Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.26 @ 21:36:22 Player: animal_waves Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (2787) 2787 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 6909 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 438 Friendly Fire -438 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Particle Charger > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Energy Well (500) Hardlight Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Particle Charger > --- WEAPON ----------- Improved Lightning Gun Heavy Laser Cooled Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Energy Well Hardlight Generator [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . 1 1 . Parts Attached 142 | 6 22 4 35 19 26 13 17 Power 25 | 1 4 2 4 5 4 2 3 Engine 22 | 1 4 2 4 4 3 1 3 Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 39 | 2 4 . 14 . 7 2 10 Treads 14 | 2 2 . 9 . . . 1 Leg 16 | . 2 . . . 6 . 8 Wheel . | . . . . . . . . Hover 4 | . . . . . 1 2 1 Flight 5 | . . . 5 . . . . Utility 29 | 1 4 . 4 7 6 5 2 Device 11 | . 1 . 2 4 1 1 2 Storage 7 | 1 2 . . 2 . 2 . Processor 6 | . 1 . . 1 3 1 . Hackware 2 | . . . . . 1 1 . Protection 3 | . . . 2 . 1 . . Artifact . | . . . . . . . . Weapon 49 | 2 10 2 13 7 9 4 2 Energy Gun 23 | . 4 1 8 4 3 2 1 Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 14 | 2 3 1 4 . 3 1 . Ballistic Cannon 4 | . 3 . . 1 . . . Launcher 5 | . . . 1 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 2 . Parts Lost 57 | . 3 1 11 4 21 7 10 Power 6 | . . . 1 . 2 1 2 Propulsion 20 | . 2 . 4 1 7 2 4 Utility 8 | . . . 1 1 3 2 1 Weapon 23 | . 1 1 5 2 9 2 3 Highest Loss Streak 9 | . 3 1 4 3 9 5 9 Average Slot Usage (%) 77 | . 98 99 87 91 65 27 53 Engine 8 | . 14 14 9 8 2 . 4 Treads 10 | . 17 28 22 . . . . Leg 5 | . 9 . . . 8 . 9 Flight 6 | . . . 14 32 8 . . Device 6 | . 7 . 3 14 8 1 4 Storage 6 | . 14 14 7 5 . 1 . Processor 9 | . 5 14 6 7 16 11 13 Hackware 1 | . . . . . 1 6 7 Energy Gun 5 | . 5 . 8 7 5 1 6 Ballistic Gun 8 | . 19 13 5 3 6 . . Ballistic Cannon 2 | . 3 14 3 4 1 . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 10 44 45 47 26 27 19 43 Greatest Support 80 | 40 40 40 80 24 35 56 80 Greatest Overweight (x) 9 | . 9 1 7 2 2 6 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 12 | 6 12 12 12 8 4 4 4 Average Capacity 6 | 5 8 12 9 4 4 4 4 Most Carried 12 | 2 12 12 12 4 4 4 4 Average Carried 5 | . 7 11 7 3 2 2 3 Final Capacity 12 | 6 12 12 4 4 4 4 4 Final Carried 12 | 2 12 12 4 4 4 4 3 Class Distribution -------------------- 70% | Mutant 6% | Skirmisher 6% | Sprinter 6% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 2513 | 231 369 316 555 219 248 216 359 Remotely . | . . . . . . . . Salvage Created 3102 | . 460 233 1071 464 486 121 267 Parts 204 | . 35 15 81 29 32 3 9 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 5 | . 1 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 69 | . 13 5 23 12 11 3 2 Guns 36 | . 7 . 15 6 5 2 1 Cannons 16 | . . 5 4 4 2 . 1 AOE 17 | . 6 . 4 2 4 1 . Classes Destroyed 13 | . 5 1 4 2 1 . . Worker 6 | . 1 . 4 . 1 . . Builder 9 | . . . 5 3 1 . . Tunneler 1 | . . . 1 . . . . Hauler 3 | . 2 . 1 . . . . Recycler 5 | . . 1 3 . . . 1 Operator 2 | . . . . 1 . . 1 Watcher 8 | . 3 . 3 1 1 . . Swarmer 22 | . 8 . 9 3 . 2 . Grunt 35 | . 5 5 10 7 5 1 2 Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 3 1 2 . . Hunter 4 | . . . . 1 3 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 11 | . 4 4 11 5 3 2 2 Combat Bots Only 5 | . 3 3 5 4 2 2 2 Max Kills in Single Turn 3 | . 2 1 3 2 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 . 2 1 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 7641 | . 646 181 1706 595 2093 1238 1182 Core 1932 | . 111 40 222 72 620 658 209 Absorbed by Shields 155 | . . . . . 12 . 143 Core Remaining (%) 56 | 100 . 39 44 86 11 . . Volleys Fired 253 | . 42 24 76 32 42 13 24 Largest 3 | . 2 2 2 2 3 2 3 Hottest 164 | . 90 80 120 114 152 103 164 Shots Fired 484 | . 