Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 01:57:02 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2926 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 700/700 Matter 240/300 Energy 147/150 System Corruption 0% Temperature Cool (3) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Airjet Compact Matter Pod (0) Long-range Sensor Array Long-range Sensor Array Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Long-range Sensor Array Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Airjet Compact Matter Pod Missile Launcher Datajack Remote Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 25 | 6 5 5 1 1 3 4 Power 3 | 1 . 1 . . 1 . Engine 3 | 1 . 1 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 1 2 . 1 1 1 Treads . | . . . . . . . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . 2 . 1 1 1 Utility 8 | 1 2 1 1 . . 3 Device 3 | . 1 1 . . . 1 Storage 2 | 1 . . . . . 1 Processor 2 | . 1 . 1 . . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 2 1 . . 1 . Energy Gun 4 | 2 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . 1 . . 3 1 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 1 | . . . . . 1 . Weapon 1 | . . 1 . . . . Highest Loss Streak 3 | . . 1 . . 3 1 Average Slot Usage (%) 80 | . 94 88 58 66 74 61 Engine 14 | . 14 14 11 11 18 15 Leg 12 | . 28 18 . . . . Flight 12 | . . 9 22 22 24 23 Device 8 | . 8 14 11 11 8 . Storage 11 | . 14 14 11 11 7 7 Processor 3 | . 1 . 3 11 9 7 Hackware 1 | . . . . . . 7 Energy Gun 12 | . 27 17 . . . . Ballistic Gun 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 16 | 13 16 16 8 8 12 14 Greatest Support 20 | 20 20 20 8 12 12 15 Greatest Overweight (x) 4 | 4 . 2 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 5 7 Most Carried 8 | 3 6 6 6 6 6 8 Average Carried 5 | 1 4 5 6 5 5 4 Final Capacity 8 | 6 6 6 6 6 4 8 Final Carried 8 | 3 6 6 6 6 4 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 380 | 220 90 33 . 37 . . Remotely . | . . . . . . . Salvage Created 193 | . 135 33 . . 25 . Parts 16 | . 4 8 . . 4 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 8 | . 3 3 . . 2 . Guns 5 | . 2 1 . . 2 . AOE 2 | . . 2 . . . . Classes Destroyed 2 | . 1 1 . . . . Swarmer 5 | . . 3 . . 2 . Grunt 3 | . 3 . . . . . Best Kill Streak 3 | . 3 3 . . 2 . Combat Bots Only 3 | . 3 3 . . 2 . Max Kills in Single Turn 2 | . 1 2 . . 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 534 | . 144 89 14 15 255 17 Core 129 | . 10 8 . 7 104 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 92 . 98 81 . Volleys Fired 25 | . 7 8 . . 10 . Largest 2 | . 2 2 . . 1 . Hottest 90 | . 90 90 . . 20 . Shots Fired 34 | . 14 10 . . 10 . Gun 34 | . 14 10 . . 10 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 10 | . . . . . 10 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 24 | . 14 10 . . . . Robot Hit Streak 10 | . 10 3 . . 2 . Robot Miss Streak 5 | . 2 5 . . 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 22 | . 12 7 . . 3 . Core Hits 13 | . 7 4 . . 2 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 289 | . 181 69 . . 39 . Guns 251 | . 181 31 . . 39 . Cannons . | . . . . . . . Explosions 38 | . . 38 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 39 | . . . . . 39 . Thermal 38 | . . 38 . . . . Explosive . | . . . . . . . Electromagnetic 212 | . 181 31 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | . 230 76 . . 2 . Average Temperature 83 | . 129 50 . . 1 . Received Heat Transfer 108 | . 81 . . . 27 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 265 | . 93 96 23 134 265 163 Initial 118 | . . 36 . 8 52 118 Average 61 | . 28 52 2 44 116 139 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 77 100 Level 1 3 | . . . . . 22 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 4 3 1 5 17 4 Peak Tracking Total 10 | . 3 2 1 3 10 4 Tactical Retreats 4 | . . . . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 6 | . 1 1 1 . 3 . Terminals 6 | . 1 1 1 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 2 1 . 4 . Successful 6 | . 1 2 1 . 2 . Failed 3 | . 1 . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 2 2 1 . 4 . Terminals 9 | . 2 2 1 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 2 1 . 1 . Branch Access Points 4 | . 1 1 1 . 1 . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Sabotage 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 6 8 . Total Damage 129 | . . . . 53 76 . Kills 4 | . . . . 