Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 17:17:02 Player: Momo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (716) 716 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2312 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 97/400 Matter 300/300 Energy 248/250 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Maul > --- INVENTORY (10) --- Compact Wheel High-capacity Storage Unit Advanced Weight Redist. System Transport Network Coupler Target Analyzer Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Mini Grenade Launcher Maul > --- INVENTORY -------- Compact Wheel Flight Unit High-capacity Storage Unit Advanced Weight Redist. System Transport Network Coupler Target Analyzer Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon EMP Blaster [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Protection Medium Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 . 19 8 . Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 7 4 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight 9 | . . 6 3 . Utility 5 | 1 . 4 . . Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 11 | 2 . 6 3 . Energy Gun 2 | 1 . . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 8 | . . 4 4 . Power 2 | . . 1 1 . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 3 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 85 78 92 77 Engine 7 | . 14 3 8 11 Wheel 6 | . 28 4 1 . Flight 30 | . . 33 41 33 Device 5 | . . 1 11 11 Storage 11 | . 14 11 11 11 Protection 1 | . . 3 . . Energy Gun 2 | . 14 . . . Energy Cannon 2 | . . . 5 . Ballistic Gun 4 | . 14 4 . . Launcher 3 | . . 7 2 . Impact Weapon 7 | . . 7 11 11 Peak Build Rating 17 | 6 6 17 17 14 Average Rating 11 | 4 6 10 15 14 On Entrance 8 | . 6 6 16 14 Naked Turns . | . . . . . Heaviest Build 24 | 11 11 21 24 18 Greatest Support 26 | 26 26 26 26 22 Greatest Overweight (x) 2 | . . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 8 10 10 Most Carried 10 | . 1 10 10 9 Average Carried 6 | . . 6 8 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | . 1 10 9 9 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 614 | 191 84 259 80 . Remotely . | . . . . . Salvage Created 1145 | . 174 454 469 48 Parts 68 | . 18 35 12 3 Haulers Intercepted 7 | . . 3 4 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 26 | . 6 14 5 1 Melee 3 | . . 1 2 . Guns 10 | . 6 4 . . AOE 6 | . . 6 . . Classes Destroyed 8 | . 2 5 1 . Worker 3 | . . 3 . . Builder 1 | . . . 1 . Hauler 7 | . . 3 4 . Recycler 2 | . . 1 1 . Watcher 3 | . . 2 1 . Swarmer 14 | . 3 11 . . Grunt 6 | . 3 2 1 . Sentry 6 | . . 1 4 1 Best Kill Streak 8 | . 3 8 5 1 Combat Bots Only 4 | . 3 4 3 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 144 | . 23 52 69 . Missed 53 | . 6 18 29 . Damage Taken 1165 | . 156 429 580 . Core 322 | . 19 110 193 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 19 | . . . 19 . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 46 | . 15 31 . . Largest 2 | . 2 2 . . Hottest 70 | . 70 70 . . Shots Fired 78 | . 30 48 . . Gun 73 | . 30 43 . . Cannon . | . . . . . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 54 | . 15 39 . . Thermal 19 | . 15 4 . . Explosive 5 | . . 5 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 6 . . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 87 | . 17 40 29 1 Core Hits 31 | . 10 17 4 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 7 | . . 3 4 . Critical Strikes 9 | . . 3 6 . Smash 9 | . . 3 6 . Melee Attacks 61 | . . 25 35 1 Impact 61 | . . 25 35 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . 4 6 1 Combat Hostiles 2 | . . 1 . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3080 | . 180 1650 1185 65 Guns 402 | . 180 222 . . Cannons . | . . . . . Explosions 656 | . . 656 . . Melee 2022 | . . 772 1185 65 Ramming . | . . . . . Kinetic 252 | . 42 210 . . Thermal 150 | . 138 12 . . Explosive 656 | . . 656 . . Electromagnetic . | . . . . . Impact 2022 | . . 772 1185 65 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 822 | . . 345 442 35 Projectiles . | . . . . . Explosions 62 | . . 62 . . Melee 760 | . . 283 442 35 Knockbacks 6 | . . 5 1 . Impact 5 | . . 4 1 . Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 64 | . . 64 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 142 | . 142 19 . . Average Temperature 47 | . 60 7 . . Received Heat Transfer 366 | . 42 135 189 . Siege Activations . | . . . . . Robots Corrupted 16 | . . 6 9 1 Combat Hostiles 7 | . . 3 3 1 Parts Fried 15 | . . 7 8 . Impact Corruptions 30 | . . 12 17 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 444 | . 407 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 530 | . 