83 44 135 57 97 20 48 Gun 345 | . 73 20 99 30 72 20 31 Cannon 115 | . 10 24 25 22 17 . 17 Launcher 24 | . . . 11 5 8 . . Special . | . . . . . . . . Kinetic 261 | . 59 43 63 30 58 8 . Thermal 84 | . . . 23 4 17 12 28 Explosive 24 | . . . 11 5 8 . . Electromagnetic 115 | . 24 1 38 18 14 . 20 Robot Hit Streak 15 | . 11 13 15 9 13 4 5 Robot Miss Streak 6 | . 4 3 5 5 6 4 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 317 | . 60 30 89 36 65 11 26 Core Hits 180 | . 27 12 63 29 34 4 11 Critical Hits 4 | . . 1 1 1 . 1 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7465 | . 1090 419 1942 1068 1530 317 1099 Guns 3542 | . 646 127 959 369 689 219 533 Cannons 1550 | . 105 292 290 257 235 . 371 Explosions 2367 | . 339 . 693 442 601 97 195 Melee . | . . . . . . . . Ramming 6 | . . . . . 5 1 . Kinetic 2224 | . 447 419 463 286 578 31 . Thermal 2056 | . 339 . 437 77 215 285 703 Explosive 1517 | . . . 512 404 601 . . Electromagnetic 1662 | . 304 . 530 301 131 . 396 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 11 . 2 . . Average Corruption 4 | . . . 9 . 2 . . Corruption Purged . | . . . . . . . . Effects 32 | . . . 22 . 10 . . Message Errors 7 | . . . 5 . 2 . . Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 4 | . . . 2 . 2 . . Energy Discharges 3 | . . . 2 . 1 . . Data Loss (minor) 4 | . . . 1 . 3 . . Data Loss (major) 1 | . . . 1 . . . . Targeting Errors 7 | . . . 6 . 1 . . Weapon Failures 4 | . . . 3 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 361 | . 73 . 36 88 66 85 13 Projectiles 9 | . . . 3 . . . 6 Explosions 352 | . 73 . 33 88 66 85 7 Melee . | . . . . . . . . Knockbacks 11 | . . 7 3 . 1 . . Impact . | . . . . . . . . Kinetic 11 | . . 7 3 . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 972 | . 281 . 78 197 147 191 78 Shots 18 | . 5 . 3 3 4 2 1 Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . . . . 1 1 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 412 | . 177 62 412 96 239 210 206 Average Temperature 67 | . 60 25 90 34 50 83 60 Received Heat Transfer 1929 | . 90 108 327 144 780 237 243 Effects 8 | . . . 8 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 6 | . . . 6 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 3 1 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 3032 | . 450 . 831 124 409 346 872 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 4 . 3 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 503 | . 257 209 477 503 300 86 294 Average Influence 141 | . 110 151 250 257 155 40 73 Maximum Alert Level 2 | . 1 1 2 2 1 . 1 Low Security (%) 72 | 100 86 74 34 36 70 100 85 Level 1 24 | . 13 25 53 42 29 . 14 Level 2 3 | . . . 11 21 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 1 2 1 7 . 5 Investigation 10 | . 1 . 1 1 4 . 3 Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . 1 . 2 . 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 12 | . 4 . 4 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 26 9 31 15 29 21 25 Peak Tracking Total 10 | . 4 4 6 4 7 7 10 Tactical Retreats 16 | . 2 . 1 . 7 5 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . . . 2 . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 17 | . 3 3 3 2 1 3 2 Max in Single Turn 2 | . 2 1 1 2 1 2 2 Energy Cycler 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 27 | . 6 . 3 2 8 2 6 Terminals 18 | . 4 . 2 2 3 1 6 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . 2 . . . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 98 | . 21 . 21 7 18 10 21 Successful 55 | . 14 . 14 2 8 6 11 Failed 43 | . 7 . 7 5 10 4 10 Catastrophic 9 | . 1 . 1 . 4 . 3 Database Lockouts . | . . . . . . . . Manual 32 | . 10 . 9 2 3 . 8 Terminals 67 | . 16 . 9 7 7 7 21 Fabricators 3 | . . . . . . 3 . Repair Stations 12 | . . . 12 . . . . Recycling Units 11 | . 5 . . . 6 . . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 7 . 2 2 2 3 11 Record 3 | . . . . . 2 . 1 Open Door 3 | . . . . . . . 