Cogmind - Beta 14 --- EXPLORER MODE // 2025.05.02 @ 21:54:21 Player: Niltras Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (207) 207 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 7861 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1600 Matter 171/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Trap Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Q-thruster Cloaking Device [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Centrium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Weapon Great Maul Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . 1 1 . . . 1 . . 1 . . Utility 14 | . . 1 2 1 . 1 2 2 1 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 118 | 7 11 9 7 11 . 14 18 12 3 17 9 Power 23 | 1 2 1 1 1 . 4 2 3 . 6 2 Engine 4 | 1 . 1 . . . 2 . . . . . Core 9 | . 2 . 1 1 . 1 2 1 . 1 . Reactor 10 | . . . . . . 1 . 2 . 5 2 Propulsion 49 | 2 4 5 4 5 . 3 7 6 1 6 6 Treads . | . . . . . . . . . . . . Leg 13 | 2 1 . . . . . . . . 5 5 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 35 | . 3 5 4 5 . 3 7 6 1 1 . Utility 36 | 2 1 2 2 3 . 7 8 3 2 5 1 Device 18 | 1 . 1 . 2 . 1 6 2 1 3 1 Storage 1 | 1 . . . . . . . . . . . Processor 8 | . 1 1 1 1 . 2 . . 1 1 . Hackware 9 | . . . 1 . . 4 2 1 . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 4 1 . 2 . . 1 . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 4 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . 1 1 . . 3 . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 1 | . . . . . . 1 . . . . . Parts Lost 53 | . . 3 2 1 . 6 10 5 1 18 7 Power 11 | . . 1 . . . 2 2 1 . 3 2 Propulsion 17 | . . 1 1 . . 1 3 2 1 5 3 Utility 20 | . . . . 1 . 2 4 2 . 9 2 Weapon 5 | . . 1 1 . . 1 1 . . 1 . Highest Loss Streak 17 | . . 1 1 1 . 2 6 3 1 17 4 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 75 | . 97 94 78 75 92 87 86 68 66 48 16 Engine 2 | . 2 3 . . . 5 4 . . . . Core 4 | . 9 6 8 13 14 1 4 5 4 2 . Reactor 1 | . . . . . . . . 4 4 2 1 Leg 2 | . 22 . . . . . . . . 4 6 Flight 21 | . 12 38 33 28 28 31 21 15 17 9 . Device 7 | . 12 10 8 5 7 6 10 8 7 7 . Processor 14 | . 8 16 17 17 21 18 16 15 13 10 6 Hackware 10 | . . . 4 7 7 12 21 15 13 7 . Ballistic Gun 3 | . 23 18 6 . . . . . . . . Special Weapon 1 | . . . . . 7 5 . . . . . Impact Weapon 3 | . . . . 2 7 6 4 5 4 2 . Peak Build Rating 109 | 7 10 16 22 45 45 69 89 98 104 109 80 Average Rating 55 | 4 9 14 19 35 45 54 80 86 93 79 33 On Entrance 43 | . 7 10 13 21 45 45 60 70 82 101 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 17 19 9 8 20 20 21 29 27 25 25 28 Greatest Support 178 | 20 30 17 17 20 20 27 31 36 45 150 178 Greatest Overweight (x) 2 | 1 . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 5 4 5 2 2 2 Average Carried 3 | . 2 4 4 4 4 4 2 4 1 1 1 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 4 4 4 3 2 2 . 2 Class Distribution -------------------- 47% | Hacker-Scout 22% | Hacker-Mutant 20% | Wizard-Scout 6% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Matter Collected 1133 | 227 204 115 45 55 . 95 234 122 . . 36 Remotely . | . . . . . . . . . . . . Salvage Created 283 | . 168 115 . . . . . . . . . Parts 26 | . 17 9 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . 6 7 . . . . . . . . . Guns 13 | . 6 7 . . . . . . . . . Classes Destroyed 3 | . 3 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 11 | . 4 7 . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . Best Kill Streak 3 | . 3 3 . . . . . . . . . Combat Bots Only 3 | . 2 3 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Hostile Shots Fired 1207 | . 15 79 32 12 47 169 135 64 36 312 306 Missed 551 | . 2 34 15 7 23 103 68 35 22 118 124 Damage Taken 8426 | . 91 287 155 58 163 503 807 542 196 2781 2843 Core 2971 | . 4 89 33 39 47 124 194 192 27 609 1613 Absorbed by Shields 85 | . . . . . 57 24 . 4 . . . Ignored by Resistances 5017 | . 59 194 95 34 136 295 485 310 116 1631 1662 Regen/Repaired (Parts) 17 | . . 17 . . . . . . . . . Core Remaining (%) 85 | 100 98 77 94 . 