Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 11:57:55 Player: Fazzonamite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2618) 2618 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 10014 Bonus ------- Follower Combat Kills 333 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 8/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced VSS Leg Advanced VSS Leg Linear Gravjet > --- UTILITY (8) ------ Advanced Cooling System Structural Scanner Machine Analyzer System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Linear Gravjet Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Heavy Shield Leg Linear Gravjet > --- UTILITY ---------- Power Amplifier Advanced Cooling System Structural Scanner Machine Analyzer Advanced Phase Shifter Improved Propulsion Shielding System Guard Improved System Restoration Module > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Antimatter Reactor Linear Gravjet Improved Propulsion Shielding Remote Datajack [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Core Shielding Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . . . 4 2 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 1 . 1 . . Utility 6 | . . . . . 2 . . . 2 2 . . . Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 118 | 6 11 . . 2 6 15 5 7 14 24 14 2 12 Power 12 | 1 2 . . . . 1 . 2 1 4 . . 1 Engine 5 | 1 2 . . . . . . 1 . 1 . . . Core 7 | . . . . . . 1 . 1 1 3 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 . . 2 2 2 . 1 2 7 7 . 3 Treads 12 | 1 1 . . 1 2 2 . 1 1 3 . . . Leg 10 | . . . . . . . . . . 4 3 . 3 Wheel 6 | 1 1 . . 1 . . . . 1 . 2 . . Hover 1 | . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . 1 . . Utility 48 | 1 4 . . . 3 6 2 3 8 8 6 2 5 Device 21 | 1 1 . . . 1 4 . 1 1 5 3 1 3 Storage 5 | . 2 . . . . . 1 1 . . 1 . . Processor 6 | . 1 . . . . . . . . 3 1 1 . Hackware 5 | . . . . . . . . . 4 . 1 . . Protection 11 | . . . . . 2 2 1 1 3 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 3 . . . 1 6 3 1 3 5 1 . 3 Energy Gun 6 | 1 1 . . . . 2 1 . . 1 . . . Energy Cannon 2 | . . . . . . . . . 1 1 . . . Ballistic Gun 5 | 1 2 . . . 1 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . Launcher 5 | . . . . . . 2 1 . 1 . 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 . . 3 Slashing Weapon 2 | . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 45 | . . . . . . 7 2 . 7 8 17 . 4 Power 6 | . . . . . . 1 . . 1 3 1 . . Propulsion 11 | . . . . . . 1 . . 1 . 8 . 1 Utility 20 | . . . . . . 3 1 . 3 5 5 . 3 Weapon 8 | . . . . . . 2 1 . 2 . 3 . . Highest Loss Streak 16 | . . . . . . 6 1 . 7 6 16 . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 3 6 9 10 9 9 9 8 12 14 13 10 3 3 Power . | . . . . . . . 1 . . 1 . . . Propulsion 1 | 2 1 1 2 2 1 1 1 2 3 2 2 . . Utility 4 | . 1 3 3 4 3 4 4 5 7 4 3 2 . Weapon 2 | . 2 4 4 3 2 1 1 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 2 . 1 3 1 2 . . 2 3 1 . 4 Power 4 | . 1 . 1 . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . . 1 Utility 6 | . 1 . . 1 . . . . 1 2 1 . . Weapon 4 | . . . . 1 1 . . . 1 1 . . . Tool/Special 3 | . . . . . . 1 . . . . . . 2 Average Slot Usage (%) 92 | . 99 100 100 100 84 95 98 100 85 93 79 29 69 Engine 4 | . 14 14 14 14 9 2 . 2 5 . . . . Core 4 | . . . . . . 6 9 6 2 8 4 . 3 Treads 12 | . 14 14 14 14 18 17 18 18 12 5 . . . Leg 4 | . . . . . . . . . . 11 23 . 11 Wheel 7 | . 14 14 14 14 9 9 9 9 6 2 . . . Device 10 | . 13 14 14 14 3 14 9 . . 15 13 8 20 Storage 11 | . 9 14 14 14 9 9 16 18 13 10 4 . . Processor 3 | . 4 . . . . . . . . 4 14 15 12 Protection 8 | . . . . . 