3 Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . Unreport Threat 4 | . . . 1 . . 2 1 Locate Traps 2 | . 1 . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 Registered Components 1 | . . . . . . . 1 Zone Layout 4 | . 2 . . 1 . . 1 Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks 11 | . . . 11 . . . . Scan Component 6 | . . . 6 . . . . Repair 5 | . . . 5 . . . . Recycling Unit Hacks 9 | . 4 . . . 5 . . Report Inventory 5 | . 2 . . . 3 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 3 | . 2 . . . 1 . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . Terminals 4 | . 3 . 1 . . . . Botnet 4 | . 3 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 23 | . 4 . 3 2 7 1 6 Full Trace Events 12 | . 1 . 3 1 4 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Matter 380 | . . . . . . 380 . Time 190 | . . . . . . 190 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 5 | . . . 5 . . . . Time 148 | . . . 148 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 19 . . . 3 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies 4 | . . 1 . . . . 3 Largest Group 3 | . . 1 . . . . 3 Highest-Rated Group 207 | . . 31 . . . . 207 Highest-Rated Ally 156 | . . 31 . . . . 156 Total Orders . | . . . . . . . . Ally Attacks 49 | . . 6 . . . . 43 Total Damage 1373 | . . 126 . . . . 1247 Kills 12 | . . 1 . . . . 11 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 5747 | 84 1674 312 932 411 1091 590 653 Spaces Moved 3432 | 49 855 134 403 262 788 478 463 Core 935 | 4 3 . . . 283 374 271 Treads 919 | 45 506 134 234 . . . . Legs 928 | . 346 . . . 392 . 190 Wheels . | . . . . . . . . Hover 117 | . . . . . 11 104 2 Flight 533 | . . . 169 262 102 . . Fastest Speed 29 | 50 150 180 29 29 50 50 100 Average Speed 118 | 151 160 180 117 70 111 62 115 Slowest Speed 640 | 160 500 180 640 197 197 350 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . Exploration Rate (%) 32 | 4 94 13 40 34 28 12 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . Unknown Exits Taken 4 | 1 . . 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 319 | . 35 . 76 80 60 34 34 Melee . | . . . . . . . . Projectile 12 | . . . . 3 3 . 6 AOE 307 | . 35 . 76 77 57 34 28 Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 4655 | 56 1079 164 724 429 919 751 533 Wait 693 | . 125 . 186 99 31 231 21 Move 3425 | 48 854 133 402 261 787 477 463 Hop . | . . . . . . . . Pick Up 77 | 2 19 2 15 8 19 8 4 Fast Attach 53 | 6 4 . 15 6 8 6 8 Attach 44 | . 1 1 13 3 13 7 6 Detach 6 | . 1 . 2 . . 3 . Swap 45 | . 17 3 7 10 5 . 3 Drop 57 | . 16 1 8 10 13 5 4 Fire 253 | . 42 24 76 32 42 13 24 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 4) 1089 | -10/Materials | Lost 3 parts (2n1w) 1109 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Identified exit to Materials 1257 | -10/Materials | Discovered new exit (range 10) 1269 | -10/Materials | Identified exit to Mines 1391 | -10/Materials | Discovered exit to Materials (range 13) 1759 | -10/Materials | Entered Mines 1772 | -10/Mines | Core integrity fell below 50% 1837 | -10/Mines | Discovered exit to Materials (range 8) 1842 | -10/Mines | Met a Derelict testing a Signal Generator 2071 | -10/Mines | Entered Materials 2071 | -9/Materials | Evolved 2 slots: Propulsion x2 2503 | -9/Materials | Crushed by falling debris 2534 | -9/Materials | Lost 4 parts (1p2n1w) 2654 | -9/Materials | Core integrity fell below 50% 2667 | -9/Materials | Crushed by falling debris 2667 | -9/Materials | System corruption reached 10% 2866 | -9/Materials | Repaired Imp. Sensor Array 2894 | -9/Materials | Repaired Grenade Launcher 2921 | -9/Materials | Repaired Lgt. Armor Plating 2954 | -9/Materials | Repaired Imp. Ion Engine 2988 | -9/Materials | Repaired Hvy. Assault Rifle 2999 | -9/Materials | Discovered new exit (range 16) 3003 | -9/Materials | Entered another Materials area 3003 | -8/Materials | Evolved 2 slots: Utility x2 3052 | -8/Materials | Build established: Sprinter 3262 | -8/Materials | Lost 3 parts (1n1u1w) 3374 | -8/Materials | Discovered new exit (range 18) 3399 | -8/Materials | Build established: Mutant 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3664 | -7/Factory | Lost 7 parts (3n2u2w) 3951 | -7/Factory | Found Prototype Processor 3953 | -7/Factory | Identified Exp. Signal Interpreter 4262 | -7/Factory | Core integrity fell below 50% 4288 | -7/Factory | Lost 9 parts (2p3n1u3w) 4419 | -7/Factory | Core integrity fell below 20% 4491 | -7/Factory | Discovered new exit (range 21) 4500 | -7/Factory | Identified exit to Factory 4505 | -7/Factory | Entered another Factory area 4505 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4610 | -6/Factory | Fabricated Gravmag Array (x1) 4708 | -6/Factory | Fabricated Gravmag Array (x1) 4800 | -6/Factory | Core integrity fell below 50% 4954 | -6/Factory | Lost 5 parts (1p1n1u2w) 5009 | -6/Factory | Discovered new exit (range 21) 5095 | -6/Factory | Entered Extension 5317 | -6/Extension | Build established: Hacker-Mutant 5412 | -6/Extension | Energy Cycler disabled 5412 | -6/Extension | Rescued a captive Derelict 5412 | -6/Extension | Rescued a captive Derelict 5412 | -6/Extension | Rescued a captive Derelict 5417 | -6/Extension | Rescued a captive Derelict 5418 | -6/Extension | Rescued a captive Derelict 5421 | -6/Extension | Rescued a captive Derelict 5429 | -6/Extension | Rescued a captive Derelict 5438 | -6/Extension | Rescued A7 5607 | -6/Extension | Core integrity fell below 20% 5707 | -6/Extension | Spotted B-75 Beast 5744 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5748 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. Angular Momentum Engine destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. Hvy. Laser destroyed. A7: "I've done al##MISSION::FAILED##" A7 destroyed. Carbon-fiber Leg destroyed. Acquired data core, extracted ID and sensor layout for unrecognized location. Penetrated by Slug. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-10 Processor collects Carbon-fiber Leg. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###??#????##????????????????????????? | | ??????######## # #???? #????????????????????????? | | ???####"""""###########"#????????????????????????? | | ##?# % !=%!= "#????????????????????????? | | #?# %! = #####!% ##????????????????????????? | | ### ==! #####% #?????????????????????????? | | #???# ##????????????????????????? | | ##############???# "#????????????????????????? | | #????????????????# ####??????????????????????? | | ##????????????????# *% ###????????????????????? | | #?????????????????# # #????????????????????? | | #???????????####### %%R##?????????????????????? | | ????????????+ % % ##?????????????????????? | | ????????????####### "####h##?????????????????????? | | ????????????????#T %####%##?????????????????????? | | ????????????????## ### #%##?????????????????????? | | ?????????????????# #?# #u##?????????????????????? | | ?????????????????####?### ##?????????????????????? | | ????????????????????????#=##?????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#!g??????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????g ??????????????????????? | | ???????????????????????? g%??????????????????????? | | ???????????????????????? ??????????????????????? | | ###???????????????????? ?????????????????????? | | ?????????? % ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ###########???????????# B ????????????????????? | | ??????????????????????# B ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 350 Matter Stores 352 Matter Capacity 550 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -6/Factory | Preloaded Gravmag Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Prison Break Challenges ------------ None Game ------ Seed OverloadResetExoskeleton Manual? 0 Play Time 01:16:06 Cumulative 14.1 hours Start 2020.05.26 @ 15:15:33 End 2020.05.26 @ 21:36:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5716b7f2-027c-4f20-ae4a-146ff9018a23