150 530 331 79 Initial 223 | . . 63 223 51 Average 195 | . 103 240 236 60 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 52 | 100 100 49 21 100 Level 1 40 | . . 31 78 . Level 2 6 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 2 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 9 20 17 . Peak Tracking Total 11 | . 5 4 11 . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 13 | . 1 5 5 2 Terminals 12 | . 1 5 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 2 18 12 4 Successful 10 | . . 3 5 2 Failed 26 | . 2 15 7 2 Catastrophic 7 | . . 3 3 1 Database Lockouts . | . . . . . Manual 16 | . 2 8 6 . Terminals 32 | . 2 18 8 4 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 2 2 Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Garrison Status 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 5 6 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 1083 | 45 179 383 411 65 Spaces Moved 1158 | 45 152 458 321 182 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 249 | 37 152 53 7 . Hover . | . . . . . Flight 901 | . . 405 314 182 Fastest Speed 31 | 50 90 31 31 34 Average Speed 59 | 81 90 43 78 34 Slowest Speed 197 | 90 90 125 197 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 26 42 52 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 37 | . . 37 . . Melee 2 | . . 2 . . Projectile . | . . . . . AOE 35 | . . 35 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1370 | 50 167 560 410 183 Wait 30 | . . 6 24 . Move 1152 | 44 151 455 320 182 Hop 1 | . . 1 . . Pick Up 12 | . 1 10 1 . Fast Attach 21 | 6 . 12 3 . Attach 6 | . . 2 4 . Detach 5 | . . 4 1 . Swap 6 | . . 5 1 . Drop 12 | . . 9 3 . Fire 46 | . 15 31 . . Melee 61 | . . 25 35 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . 18 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x2 295 | -9/Materials | Lost 3 parts (1p1n1w) 458 | -9/Materials | Discovered new exit (range 16) 574 | -9/Materials | Identified exit to Mines 574 | -9/Materials | Identified exit to Storage 608 | -9/Materials | Entered Storage 699 | -9/Storage | Repaired Flight Unit 718 | -9/Storage | Core integrity fell below 50% 748 | -9/Storage | Lost 3 parts (1p1n1w) 1018 | -9/Storage | Used back door to open Recycling access 1018 | -9/Storage | Discovered new exit (range 5) 1019 | -9/Storage | Entered Recycling 1049 | -9/Recycling | Identified exit to Factory 1078 | -9/Recycling | Scanned before Scraplab entrance 1083 | -9/Recycling | Entered Scraplab 1084 | -9/Recycling | Self-destructed Last Messages --------------- 01068_ Y-45 Defender system corrupted by crushing effect. 01069_ Y-45 Defender system terminally corrupted. 01078_ LOCAL NARROWCAST: You may approach the wall. 01079_ The wall retracts into the floor. 3C-K0Z(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 01080_ The floor rises up to form a wall. 01083_ RN-IQA(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#########??????????????????? | | ??????????????????????#"""""""#??????????????????? | | ??????????????????????# " X " ## #???????????????? | | ????????????????####### c #???????????????? | | ???????????????## + #???????????????? | | ???????????????# #####j "#???????????????? | | ???????????????## #???# @ c ""#???????????????? | | ????????????????# #???#"& "& X ""????????????????? | | ????????????????# #???#"""""""" #???????????????? | | ?????????????#####################???????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ############?# #???????????????????????????? | | ### #???????????????????????????? | | #####+##############?????????????????? | | ##???# #???#"""## [ #?????????????????? | | #????# #####"Y"##[[[######????????????? | | ##+##+######????# ?????? | | #?????????########## #######????????????? | | #??????????????????# #??????????????????? | | #???###########????# #??????????????????? | | """ #??? #????# #??????????????????? | | """ #?? #??### =##?????????????????? | | """ ##? % ##?#"" =%#?????????????????? | | """ # #?#"Y [##?????????????????? | | # #??#"" ####???????????????? | | +! #??### #???????????????? | | # #????# #???????????????? | | # [ % #???# #???????????????? | | ### ## ##???# #???????????????? | | ??# ## #????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaUtilityNanoactuators Manual? 0 Play Time 00:17:21 Cumulative 451.0 hours Start 2025.02.17 @ 16:54:56 End 2025.02.17 @ 17:17:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 218 Adventurer 0 Explorer 4 Win Type - Total 25 Types 9/1/2/5/1/2/3/1/1 Lore% 62 Gallery% 82 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27abd07b-6ed0-4ebc-9d1a-ea6a400db603