12 8 8 17 17 12 . . 5 Energy Gun 6 | . 14 14 14 14 9 6 2 8 5 . . . . Ballistic Gun 5 | . 14 14 14 14 14 6 . . 2 1 . . . Ballistic Cannon 4 | . . . . . . 12 9 9 6 2 . . . Launcher 1 | . . . . . . . 13 3 . . . . . Impact Weapon 1 | . . . . . . . . . . 2 4 . 10 Slashing Weapon 1 | . . . . . . . . . . 5 9 . . Special Melee Weapon 1 | . . . . . . . . 6 3 . . . . Peak Build Rating 95 | 8 9 10 11 13 22 36 37 36 57 81 79 36 95 Average Rating 37 | 4 8 9 10 12 19 28 35 32 47 69 70 34 76 On Entrance 23 | . 8 9 10 11 13 22 32 34 32 45 53 21 36 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 7 22 22 22 22 33 48 48 44 56 68 49 5 38 Greatest Support 96 | 10 20 10 10 12 12 44 42 42 52 64 89 9 96 Greatest Overweight (x) 3 | . 2 2 2 2 2 3 3 3 3 2 1 . 1 Average Overweight (x) 1 | . 1 2 2 1 2 2 2 2 1 . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 15 15 15 15 5 5 Average Capacity 11 | 5 7 10 10 10 10 10 10 13 15 15 14 5 5 Most Carried 15 | 5 8 10 10 10 10 10 10 15 15 15 14 5 5 Average Carried 10 | 3 6 9 10 9 9 9 8 12 14 13 10 3 3 Final Capacity 15 | 5 10 10 10 10 10 10 10 15 15 15 5 5 5 Final Carried 15 | 4 8 10 10 10 10 8 10 15 10 12 4 5 4 Class Distribution -------------------- 28% | Mutant 23% | Skirmisher 15% | Gladiator 13% | Commander-Mutant 8% | Scavenger-Tank 3% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scout | -4/Waste Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Matter Collected 2308 | 223 245 137 . 20 106 481 162 211 182 358 80 . 103 Remotely . | . . . . . . . . . . . . . . Salvage Created 2901 | 11 548 36 . . 68 1039 326 119 290 311 153 . . Parts 160 | 1 30 4 . . 9 55 19 6 23 6 7 . . Haulers Intercepted 3 | . 1 . . . . 1 . . . 1 . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Combat Hostiles Destroyed 47 | . 12 . . . 1 15 6 3 4 4 2 . . Melee 5 | . . . . . . . . . . 3 2 . . Guns 21 | . 12 . . . 1 5 . 1 2 . . . . Cannons 8 | . . . . . . 7 . 1 . . . . . AOE 10 | . . . . . . 2 5 1 2 . . . . Classes Destroyed 17 | 1 4 . . . 2 5 1 . 4 . . . . Worker 4 | . . . . . . 2 . . 2 . . . . Builder 2 | . . . . . 1 1 . . . . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . Hauler 3 | . 1 . . . . 1 . . . 1 . . . Recycler 4 | . . . . . . 3 . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . Swarmer 10 | . 3 . . . . . . . 3 4 . . . Grunt 21 | . 9 . . . . 10 2 . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . Duelist 3 | . . . . . . 2 1 . . . . . . Protector 2 | . . . . . . 1 . 1 . . . . . Sentry 5 | . . . . . 1 1 1 2 . . . . . Specialist 3 | . . . . . . . . . 1 . 2 . . Hunter 2 | . . . . . . . 1 . 1 . . . . Programmer 2 | . . . . . . . . . 2 . . . . Best Kill Streak 10 | 1 10 2 . . 1 7 4 1 5 4 1 . . Combat Bots Only 5 | . 5 . . . 1 4 4 1 2 4 1 . . Max Kills in Single Turn 4 | 1 2 1 . . 1 2 2 1 4 1 1 . . Gunslinging 1 | . 1 . . . . 1 . . . . . . . Exploded 2 | . . . . . . 1 2 1 1 . . . . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Hostile Shots Fired 675 | . 47 . . . 6 84 8 12 90 98 274 . 56 Missed 203 | . 10 . . . 2 15 1 5 32 25 99 . 14 Hits 472 | . 37 . . . 4 69 7 7 58 73 175 . 42 Melee 8 | . . . . . . 8 . . . . . . . Projectile 464 | . 37 . . . 4 61 7 7 58 73 175 . 42 Critical Strikes 21 | . . . . . . 3 . . 1 7 7 . 3 Actively Blocked 4 | . . . . . . 1 . . . 1 . . 2 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 8819 | . 401 . . . 57 1289 187 109 1063 1532 3387 . 794 Core 1655 | . 67 . . . 29 116 . 19 47 213 1049 . 115 Absorbed by Shields 487 | . . . . . . . . . 6 382 . . 99 Redirected to Shielding 317 | . . . . . . 43 . 3 6 44 . . 