87 85 80 83 97 58 . Volleys Fired 30 | . 17 13 . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . Hottest 40 | . 40 40 . . . . . . . . . Shots Fired 56 | . 30 26 . . . . . . . . . Gun 56 | . 30 26 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 56 | . 30 26 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | . 15 14 . . . . . . . . . Robot Miss Streak 3 | . 1 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 47 | . 27 20 . . . . . . . . . Core Hits 21 | . 13 8 . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks 58 | . . . . 6 . 21 15 7 3 6 . Impact 58 | . . . . 6 . 21 15 7 3 6 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 539 | . 269 223 . . . . . . . . 47 Guns 492 | . 269 223 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 47 | . . . . . . . . . . . 47 Kinetic 492 | . 269 223 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . 1 . . . 6 2 1 . . 11 Average Corruption 3 | . . 1 . . . 4 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . 1 . . . 15 2 1 . . 6 Message Errors 4 | . . . . . . 3 . . . . 1 Matter Fused 7 | . . . . . . 4 1 . . . 2 Heat Flow Errors 5 | . . 1 . . . 2 1 . . . 1 Energy Discharges 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . 14 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . 10 Targets Rammed 11 | . . . . . . . . . . . 11 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 295 | . 25 209 28 9 . 295 289 17 33 6 214 Average Temperature 48 | . 9 23 9 3 . 59 145 7 13 6 93 Received Heat Transfer 1505 | . 66 132 126 18 . 214 93 81 109 360 306 Effects 4 | . . . . . . 1 3 . . . . Interference 4 | . . . . . . 1 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Peak Influence 527 | . 202 470 282 344 264 347 370 206 191 390 527 Initial 189 | . . 61 141 93 189 102 124 133 43 80 177 Average 181 | . 95 228 187 152 209 156 217 148 106 205 300 Maximum Alert Level 2 | . 1 2 1 1 1 1 1 1 . 1 2 Low Security (%) 63 | 100 88 47 60 73 55 64 42 98 100 56 22 Level 1 34 | . 11 40 39 26 44 35 57 1 . 43 64 Level 2 2 | . . 11 . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 2 . 7 5 3 . . 2 Investigation 10 | . . . 1 1 . 6 1 1 . . . Extermination 5 | . . . . 1 . . 2 1 . . 1 Reinforcement 6 | . . . 1 . . 1 2 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Distress Signals 18 | . 1 2 . 1 . 5 2 . . 4 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 290 | . 9 29 17 14 7 49 54 21 8 44 38 Peak Tracking Total 25 | . 4 8 11 9 5 8 17 10 5 25 17 Tactical Retreats 59 | . . 4 2 4 2 14 13 4 2 8 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Traps Triggered 17 | . 2 1 . 2 3 4 1 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Machines Accessed 62 | . 1 6 4 7 2 19 12 6 2 3 . Terminals 47 | . 1 5 4 4 2 14 8 5 2 2 . Fabricators 12 | . . . . 2 . 5 3 1 . 1 . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 166 | . 1 8 10 15 2 61 33 21 7 8 . Successful 97 | . 1 6 4 5 2 32 26 12 3 6 . Failed 69 | . . 2 6 10 . 29 7 9 4 2 . Catastrophic 13 | . . 1 1 4 . 4 . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 120 | . . 6 10 7 . 48 19 17 7 6 . Terminals 125 | . 1 5 10 7 2 47 23 17 7 6 . Fabricators 34 | . . . . 5 . 14 9 4 . 2 . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . 1 . . . . Terminal Hacks 54 | . 1 1 4 . 2 17 14 8 3 4 . Record 1 | . 1 . . . . . . . . . . Part Schematic 15 | . . . 4 . . 5 4 2 . . . Robot Analysis 2 | . . . . . . . 2 . . . . Level Access Points 4 | . . . . . . 1 1 1 . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 6 | . . . . . . 1 1 1 2 1 . Fabricator Index 5 | . . . . . . 1 1 1 1 1 . Garrison Index 1 | . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 2 1 . . . . Dispatch Records 2 | . . . . . . 1 . 1 . . . Recall Investigation 4 | . . . . . . 4 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . 1 1 . . . . Zone Layout 6 | . . 1 . . . 1 2 1 . 1 . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks 29 | . . . . 4 . 11 8 4 . 2 . Load Schematic 15 | . . . . 2 . 6 4 2 . 1 . Build 14 | . . . . 2 . 5 4 2 . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 10 | . . 3 . . . 4 3 . . . . Terminals 10 | . . 3 . . . 4 3 . . . . Assimilate 10 | . . 3 . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . . 3 3 6 1 18 8 3 2 2 . Full Trace Events 11 | . . 1 1 1 . 6 1 1 . . . Feedback Events 4 | . . 1 . . . 2 1 . . . . Corruption 3 | . . 1 . . . 2 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . 5 4 2 . . . Parts Built 18 | . . . . 3 . 6 5 3 . 1 . Authchips . | . . . . . . . . . . . . Time 1093 | . . . . 72 . 208 497 223 . 93 . Total Part Build Rating 93 | . . . . 9 . 28 29 20 . 7 . Parts Repaired 1 | . . 1 . . . . . . . . . Time 32 | . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Total Allies 10 | . . 2 . . 2 2 1 3 . . . Largest Group 3 | . . 2 . . 2 1 1 3 . . . Highest-Rated Group 160 | . . 19 . . 160 26 19 138 . . . Highest-Rated Ally 80 | . . 10 . . 80 26 19 46 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . Total Damage 183 | . . . . . . . . 183 . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Turns Passed 4061 | 48 330 343 87 284 95 793 788 490 157 340 306 Spaces Moved 8739 | 29 406 800 241 869 195 2189 1966 828 293 545 378 Core 197 | 1 . . . . . . . . . 38 158 Treads . | . . . . . . . . . . . . Legs 289 | 28 132 . . . . . . . . 59 70 Wheels . | . . . . . . . . . . . . Hover 150 | . . . . . . . . . . . 150 Flight 8103 | . 274 800 241 869 195 2189 1966 828 293 448 . Fastest Speed 24 | 50 34 29 29 26 26 24 25 29 34 33 50 Average Speed 32 | 127 62 29 29 26 26 24 27 33 34 47 70 Slowest Speed 190 | 190 120 32 29 29 26 25 30 37 37 150 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 168 | . 2 28 6 7 1 31 47 25 10 11 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 39 | 3 86 77 40 25 35 69 49 27 10 30 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 54 | . . . . 6 . 21 15 7 1 4 . Terrain Destroyed 54 | . . . . 6 . 21 15 7 1 4 . Melee 54 | . . . . 6 . 21 15 7 1 4 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Res Res Acc Total 9585 | 36 453 855 249 906 237 2360 2140 1000 333 602 414 Wait 654 | . 10 58 4 14 . 130 178 165 43 41 11 Move 8405 | 28 401 745 228 855 192 2130 1875 778 272 523 378 Hop 156 | . 2 26 6 7 1 27 43 24 10 10 . Pick Up 29 | 1 6 1 1 5 . 5 5 4 1 . . Fast Attach 68 | 7 7 6 2 5 . 9 5 5 2 12 8 Attach 31 | . 3 2 1 3 . 4 8 5 1 4 . Detach 9 | . 1 1 . 1 . . 1 2 . 2 1 Swap 19 | . 1 1 4 3 . 1 5 2 . 1 1 Drop 42 | . 5 2 3 7 . 8 5 4 1 3 4 Fire 30 | . 17 13 . . . . . . . . . Melee 58 | . . . . 6 . 21 15 7 3 6 . Ram 10 | . . . . . . . . . . . 10 Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 73 | . . . . . 44 25 . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 16) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Propulsion x1 164 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Discovered exit to Mines (range 16) 271 | -10/Materials | Identified exit to Materials 271 | -10/Materials | Discovered exit to Materials (range 15) 314 | -10/Materials | Discovered exit to Materials (range 16) 318 | -10/Materials | Build established: Hacker-Mutant 374 | -10/Materials | Discovered exit to Materials (range 9) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Identified exit to Materials 473 | -9/Materials | Discovered exit to Materials (range 16) 499 | -9/Materials | Identified exit to Mines 499 | -9/Materials | Discovered exit to Mines (range 14) 529 | -9/Materials | Discovered exit to Materials (range 6) 660 | -9/Materials | Repaired VTOL Module 717 | -9/Materials | Discovered exit to Materials (range 17) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Build established: Hacker-Scout 786 | -8/Materials | Met 7R-MNS 794 | -8/Materials | Identified exit to Factory 794 | -8/Materials | Discovered exit to Factory (range 7) 809 | -8/Materials | Entered Factory 809 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 998 | -7/Factory | Fabricated System Shield? 1009 | -7/Factory | Fabricated Imp. Sensor Array? 