attach 13 | . . . . 1 3 2 . 4 3 Detach . | . . . . . . . . . . Swap 8 | . 2 . . . 2 . 1 3 . Drop 22 | . . . 1 1 6 1 5 7 1 Fire 104 | 9 12 . . 33 14 1 3 28 4 Melee 16 | . . . . . 9 . . 1 6 Ram 23 | . . . . . . . . . 23 Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 223 | -10/Materials | Met 8R-AWN 289 | -10/Materials | Entered Mines 290 | -10/Mines | Followed 8R-AWN into the Mines 318 | -10/Mines | Build established: Mutant 367 | -10/Mines | Discovered new exit (range 5) 374 | -10/Mines | Entered Exiles 407 | -10/Exiles | Welcomed by 8R-AWN 432 | -10/Exiles | Met EX-HEX 553 | -10/Exiles | Met EX-DEC 595 | -10/Exiles | Learned location of Zion (-7) 666 | -10/Exiles | Discovered new exit (range 14) 761 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 885 | -10/Exiles | Opened EX-Vault 894 | -10/Exiles | Found Deploy-a-Sentry 906 | -10/Exiles | Found Deploy-a-Sentry 974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1067 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1067 | -10/Exiles | Entered Mines 1084 | -9/Mines | Learned location of 1 exit from Materials 1176 | -9/Mines | Assembled infested the area 1487 | -9/Mines | Core integrity fell below 50% 1563 | -9/Mines | Found a hidden stash of uninstalled traps 1687 | -9/Mines | Discovered new exit (range 8) 1713 | -9/Mines | Entered Materials 1713 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1714 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Build established: Scavenger-Mutant 1873 | -8/Materials | Garrison activated, responded to threat 2380 | -8/Materials | Discovered exit to Factory (range 16) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Utility x2 2554 | -7/Factory | Identified exit to DSF 2559 | -7/Factory | Entered DSF 2568 | -7/DSF | DAS Turret deployed 2597 | -7/DSF | Additional patrols routed to DSF 2610 | -7/DSF | DAS Turret deployed 2701 | -7/DSF | Discovered new exit (range 15) 2720 | -7/DSF | Sterilization system engaged 2725 | -7/DSF | Entered Factory 2725 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3429 | -6/Factory | Build established: Scavenger-Tank 3526 | -6/Factory | Sucked down chute 3526 | -6/Factory | Entered Waste 3527 | -6/Waste | Met a frightened Derelict 3565 | -6/Waste | Spotted C-40 Crusher 3568 | -6/Waste | Spotted C-40 Crusher 3597 | -6/Waste | Spotted C-40 Crusher 3616 | -6/Waste | Crushed by falling debris 3616 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3619 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3622 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3625 | -6/Waste | Crushed by Compactor (1 part destroyed) 3632 | -6/Waste | Destroyed C-40 Crusher 3635 | -6/Waste | Crushed by falling debris 3635 | -6/Waste | Core integrity fell below 50% 3635 | -6/Waste | Crushed by Compactor (1 part destroyed) 3641 | -6/Waste | Crushed by Compactor (1 part destroyed) 3644 | -6/Waste | Crushed by Compactor (1 part destroyed) 3648 | -6/Waste | Core integrity fell below 20% 3658 | -6/Waste | Crushed by falling debris 3658 | -6/Waste | Smashed by cave-in Last Messages --------------- 3 Matter crushed. Imp. Medium Treads crushed. Antimatter Reactor crushed. Slammed into C-40 Crusher. 2 Matter crushed. Slammed into C-40 Crusher. 5 Matter crushed. Lgt. Treads crushed. Acquired 3 matter. Slammed into C-40 Crusher. Imp. Heat Sink crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-34). Slammed into C-40 Crusher. 4 Matter crushed. Slammed into C-40 Crusher. 4 Matter crushed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ! #??????????????? | | ?????????????????????????#!! #??????????????? | | ?????????????????????????#!! #??????????????? | | ????????????????????????##CC !#??????????????? | | ????????????????????????#@CCCC #??????????????? | | ????????????????????????####CC ###??????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #???????????#????? | | ???????????????????????????# #????????? #????? | | ?????????????????????????### ######## #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????#! % #????? | | ?????????????????????????### ######## #????? | | ?????????????############??# #????????? #????? | | ?????????????# #??# #???????????#????? | | ?????????????# #??# #????????????????? | | ?????????????# #### ######## #????? | | ?????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight GoHome() I Survived The Infestation It's Just You Let's See Who's Tougher Librarian Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed HelicalThermicGreatsword Manual? 0 Play Time 00:58:15 Cumulative 3.7 hours Start 2024.04.02 @ 18:59:43 End 2024.04.02 @ 19:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 25x17 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc57a931-3cd6-4911-9fc9-6d8d0332635c