221 Core Remaining (%) 83 | 100 . . . 73 . . . 70 94 78 . . . Volleys Fired 139 | 4 39 2 . . 6 44 20 9 12 2 1 . . Largest 3 | 2 2 2 . . 3 3 2 2 3 3 1 . . Hottest 172 | 70 88 88 . . 111 144 72 102 130 172 80 . . Shots Fired 280 | 8 78 4 . . 18 103 24 14 24 6 1 . . Gun 195 | 8 78 4 . . 18 70 . 5 12 . . . . Cannon 55 | . . . . . . 30 7 5 7 6 . . . Launcher 30 | . . . . . . 3 17 4 5 . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 143 | 4 39 2 . . 12 60 7 5 12 2 . . . Thermal 105 | 4 39 2 . . 6 40 . 5 7 2 . . . Explosive 5 | . . . . . . . . . 5 . . . . Electromagnetic 27 | . . . . . . 3 17 4 . 2 1 . . Robot Hit Streak 17 | 7 17 2 . . 6 12 . 5 9 3 2 . . Robot Miss Streak 4 | . 2 . . . 1 2 3 1 4 2 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 247 | 7 60 2 . . 14 73 . 37 16 22 8 . 8 Core Hits 140 | 2 26 2 . . 3 37 9 5 36 5 15 . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . Critical Strikes 14 | 1 3 . . . . 6 . . . 2 2 . . Burn 7 | 1 3 . . . . 3 . . . . . . . Blast 3 | . . . . . . 3 . . . . . . . Smash 3 | . . . . . . . . . . 2 1 . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 96 | . . . . . . . . 27 . 35 23 . 11 Impact 49 | . . . . . . . . . . 24 14 . 11 Slashing 20 | . . . . . . . . . . 11 9 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . 27 . 2 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks 14 | . . . . . . . . . . 7 4 . 3 Damage Inflicted 7128 | 79 844 32 . . 216 1782 377 278 1611 928 650 . 331 Guns 2176 | 79 844 32 . . 216 829 . 61 115 . . . . Cannons 866 | . . . . . . 596 . 69 99 102 . . . Explosions 2585 | . . . . . . 357 377 148 1383 . 320 . . Melee 1475 | . . . . . . . . . . 826 330 . 319 Ramming 26 | . . . . . . . . . 14 . . . 12 Kinetic 1846 | 29 477 . . . 131 967 . 69 124 49 . . . Thermal 1272 | 50 367 32 . . 85 565 . 61 90 22 . . . Explosive 1383 | . . . . . . . . . 1383 . . . . Electromagnetic 1126 | . . . . . . 250 377 148 . 31 320 . . Impact 1181 | . . . . . . . . . . 642 220 . 319 Slashing 294 | . . . . . . . . . . 184 110 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 3 . 3 . . 5 Average Corruption 2 | . . . . . . 3 3 3 . 2 . . 2 Corruption Purged 7 | . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . 2 7 20 . 1 . . 4 Message Errors 12 | . . . . . . 1 2 7 . . . . 2 Matter Fused 8 | . . . . . . 1 1 6 . . . . . Heat Flow Errors 6 | . . . . . . . 3 2 . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 456 | . . . . . . 40 11 22 . 310 40 . 33 Projectiles 68 | . . . . . . 25 . 17 . 26 . . . Explosions 31 | . . . . . . 15 11 5 . . . . . Melee 357 | . . . . . . . . . . 284 40 . 33 Knockbacks 13 | . . . . . . 8 . 2 . 2 . . 1 Impact 3 | . . . . . . . . . . 2 . . 1 Kinetic 10 | . . . . . . 8 . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . 36 77 9 32 . . . . Shots 8 | . . . . . . 2 4 1 1 . . . . Rammed 2 | . . . . . . . . . 2 . . . . Targets Rammed 5 | . . . . . . . . . 2 . . . 3 Kicked 3 | . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 637 | 80 138 27 . . 126 637 242 267 72 24 35 . 183 Average Temperature 95 | 37 47 15 . . 66 191 106 80 32 14 13 . 124 Received Heat Transfer 1583 | . 177 . . . 27 549 9 45 72 . 624 . 80 Effects 13 | . . . . . . 13 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Robots Corrupted 3 | . . . . . . 1 1 . . 1 . . . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . . Parts Fried 4 | . . . . . . 1 . 2 . 1 . . . Impact Corruptions 16 | . . . . . . . . . . 13 1 . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . 3 . . 1 . . . . Heat Transferred 3506 | 222 1258 74 . . 185 1395 . 