1019 | -7/Factory | Identified exit to Lower Caves 1019 | -7/Factory | Discovered exit to Lower Caves (range 9) 1093 | -7/Factory | Identified exit to Garrison 1093 | -7/Factory | Entered Garrison 1097 | -7/Garrison | Learned Factory security intel 1105 | -7/Garrison | Triggered checkpoint 1122 | -7/Garrison | Heavy support dispatched to Factory 1168 | -7/Garrison | Triggered checkpoint 1174 | -7/Garrison | Found embedded Infiltrators 1182 | -7/Garrison | Identified exit to Factory 1182 | -7/Garrison | Discovered exit to Factory (range 11) 1186 | -7/Garrison | Installed Relay Interface Framework 1188 | -7/Garrison | Entered Factory 1188 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -6/Factory | Identified exit to Factory 1274 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 1395 | -6/Factory | Identified exit to Lower Caves 1395 | -6/Factory | Discovered exit to Lower Caves (range 6) 1540 | -6/Factory | Crushed by falling debris 1658 | -6/Factory | Discovered exit to Lower Caves (range 18) 1680 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 1710 | -6/Factory | Spotted B-75 Beast 1744 | -6/Factory | Fabricated Adv. Visual Processing Unit (x2) 1825 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 1965 | -6/Factory | Fabricated Imp. System Shield (x1) 1981 | -6/Factory | Entered another Factory area 1981 | -5/Factory | Evolved 2 slots: Utility x2 2103 | -5/Factory | Identified exit to Extension 2103 | -5/Factory | Discovered exit to Extension (range 15) 2138 | -5/Factory | Spotted B-75 Beast 2191 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 2242 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 2248 | -5/Factory | Build established: Wizard-Scout 2321 | -5/Factory | Identified exit to Factory 2406 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 2668 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 2710 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 2769 | -5/Factory | Entered another Factory area 2769 | -4/Factory | Evolved 2 slots: Utility x2 2789 | -4/Factory | Lost 6 parts (1p1n3u1w) 2955 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 3025 | -4/Factory | Allied Derelicts emerged from ambush trap array 3065 | -4/Factory | Fabricated Adv. Hacking Suite? 3074 | -4/Factory | Identified exit to Research 3237 | -4/Factory | Lost 3 parts (1p1n1u) 3259 | -4/Factory | Entered Research 3259 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3408 | -3/Research | Identified exit to Research 3408 | -3/Research | Discovered exit to Research (range 18) 3416 | -3/Research | Entered another Research area 3416 | -2/Research | Evolved 2 slots: Utility x2 3439 | -2/Research | Found Prototype Device 3439 | -2/Research | Identified Exp. ECM Suite 3515 | -2/Research | Identified exit to Access 3544 | -2/Research | Spotted B-90 Cyclops 3544 | -2/Research | Spotted B-90 Cyclops 3618 | -2/Research | Spotted B-90 Cyclops 3673 | -2/Research | Fabricated Exp. Hacking Suite? 3713 | -2/Research | Lost 17 parts (2p5n9u1w) 3756 | -2/Research | Entered Access 3756 | -1/Access | Evolved 2 slots: Utility x2 3889 | -1/Access | Lost 4 parts (2p2n) 3923 | -1/Access | Build established: Hacker-Mutant 4015 | -1/Access | Core integrity fell below 50% 4016 | -1/Access | System corruption reached 10% 4046 | -1/Access | Search patrols dispatched 4050 | -1/Access | Core integrity fell below 20% 4062 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04025_ K-01 Serf collects debris. 04027_ System corrupted: Matter fused (-7). 04037_ Penetrated by Slug. 04037_ Slug penetrates Wall. 04040_ Slug penetrates K-01 Serf. 04043_ Penetrated by Slug. 04043_ Slug penetrates U-05 Engineer. 04043_ U-05 Engineer destroyed. 04044_ Slug penetrates Wall. 04044_ U-05 Engineer destroyed. 04045_ Acquired 17 matter. 04045_ K-01 Serf collects debris. 04046_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 04047_ Penetrated by Slug. 04052_ Slug penetrates Wall. 04053_ Knocked back. 04055_ Slug penetrates Wall. 04055_ Penetrated by Slug. 04062_ G/0GQ=3M0KR0ZA3,OVLW/EV4>8R8NY6