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 893 | 70 236 229 56 37 124 141 Spaces Moved 1280 | 45 161 254 122 85 240 373 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 300 | 34 161 105 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 969 | . . 149 122 85 240 373 Fastest Speed 34 | 50 120 37 37 34 34 34 Average Speed 56 | 131 120 71 37 36 35 34 Slowest Speed 250 | 250 120 200 37 37 117 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . 6 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 34 52 20 21 36 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . 5 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1407 | 53 191 292 131 90 264 386 Wait 48 | . 10 14 9 3 12 . Move 1260 | 44 160 253 121 84 227 371 Hop 7 | . . . . . 6 1 Pick Up 19 | 3 3 3 . 1 2 7 Fast Attach 18 | 6 4 3 1 1 1 2 Attach 4 | . . . . . 2 2 Detach 4 | . 2 1 . . . 1 Swap 3 | . 1 2 . . . . Drop 19 | . 4 8 . 1 4 2 Fire 25 | . 7 8 . . 10 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 308 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Discovered new exit (range 8) 481 | -10/Mines | Received a Mining Laser from a helpful Derelict 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Identified exit to Mines 592 | -9/Materials | Entered Mines 596 | -9/Mines | Learned Materials non-interactive machine intel 613 | -9/Mines | Discovered new exit (range 9) 617 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 629 | -9/Mines | Entered Materials 629 | -8/Materials | Accompanied by 3 allies 629 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 630 | -8/Materials | Loaded intel: 35 non-interactive machine locations 662 | -8/Materials | Identified exit to Storage 746 | -8/Materials | Discovered new exit (range 18) 753 | -8/Materials | Entered Factory 753 | -7/Factory | Evolved 2 slots: Utility x2 773 | -7/Factory | Lost 3 parts (2n1u) 878 | -7/Factory | Discovered new exit (range 4) 894 | -7/Factory | Self-destructed Last Messages --------------- 00742_ Drone sends a signal. 00742_ Sensor Array destroyed. 00746_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00756_ Acquired Xenon Bombardment Thruster. 00767_ Acquired Airjet. 00799_ Acquired Com. Matter Pod. 00826_ Acquired Remote Datajack. 00834_ Acquired Shield Generator. 00855_ Acquired Datajack. 00866_ Acquired Missile Launcher. 00867_ Dropped Shield Generator. 00869_ Acquired Lrn. Sensor Array. 00871_ Dropped Datajack. 00872_ Acquired Lrn. Sensor Array. 00878_ EXIT=FOUND 00882_ K-01 Serf cleans the Matter Pump. 00894_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? #?????????????? | | ?????????????#######??##? #?????????????? | | ?????????????# # +?????????????? | | ?????????????# # #?????????????? | | ?????????????# """""" + #?????????????? | | ?????????????# """""" #?# #?????????????? | | ?????????????# """""" #?# #?????????????? | | ?????????????# """""" #?# #?????????????? | | ?????????????# #?# #?????????????? | | ?????????????# #?# #???######????? | | ?????????????#####/####### ###?! ! !#????? | | ???????#+####### # #????? | | ?? s # #????? | | ?? "" + === #????? | | ?? ""s """ # ==! #????? | | ???#####+####### "Ts """ # == #????? | | ???????????????# "" """ #?######????? | | ???????????????# "" #???????????? | | ???????????????# """ #???????????? | | ???????????????# """@ #???????????? | | ???????????????# """ #???????????? | | ???????????????# ###???????????? | | ???????????????# """ """ #?????????????? | | ???????????????# """ """ #?????????????? | | ???????????????# """ """ #?????????????? | | ???????????????# #?????????????? | | ???????????????# """ """ #?????????????? | | ??????########## """ """ #?????????????? | | ????? """ """ #?????????????? | | ????? #?????????????? | | ????? """ """ #?????????????? | | ???? """ """ ### ##??????? | | ???? """ """ <[ #????? | | ??? ### ##??????? | | ???? """ """ #?????????????? | | ?????# """ """ #?????????????? | | ?????# """ """ #????????#????? | | ?????# #?????? !#????? | | ?????# """ #???? ! #????? | | ?????# ! """ #??"" #????? | | ?????# / """ # #????? | | ?????+ + """ #????? | | ?????# # """ #????? | | ?????## # ##??"" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSystemMicroactuators Manual? 0 Play Time 00:25:14 Cumulative 19.9 hours Start 2021.01.02 @ 01:33:06 End 2021.01.02 @ 01:57:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00d5d507-4815-442c-bb53-e956e8116d6a