150 185 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Maximum Alert Level 2 | . 1 . . . . 1 2 . . . . . . Low Security (%) 93 | 100 99 100 . 100 100 96 17 100 100 100 100 100 100 Level 1 5 | . . . . . . 3 65 . . . . . . Level 2 1 | . . . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 443 | 5 201 6 . . 31 255 443 199 51 129 142 43 16 Initial 199 | . . 6 . . . . 165 199 50 . 13 43 16 Average 53 | . 97 . . . 5 23 320 47 11 17 13 33 1 Influence Increases 2369 | 5 389 10 . . 48 582 298 165 371 210 289 . 2 Destroy 0b10 Robot/C 1080 | . 240 . . . 20 380 120 80 120 80 40 . . Destroy 0b10 Robot/NC 125 | 5 15 10 . . 5 45 . 10 25 10 . . . Destroy Leader 194 | . 56 . . . 10 54 10 . 42 12 10 . . Allied During Kill 85 | . . . . . . 17 . 31 37 . . . . Trap Triggered on 0b10 40 | . 20 . . . . 10 . . . 10 . . . Successful Hack 125 | . 27 . . . 12 8 14 12 . 24 28 . . Disable Machine 60 | . . . . . . 15 15 15 15 . . . . Anti-Garrison Action 100 | . . . . . . . 100 . . . . . . Destroy Structure 165 | . 1 . . . 1 23 39 2 67 14 16 . 2 Advance Influence 50 | . . . . . . . . . 50 . . . . Lose Combat Pursuer 345 | . 30 . . . . 30 . 15 15 60 195 . . Influence Decreases 2369 | 5 372 27 . . 48 327 110 608 371 182 193 101 25 Entered New Map 448 | . . 11 . . . . 90 244 . . 15 81 7 Time Decay 1399 | 5 372 16 . . 48 205 . 344 138 102 131 20 18 Lost Part 241 | . . . . . . 60 20 . 50 80 31 . . Lost Ally 281 | . . . . . . 62 . 20 183 . 16 . . Squads Dispatched 22 | . 2 . . . . 4 . . 6 3 5 . 2 Investigation 4 | . 1 . . . . 1 . . . . 1 . 1 Extermination 7 | . . . . . . . . . 2 2 2 . 1 Reinforcement 8 | . 1 . . . . . . . 4 1 2 . . Assault 2 | . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Distress Signals 9 | . 2 . . . . 1 . . 4 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 19 . . . 3 25 8 6 22 14 21 6 11 Peak Tracking Total 12 | . 4 . . . 2 5 4 2 11 5 12 6 10 Tactical Retreats 11 | . 2 . . . . 1 . 1 1 2 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . . . . 2 . . 2 2 . . Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . Reprogrammed 12 | . 6 . . . . 3 . . . 3 . . . Reused 4 | . 2 . . . . 1 . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . 2 . . . . 1 . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Machines Disabled 7 | . . . . . . 1 4 1 1 . . . . Max in Single Turn 1 | . . . . . . 1 1 1 . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Machines Accessed 43 | . 6 . 1 . 3 6 2 9 4 5 5 . 2 Terminals 32 | . 6 . . . 3 5 2 6 1 4 4 . 1 Fabricators 6 | . . . . . . . . . 3 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 106 | . 18 . 1 . 10 15 4 17 12 13 11 . 5 Successful 54 | . 12 . 1 . 5 8 1 8 8 7 3 . 1 Failed 52 | . 6 . . . 5 7 3 9 4 6 8 . 4 Catastrophic 10 | . 3 . . . 1 1 . 1 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 14 . 1 . 9 5 . 2 . 4 4 . 3 Terminals 81 | . 18 . . . 10 12 4 12 4 12 6 . 3 Fabricators 16 | . . . . . . . . . 8 1 5 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 26 | . 5 . 1 . 2 5 1 5 2 4 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . . . . 1 . 1 . . . Prototype ID Bank 4 | . 1 . . . . 1 . 1 1 . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Reprogram Traps 3 | . 1 . . . . 1 . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . 1 . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 6 1 1 . 1 Network Status 2 | . . . . . . . . . 2 . . . . Load Schematic 4 | . . . . . . . . . 2 . 1 . 1 Build 3 | . . . . . . . . . 2 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 7 . . . 3 2 . . . 2 1 . . Terminals 15 | . 7 . . . 3 2 . . . 2 1 . . Assimilate 4 | . 3 . . . 1 . . . . . . . . Botnet 9 | . 3 . . . 2 2 . . . 1 1 . . Operators 2 | . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 29 | . 5 . . . 3 3 1 4 2 4 5 . 2 Full Trace Events 4 | . . . . . . 1 . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built 8 | . . . . . . . . . 8 . . . . Authchips 2 | . . . . . . . . . 2 . . . . Time 134 | . . . . . . . . . 134 . . . . Total Robot Build Rating 32 | . . . . . . . . . 32 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 22 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Total Allies 33 | . . . . . 1 2 . 22 8 . . . . Largest Group 22 | . . . . . 1 2 . 22 20 . . . . Highest-Rated Group 358 | . . . . . 10 62 . 358 331 . . . . Highest-Rated Ally 34 | . . . . . 10 31 . 34 34 . . . . Initial Warlord ECA Mod 7 | . . . . . . . . 4 2 1 . . . Total Orders 21 | . . . . . . 5 . 4 12 . . . . STAY 1 | . . . . . . . . . 1 . . . . ROAM 3 | . . . . . . 1 . 1 1 . . . . FOLLOW 6 | . . . . . . . . 1 5 . . . . TUNNEL 3 | . . . . . . . . . 3 . . . . EXPLORE 6 | . . . . . . 3 . 1 2 . . . . RETURN 2 | . . . . . . 1 . 1 . . . . . Ally Attacks 79 | . . . . . . 16 . 11 52 . . . . Total Damage 1276 | . . . . . . 273 . 205 798 . . . . Kills 12 | . . . . . . 5 . 3 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Active Infowar (turns) 4517 | 3 1114 462 253 40 87 994 . . . 392 747 58 367 Optics 204 | . . . . . . . . . . . . 58 146 Sensors 1862 | . 1093 462 253 40 14 . . . . . . . . Terrain 24 | 3 21 . . . . . . . . . . . . Structural 1799 | . . . . . 73 994 . . . 392 . . 340 Machine Analysis 1172 | . . . . . . . . . . . 747 58 367 Robot Analysis Total 2 | . . . . . . . . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 16 | . . . . . . 6 . 2 2 . 6 . . Drone Recoveries 5 | . . . . . . 2 . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Turns Passed 8264 | 68 1137 462 253 40 241 1334 586 1157 733 1078 748 58 369 Spaces Moved 4850 | 41 709 343 229 29 142 374 290 643 455 694 454 122 325 Core 49 | 9 . . . . . . . . . . 21 . 19 Treads 126 | . 56 . . . . 17 40 2 11 . . . . Legs 897 | . . . . . . . . . . 309 372 . 216 Wheels 3515 | 32 653 343 229 29 142 357 250 641 444 385 10 . . Hover 263 | . . . . . . . . . . . 51 122 90 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 110 110 105 120 105 120 120 115 115 40 40 40 Average Speed 112 | 73 104 110 110 107 120 125 131 134 117 120 101 40 82 Slowest Speed 240 | 80 160 110 110 110 120 225 152 152 240 190 120 40 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 85 35 61 9 12 49 47 93 13 17 18 91 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 6 8 . 1 Terrain Destroyed 80 | . . . . . . 18 10 . 37 6 8 . 1 Melee 15 | . . . . . . . . . . 6 8 . 1 Projectile 2 | . . . . . . 2 . . . . . . . AOE 63 | . . . . . . 16 10 . 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Was Fac Total 7247 | 70 1032 423 230 40 201 1158 396 912 635 894 713 130 413 Wait 1751 | 11 243 77 . 2 37 690 35 160 132 97 216 5 46 Move 4839 | 40 708 342 228 28 141 374 289 642 454 693 454 121 325 Hop . | . . . . . . . . . . . . . . Pick Up 123 | 9 17 2 1 3 5 17 4 11 8 27 9 2 8 Fast Attach 17 | 1 . . . . 1 . 1 1 4 4 . . 5 Attach 83 | 5 3 . . . 4 13 2 2 10 20 13 2 9 Detach 6 | . . . . . 1 1 . 1 . 1 . . 2 Swap 37 | . 9 . . 2 2 6 3 5 4 5 1 . . Drop 86 | . 13 . 1 5 4 13 . 8 9 21 5 . 7 Fire 139 | 4 39 2 . . 6 44 20 9 12 2 1 . . Melee 73 | . . . . . . . . 27 . 24 14 . 8 Ram 1 | . . . . . . . . . 1 . . . . Kick 3 | . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . . 1 . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . Rewire 46 | . . . . . . . . 46 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . 36 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Identified exit to Materials 644 | -10/Materials | Discovered exit to Materials (range 16) 665 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Discovered exit to Materials (range 3) 1206 | -10/Materials | Entered Mines 1249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1327 | -10/Mines | Assembled infested the area 1668 | -10/Mines | Entered Exiles 1684 | -10/Exiles | Discovered new exit (range 15) 1697 | -10/Exiles | Met 8R-AWN 1715 | -10/Exiles | Met EX-HEX 1751 | -10/Exiles | Met EX-BIN 1770 | -10/Exiles | Aligned with FarCom system 1771 | -10/Exiles | Given EX-Vault access code 1796 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Superbattery 1828 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1860 | -10/Exiles | Met EX-DEC 1909 | -10/Exiles | Discovered new exit (range 12) 1921 | -10/Exiles | Left Exiles lab with Superbattery 1921 | -10/Exiles | Entered Mines 1931 | -9/Mines | Learned Materials stockpile data 1954 | -9/Mines | Discovered new exit (range 8) 1961 | -9/Mines | Entered Materials 1961 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1963 | -8/Materials | Discovered new exit (range 8) 2032 | -8/Materials | Discovered new exit (range 15) 2113 | -8/Materials | Identified exit to Storage 2202 | -8/Materials | Entered Storage 2442 | -8/Storage | Build established: Skirmisher 2583 | -8/Storage | Lost 6 parts (1p1n2u2w) 3257 | -8/Storage | Learned location of Armory (-4) 3408 | -8/Storage | Met a pair of Derelict thieves 3449 | -8/Storage | Garrison activated, responded to threat 3536 | -8/Storage | Identified exit to Garrison 3536 | -8/Storage | Entered Garrison 3638 | -8/Garrison | Triggered checkpoint 3678 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Garrison Relay disabled 3733 | -8/Garrison | Discovered new exit (range 67) 3733 | -8/Garrison | Discovered new exit (range 79) 3733 | -8/Garrison | Discovered new exit (range 47) 3819 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Triggered checkpoint 3874 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Phase Generator disabled 4122 | -8/Garrison | Entered Recycling 4799 | -8/Recycling | Build established: Commander-Mutant 4996 | -8/Recycling | Discovered new exit (range 6) 5279 | -8/Recycling | Entered Factory 5279 | -6/Factory | Accompanied by 20 allies 5279 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5530 | -6/Factory | Lost 5 allies 5593 | -6/Factory | Lost 4 allies 5658 | -6/Factory | Discovered new exit (range 15) 5895 | -6/Factory | Fabricated S-27 Virus (x4) 5964 | -6/Factory | Fabricated S-27 Virus (x4) 5978 | -6/Factory | Cargo convoy interrupted 6012 | -6/Factory | Entered another Factory area 6012 | -5/Factory | Evolved 2 slots: Utility x2 6021 | -5/Factory | Lost 8 allies 6032 | -5/Factory | Lost 7 parts (1p1n3u2w) 6203 | -5/Factory | Found Unknown Device 6205 | -5/Factory | Identified Launcher Loader 6244 | -5/Factory | Fabricated Gamma Bomb Array (x1) 6268 | -5/Factory | Build established: Scavenger-Tank 6827 | -5/Factory | Build established: Gladiator 7076 | -5/Factory | Discovered new exit (range 11) 7090 | -5/Factory | Entered another Factory area 7090 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7111 | -4/Factory | Lost 6 parts (2p4u) 7779 | -4/Factory | Core integrity fell below 50% 7791 | -4/Factory | Core integrity fell below 20% 7800 | -4/Factory | Lost 3 allies 7820 | -4/Factory | Lost 16 parts (1p8n4u3w) 7838 | -4/Factory | Manually triggered Chute Trap 7838 | -4/Factory | Sucked down chute 7838 | -4/Factory | Entered Waste 7846 | -4/Waste | Spotted C-40 Crusher 7847 | -4/Waste | Spotted C-40 Crusher 7853 | -4/Waste | EMP discharged 7853 | -4/Waste | Spotted C-40 Crusher 7863 | -4/Waste | Spotted C-40 Crusher 7863 | -4/Waste | Spotted C-40 Crusher 7875 | -4/Waste | Spotted C-40 Crusher 7887 | -4/Waste | Discovered new exit (range 22) 7896 | -4/Waste | Entered Factory 8265 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08220_ Penetrated by Slug. 08223_ Imp. Propulsion Shielding destroyed. 08223_ Slug penetrates Wall. 08223_ Terminal disabled. 08224_ Destroyed Imp. Heat Sink. 08224_ P-70 Sage system corrupted by crushing effect. 08226_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08227_ Kicked P-70 Sage. 08228_ Imp. Propulsion Shielding destroyed. 08229_ Kicked P-70 Sage out of the way. 08231_ System corrupted: IFF burst signal emitted. 08246_ Power Amplifier destroyed. 08246_ Matter Pump disabled. 08253_ Dropped Neutrino Core. 08253_ Dropped Powered Hammer. 08254_ ALERT: Security rotation in progress. 08254_ Dropped Powered Hammer. 08254_ Dropped Force Field. 08263_ EPUFAVFBUZOLABUC%0 MX8UAUNX4DJUY Map ----- +----------------------------------------------------+ | ???????????#########! #### """ """ " | | ??????????????###### """ #### %"" """ " | | ??????????????????## """ #### | | ??????????????????## """ #### """ """ """ " | | ??????????????????## #### """ """ """ " | | ??????????????????## #### %"" """ """ " | | ??????????????????## " " [!|####### | | ??????????????????## "R" ####### | | ??????????????????## """ ####### ######### | | ??????????????????######+########## ######### | | ??????????????????### /*/ ##?????## | | ???????????????????## ! # ????? # | | ???????????????????## # ?"""" # | | ???????????????????## # ?"""" # | | ???????????????????## # ?"""" # | | ?????????BB????????## p#####+######### ?"""" # | | ?????????BB????????## # ##### ?"""" # | | ???????????????????## #"???????????????"""" # | | ???????????????????## #"???????????????"""" # | | ??"""?"""??????????## # ????????Y?????????? + | | ??"""?"""??????????## # ???????????????"""" # | | ??"""?"""??????????## # ???????????????"""" + | | ???????????????????## # ???????????????"""" ## | | ??"""?"""??????????## # ???????????????"""" ## | | ??"""?"""??????????## ##???????????????""""??# | | ??"""?"""??????????## @##???????????????""""??# | | ???????????????????## ##???????????????""""??# | | ??"""?"""??????????## # ?????????????????????# | | ??"""?"""??????????## # ?????????????????????# | | ??"""?"""??????????## # ?????????????????????# | | ???????????????????## # ?????????????????????# | | ??"""??"?"????????? # ?????????????????????# | | ??"""??"T"????????? # ?????????????????????# | | ??"""??"""???????? k +??????????????????????? | | ????????????????? s ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????######s ???????????????????????? | | ????????????????? ### s ???????????????????????? | | ????????????????????# s ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 1860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -6/Factory | Authchip S-27 Virus | x4 | -6/Factory | Authchip Gamma Bomb Array | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMissileEdition Manual? 0 Play Time 02:49:07 Cumulative 216.5 hours Start 2025.07.26 @ 08:48:54 End 2025.07.26 @ 11:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 524da02b-0e4b-43fb-95d9-733ca87cd43d